This document discusses and summarizes 10 apps that are useful for the classroom: Seesaw, Google Classroom, Learning.com, Freckle Education, Prodigy, Kahoot, GoNoodle, Stop Motion Studio, Unimersiv, and Stack the States/Countries. Each app is described in 1-2 paragraphs outlining its purpose and features. Key details about ease of use, privacy, and alignment to educational standards are provided for teachers and students. The apps cover a range of subjects and allow students to learn through interactive games, videos, and creative projects.