This document provides an assignment brief for a Level 3 Extended Diploma in Creative Media Production for Games Design. The assignment involves creating sound samples and a glossary of terms related to sound design. Students must produce individual sound samples for different game genres and compile a glossary of terms related to sound design methodology, file formats, recording systems, and audio sampling. They must then apply their sound assets to a computer game, following industry practices and standards. The assignment aims to address learning outcomes involving sound design principles, creating sound assets for games, and communication skills.