The 10 Best
Educational Apps
Group 4
Bryce Bray and Cort Richardson
Rationale:
❖ It’s Fun!
-Games and engaging
quizzes
make students excited to use
the app
❖ Allows teachers to reinforce their
curriculum
❖ Engages students critical thinking
skills
❖ Students can receive instant
feedback
https://kahoot.it/
Rationale:
❖ Generates math games
❖ Teaches the fundamentals of
addition and subtraction
❖ Kids don’t want to stop playing!
❖ Allows teachers to reinforce basic
math curriculum
http://motionmathgames.com/motion-
math-cupcake/
Rationale:
❖ Duolingo provides students a fun way to
learn a new language
❖ Lesson include speaking, listening,
translation and multiple choice fun.
❖ Motivates students to push and stay
engaged with streaks.
https://www.duolingo.com/
Rationale:
❖ Creates a sense of oneness
between the teachers, students,
and student's parents by engaging
in classroom agenda.
❖ In a student’s class dojo portfolio,
teachers can share the curriculum
standards that are being met with
each individual assignment
❖ Students are provided with
encouragement from both their
parents and teachers.Feedback
from both sides can be huge in
student success.
https://www.classdojo.com/
❖ Allows students to use other types
of visual learning.
❖ Allows students to create pictures
out of everyday items through
backgrounds the app provides
❖ Students can share their creations
with peers, teachers and parents
anonymously
❖ Engages the students
https://apps.apple.com/us/app/faces
-imake-right-brain-
creativity/id439641851
Rationale:
❖ Allows students to use
collaborative tools that can help
them to organize learning.
❖ Allows students to create using
tools that express their method of
learning.
❖ Students can express their style of
learning through creations
teachers and parents can view.
❖ Helps students to express their
thought and what they learn
through various tools.
https://web.seesaw.me/creative-
tools
Rationale:
❖ Allows teachers to create online
assessments that are challenging and
fun for students.
❖ The app assesses students through
various ways whether it is a standardized
test or through a competitive game that
students can play with other students.
❖ This can be a fun way to do bellwork,
checking for understanding, or an exit
ticket.
https://socrative.com/
Rationale:
❖ Poll Everywhere is an app that allows
students to vote and see it virtually on the
screen.
❖ This can be useful in discussions,
evaluations, and assessing understanding.
Students can vote anonymously or put their
name on the voting.
❖ This can be a fun way to do bellwork,
checking for understanding, or an exit ticket.
https://www.polleverywhere.com/
Rationale:
❖ This app allows students to engage in
interactive exercise on a smartphone or any
device.
❖ This app can be used for worksheets,
assessments, and jigsaws to incorporate any
form of learning within the classroom.
❖ Learning can be a diverse experience for all
students to meet their learning needs.
https://www.bookwidgets.com/
Rationale:
❖ Padlet is an app that is used to submit ideas
to a group anonymously or with your name.
❖ This app is good for having students
brainstorm ideas with the rest of the class.
❖ This app would be great for group projects
and allow students to interact and record
ideas with other students using technology.
https://padlet.com/
Rationale:

10 best apps

  • 1.
    The 10 Best EducationalApps Group 4 Bryce Bray and Cort Richardson
  • 2.
    Rationale: ❖ It’s Fun! -Gamesand engaging quizzes make students excited to use the app ❖ Allows teachers to reinforce their curriculum ❖ Engages students critical thinking skills ❖ Students can receive instant feedback https://kahoot.it/
  • 3.
    Rationale: ❖ Generates mathgames ❖ Teaches the fundamentals of addition and subtraction ❖ Kids don’t want to stop playing! ❖ Allows teachers to reinforce basic math curriculum http://motionmathgames.com/motion- math-cupcake/
  • 4.
    Rationale: ❖ Duolingo providesstudents a fun way to learn a new language ❖ Lesson include speaking, listening, translation and multiple choice fun. ❖ Motivates students to push and stay engaged with streaks. https://www.duolingo.com/
  • 5.
    Rationale: ❖ Creates asense of oneness between the teachers, students, and student's parents by engaging in classroom agenda. ❖ In a student’s class dojo portfolio, teachers can share the curriculum standards that are being met with each individual assignment ❖ Students are provided with encouragement from both their parents and teachers.Feedback from both sides can be huge in student success. https://www.classdojo.com/
  • 6.
    ❖ Allows studentsto use other types of visual learning. ❖ Allows students to create pictures out of everyday items through backgrounds the app provides ❖ Students can share their creations with peers, teachers and parents anonymously ❖ Engages the students https://apps.apple.com/us/app/faces -imake-right-brain- creativity/id439641851 Rationale:
  • 7.
    ❖ Allows studentsto use collaborative tools that can help them to organize learning. ❖ Allows students to create using tools that express their method of learning. ❖ Students can express their style of learning through creations teachers and parents can view. ❖ Helps students to express their thought and what they learn through various tools. https://web.seesaw.me/creative- tools Rationale:
  • 8.
    ❖ Allows teachersto create online assessments that are challenging and fun for students. ❖ The app assesses students through various ways whether it is a standardized test or through a competitive game that students can play with other students. ❖ This can be a fun way to do bellwork, checking for understanding, or an exit ticket. https://socrative.com/ Rationale:
  • 9.
    ❖ Poll Everywhereis an app that allows students to vote and see it virtually on the screen. ❖ This can be useful in discussions, evaluations, and assessing understanding. Students can vote anonymously or put their name on the voting. ❖ This can be a fun way to do bellwork, checking for understanding, or an exit ticket. https://www.polleverywhere.com/ Rationale:
  • 10.
    ❖ This appallows students to engage in interactive exercise on a smartphone or any device. ❖ This app can be used for worksheets, assessments, and jigsaws to incorporate any form of learning within the classroom. ❖ Learning can be a diverse experience for all students to meet their learning needs. https://www.bookwidgets.com/ Rationale:
  • 11.
    ❖ Padlet isan app that is used to submit ideas to a group anonymously or with your name. ❖ This app is good for having students brainstorm ideas with the rest of the class. ❖ This app would be great for group projects and allow students to interact and record ideas with other students using technology. https://padlet.com/ Rationale: