PRESENTATION
ON
“UBIQUITOUS COMPUTING”
THE FUTURE OF COMPUTING
SAMIKSHYA GAUTAM SHIRAZ SHRESTHA
B.ENG. SOFTWARE ENGINEERING B.ENG. SOFTWARE ENGINEERING
NCIT NCIT
UBIQUITOUS ?
• Present, appearing or found everywhere.
UBIQUITOUS COMPUTING
• Computers available anytime
everywhere.
• Embedding MICROPROCESSORS in
everyday objects.
• Pervasive Computing.
• GOAL – smart, intelligent
environment.
• VISION – small, inexpensive and
THREE ERAS OF COMPUTING
Mainframe Computing
Many people to one
computer
Personal Computing
One person to one computer
Ubiquitous Computing
One person to many computer
NATURAL INTERFACE
Speaking Writing Gestures
HUMAN – COMPUTER INTERACTION
Speech Recognition Free Form Pen Interaction
Gesture Recognition
CONTEXT – AWARE LEARNING
Information about the
Environment
Google Self-Driving Car
AUGMENTED REALITY
• Digital information + Natural
Environment + Real Time.
• Idea: Mask audio, graphics
and other sensory
augmentations over real-
world environment in real
time.
• Interactive Real World and
Digitally Manipulative.
AMBIENT INTELLIGENCE
• Human Beings + Digital
Information Technology +
Ubiquitous Devices.
• Presence of Intelligence.
• Based on Sensing, Reason and
Acting.
WEARABLE COMPUTING
FUTURE OF COMPUTING
• Vision of Ubiquitous Computing
emerging rapidly.
• Smaller, cheaper, powerful computers.
• Everyday objects become “smart” and
network themselves .
• Invisible or Disappearing Computing.
“The most profound technologies are
those that disappear. They weave
themselves into the fabric of everyday
life until they are indistinguishable from
it.”
- Mark Weiser, father of Ubiquitous
Computing
Thank You! 

Ubiquitous Computing - The Future of Computing

  • 2.
    PRESENTATION ON “UBIQUITOUS COMPUTING” THE FUTUREOF COMPUTING SAMIKSHYA GAUTAM SHIRAZ SHRESTHA B.ENG. SOFTWARE ENGINEERING B.ENG. SOFTWARE ENGINEERING NCIT NCIT
  • 3.
    UBIQUITOUS ? • Present,appearing or found everywhere.
  • 4.
    UBIQUITOUS COMPUTING • Computersavailable anytime everywhere. • Embedding MICROPROCESSORS in everyday objects. • Pervasive Computing. • GOAL – smart, intelligent environment. • VISION – small, inexpensive and
  • 5.
    THREE ERAS OFCOMPUTING Mainframe Computing Many people to one computer Personal Computing One person to one computer Ubiquitous Computing One person to many computer
  • 6.
  • 7.
    HUMAN – COMPUTERINTERACTION Speech Recognition Free Form Pen Interaction Gesture Recognition
  • 8.
    CONTEXT – AWARELEARNING Information about the Environment
  • 9.
  • 10.
    AUGMENTED REALITY • Digitalinformation + Natural Environment + Real Time. • Idea: Mask audio, graphics and other sensory augmentations over real- world environment in real time. • Interactive Real World and Digitally Manipulative.
  • 11.
    AMBIENT INTELLIGENCE • HumanBeings + Digital Information Technology + Ubiquitous Devices. • Presence of Intelligence. • Based on Sensing, Reason and Acting.
  • 12.
  • 13.
    FUTURE OF COMPUTING •Vision of Ubiquitous Computing emerging rapidly. • Smaller, cheaper, powerful computers. • Everyday objects become “smart” and network themselves . • Invisible or Disappearing Computing.
  • 14.
    “The most profoundtechnologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it.” - Mark Weiser, father of Ubiquitous Computing Thank You! 