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Unit 211 plan, deliver and evaluate sport and leisure activities
1. Unit 211
Plan, deliver and evaluate sport and leisure activities
Tutor Guidance
1. Explain the unit outcomes and check understanding.
2. Present students with unit assessments and processes for submission.
3. Utilise the PowerPoint to support lesson delivery, and student understanding.
4. Allow for students to record lesson information to support them in their assessment.
5. Consolidate after each lesson.
6. Link theory lesson outcomes with practical delivery.
7. Consolidate and link the practical and theory aspects with the unit outcomes and assessment.
8. Utilise any and all resources to support and deliver the unit outcomes for example – quizzes,
risk assessments, health and safety checklist, injuries in football, video clips.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
2. Unit 211
Plan, deliver and evaluate sport and leisure activities
Student Guidance
1. Review the unit standards, on Blackboard.
2. Access unit assessment from Blackboard.
3. Save assessment in your documents.
4. Take part within group discussions.
5. Record notes/ findings from both practical and theory lessons.
6. Ask questions, to establish understanding.
7. Take active role within practical lessons.
8. Clear submission date and procedure.
9. Clearly read the assessment requirements for example, prepare a presentation, write a report,
produce a leaflet.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
3. Unit 211
Plan, deliver and evaluate sport and leisure
activities
Unit aim
This unit builds on previous learner experiences of planning, delivering and evaluating sports and
activity leadership and coaching as a participant
The unit enables learners to take ownership and responsibility for planning, delivery, analysis and
review. Learners will actively plan, deliver and analyse their performance as a leader/coach and
participate in a range of practical activities.
Learning outcomes
There are three outcomes to this unit. The learner will:
211.1: Be able to produce plans of activity for different sports and leisure activities
211.2: Be able to deliver different sport and leisure activities
211. 3: Be able to evaluate sport and leisure activities
Guided learning hours
It is recommended that 32 hours should be allocated for this unit. This may be on a full-time or parttime
basis.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
4. Celebrate success
The greatest
discovery of
my generation
is that a
human being
can alter his
life by altering
his attitudes
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
5. Outcome 1 Be able to produce plans of activity for different
sports and leisure activities
Practical skills
The learner can:
1. produce activity plans for sport and active leisure
Underpinning knowledge
The learner can:
1. list information required to plan activities effectively
2. describe health, safety and security requirements for delivering sport and leisure
activities safely
3. state procedures for dealing with worn, damaged or missing equipment
4. describe consequences of poorly planned activities
5. describe circumstances that may require a change to a plan of activity
6. identify alternative activities that may be used to meet the same outcomes of a plan.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
6. Outcome 1 Be able to produce plans of activity for different
sports and leisure activities
Range
Information
Facilities, equipment, age and ability of participants, time available, aims and
objectives, safeguarding children and young people (e.g. CRB or similar checks,
coaching qualification and experience of staff)
Requirements
Appropriate skills and experience of leader, completed risk assessments, check of
facilities, equipment and participants (clothing, footwear, jewellery), insurance,
medical/first aid, contact details/personal information (medical), personal belongings,
emergency telephone, clothing, equipment checks, facility checks, warming up,
stretching, cooling-down
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
7. Outcome 1 Be able to produce plans of activity for different
sports and leisure activities
Range
Procedures
Remove from use, report, replace/re-order
Consequences
Injury, ineffective delivery, poor progress/development of participants, litigation, poor
reputation, financial loss
Circumstances
Facility related (too small/big), participant related (numbers, ability), equipment related
(appropriate, quality), weather
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
8. A good manager can, at best, make a team 10%
better. But a bad manager can make a team up to
50% worse
Giovanni Trapattoni
‘Don’t make it too easy’
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
9. Outcome 2 - Be able to deliver different sport and leisure
activities
Practical skills
The learner can:
1. prepare for the delivery of activities
2. deliver different sport and leisure activities
3. bring sport and leisure activities to an end
Underpinning knowledge
The learner can:
1. describe warm-up activities
2. describe main-body activities, skills or drills
3. describe cool-down activities
4. identify criteria to consider when determining warm up and cool down activities
5. explain factors that contribute to effective delivery of sporting activities
6. describe actions used to bring an activity to a satisfactory conclusion.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
10. Outcome 2 - Be able to deliver different sport and leisure
activities
Range
Warm-up
Mobility, pulse-raisers, basic stretches to muscle groups, second pulse-raiser or mini-game
activity
Main-Body
Circuits, team games, multi skilled activities
Cool-down
Pulse decreased steadily, basic stretching to major muscle groups
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
11. Outcome 2 - Be able to deliver different sport and leisure
activities
Range
Criteria
Main-body activity, participants, facilities, time available
Factors
Appropriate for level (coach and participants), organised, safe, effectively
communicated, gamebased, enjoyable, facilities, equipment, deliverable in the time
planned
Actions
Participant de-brief/review/evaluation, equipment checked, equipment safely put away,
participants and coaches egress facility safely
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
12. INSERT VISUAL
Opportunity is everything
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
13. Outcome 3 Be able to evaluate sport and leisure activities
Practical skills
The learner can:
1. review planning of sport and leisure activities
2. review delivery of sport and leisure activities
3. identify the strengths and areas for development in the planning and delivery of
sport and leisure activities.
Underpinning knowledge
The learner can:
1. explain the importance of reviewing a sport and leisure activity
2. identify sources of feedback following an activity
3. describe strategies used to improve sport and leisure activities.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
14. Outcome 3 Be able to evaluate sport and leisure activities
Range
Sources
Participants, colleagues, coaches/mentors/leaders, officials, parents/carers
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
15. You don’t have to
have been a horse
to become a good
jockey
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
16. Practical Delivery
Ethos is still
“Let the Game be the Teacher”
Coaches role is to
1. Encourage, enthuse, and inspire
2. Facilitate in a manner that engages all Learning styles
3. Demonstrate Effective intervention
4. Demonstrate Effective use of questioning
5. To Deliver the Games syllabus provided
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
17. The Four Corners:
PSYCHOLOGICAL
TECHNICAL
PHYSICAL SOCIAL
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
18. Leading Football Activities…
TECHNICAL SKILLS
LEARNING
PHYSICAL
SOCIAL
FUN
CHILDREN
MOVEMENT
HOW TO LEARN
PLAYER & BALL
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
19. Applying the STEP principle to help meet the
needs of the individual
• Space
• Task
• Equipment
• People
• Safety
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
20. Continuum
Coaching
methodology
COMMAND
QUESTION &
ANSWER
OBSERVATION &
FEEDBACK
GUIDED
DISCOVERY
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
TRIAL & ERROR
Player/coach
interventions
Coach tells &
shows required
solution
Coach leads
with question to
gain response
from players
Coach & players
observe
Coach asks a
question or issues
a challenge
Players and/or coach
decide on the
challenge
Example “I want you to..!”
“What do you
think?”
“Let’s watch this!”
“Can you show
me..?”
“Try for
yourself..!”
Description
Coach tells,
explains &
shows how to
do something
Coach poses
question &
players offer
verbal solution
to challenge
Players & coach
observe & discuss
feedback
Coach challenges
& players offer
visual
demonstration of
possible solution
Players are
encouraged to find
solutions with minimal
support from coach
Coaching Styles
21. The Inclusion Spectrum
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
22. Open Football Games
Open football games are where everyone in the group is
able to participate with minimal or no adaptation or
modification.
A game that should not highlight the strengths or
weaknesses of any participant.
For example:
• Warm ups
• Integrated games
• Individual skill development
• Cool downs
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
23. Modified Football Games
Modified football games occur when changes are made to
the game or activity in order to promote inclusion. For
For example: alter space, adapt rules or vary equipment.
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
24. Parallel Football Games
Parallel football games happen when everyone plays the
same game or game theme, but they are organised in
ability groups and the activity is set at a level suitable to
each group. For example, three groups:
• One group passing a football in a circle
• Passing a football in a circle with an interceptor in the middle
• Passing a football whilst moving, with an interceptor
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
25. Disability Football
This is when disabled people play competitive football in
impairment specific groups (e.g. amputee football or people
who are visually impaired).
Or where they play in mixed groups with disabled peers
(e.g. Ability Counts Programme).
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
26. The STEP Principle
Differentiation - The ability to create a series of
progressive learning activities that allow every player
access to the practice
Space - Alter the space
Task - Give different players different tasks, e.g. ball
juggling without a bounce and ball juggling with multiple
bounces
Equipment - Use different equipment to help players of
different abilities access learning
People - Different numbers within the practice
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
27. Football Activity Planning - considerations
Skill progression Warm up/Cool downs
Length/frequency of
training
(Long/short term goal of
players)
Competition/Challenge
opportunities
Levels of ability/fitness Rules. Change them ?
Communication issues Equipment/Adapted ?
Access Medical conditions
Individual needs .
Methods to include ?
Safety
(including emergency
procedures)
Transport 4 corners
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
28. Student Delivery
• 20 minute preparation
• Students to organise
• Produce a session plan
• All students to be involved in either introduction /delivery/review
• Deliver using assessment criteria
• Peer/Tutor Feedback
• Complete the review sheet
• Tutor to cover any aspects of the games not covered in the students session
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)
29. FA Level 1 Games
• Traffic Lights
• Duos
• Triculor
• Throw Head Catch
• Head for Goal
• Find a Friend
• Robin Hood
• Hot potato
Level 2 Award, Certificate & Diploma in Increasing Participation in Sport and Active Leisure in Community Settings (QCF) (4863-26)