Presentation by Dr. Angelos Lazoudis, R&D Department, EA
Thalia Tsaknia, Primary School teacher, EA, about the Stories of Tomorrow project, delivered at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Teaching with space: Universe in the classroom - Han Tran, Mahbobah Mahbobah,...Brussels, Belgium
Han Tran, Mahbobah Mahbobah, Heleen Otten, UNAWE, presented Teaching with space - Universe in the classroom - at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Interdisciplinary learning at the Future Classroom Lab - Anastasiya Boiko, Eu...Brussels, Belgium
Presentation by Anastasiya Boiko, European Schoolnet, about Interdisciplinary learning at the Future Classroom Lab, at the Scientix course "STEM in primary school classrooms" 25-29 June 2018.
Welcome presentation "Exploring the Future Classroom Lab" by Efi Saltidou, European Schoolnet, at a Scientix course "STEM in primary school classrooms" 25-29 June 2018.
ICT & Teacher Education Innovation: focus on EU IWB projects iTILT & SMARTVETTon Koenraad
Invited by Nevsehir university Faculty of Education in Turkey to present TELLConsult's experiences with Technology & Language Teacher Education and the results of the EU projects iTILT and SMARTVET as reported at the ISNITE 2013 Symposium in Ankara.
Teaching with space: Universe in the classroom - Han Tran, Mahbobah Mahbobah,...Brussels, Belgium
Han Tran, Mahbobah Mahbobah, Heleen Otten, UNAWE, presented Teaching with space - Universe in the classroom - at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Interdisciplinary learning at the Future Classroom Lab - Anastasiya Boiko, Eu...Brussels, Belgium
Presentation by Anastasiya Boiko, European Schoolnet, about Interdisciplinary learning at the Future Classroom Lab, at the Scientix course "STEM in primary school classrooms" 25-29 June 2018.
Welcome presentation "Exploring the Future Classroom Lab" by Efi Saltidou, European Schoolnet, at a Scientix course "STEM in primary school classrooms" 25-29 June 2018.
ICT & Teacher Education Innovation: focus on EU IWB projects iTILT & SMARTVETTon Koenraad
Invited by Nevsehir university Faculty of Education in Turkey to present TELLConsult's experiences with Technology & Language Teacher Education and the results of the EU projects iTILT and SMARTVET as reported at the ISNITE 2013 Symposium in Ankara.
Global Open Education Graduate Network Research Presentation - Cape Town, Sou...Michael Paskevicius
A brief overview of research journey into open educational practices so far. I am exploring how open educational practices (OEP) are evolving and being actualized in formal higher education. As an educational developer, I am interested in how to support faculty in moving to OEP, understanding the experience of faculty currently innovating with OEP, as well as the student experience of being engaged with OEP.
The Educamp model: experience and use in professional development of teachers...Sólveig Jakobsdóttir
Presentation at NERA, March 6 2017. Sólveig Jakobsdóttir, Bjarndís Fjóla Jónsdóttir, Þorbjörg Guðmundsdóttir, Svava Pétursdóttir. University of Iceland
Developing an online course on telecollaboration for teachers: A reflection o...Angelos Konstantinidis
Telecollaboration is flourishing yet there are still few courses in higher education that offer to in-service teachers the fundamental theoretical and practical knowledge necessary to organise and conduct a telecollaborative project in their own educational settings. This paper aims to provide a resource to teacher educators and course designers who seek to design a course on telecollaboration in higher or post-secondary education. Through reflective practice (Bolton, 2018) and adhering to the principles of educational design research (McKenney & Reeves, 2012), the process of design and development of an online master’s course for language teachers is described. The article begins by describing the context and discussing the underlying rationale and overall course aims and learning outcomes, while the syllabus and assessment tasks are reviewed next. Course evaluation throughout the years is briefly reported as well as other outcomes. The study concludes by pondering on the challenges faced.
A visit to local Math Museum: Using tablets creatively in classroomNikolaos Manaras
Tablets with their simple interface, portability, speed, affordability and their variety of apps are quickly moving into schools across Europe and a growing number of teachers are experimenting with tablets or are interested in doing so. In the context of monitoring the MOOC “Creative use of Tablets in Schools” provided by the European Schoolnet Academy, the final activity was to create a lesson or a project plan. To design the lesson plan we used a very nice tool called the “Learning
Designer” which was developed by the London Institute of Education. According the Scenario student will visit the local Math Museum during Mathematical Week and create Augmented Reality posters for the school. From the implementation of this scenario students will come in contact with the beauty of mathematics, its history and get to know great mathematicians and their works.
Global Open Education Graduate Network Research Presentation - Cape Town, Sou...Michael Paskevicius
A brief overview of research journey into open educational practices so far. I am exploring how open educational practices (OEP) are evolving and being actualized in formal higher education. As an educational developer, I am interested in how to support faculty in moving to OEP, understanding the experience of faculty currently innovating with OEP, as well as the student experience of being engaged with OEP.
The Educamp model: experience and use in professional development of teachers...Sólveig Jakobsdóttir
Presentation at NERA, March 6 2017. Sólveig Jakobsdóttir, Bjarndís Fjóla Jónsdóttir, Þorbjörg Guðmundsdóttir, Svava Pétursdóttir. University of Iceland
Developing an online course on telecollaboration for teachers: A reflection o...Angelos Konstantinidis
Telecollaboration is flourishing yet there are still few courses in higher education that offer to in-service teachers the fundamental theoretical and practical knowledge necessary to organise and conduct a telecollaborative project in their own educational settings. This paper aims to provide a resource to teacher educators and course designers who seek to design a course on telecollaboration in higher or post-secondary education. Through reflective practice (Bolton, 2018) and adhering to the principles of educational design research (McKenney & Reeves, 2012), the process of design and development of an online master’s course for language teachers is described. The article begins by describing the context and discussing the underlying rationale and overall course aims and learning outcomes, while the syllabus and assessment tasks are reviewed next. Course evaluation throughout the years is briefly reported as well as other outcomes. The study concludes by pondering on the challenges faced.
A visit to local Math Museum: Using tablets creatively in classroomNikolaos Manaras
Tablets with their simple interface, portability, speed, affordability and their variety of apps are quickly moving into schools across Europe and a growing number of teachers are experimenting with tablets or are interested in doing so. In the context of monitoring the MOOC “Creative use of Tablets in Schools” provided by the European Schoolnet Academy, the final activity was to create a lesson or a project plan. To design the lesson plan we used a very nice tool called the “Learning
Designer” which was developed by the London Institute of Education. According the Scenario student will visit the local Math Museum during Mathematical Week and create Augmented Reality posters for the school. From the implementation of this scenario students will come in contact with the beauty of mathematics, its history and get to know great mathematicians and their works.
Tesla T-Pack Instructional Design Model in Virtual Reality for Deeper Learnin...2dimpaian
The presentation is related to the Instructional Design of the TESLA project; an innovative instructional design constitutes the basis of the Palestinian Universities Curriculum redesign to incorporate Virtual Reality Environments in the Higher Education teaching and learning practice.
In general, TESLA project will enable Palestinian HEIs to offer higher capabilities in translating some major key-concept into a dynamic and a fully interactive VR component.
Due to the special geopolitical context of Palestinian territories and restrictions imposed by the occupation, the virtual reality will offer students, researcher and academic staff in Palestinian universities the ability to conduct research in simulated virtual labs and avoiding on the same time mobility issues, access to material, lack of specialized laboratories, and the expensive character of such experiences.
On the other hand, virtual reality will be expanded in this project to include the instruction of GIS courses by a common learning management system using maps and built-in GIS tools which enable students to perform tests and simulate real-life conditions in an instructional evaluated context.
The main characteristics of the VR project will tend to offer better service then consolidate multiple functions into one tool, decreasing need for supplies and equipment, empowerment of users, improved interface, increased customizability, increased longevity, increased productivity, reduced user effort, reduced environmental impact, and finally saving of money.
Aims and Objectives
❖ Concrete aims
● Involving Palestinian HEI's in Research Movement related to Virtual Reality in Europe.
● Encourage Palestinian researchers and academics to have an interest in topics related to Ergonomics, Cognitive Psychology, and Human Impact.
● Reduce the cost of material related to experimentation and mobility issues.
● Reduce risks by offering simulated controlled environment and immersive learning experience.
● Involving Palestinian 3D Modellers and Programmers into the VR development process.
❖ Concrete Objectives
● Setting-up a common VR development framework throughout Palestinian HEI’s providing excellence in term of instructional design, development, and exploitation of services.
● Designing, piloting, and evaluating first courses which integrate the VR concept.
● Creating an international research network about VR integration into instructional technologies.
● Implementing immersive learning experience into technical courses with a high - level of abstraction like topography, criminology, and geography.
REFERENCE
TESLA / ERASMUS+ PROJECT
http://www.tesla-vr.net/index.php/en/index.php
Panel discussion of a book at the HASTAC III conference on April 20, 2009. Editors Sharon Tettegah and Cynthia Calongne. Book contributors include Jase Teoh, Grant Kien, Al Weiss, Eun Won Whang, Rhonda Trueman, Arlene de Strulle, Lisa Perez, Kona Taylor and Danielle Holt.
This is the presentation CARDET gave on the Science Fiction in Education project, during the ICEM 2014 conference in Eger, Hungary. www.scifieducation.org
Authentic Learning - an NPN PresentationPaul Herring
An updated version on my Junior High School Presentation, but without the Second machine Age slides:
Video version here https://dmr.ttedsc.edu.au/AnonymousEmbed/lzlMdPtohrbCj4%2bUrvpiqw%3d%3d
eTwinning: The Community for schools in Europe - Irene Pateraki, European Sch...Brussels, Belgium
Irene Pateraki, European Schoolnet, prsented eTwinning: The Community for schools in Europe, at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Coding in the primary classroom - Efi Saltidou, European SchoolnetBrussels, Belgium
Efi Saltidou, European Schoolnet presented coding in the primary classroom at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Cell EXPLORERS: Cellular and molecular biology in the primary school classroo...Brussels, Belgium
Muriel Grenon and Shane McGuinness, NUI Galway, presented Cell EXPLORERS - Cellular and molecular biology in the primary school classroom - at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
STEM careers and skills of the future - Anastasiya Boiko, European SchoolnetBrussels, Belgium
Anastasiya Boiko, European Schoolnet, presented STEM careers and skills of the future at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Time for Mathematics! Making Mathematical connection in the early years - Efi...Brussels, Belgium
Efi Saltidou, European Schoolnet, presented Time for Mathematics! Making Mathematical connection in the early years at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Scientix: The community for science education in Europe - Borbala Pocze, Euro...Brussels, Belgium
Borbala Pocze, European Schoolnet, presented Scientix: The community for science education in Europe at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
3D printing and designing techniques with Open Source Tools for teachers in p...Brussels, Belgium
Panagiotis Angelopoulos, Scientix MoE Representative, and Despina Mitropoulou, GFOSS Director, presented 3D printing and designing techniques with Open Source Tools for teachers in primary education at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Tinkering: A new way of learning STEAM - Jessica Massini, European SchoolnetBrussels, Belgium
"Tinkering: A new way of learning STEAM" is a workshop presentation by Jessica Massini, European Schoolnet, delivered at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
Inquiry-based learning and use of online laboratories with Go-Lab - Anastasiy...Brussels, Belgium
Presentation by Anastasiya Boiko, European Schoolnet, about inquiry-based learning and use of online laboratories with Go-Lab, delivered at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
STEM experiments for primary classrooms - Victor J. Perez, European SchoolnetBrussels, Belgium
Presentation by Victor J. Perez, European Schoolnet, about STEM experiments for primary school classrooms, at the Scientix course "STEM in primary school classrooms" at the Future Classroom Lab 25-29 June 2018.
3rd Scientix Conference - 3 minute presentation of the exhibition standsBrussels, Belgium
These slides were displayed during a three minute introduction to each exhibition stand during the 3rd Scientix Conference in Brussels, Belgium, 4-6 May 2018.
Introduction presentation to the 18th Science Projects Workshop at the Future Classroom Lab by European Schoolnet, held 8-10 December 2017 in Brussels, Belgium.
#SPNE12 - Reflect and identify best practices on gender and innovation in STE...Brussels, Belgium
Groupwork questions by UNESCO at the 12th Scientix Projects Networking Event, held at the Future Classroom Lab by European Schoolnet on 5 December 2017.
#SPNE12 - Workshop: How to address gender stereotypes in science education th...Brussels, Belgium
A workshop by the PERFORM and GEDII projects at the 12th Scientix Projects Networking Event held at the Future Classroom Lab by European Schoolnet on 5 December 2017.
Introduction to recent findings on the gender bias in education and research by Jörg Müller, Universitat Oberta de Catalunya. Presentation from the 12th Scientix Projects' Networking Event, held at the Future Classroom Lab by European Schoolnet on 5 December 2017.
Welcoming presentation from the 12th Scientix Projects' Networking Event, held at the Future Classroom Lab by European Schoolnet on 5 December 2017. The event was organised in collaboration with the EU-funded PERFORM and GEDII projects.
Introduction to the Triseum Validation Pilot project at the 17th Science Projects Workshop at the Future Classroom Lab by European Schoolnet 17-19 November 2017.
#SPW17 - Breaking Educational Barriers with Contextualised, Pervasive and Gam...Brussels, Belgium
Introduction to the EU-funded Beaconing project by Anne-Elisabeth Lenel at the 17th Science Projects Workshop at the Future Classroom Lab 17-19 November 2017.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Introduction to AI for Nonprofits with Tapp Network
Stories of Tomorrow - Angelos Lazoudis and Thalia Tsaknia
1. The STORIES of Tomorrow project
SCIENTIX
FCL course for primary schools
Tuesday 26th of June 2018
2. STORIES Main Objectives
The STORIES project introduces creative approaches in STEM education supported by digital storytelling
in order to engage students in purposive, imaginative activity generating outcomes that are original and
valuable for them. The project’s main objectives are:
• to develop a pedagogical framework that builds on the essential features of creative deeper learning in
STEM and supports creativity as a generic element in the processual and communicative aspects of the
pedagogy by integrating arts (virtual arts, performing arts, design, music). Based on project-based and
inquiry approaches students will be asked to create their own stories about the future missions to and
on Mars.
• to develop an advanced storytelling platform enriched with innovative interfaces (VR and AR) to
support students’ creations. The creations of the students (paintings, models, dioramas and
constructions, 3D objects and landscapes, animations, science videos and science theatre plays) will be
captured according to their scenarios and will be integrated in storylines available in the form of
ebooks.
• to develop standardized assessment tools that will be used during implementation to empirically test
the effectiveness of deeper learning in promoting STEM-mastery.
A STORIES Digital Library including all students’ stories that will be developed during the project
will be created to disseminate the visions and the work of the young students.
3. What is Deeper Learning?
Deeper learning is associated with the belief that students must achieve
excellence through an equitable education system.
According to the National Research Council Committee (NRC, 2012) deeper learning can be
understood as “the process through which a person becomes capable of taking what was
learned in one situation and applying it to new situations- in other words, learning for
transfer…by developing cognitive, interpersonal and intrapersonal competencies”
In their recent research study the American Institutes for Research (AIR, 2015) state that
“deeper learning refers to the combination of a deeper understanding of core academic
content, the ability to apply that understanding to novel problems and situations, and the
development of a range of competencies, including people skills and self-management.”
Through this process students acquire expertise in one subject or thematic area beyond just
memorising facts, techniques or procedures. Students understand key principles and realise
when, how they can apply what they learned in solving new problems or dealing with new real
world situations.
1
2
4. What is Deeper Learning?
The William and Flora Hewlett Foundation (2013) defines deeper learning as “the skills and
knowledge students will need to succeed in a world that is changing at an unprecedented
pace”. Deeper learning is defined – through the identification of six interrelated competencies
3
Deeper learning is perceived as a learning process or as a learning outcome or both. As a process deeper
learning is in alignment with the Partnership 21st Century Skills Framework, namely the 4C’s (P21, 2010):
Critical thinking and problem solving, Creative thinking and innovation, Collaboration, and Communication.
The more skilled the students become in learning how to apply these skills, the more able they become in
understanding deeper the academic content. As an outcome deeper learning results from the
self-directed transfer of the 4C’s to the student’s understanding of a concept’s meaning.
All studies point to the same direction: deeper learning and the development of the 21st century
skills do not happen separately from the understanding of knowledge in an academic discipline.
7. Teaching deeper learning
The NRC suggests that pedagogy is a key element of deeper learning:
Emerging evidence indicates that cognitive, intrapersonal, and interpersonal competencies can
be taught and learned in ways that support transfer. Teaching that emphasizes not only content
knowledge, but also how, when, and why to apply this knowledge is essential to transfer.
Specifically, In its report Education for Life and Work (2012), the National Research Council
suggests the following strategies to facilitate deeper learning:
• Use multiple and varied representations of concepts and tasks;
• Encourage elaboration, questioning and explanation;
• Engage learners in challenging tasks;
• Teach with examples and cases;
• Prime student motivation; and
• Use formative assessments.
Technology (technological literacy, digital citizenship, etc.) is mentioned within the report
but there is not a full discussion of how technology can facilitate deeper learning opportunities.
10. Implementation in schools (phase A)
Stories of Tomorrow Pilot Schools
We will implement the proposed approach and the technologies to real settings in
Germany, Greece, Portugal, France and Finland. The project will involve over a
period of two years, 60 teachers and 3000 students (5th and 6th grade, 10-12 years
old) in two cycles of implementation.
14. STORIES Booklets with activities
In STORIES, the main topic is a
major challenge for the
humankind: The journey to
Mars.
“Technology is the campfire around which we
tell our stories”
Laurie Anderson
(artist, composer, film editor)
16. Introduction to our solar system
VR tour to Solar System
Videos-Animations
Links
Magnetic game
17. Models of the planets and the Solar System
Construction of a telescope and observation of the night sky
Role play – planetary orbit representation
Introduction to our solar system
18. Introduction to our solar system and Mars
Books
Students
read
the book
and
discussed
with the
author.
Movies
20. Explore Mars
Creation of a Mars Journal:
Students created a Mars Journal
that they continued to use
throughout the Mars activities.
Online exploration:
Fun, interactive ways
to explore Mars
21. Explore Mars
Fast Facts: Pictures, vital statistics and information
Experiments:
Make a telescope and observe Mars
Why is Mars RED
Martian gravity and atmosphere
22. Digital Storytelling Handout for Teachers
Learn from what you watch.
See technology as a storytelling tool, not as a teaching goal.
Allow your students to push you (and lead you).
Learn by trial and error.
Give your students freedom, but hold them accountable.
Consider yourself the executive producer.
Don't forget to celebrate your students' work.
23. Digital Storytelling Handout for Students
Set the picture.
Give some facts.
Things to remember
What are some signs of a successful story?
What are questions to ask yourself about your story?
When you have a complete story, ask yourself if it is a story or..
25. Working on the platform
Upload
Write
Chat
Create
Creating the
digital story
26. Trip to Mars
Who will go to Mars? (card game)
When they will go?
Astronaut’s suit
Experiments:
-Why is the suit white?
-Why does it contain air?
-Spacesuit against UV radiation
27. Trip to Mars
Card Game: Rocket parts
What the astronauts will take with them?
3D printing rockets
Rocket science
28. Trip to Mars
Working in weightless conditions
Living in weightless conditions
Train like an
astronaut
31. A sustainable and living community on Mars
Greenhouses
on Mars
Connection with
Biosphere II in
Arizona (USA)
32. A sustainable and living community on Mars
Shelter on Mars
Students investigated the conditions
on Mars and builted their shelter
with simple materials after their
hypotheses.
They made experiments to test the
features of their construction and
the needed changes.
They retest their shelter and they
ended up with their design.
38. STORIES website & Summer School
http://www.storiesoftomorrow.eu http://stories.ea.gr
Thank you for your attention!
Dr. Angelos Lazoudis
R&D Department
angelos@ea.gr
Thalia Tsaknia
Primary School
tsaknia@ea.gr
39. Deeper Learning Competencies (#1)
1. Master core academic content. Students develop and draw from a baseline understanding
of knowledge in an academic discipline and are able to transfer knowledge to other
situations.
a. Students understand key principles and relationships within a content area and organize
information in a conceptual framework.
b. Students learn, remember, and recall facts relevant to a content area.
c. Students have procedural knowledge of a content area and know how content knowledge is
produced and how experts solve problems.
d. Students know and are able to use the language specific to a content area.
f. Students extend core knowledge to novel tasks and situations in a variety of academic subjects.
g. Students learn and can apply theories relevant to a content area.
h. Students enjoy and are able to rise to challenges requiring them to apply knowledge in non-
routine ways.
i. Students apply facts, processes, and theories to real world situations
40. 2. Think critically and solve complex problems. Students apply tools and techniques gleaned
from core subjects to formulate and solve problems. These tools include data analysis, statistical
reasoning, and scientific inquiry as well as creativity, nonlinear thinking, and persistence.
a. Students are familiar with and able to use effectively the tools and techniques specific to a
content area.
b. Students formulate problems and generate hypotheses.
c. Students identify data and information needed to solve a problem.
d. Students apply tools and techniques specific to a content area to gather necessary data and
information.
e. Students evaluate, integrate, and critically analyze multiple sources of information.
f. Students monitor and refine the problem-solving process as needed, based on available data.
g. Students reason and construct justifiable arguments in support of a hypothesis.
h. Students persist to solve complex problems.
Deeper Learning Competencies (#2)
41. Deeper Learning Competencies (#3)
3. Work collaboratively. Students cooperate to identify and create solutions to academic,
social, vocational, and personal challenges.
a. Students collaborate with others to complete tasks and solve problems successfully.
b. Students work as part of a group to identify group goals.
c. Students participate in a team to plan problem-solving steps and identify resources
necessary to meet group goals.
d. Students communicate and incorporate multiple points of view to meet group goals.
42. Deeper Learning Competencies (#4)
4. Communicate effectively. Students clearly organize their data, findings, and thoughts.
a. Students communicate complex concepts to others in both written and oral presentations.
b. Students structure information and data in meaningful and useful ways.
c. Students listen to and incorporate feedback and ideas from others.
d. Students provide constructive and appropriate feedback to their peers.
e. Students understand that creating a quality final communication requires review and revision
of multiple drafts.
f. Students tailor their message for the intended audience.
Deeper learning requires a broader range of conscious learning behaviors from students than
traditional schoolwork. They must accept responsibility for expending the time and energy
necessary to think about a task, select the proper learning strategies, and judge how well those
strategies are working. When students encounter difficulty or setbacks, deeper learning requires
that they diagnose the type of difficulty they are facing, select appropriate strategies
to resolve the difficulty, and continue forward toward their learning goal.
43. Deeper Learning Competencies (#5)
5. Learn how to learn. Students monitor and direct their own learning.
a. Students set a goal for each learning task, monitor their progress towards the goal, and adapt
their approach as needed to successfully complete a task or solve a problem.
b. Students know and can apply a variety of study skills and strategies to meet the demands of a
task.
c. Students monitor their comprehension as they learn, recognize when they become confused or
encounter obstacles, diagnose barriers to their success, and select appropriate strategies to work
through them.
d. Students work well independently but ask for help when they need it.
e. Students routinely reflect on their learning experiences and apply insights to subsequent
situations.
f. Students are aware of their strengths and weaknesses, and anticipate needing to work harder
in some areas.
g. Students identify and work towards lifelong learning and academic goals.
44. Deeper Learning Competencies (#5 continued)
h. Students enjoy and seek out learning on their own and with others.
i. Students anticipate and are prepared to meet changing expectations in a variety of academic,
professional and social environments.
j. Students delay gratification, refocus after distractions, and maintain momentum until they
reach their goal.
k. Students use failures and setbacks as opportunities for feedback and apply lessons learned to
improve future efforts.
l. Students care about the quality of their work and put in extra effort to do things thoroughly
and well.
m. Students continue looking for new ways to learn challenging material or solve difficult
problems.
45. Deeper Learning Competencies (#6)
6. Develop academic mind sets. Students develop positive attitudes and beliefs about
themselves as learners that increase their academic perseverance and prompt them to engage
in productive academic behaviors. Students are committed to seeing work through to
completion, meeting their goals, and doing quality work, and thus search for solutions to
overcome obstacles.
I belong in this academic community:
a. Students feel a strong sense of belonging within a community of learners and value
intellectual engagement with others.
b. Students understand learning as a social process and actively learn from one another and
support each other in pursuit of learning goals.
c. Students readily engage in the construction of meaning and understanding through interaction
with peers.
46. I can succeed at this:
d. Students trust in their own capacity and competence and feel a strong sense of efficacy at a
variety of academic tasks.
e. Students see themselves as academic achievers and expect to succeed in their learning
pursuits.
My ability and competence grow with my effort:
f. Students believe that hard work will pay off in increased knowledge and skills.
g. Students are motivated to put in the time and effort needed to build a solid knowledge base
and to accomplish important goals.
This work has value for me:
h. Students perceive the inherent value of content knowledge and of learning and developing
skills.
i. Students see the relevance of school work to their lives and interests.
j. Students understand how work they do now will benefit them in the future.
k. Students know that future learning will build upon what they know and learn today.
Deeper Learning Competencies (#6 continued)
47. Why Deeper Learning?
As we prepare students for success in school today we are aware they will face a vastly different
future. Our world changes rapidly and in a way that is different than what we have experienced
in the past. Thus, the education system must be modified to serve the new generation of
students and prepare them for success in the 21st century.
Recent reports show that a very small percent of future jobs will be available to high school
graduates and dropouts and those jobs will be limited to mainly three low paying job
classifications (sales and office support, blue-collar jobs, food and personal services).
Moreover, the need of continuing education beyond the secondary level is highlighted in a
report by the U.S. Center on Education and the Workforce report (2010). Within the report it is
stated that high school graduates (and dropouts) will be largely left behind in the future
economy. Moreover, postsecondary education and training is not –as it used to be- the
preferable path to middle and upper level pathway but “it is increasingly the only pathway”.
Despite the fact that deeper learning is referenced as an approach to help all students master
academic content and have access to higher education, it is found (ACT, 2006) that it
also prepares high-school graduates to perform well in workforce training programs.