The document discusses emerging technologies for interactive entertainment, including 3D, motion sensors, augmented reality, and location-based gaming. It notes that while Nintendo and Microsoft have had some success with kinetic and sensor-based gaming, augmented reality for kids and truly interactive 3D gaming have yet to be realized. It concludes that mobile devices like the iPad and iPhone are overtaking traditional toys as the top items on children's holiday wish lists, signaling an end to the era of childhood toys as we currently know them.