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Pixel Art
• Pixel art was very often used in older computer and console video games. With the
increasing use of 3D graphics in games, pixel art lost some of its use. Despite that, this is still
a very active professional/amateur area, since mobile phones and other portable devices
still have low resolution and therefore require skillful use of space and memory. Sometimes
pixel art is used for advertising too. One such company that uses pixel art to advertise is Bell.
The group eboy specializes in isometric pixel graphics for advertising and has been featured
in magazines such as Wired, Popular Science, and Fortune 500.
Concept Art
• Concept art is a form of illustration where the main goal is to convey a visual representation
of a design, idea, and/or mood for use in films, video games, animation, or comic books
before it is put into the final product. Concept art is also referred to as visual development
and/or concept design. This term can also be applied to retail design, set design, fashion
design and architectural design.
A concept artist is an individual who generates a visual design for an item, character, or area
that does not yet exist. This includes, but is not limited to, film production, animation
production and more recently video game production. A concept artist may be required for
nothing more than preliminary artwork, or may be required to be part of a creative team
until a project reaches fruition.
Texture Art
In art, the surface quality or appearance of a work; how the surface feels or how a work
looks like it would feel. Texture, one of the formal art elements, can be experienced by the
senses of sight and touch. Consequently, it can be simulated by the artist, for example
making something look as though it is rough, or it can be made actual, for example the
surface being textured either because of thickly applied paint, or the addition of granular
material to the paint, such as sand. Texture can also be created by sticking items to the
surface of the composition, as in collage.
When planning a work of art, the importance of texture should be considered in relation to
the other formal art elements, such as colour or line. When used skilfully, texture creates
contrast, stimulates the senses, and can give a composition both unity and variety.
Background Graphics
• Multitasking computers are capable of executing several tasks, or programs, at the same
time. In some multitasking systems, one of the processes is called the foreground process ,
and the others are called background processes. The foreground process is the one that
accepts input from the keyboard, mouse, or other input device. Background processes
cannot accept interactive input from a user, but they can access data stored on a disk and
write data to the video display. For example, some word processors print files in the
background, enabling you to continue editing while files are being printed. This is called print
spooling. In addition, many communications programs are designed to run in the
background. Background processes generally have a lower priority than foreground
processes so that they do not interfere with interactive applications. Even though DOS is not
a multitasking operating system, it can perform some specialized tasks, such as printing, in
the background. Operating environments, such as Microsoft Windows and the Macintosh
operating system, provide a more general multitasking environment.
Print Media Art
• Printmaking is the process of making artworks by printing, normally on paper. Printmaking
normally covers only the process of creating prints with an element of originality, rather
than just being a photographic reproduction of a painting. Except in the case of monotyping,
the process is capable of producing multiples of the same piece, which is called a print. Each
print produced is not considered a "copy" but rather is considered an "original". This is
because typically each print varies to an extent due to variables intrinsic to the printmaking
process, and also because the imagery of a print is typically not simply a reproduction of
another work but rather is often a unique image designed from the start to be expressed in
a particular printmaking technique.
•

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Task 3

  • 1. Pixel Art • Pixel art was very often used in older computer and console video games. With the increasing use of 3D graphics in games, pixel art lost some of its use. Despite that, this is still a very active professional/amateur area, since mobile phones and other portable devices still have low resolution and therefore require skillful use of space and memory. Sometimes pixel art is used for advertising too. One such company that uses pixel art to advertise is Bell. The group eboy specializes in isometric pixel graphics for advertising and has been featured in magazines such as Wired, Popular Science, and Fortune 500. Concept Art • Concept art is a form of illustration where the main goal is to convey a visual representation of a design, idea, and/or mood for use in films, video games, animation, or comic books before it is put into the final product. Concept art is also referred to as visual development and/or concept design. This term can also be applied to retail design, set design, fashion design and architectural design. A concept artist is an individual who generates a visual design for an item, character, or area that does not yet exist. This includes, but is not limited to, film production, animation production and more recently video game production. A concept artist may be required for nothing more than preliminary artwork, or may be required to be part of a creative team until a project reaches fruition. Texture Art In art, the surface quality or appearance of a work; how the surface feels or how a work looks like it would feel. Texture, one of the formal art elements, can be experienced by the
  • 2. senses of sight and touch. Consequently, it can be simulated by the artist, for example making something look as though it is rough, or it can be made actual, for example the surface being textured either because of thickly applied paint, or the addition of granular material to the paint, such as sand. Texture can also be created by sticking items to the surface of the composition, as in collage. When planning a work of art, the importance of texture should be considered in relation to the other formal art elements, such as colour or line. When used skilfully, texture creates contrast, stimulates the senses, and can give a composition both unity and variety. Background Graphics • Multitasking computers are capable of executing several tasks, or programs, at the same time. In some multitasking systems, one of the processes is called the foreground process , and the others are called background processes. The foreground process is the one that accepts input from the keyboard, mouse, or other input device. Background processes cannot accept interactive input from a user, but they can access data stored on a disk and write data to the video display. For example, some word processors print files in the background, enabling you to continue editing while files are being printed. This is called print spooling. In addition, many communications programs are designed to run in the background. Background processes generally have a lower priority than foreground processes so that they do not interfere with interactive applications. Even though DOS is not a multitasking operating system, it can perform some specialized tasks, such as printing, in the background. Operating environments, such as Microsoft Windows and the Macintosh operating system, provide a more general multitasking environment. Print Media Art • Printmaking is the process of making artworks by printing, normally on paper. Printmaking normally covers only the process of creating prints with an element of originality, rather than just being a photographic reproduction of a painting. Except in the case of monotyping, the process is capable of producing multiples of the same piece, which is called a print. Each print produced is not considered a "copy" but rather is considered an "original". This is
  • 3. because typically each print varies to an extent due to variables intrinsic to the printmaking process, and also because the imagery of a print is typically not simply a reproduction of another work but rather is often a unique image designed from the start to be expressed in a particular printmaking technique. •