Strategic analysis in a global setting involves competition in industries that extend across national boundaries and among firms with different national home bases that may tap into strategic resources in more than one location. This is a brief introduction to the global expansion of Tencent Holdings.
Kiwi SaaS Metrics That Matter 2023^LLJ r2.2.pdfssuser62db4d1
Slides from a presentation I gave at KiwiSaaS 2023 entitled Metrics That Matter in 2023. This presentation discusses the change in the financing environment, how companies can respond to it, and the key metrics that I think will matter in 2023 and 2024 to securing additional funding rounds.
Tracxn - Top Business Models - HealthTech - Apr 2022Tracxn
Tracxn's proprietary #taxonomy brings to you top #BusinessModels in HealthTech rebrand.ly/nyqrne7
Get our free reports on #PracticeArea or #sector of your interest to your mailbox regularly https://rb.gy/cx2upn
Retail Media Insights - Digital Retail Media Measurement & Metricsretailmediainsights
In this session, John Morgan covers the fundamentals of how advertising affects consumers' thoughts, intentions and behaviors, how each stage in the advertising process can be measured, and how media and campaign metrics can be applied to digital retail media.
Highlights include:
• Digital Retail Media Defined
• Value Propositions for Consumers, Retailers and Advertisers
• Digital Retail Media Measurement
• Measuring Advertising Campaign Effectiveness
About the Presenter:
John Morgan is the founder of Retail Media Insights and is a leading expert in media network marketing strategy and consumer insights. For more than 20 years, he has provided research expertise to clients in the advertising, media, retail and technology industries. Network operators, retailers and advertisers wanting to increase consumer engagement, ad revenue and ROI seek RMI's in-depth knowledge of placed based media. In addition, validation of revenue models is provided for the investment community through market research and campaign analytics.
Contents
I. Metaverse Ecosystem
-Present and Future of Metaverse Infographics
-Why Metaverse Now?
II. Digital Twin Metaverse
-Digital Twin Types
-Digital Twin Models
-Digital Twin Patent Landscape
-Digital Twin Metaverse Use Case: AI Innovation Platform
III. Metaverse Enterprise & ESG Applications
-Metaverse Enterprise
-ESG Strategic Planning and Program Management
-Scenario Planning for Metaverse Enterprise
-TCFD Scenario Analysis
IV. ESG Digital Transformation
-ESG Sustainability Imperative
-ESG Investing and Management Consideration Core Factors
-ESG + Digital Integrated Transformation (ESGDX) Imperative
-How ESGDX Can Create New Revenue Streams?
-ESGDX for ESG Sustainability Management
-ESG Sustainability Management/Assessment Issues & Challenges & Solutions
-ESG DX Forum
V. Sustainable Smart City Development
-Metaverse for Sustainable Smart City
-Smart City Components
-Smart City Design and Development
-Smart City Management
-Smart City Financing and Business Development
Kiwi SaaS Metrics That Matter 2023^LLJ r2.2.pdfssuser62db4d1
Slides from a presentation I gave at KiwiSaaS 2023 entitled Metrics That Matter in 2023. This presentation discusses the change in the financing environment, how companies can respond to it, and the key metrics that I think will matter in 2023 and 2024 to securing additional funding rounds.
Tracxn - Top Business Models - HealthTech - Apr 2022Tracxn
Tracxn's proprietary #taxonomy brings to you top #BusinessModels in HealthTech rebrand.ly/nyqrne7
Get our free reports on #PracticeArea or #sector of your interest to your mailbox regularly https://rb.gy/cx2upn
Retail Media Insights - Digital Retail Media Measurement & Metricsretailmediainsights
In this session, John Morgan covers the fundamentals of how advertising affects consumers' thoughts, intentions and behaviors, how each stage in the advertising process can be measured, and how media and campaign metrics can be applied to digital retail media.
Highlights include:
• Digital Retail Media Defined
• Value Propositions for Consumers, Retailers and Advertisers
• Digital Retail Media Measurement
• Measuring Advertising Campaign Effectiveness
About the Presenter:
John Morgan is the founder of Retail Media Insights and is a leading expert in media network marketing strategy and consumer insights. For more than 20 years, he has provided research expertise to clients in the advertising, media, retail and technology industries. Network operators, retailers and advertisers wanting to increase consumer engagement, ad revenue and ROI seek RMI's in-depth knowledge of placed based media. In addition, validation of revenue models is provided for the investment community through market research and campaign analytics.
Contents
I. Metaverse Ecosystem
-Present and Future of Metaverse Infographics
-Why Metaverse Now?
II. Digital Twin Metaverse
-Digital Twin Types
-Digital Twin Models
-Digital Twin Patent Landscape
-Digital Twin Metaverse Use Case: AI Innovation Platform
III. Metaverse Enterprise & ESG Applications
-Metaverse Enterprise
-ESG Strategic Planning and Program Management
-Scenario Planning for Metaverse Enterprise
-TCFD Scenario Analysis
IV. ESG Digital Transformation
-ESG Sustainability Imperative
-ESG Investing and Management Consideration Core Factors
-ESG + Digital Integrated Transformation (ESGDX) Imperative
-How ESGDX Can Create New Revenue Streams?
-ESGDX for ESG Sustainability Management
-ESG Sustainability Management/Assessment Issues & Challenges & Solutions
-ESG DX Forum
V. Sustainable Smart City Development
-Metaverse for Sustainable Smart City
-Smart City Components
-Smart City Design and Development
-Smart City Management
-Smart City Financing and Business Development
Blending composable DeFi protocols and integrating with verified third party networks / services will help create secure, inclusive, and liquid decentralized markets for digital assets
The Future of Fintech in Southeast AsiaFinch Capital
Finch Capital worked together with MDI Ventures and Dealroom to map the local FinTech ecosystem in Southeast Asia. We are sharing local funding and M&A data as well as our thoughts on the developments that shape local growth of Fintech companies
Profit and market value is migrating away from hardware, but few product companies are prepared and executing the required digital transformation. High tech companies need to invest in digital growth strategies, reinvigorate business models and create new revenue streams. Find out how to harness disruption to grow your business.
Gaming in India has been catalyzed by better smartphones, increased internet access, popular titles, influencers, and the global pandemic. To dive deeper into this space, Sequoia India partnered with BCG to assess the current mobile gaming market in India, and its prospects for expansion in a report titled ‘Mobile Gaming: $5B+ Market Opportunity.
SolChicks, a play-to-earn fantasy game built on Solana, made headlines after being backed by over 113 different venture capital funds.
The SolChicks game demo attracted over 50,000 players in only the first week of its release. Their parent company Catheon also owns other games such as Seoul Stars, a “sing-to-earn” game endorsed by K-pop stars, and Angrymals, a player-versus-player fortress defence strategy mobile game inspired by Angry Birds and Worms.
In a press release published after its successful IDO, SolChicks said that it has raised over $20 million from more than 300 private investors. The game’s IDO is set to be conducted on 38 launchpads at a public price of $0.05 per token, implying a fully diluted market capitalization of $500 million for the $CHICKS token.
As the cable TV world evolves rapidly, it's hard to know who know who the winners and losers will be. Currently, broadcasters, programmers, and cable providers are jockying for the right role in this new ecosystem.
Is OTT a companion or threat, and how do different demographics see these offerings.
We're always glad to brainstorm our ideas - call us anytime.
Consumer Software & Services: Company presentation by Efe Cakarel, Founder & CEO of MUBI at the NOAH Conference London 2019, 30-31 October, Old Billingsgate.
Data Con LA 2022 - How are NFTs and DeFi Changing EntertainmentData Con LA
Mariana Danilovic, Managing Director at Infiom, LLC
We will address:
(1) Community creation and engagement using tokens and NFTs
(2) Organization of DAO structures and ways to incentivize Web3 communities
(3) DeFi business models applied to Web3 ventures
(4) Why Metaverse matters for new entertainment and community engagement models.
Blending composable DeFi protocols and integrating with verified third party networks / services will help create secure, inclusive, and liquid decentralized markets for digital assets
The Future of Fintech in Southeast AsiaFinch Capital
Finch Capital worked together with MDI Ventures and Dealroom to map the local FinTech ecosystem in Southeast Asia. We are sharing local funding and M&A data as well as our thoughts on the developments that shape local growth of Fintech companies
Profit and market value is migrating away from hardware, but few product companies are prepared and executing the required digital transformation. High tech companies need to invest in digital growth strategies, reinvigorate business models and create new revenue streams. Find out how to harness disruption to grow your business.
Gaming in India has been catalyzed by better smartphones, increased internet access, popular titles, influencers, and the global pandemic. To dive deeper into this space, Sequoia India partnered with BCG to assess the current mobile gaming market in India, and its prospects for expansion in a report titled ‘Mobile Gaming: $5B+ Market Opportunity.
SolChicks, a play-to-earn fantasy game built on Solana, made headlines after being backed by over 113 different venture capital funds.
The SolChicks game demo attracted over 50,000 players in only the first week of its release. Their parent company Catheon also owns other games such as Seoul Stars, a “sing-to-earn” game endorsed by K-pop stars, and Angrymals, a player-versus-player fortress defence strategy mobile game inspired by Angry Birds and Worms.
In a press release published after its successful IDO, SolChicks said that it has raised over $20 million from more than 300 private investors. The game’s IDO is set to be conducted on 38 launchpads at a public price of $0.05 per token, implying a fully diluted market capitalization of $500 million for the $CHICKS token.
As the cable TV world evolves rapidly, it's hard to know who know who the winners and losers will be. Currently, broadcasters, programmers, and cable providers are jockying for the right role in this new ecosystem.
Is OTT a companion or threat, and how do different demographics see these offerings.
We're always glad to brainstorm our ideas - call us anytime.
Consumer Software & Services: Company presentation by Efe Cakarel, Founder & CEO of MUBI at the NOAH Conference London 2019, 30-31 October, Old Billingsgate.
Data Con LA 2022 - How are NFTs and DeFi Changing EntertainmentData Con LA
Mariana Danilovic, Managing Director at Infiom, LLC
We will address:
(1) Community creation and engagement using tokens and NFTs
(2) Organization of DAO structures and ways to incentivize Web3 communities
(3) DeFi business models applied to Web3 ventures
(4) Why Metaverse matters for new entertainment and community engagement models.
Orchestrating Your Global CMS; a planning frameworkBarbara Holmes
When it comes to a content management system (CMS) it’s tempting to jump into execution; to get that website or sites set up quickly. That’s how a CMS is sold, right? There’s a promise that the gnarly inter-departmental problems will melt away, that content will create itself, that with a flip of a switch your enterprise will be a global market leader.
The truth is that the magic of a CMS doesn’t happen without a lot of thinking and planning beforehand. Like a symphony orchestra, there are a lot of parts to coordinate and all must work in harmony to produce the desired results. This publication shares some of the things ISITE has learned through helping clients with CMS implementations, migrations, global rollouts, website redesigns, and content strategy.
This is an ebook that I wrote as my last thought leadership piece and content contribution to ISITE Design, December 2014.
Web. 3.0:The Rise of the Mobile and Application EraDave Wieneke
Presented at the Future of Digital Marketing in London, June 15, 2011. How mobile delivery, application design, and semantic data are remaking the online experience.
Personalization and gamification of entertainment servicesZinnov
The rapid proliferation of mobile devices and rise of multi- digital channels has disrupted the content distribution and consumption cycle, thereby creating a dynamic business environment for all media and entertainment players. The present operating landscape is driven by customer preferences and marks the advent of a new approach for customer interactions, powered by unique customer experiences through technology and data driven personalization.
Presentation at the 2010 WLA Conference in Brisbane Australia. The lottery world is facing disruption due to the Internet. It is time for new thinking and for embracing the Internet and inventing Lottery 2.0
The Global Mobile Revolution - GGV CapitalGGV Capital
The birth of the smartphone and then the app store have provided companies with a revolutionary platform to reach consumers all over the world. But this also means that any business that has an app is essentially global from day 1. This presentation analyzes how this global mobile revolution has occurred and offers strategies for tackling international mobile markets, specifically China and Europe.
Presentation for the "Geeks On a Plane" tour to Asia. The purpose of this presentation is to re-assess assumptions on innovation, cultural differences and arbitration opportunities. It also involves Underpants Gnomes, Mexican burritos and a gallery of deceased scientists.
Ubiquitous Media Design Workshop, IXDC 2014bo begole
All visions of the future contain images of pervasive screens throughout the lives of users: Days Made of Glass, Minority Report, Blade Runner, even Apple’s Knowledge Navigator of 1987. Research centers are creating technologies for autoscopic 3D, flexible displays, augmented reality, responsive media, immersive googles and domes, inexpensive pervasive displays, and all running at 8K resolution or higher.
How do we separate the hype from the reality of these visions? Which of these innovations will users reject, like 3D TV, which will take off, and how can we decide which innovations to design for? Technology advocates often compare media technology innovations to the change from black-and-white to color TV, but when is that characterization fair and when is it overstatement? In this presentation, I’ll present a case study in the field of responsive media, called Responsive Mirror, and apply lessons learned from that to anticipate the fates of today’s hot topics in visions of tomorrow’s ubiquitous media.
Target Audience:
Innovators of new products and services, particularly using new media technologies such as 3D, Augmented Reality, Responsive Media, and more.
Benefit for Participants:
1. A taxonomy of media technology visions: terminology and categories.
2. Lessons learned from deployment of media-based technologies.
3. A framework for identifying likely adoption of novel media experiences.
Talk given in Beijing in April 2009 on new media in China for a group of EU managers. Some interesting data comparing US and China web companies for data lovers.
Similar to Global Innovation Strategy of Tencent Holdings (20)
Non-US High Technology Clusters: Skolkovo Innovation Centerjammygan
Clusters are geograpbic concentrations of interconnected companies and institutions in a particular field. Clusters encompass an array of linked industries and other entities important to competition. They include, for example, suppliers of speeialized inputs sucb as components, macbinery, and services, and providers of specialized infrastructure. Clusters also often extend downstream to channels and customers and laterally to manufacturers of complementary products and to companies in industries related by skills, technologies, or common inputs. Finally, many clusters include governmental and other institutions - such as universities, standards-setting agencies, think tanks, vocational training providers, and trade associations - that provide specialized training, education, and information.
This is a brief research on Skolkovo Innovation Center - the technology cluster in Russia.
Strategic Change Management: Implementing a Mobile CRM Solutionjammygan
The primary value of mobile customer relationship management (CRM) is the ability to access and update business-critical information while employees are on the move. However, change cannot occur instantaneously. Thus, it is essential to prepare for that change and to have as many personnel on board as possible to usher in a new beginning. The most critical component in implementing a mobile CRM solution is to understand users’ roles, information needs, and daily tasks and then pinpoint the use cases where having a mobile CRM solutions can drive practical business value. Finally, sustainability of that change would go on to underline the legacy and the success of this change implementation.
Big data burst upon the scene in the first decade of the 21st century, and the first organizations to embrace it were online and startup firms. Arguably, firms like Google, eBay, LinkedIn, and Facebook were built around big data from the beginning. Here is a brief introduction to what Big Data entails and how it could effect businesses today.
For too long, the advertising industry has focused on display and banner advertising. Mobile advertising today is effectively a port of web-based advertising with mobile smartphones. Most of what is presented in the market today takes away the experience from its user. Thus, the common notion of advertising on the mobile platform has been rendered more annoying by user than informative – certainly not the intended goal for advertisers and marketers.
Therefore, the best way for marketers to communicate through mobile will be through mobile apps. By integrating advertising within apps, consumers will value them for their functionality and don’t find them intrusive. This will also, in turn, enable developers to continue offering free apps with interesting content with a substantial amount of returns. Partnering with app developers will also ensure a professional outlook as to how advertisements are presented within the app that will be less intrusive, but instead, engaging.
Digital Transformation and IT Strategy Toolkit and TemplatesAurelien Domont, MBA
This Digital Transformation and IT Strategy Toolkit was created by ex-McKinsey, Deloitte and BCG Management Consultants, after more than 5,000 hours of work. It is considered the world's best & most comprehensive Digital Transformation and IT Strategy Toolkit. It includes all the Frameworks, Best Practices & Templates required to successfully undertake the Digital Transformation of your organization and define a robust IT Strategy.
Editable Toolkit to help you reuse our content: 700 Powerpoint slides | 35 Excel sheets | 84 minutes of Video training
This PowerPoint presentation is only a small preview of our Toolkits. For more details, visit www.domontconsulting.com
"𝑩𝑬𝑮𝑼𝑵 𝑾𝑰𝑻𝑯 𝑻𝑱 𝑰𝑺 𝑯𝑨𝑳𝑭 𝑫𝑶𝑵𝑬"
𝐓𝐉 𝐂𝐨𝐦𝐬 (𝐓𝐉 𝐂𝐨𝐦𝐦𝐮𝐧𝐢𝐜𝐚𝐭𝐢𝐨𝐧𝐬) is a professional event agency that includes experts in the event-organizing market in Vietnam, Korea, and ASEAN countries. We provide unlimited types of events from Music concerts, Fan meetings, and Culture festivals to Corporate events, Internal company events, Golf tournaments, MICE events, and Exhibitions.
𝐓𝐉 𝐂𝐨𝐦𝐬 provides unlimited package services including such as Event organizing, Event planning, Event production, Manpower, PR marketing, Design 2D/3D, VIP protocols, Interpreter agency, etc.
Sports events - Golf competitions/billiards competitions/company sports events: dynamic and challenging
⭐ 𝐅𝐞𝐚𝐭𝐮𝐫𝐞𝐝 𝐩𝐫𝐨𝐣𝐞𝐜𝐭𝐬:
➢ 2024 BAEKHYUN [Lonsdaleite] IN HO CHI MINH
➢ SUPER JUNIOR-L.S.S. THE SHOW : Th3ee Guys in HO CHI MINH
➢FreenBecky 1st Fan Meeting in Vietnam
➢CHILDREN ART EXHIBITION 2024: BEYOND BARRIERS
➢ WOW K-Music Festival 2023
➢ Winner [CROSS] Tour in HCM
➢ Super Show 9 in HCM with Super Junior
➢ HCMC - Gyeongsangbuk-do Culture and Tourism Festival
➢ Korean Vietnam Partnership - Fair with LG
➢ Korean President visits Samsung Electronics R&D Center
➢ Vietnam Food Expo with Lotte Wellfood
"𝐄𝐯𝐞𝐫𝐲 𝐞𝐯𝐞𝐧𝐭 𝐢𝐬 𝐚 𝐬𝐭𝐨𝐫𝐲, 𝐚 𝐬𝐩𝐞𝐜𝐢𝐚𝐥 𝐣𝐨𝐮𝐫𝐧𝐞𝐲. 𝐖𝐞 𝐚𝐥𝐰𝐚𝐲𝐬 𝐛𝐞𝐥𝐢𝐞𝐯𝐞 𝐭𝐡𝐚𝐭 𝐬𝐡𝐨𝐫𝐭𝐥𝐲 𝐲𝐨𝐮 𝐰𝐢𝐥𝐥 𝐛𝐞 𝐚 𝐩𝐚𝐫𝐭 𝐨𝐟 𝐨𝐮𝐫 𝐬𝐭𝐨𝐫𝐢𝐞𝐬."
Recruiting in the Digital Age: A Social Media MasterclassLuanWise
In this masterclass, presented at the Global HR Summit on 5th June 2024, Luan Wise explored the essential features of social media platforms that support talent acquisition, including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok.
3.0 Project 2_ Developing My Brand Identity Kit.pptxtanyjahb
A personal brand exploration presentation summarizes an individual's unique qualities and goals, covering strengths, values, passions, and target audience. It helps individuals understand what makes them stand out, their desired image, and how they aim to achieve it.
Building Your Employer Brand with Social MediaLuanWise
Presented at The Global HR Summit, 6th June 2024
In this keynote, Luan Wise will provide invaluable insights to elevate your employer brand on social media platforms including LinkedIn, Facebook, Instagram, X (formerly Twitter) and TikTok. You'll learn how compelling content can authentically showcase your company culture, values, and employee experiences to support your talent acquisition and retention objectives. Additionally, you'll understand the power of employee advocacy to amplify reach and engagement – helping to position your organization as an employer of choice in today's competitive talent landscape.
Company Valuation webinar series - Tuesday, 4 June 2024FelixPerez547899
This session provided an update as to the latest valuation data in the UK and then delved into a discussion on the upcoming election and the impacts on valuation. We finished, as always with a Q&A
Business Valuation Principles for EntrepreneursBen Wann
This insightful presentation is designed to equip entrepreneurs with the essential knowledge and tools needed to accurately value their businesses. Understanding business valuation is crucial for making informed decisions, whether you're seeking investment, planning to sell, or simply want to gauge your company's worth.
Putting the SPARK into Virtual Training.pptxCynthia Clay
This 60-minute webinar, sponsored by Adobe, was delivered for the Training Mag Network. It explored the five elements of SPARK: Storytelling, Purpose, Action, Relationships, and Kudos. Knowing how to tell a well-structured story is key to building long-term memory. Stating a clear purpose that doesn't take away from the discovery learning process is critical. Ensuring that people move from theory to practical application is imperative. Creating strong social learning is the key to commitment and engagement. Validating and affirming participants' comments is the way to create a positive learning environment.
In the Adani-Hindenburg case, what is SEBI investigating.pptxAdani case
Adani SEBI investigation revealed that the latter had sought information from five foreign jurisdictions concerning the holdings of the firm’s foreign portfolio investors (FPIs) in relation to the alleged violations of the MPS Regulations. Nevertheless, the economic interest of the twelve FPIs based in tax haven jurisdictions still needs to be determined. The Adani Group firms classed these FPIs as public shareholders. According to Hindenburg, FPIs were used to get around regulatory standards.
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An introduction to the cryptocurrency investment platform Binance Savings.Any kyc Account
Learn how to use Binance Savings to expand your bitcoin holdings. Discover how to maximize your earnings on one of the most reliable cryptocurrency exchange platforms, as well as how to earn interest on your cryptocurrency holdings and the various savings choices available.
4. The
Basics
Founded
in
1998
China’s
largest
Internet
service
portal
Tencent
went
public
on
HKSE
on
June
2004
990
million
QQ
users
5.
6. Mission
“...to
enhance
the
quality
of
human
life
through
Internet
services”
Vision:
“to
become
the
most
respected
Internet
enterprise”
7. Products
&
Services
Tencent
has
established
seven
main
business
lines:
IM
(Instant
Messaging)
Service
Online
Media
Wireless
Internet
Value-‐Added
Services
Interac9ve
Entertainment
Service
Internet
Value-‐added
Service
E-‐commerce
and
Online
Adver9sing
Service
9. Research
&
Development
More
than
50%
of
staff
are
based
in
R&D
Tencent
Research
Insctute
(Beijing,
Shanghai,
and
Shenzhen)
10. Company
Strategy
•
•
•
•
AVract
startup
founders
with
the
prospect
of
guidance
for
an
entry
into
the
China
market
Uses
investments
to
beVer
understand
the
U.S.
market
Looks
to
invest
in
companies
that
can
provide
with
technology
or
content
that
can
be
brought
to
China
through
licensing
or
partnerships
Takes
larger
stakes
of
30%
or
more
in
companies
11. Culture
Values:
integrity,
proaccve,
collaboracon,
innovacon
Management
Philosophy:
“care
for
the
development
of
employees”
The
Tencent
Human
Resource
Training
System
Tencent
Charity
Foundacon
14. One-‐Stop
Online
Living
Tencent
has
established
seven
main
business
lines:
IM
(Instant
Messaging)
Service
Online
Media
Wireless
Internet
Value-‐Added
Services
Interac9ve
Entertainment
Service
Internet
Value-‐added
Service
E-‐commerce
and
Online
Adver9sing
Service
16. Company
Strategy
• Gained
prominence
with
its
instant
messaging
•
•
system
called
QQ
that
targeted
Chinese
college
students
More
than
900
million
monthly
accve
users
Makes
money
by
service
fees
o virtual
products
(40%)
o charging
gaming
fees
(50%)
•
o advercsing
(less
than
10%)
Investments
17. Global
Strategy
“The
transforma.on
of
the
company
from
a
Chinese
firm
which
services
are
s.ll
accessed
through
desktop
computers
for
chat
and
games
to
an
Interna.onal
firm
providing
mobile
services”
https://www.youtube.com/watch?v=PCWEHEsJ7co
18.
19. Dream
of
Being
The
Best
•
Rapid
growth
abroad
o WeChat
user
doubled
from
50
million
users
to
100
million
within
May
to
September
of
2013
in
the
U.S.
20. Global
Strategy
An
internaconal
version
of
its
cloud
storage
product
in
2014
offering
10TB
of
free
cloud
storage
•
•
•
•
10
cmes
more
than
1TB
being
offered
by
rival
Chinese
tech
giants
Baidu
and
Qihoo
360
7GB
available
on
Microsom’s
SkyDrive
15GB
giveaway
for
Google
Drive
5GB
of
DropBox
storage
An
English
version
of
a
new
Instagram-‐like
image
app,
Story
Camera
(an
app
already
popular
in
China)
21. Global
&
Local
Investments
•
Invested
early
in
•
In
2011,
company
announced
$760
million
fund
for
emerging
companies
•
Made
investments
in
venture-‐capital
firms
•
and
Acquired
Comsenz
(Pinterest
+
forum)
to
grow
online
advercsing
plaqorm
on
instant-‐messaging
service,
QQ
22. Innovacon
Strategy
“We
are
very
focused
on
building
user
experience.”
“When
you
have
the
best
experience
users
will
stay,
and
when
users
stay
they
keep
each
other,
and
that’s
the
biggest
value
of
a
social
network.”
23. Innovacon
Strategy
Strategic
Partnership
with
-‐
$448
Million
stake
in
Sogou
&
Sohu
“reinforces
"open,
win-‐win"
philosophy
of
working
with
leading
teams
to
create
innova.ve
products
for
users,
and
build
a
healthy,
diversified
ecosystem
for
the
industry”
•
•
•
Sogou's
strong
innovacon
capabilices
Successful
execucon
track
record
Superior
search
experiences
to
users
on
social,
browser
and
content
plaqorms,
especially
on
the
mobile
front
25. Is
Tencent
Innovacve?
•
•
Voted
as
“World’s
Most
Innovacve
Social
Media
Company”
by
Fast
Company
o WeChat
suite
§ Aggressive
internaconal
rollout
is
“rare”
for
a
Chinese
company
Voted
#2
as
“Most
Innovacve
Gaming
Company”
by
Fast
Company
o Subject
to
intense
debate
due
to
numerous
allegacons
26. Tencent
Different
Today
•
In
the
past…
o Kin
to
Microsom
back
in
90’s
§ “Copy
&
develop”
strategy
Spot
new
technology
innovacon,
reverse
engineer,
leverage
on
its
massive
resources
and
user
base
o
ICQ
-‐>
OICQ
-‐>
QQ
Today…
o Rethinking
“innovacon”
§ Leveraging
core
strengths
and
relocacng
resources
• Combining
messaging
with
social
media,
gaming
plaqorm,
mobile
payment,
and
cloud
storage
o
WeChat
•
•
27. Metanaconal
Innovacon
Process
Locate innovation
team near key market
knowledge to
experience context
firsthand and transfer
knowledge on-site:● Technology
Complexity LOW
● Market
Complexity HIGH
37. Investment
Porqolio
(in
U.S.)
•
•
•
•
•
e-‐Commerce
o Fab.com
Gaming
o Epic
Games
(Gears
of
War,
Infinity
Blade)
o Riot
Games
(League
of
Legends)
Photo
Sharing
o Loom
o Waddle
Social
Networking
o Ark
Mobile
messaging
o Snapchat
(Potencally
at
$4
Billion
USD)
39. Sccking
Point
•
•
•
•
“U.S.
is
a
very
tough
market
to
compete
and
crack.”
-‐
Marcn
Lau
Free
SMS
-‐
takes
away
cost
appeal
o Compeccon
an
all-‐cme
high
§ Local
favorite
iMessage
Whatsapp
Viber
“BBM
realizacon”
o Lack
of
“true
innovacon”
o Switching
barrier
too
high
Unfair
advantage
o Western
compectors
are
blocked
out
of
Chinese
market
•
•
•
40. Crowded
Compeccon
•
China
-‐
“Mobile
First”
Market:
3X
More
Usage
on
Mobile
than
on
PC
o Baidu
§ Expansion
path
through
acquisicon
NetDragon
Websom
($1.85
Billion
USD)
o Alibaba
§ Expected
IPO
valued
at
$100
Billion
USD
§ Banned
its
employee
from
using
Tencent’s
WeChat
Silicon
Valley
o Facebook
§ Concnues
to
capitalize
on
social
networking
via
advercsing
o TwiVer
§ Experimencng
with
“firehose”
-‐
selling
public
data
(tweets)
•
•