Este documento presenta los resultados finales de varios deportes en los XXV Juegos Nacionales de Licenciados en Administración Portuguesa de 2013. Detalla las posiciones y los estados ganadores de disciplinas como baloncesto, béisbol, dominó, ajedrez, tenis de mesa, natación, truco, carreras, voleibol, fútbol sala y softbol. También incluye los nombres de los mejores jugadores individuales y parejas en algunas categorías.
Resultado por disciplina del 1 a 6 puesto cada categoriajudenaclave
Este documento presenta los resultados finales de varios deportes en los XXV Juegos Nacionales de Licenciados en Administración Portuguesa de 2013. Detalla las posiciones y los estados ganadores de disciplinas como baloncesto, béisbol, dominó, ajedrez, tenis de mesa, natación, truco, carreras, voleibol, fútbol sala y softbol. También incluye los nombres de los campeones individuales de algunas categorías.
The document discusses branding strategies for an equestrian bag company. It proposes three brand lines: Classic, Fashion, and Sport. The Classic line would focus on timeless designs passed down through generations, communicating the sport's pursuit of perfection. The Fashion line would embrace trends for women ages 25-35. The Sport line would draw inspiration from the athletic aspect of dressage, combining traditional and innovative materials to give the brand a versatile appeal. Sketches are provided showing potential bag designs for each line.
Este documento presenta los resultados finales de varios deportes en los XXV Juegos Nacionales de Licenciados en Administración Portuguesa de 2013. Detalla las posiciones y los estados ganadores de disciplinas como baloncesto, béisbol, dominó, ajedrez, tenis de mesa, natación, truco, carreras, voleibol, fútbol sala y softbol. También incluye los nombres de los mejores jugadores individuales y parejas en algunas categorías.
Resultado por disciplina del 1 a 6 puesto cada categoriajudenaclave
Este documento presenta los resultados finales de varios deportes en los XXV Juegos Nacionales de Licenciados en Administración Portuguesa de 2013. Detalla las posiciones y los estados ganadores de disciplinas como baloncesto, béisbol, dominó, ajedrez, tenis de mesa, natación, truco, carreras, voleibol, fútbol sala y softbol. También incluye los nombres de los campeones individuales de algunas categorías.
The document discusses branding strategies for an equestrian bag company. It proposes three brand lines: Classic, Fashion, and Sport. The Classic line would focus on timeless designs passed down through generations, communicating the sport's pursuit of perfection. The Fashion line would embrace trends for women ages 25-35. The Sport line would draw inspiration from the athletic aspect of dressage, combining traditional and innovative materials to give the brand a versatile appeal. Sketches are provided showing potential bag designs for each line.
Este documento presenta los resultados finales de varios deportes en los XXV Juegos Nacionales de Licenciados en Administración Portuguesa de 2013. Detalla las posiciones y los estados ganadores de disciplinas como baloncesto, béisbol, dominó, ajedrez, tenis de mesa, natación, truco, carreras, voleibol, fútbol sala y softbol. También incluye información sobre los mejores jugadores individuales y parejas de algunos deportes.
This document outlines plans for an education hackathon event called Eduhack2 organized by Dennis Voorn and Nick van Breda. The event aims to crowdsource and co-create innovative solutions to improve and personalize education through lifelong learning. Attendees will participate in hackathons, startups, bootcamps and other events to learn and develop prototypes. Potential areas of focus include using games to improve learning, developing passion and entrepreneurship, and changing school schedules based on individual bioclocks. Technical partners will provide APIs to support developing the prototypes, while sponsors and facilitators will provide prizes and networking opportunities to help turn ideas into realities.
This document provides information about Haute Appeal, a company that produces luxury products made from semiprecious stones. It summarizes their product lines, which include semiprecious sinks, slabs, tiles, mosaics, inlays, bathtubs, mirrors, furniture, lighting, decor, gifts and more. Contact information is provided for their Chief Innovative Officer, David Morganstein, along with links to their websites. Images are included showing examples of their various semiprecious stone products.
This document provides information about Haute Appeal's leather tile products including colors, textures, technical specifications, and installations. It describes Haute Appeal as offering sophisticated leather tiles in 24 standard and Pantone colors as well as 10 textures. The document highlights the tiles' rigidity, weatherproofness, ability to be folded and bent, availability in large sizes for fast installation, and suitability for a variety of design applications. Contact information is provided to inquire further.
Social Innovation project for Homeless Authority in Savannah.
This project was a co-creation with our clients who were different organizations helping the homeless in Savannah (congregational, non-profits and governmental). With two other classmates, I led the first co-creation session which we used to present our research and get more information on personas. After 4 co-creation sessions, we came up with proposals which could benefit the homeless:
- an identification system for homeless people, preferably an RFID bracelet to avoid loss (this would enable access to all services including food, clothing, shelter, transportation…)
- a shared information data system between all organizations (non profit, congregational and governmental)
- a digital interface available at bus stops mostly which would give information (such as directions) about available services in the city
- a housing first model (which is what our main client had been trying to push)
A evangelização integral consiste na proclamação simultânea do Evangelho em todos os âmbitos locais, nacionais e transculturais, seguindo o exemplo dos discípulos de pregar em Jerusalém, na Judéia, em Samaria e até aos confins da terra. O discipulado integral envolve a doutrinação, integração, treinamento e identificação dos novos convertidos. A igreja da evangelização integral se caracteriza pela promoção, comissão e manutenção da divulgação das Boas-Novas.
Presentation The New School Amsterdam 26-11-2015Nick van Breda
This document discusses trends in education and proposes new models for learning. Technological advancement is accelerating exponentially. The lifespan of businesses and curricula is decreasing while new skills are required. Current education may not adequately prepare students for an uncertain future. New forms of learning are needed that are lifelong, personalized, and focus on skills like collaboration. The document envisions a future with more adaptive schools that integrate new technologies, learn by doing, and empower students as co-creators of their education.
Civil Society - What will our future look like? HAN trend & ScenariosessionNick van Breda
What will be the turning point in your life and how to act locally with it looking at global trends and new technologies.
This presentation I gave to students, teachers and corporates at the HAN University Minor in Civil Society to make students think about their future and the future of all around them.
The document provides fabrication details for 4 styles of dresses numbered S12 through S15. Style S12 has a pyramid shaped rubber bottom in orange or pantone and a gray cotton twill interior and brown calf skin front and back panels. Style S13 is a tote made of chocolate brown calf skin with a gray cotton twill interior and deep brown alligator skin clutch and strap. Style S14 has a gray cotton twill interior lining and red calf skin flap with white and black woven tweed front and back panels.
The document provides specifications for a dressage tote bag and clutch. It includes details about the materials, dimensions, and features. The tote bag will be made of chocolate brown calfskin leather on the outside and gray cotton twill lining on the inside. The clutch and strap will be made of deep brown alligator skin. Technical drawings and measurements are provided for the overall bag dimensions as well as individual components like pockets and straps.
In dit drieluik artikel wordt gekeken waar co-creatie vandaan komt, wat het inhoudt en hoe het is toe te passen.
In dit artikel wordt een stappenplan gepresenteerd.
Crowdfunding workshop voor fondsenwervers, zoals regelmatig gegeven door Ronald Kleverlaan en Frits Klaver.
Zie voor actuele data: http://crowdfundingworkshop.nl/
Community Panel. Connect. Consult. Create.Wim Woning
Marketeers are having an increasingly hard time finding and connecting with consumers. A Community Panels helps them find consumers, bring them together, start a dialogue with them and co-create with them. http://www.communitypanel.nl
Wat is een goed project? - Hoe promoot je jouw project? - Wat is een goed
netwerk? – Hoe slaag ik in mijn doelen?
Via deze uiteenzetting bieden we de projectaanbieder een leidraad aan om zijn /
haar project succesvol te laten crowdfunden via CroFun.
Este documento presenta los resultados finales de varios deportes en los XXV Juegos Nacionales de Licenciados en Administración Portuguesa de 2013. Detalla las posiciones y los estados ganadores de disciplinas como baloncesto, béisbol, dominó, ajedrez, tenis de mesa, natación, truco, carreras, voleibol, fútbol sala y softbol. También incluye información sobre los mejores jugadores individuales y parejas de algunos deportes.
This document outlines plans for an education hackathon event called Eduhack2 organized by Dennis Voorn and Nick van Breda. The event aims to crowdsource and co-create innovative solutions to improve and personalize education through lifelong learning. Attendees will participate in hackathons, startups, bootcamps and other events to learn and develop prototypes. Potential areas of focus include using games to improve learning, developing passion and entrepreneurship, and changing school schedules based on individual bioclocks. Technical partners will provide APIs to support developing the prototypes, while sponsors and facilitators will provide prizes and networking opportunities to help turn ideas into realities.
This document provides information about Haute Appeal, a company that produces luxury products made from semiprecious stones. It summarizes their product lines, which include semiprecious sinks, slabs, tiles, mosaics, inlays, bathtubs, mirrors, furniture, lighting, decor, gifts and more. Contact information is provided for their Chief Innovative Officer, David Morganstein, along with links to their websites. Images are included showing examples of their various semiprecious stone products.
This document provides information about Haute Appeal's leather tile products including colors, textures, technical specifications, and installations. It describes Haute Appeal as offering sophisticated leather tiles in 24 standard and Pantone colors as well as 10 textures. The document highlights the tiles' rigidity, weatherproofness, ability to be folded and bent, availability in large sizes for fast installation, and suitability for a variety of design applications. Contact information is provided to inquire further.
Social Innovation project for Homeless Authority in Savannah.
This project was a co-creation with our clients who were different organizations helping the homeless in Savannah (congregational, non-profits and governmental). With two other classmates, I led the first co-creation session which we used to present our research and get more information on personas. After 4 co-creation sessions, we came up with proposals which could benefit the homeless:
- an identification system for homeless people, preferably an RFID bracelet to avoid loss (this would enable access to all services including food, clothing, shelter, transportation…)
- a shared information data system between all organizations (non profit, congregational and governmental)
- a digital interface available at bus stops mostly which would give information (such as directions) about available services in the city
- a housing first model (which is what our main client had been trying to push)
A evangelização integral consiste na proclamação simultânea do Evangelho em todos os âmbitos locais, nacionais e transculturais, seguindo o exemplo dos discípulos de pregar em Jerusalém, na Judéia, em Samaria e até aos confins da terra. O discipulado integral envolve a doutrinação, integração, treinamento e identificação dos novos convertidos. A igreja da evangelização integral se caracteriza pela promoção, comissão e manutenção da divulgação das Boas-Novas.
Presentation The New School Amsterdam 26-11-2015Nick van Breda
This document discusses trends in education and proposes new models for learning. Technological advancement is accelerating exponentially. The lifespan of businesses and curricula is decreasing while new skills are required. Current education may not adequately prepare students for an uncertain future. New forms of learning are needed that are lifelong, personalized, and focus on skills like collaboration. The document envisions a future with more adaptive schools that integrate new technologies, learn by doing, and empower students as co-creators of their education.
Civil Society - What will our future look like? HAN trend & ScenariosessionNick van Breda
What will be the turning point in your life and how to act locally with it looking at global trends and new technologies.
This presentation I gave to students, teachers and corporates at the HAN University Minor in Civil Society to make students think about their future and the future of all around them.
The document provides fabrication details for 4 styles of dresses numbered S12 through S15. Style S12 has a pyramid shaped rubber bottom in orange or pantone and a gray cotton twill interior and brown calf skin front and back panels. Style S13 is a tote made of chocolate brown calf skin with a gray cotton twill interior and deep brown alligator skin clutch and strap. Style S14 has a gray cotton twill interior lining and red calf skin flap with white and black woven tweed front and back panels.
The document provides specifications for a dressage tote bag and clutch. It includes details about the materials, dimensions, and features. The tote bag will be made of chocolate brown calfskin leather on the outside and gray cotton twill lining on the inside. The clutch and strap will be made of deep brown alligator skin. Technical drawings and measurements are provided for the overall bag dimensions as well as individual components like pockets and straps.
In dit drieluik artikel wordt gekeken waar co-creatie vandaan komt, wat het inhoudt en hoe het is toe te passen.
In dit artikel wordt een stappenplan gepresenteerd.
Crowdfunding workshop voor fondsenwervers, zoals regelmatig gegeven door Ronald Kleverlaan en Frits Klaver.
Zie voor actuele data: http://crowdfundingworkshop.nl/
Community Panel. Connect. Consult. Create.Wim Woning
Marketeers are having an increasingly hard time finding and connecting with consumers. A Community Panels helps them find consumers, bring them together, start a dialogue with them and co-create with them. http://www.communitypanel.nl
Wat is een goed project? - Hoe promoot je jouw project? - Wat is een goed
netwerk? – Hoe slaag ik in mijn doelen?
Via deze uiteenzetting bieden we de projectaanbieder een leidraad aan om zijn /
haar project succesvol te laten crowdfunden via CroFun.
Crowdfunding: De bank buitenspel?
Keynote presentatie tijdens innovatiesessie Rabobank Nederland over de kansen voor banken en financiele instellingen met crowdfunding.
- Algemene introductie van Crowdfunding
- Voorbeelden in binnen- en buitenland
- Omvang van de markt
- Businessmodellen
- Succesvolle campagnes
- Wet en regelgeving rond crowdfunding
- Kansen voor banken met Crowdfunding
VR in EDU @MINDLABS PRACTORAAT ROC Tilburg_Nickvanbreda.pdfNick van Breda
How to succesfully implement XR into your education, in this presentation I will walk you through 6 examples in different schools and give you hands-on advice on how to plan and develop it yourself.
FSCI Presentation Future of Hospitality through Technology lens NickvanBreda.pdfNick van Breda
This document discusses emerging technologies and their potential applications in the hospitality industry. It explores ideas like 3D food printing, telepresence robots, virtual and augmented reality training for restaurants, drones for agricultural monitoring and endangered animal protection, vertical farming, aquaponics, service robots, and using social media filters and immersive experiences to engage customers. The document advocates for more sustainable and environmentally friendly practices in hospitality and considers how technologies like artificial intelligence and digital identities may shape the future of learning, services, and business models in the industry.
The evolution is using xr for municipalities startingNick van Breda
This document discusses how a municipality in the Netherlands used XR (extended reality) technologies like AR and VR to address challenges from COVID-19 restrictions and improve public services. It provides examples of how the municipality digitized cultural heritage, hosted virtual meetings and events, and created digital training simulations. Going forward, the municipality plans to further develop applications in meeting, collaborating, exhibiting, and simulating to virtually serve citizens in areas like education, healthcare and sustainability. The goal is for municipalities in 2030 to use technologies like digital twins and XR to more efficiently address issues like waitlists, gather community input, and achieve UN Sustainable Development Goals.
Presentation ERASMUS+ Youth Exchange / EU Green Week Gelderland Day 3Nick van Breda
How can you work on improving society and turn that into your daily work, making 80% of your time an impact and having to work 20% of your time on making a living? I presented some projects I have finished without spending money but making a huge impact using methodologies from my game addiction and from online trading and study background in co-creation. If we want to tackle all SDGs co-creation is going to be more and more important, across borders and as a union in policy making but most of all in turning activism into practivism. Let your deeds speak for you and you will die as a hero.
Lezing onderwijs innovaties - Lerarentekort: De ChallengeNick van Breda
Kunnen we het lerarentekort oplossen of moeten we heel anders gaan kijken naar het lerarentekort om het probleem achter het probleem allereerst te achterhalen: een lezing om anders denken aan te wakkeren over de waarom van het onderwijs en kruisbestuivingen te vinden in andere sectoren en ontwikkelingen. Gepresenteerd op #lerarentekorthack 8,9,10 februari - In opdracht van Gemeente Almere, In samenwerking met Studio Why.
The Future of Mobility is for you to design: this is what is possible today. A preview of my presentation given at Erasmus Tech Community symposium event 14 November 2018.
How to shape your own life using scenarioplanning and setting bright futures you want to work towards. This presentation was for a group of people seeking for a next step in their career or a shift in everything they have done before into something new.
Presentation given to one of the most successful investment banks of the Netherlands, NIBC. To further create experimentation space inside the bank for personell and to work towards innovation communities with external partnerships.
2050 – the era of the useless class - How to prepare for a future without jobsNick van Breda
This document discusses the future of work and education in a world where technology renders many jobs obsolete. It argues that the crucial problem is creating jobs that humans can perform better than algorithms. As traditional jobs disappear, people will need purposeful activities to avoid problems like boredom, loneliness, and lack of meaning. The document proposes that gamification could help engage people in solving important problems and suggests areas like climate change, refugee crises, and healthcare that need solutions. It outlines some ways education could be disrupted through approaches like hackathons, virtual reality, escape rooms, and blockchain-based learning platforms. The goal is to empower over 20,000 people today and help turn them into 1 million engaged in innovative education.
Intropresentatie minihack Albeda College - 24 mei 2017Nick van Breda
Organized a Hackathon of 6 hours with 24 participants of which 50% teachers 50% students. The results were promising in changing their education to be more focussed on sustainability, entrepreneurship, and partnerships with higher education.
Live towards your dreams by stepping over your comfortzone - @nickvbredaNick van Breda
This document appears to be a collection of notes and reflections from an individual named Nick van Breda. It discusses quitting gaming, winning an academic award, and presenting research. It also contains information about gamers and human enjoyment of games. The document lists topics related to global issues and sustainable development. It discusses the future of work and education and preparing for jobs that may not exist. It outlines some personal goals and resources needed to achieve them. The overall tone seems reflective as the individual discusses moving from being a game addict to a social entrepreneur.
Millenials in the energytransition - @nickvbredaNick van Breda
Climate change & The perspective of life as a millenial. Presentation for RVO (Rijksdienst voor Ondernemend Nederland) to show the urgency for millenials to turn towards a circular and green economy for our future generations.
LEO-NET Erasmus+ Consortia 6 April Barcelona 2017 - @nickvbredaNick van Breda
What to take into consideration preparing future proof students on a fast changing jobmarket. How to implement new formats into current standards and change the way our Universities apply learning in their schools. How to put CSR more in the centre of learning were topics we discussed. 400M extra grant has been granted by the European Comission to further support changemakers in doing Voluntairy work and working for social enterprises. One day no business without a purpose will exist anymore.
Live towards your dreams by stepping outside your comfortzoneNick van Breda
Presentation BYE! (Boost Your Energy) event for secundary education, 440 students from Adelbert college and Rijnland Lyceum stepped over their comfortzone by discussing deeper who they are and what they have been through. From Sexting towards planning their future and learning to pitch. I gave the opening keynote for both days in March 2017.
The future of education - VO-content 1-3-2017Nick van Breda
What skills are needed in our society nowadays and don't we harm our planet more with how we educate children now? A sneak preview in what can once become a global citizenship. (DUTCH)
What impact will hackathons have in society when all potential gamers quit gaming and take on real world problems as their challenge?
This presentation I gave at the 10th edition of Campus Party Brazil. The biggest tech festival in the world where 7500 gamers, geeks, makers and entrepreneurs stay together in one huge indoor campzone and an arena. 100.000 people visit this event annually in 5+ different places globally.
Where in the UK it's pretty normal that Hackathons are organized in schools by it's own students. The Netherlands is walking far behind and are new to student hackathons still, this presentation helps Dutch teachers and Directors to implement various types of Hackathons into their school curricula, training 21st-century skills with real case questions from the market.
Steps to forfill company needs through crowdsourcing
1. De
stappen
volgens
Jan
Willem
Wapenaar
hoe
te
werken
met
crowdsourcing
1. Define
your
crowd
–
Bepaal
je
publiek
2. Sound
and
clear
–
Zorg
voor
een
duidelijk
verhaal
3. Describe
the
process
–
Beschrijf
het
proces
4. Deadline
–
Geef
een
duidelijke
einddatum
5. Reward
system
–
Beloningssysteem
6. Give
credits
–
Bedankt
de
vrijwilligers
7. Involvement
–
Betrokkenheid
bedrijf
bij
het
proces
(zorg
ervoor
dat
er
iemand
is
die
vragen
kan
beantwoorden/
zorg
voor
een
coach)
8. Feedback
–
Geef
Feedback
9. Let
the
crowd
decide
–
Laat
het
publiek
bepalen
10. One
central
point
–
Een
centraal
punt
(
zorg
ervoor
dat
het
totaalplaatje
op
1
locatie
te
vinden
is,
niet
overal
een
beetje)
11.
Verdere
tips:
wees
transparant
en
wees
nooit
bang
voor
het
publiek
http://www.slideshare.net/jwalphenaar/10-tips-for-successful-crowdsourcing#btnNext
De C2B Revolutie
Hierboven
in
de
afbeelding
de
stappen
volgens
het
boek
De
C2B
revolutie,
uitgaand
van
deze
stappen
kan
er
bij
elke
vorm
van
crowdsourcing
op
de
volgende
manier
stapsgewijs
aan
de
gang
worden
gegaan.
1.
Weet
wat
Crowdsourcing
is
2.
Weet
waar
je
Crowdsourcing
voor
gebruikt
3.
Weet
hoe
te
Crowdsourcen
4.
Bepaal
je
doelstellingen
5.
Bepaal
in
welke
vorm
deze
doelstellingen
waargemaakt
kunnen
worden
(zoek
je
naar
ideeën,
co-‐creatie,
discussie,
een
design,
financiële
steun,
gespecialiseerde
deskundige,
informatie
etc.)
6.
Bepaal
welke
vorm
Crowdsourcing
erbij
past
(co-‐creatie/co-‐
design,
crowdfunding,
crowd
contests,
elite
sourcing,
macro-‐/microtasks,
user
generated
content,
crowd
intelligence)
6.
Bepaal
welk
platform/website
je
hierbij
dan
het
beste
kunt
gebruiken
(Crowdsite,
99design,
Kickstarter,
Battle
of
concepts,
Edge,
reCAPTCHA,
Clickworker/microtask,
Xprize,
Youtube,
Blogger,
Facebook/Twitter,
steljevraag)
7.
Neem
contact
op
met
de
website/het
platform
en
bepaal
de
briefing
(telefonisch,
mail,
rechtstreeks
via
website,
schriftelijk)
2. 8.
Stel
randvoorwaarden
&
deadlines,
zie
hieronder
de
gemiddelde
deadline
tijd
per
vorm
• Microtasks
5-‐10
seconde
per
task
(vaak
in
spelvorm)
• Crowd
Intelligence
(bijvoorbeeld
facebook
poll)
1
dag
tot
maximaal
4
weken
• Crowd
contest
2-‐12
weken
• Co-‐creatie
4-‐8
weken
• Elite
sourcing
4-‐12
weken
• Macrotasks
6+
maanden
9.
Bepaal
beloning
(prijzengeld)
variërend
aan
welke
vorm
van
crowdsourcing
je
gebruikt
(microtasks
€
0,02-‐
€
0,10
per
task,
co-‐creatie/co-‐design
€
50-‐
€
3000
per
winnend
ontwerp/concept,
crowd
contest
(Lays
25.000
+
1%
v.d.
omzet)
grote
variatie
omvang
bedrijf,
verwachte
inbreng
resultaat,
diverse
crowd
€
1
–
€
25.000
voor
de
winnaar
of
gedeeld
over
de
eerste
3
plaatsen,
hoeft
weliswaar
geen
geld
bedrag
te
zijn
kan
ook
visueel
op
de
website
doormiddel
van
rankings,
Elite
sourcing
€
5.000
–
€
100.000
verdeelt
onder
doorslaggevende
deelnemers
v.h.
project
dit
kan
ook
bijvoorbeeld
door
het
aanbieden
van
een
baan,
een
onderscheiding
etc.,
macrotasks
€
500.000-‐
€
50.000.000
of
een
baan
in
een
toonaangevend
bedrijf)*
*Dit
zijn
indicaties
uit
websites
van
de
verschillende
soorten
platformen
10.
Zorg
voor
voldoende
tools
en
hulpmiddelen
om
een
zo
groot
mogelijk
publiek
binnen
de
vorm
te
betrekken
(LEGO
deed
dit
onlangs
met
een
programma
die
gratis
te
downloaden
was
om
zo
visuele
ontwerpen
te
maken)
11.
Plaats
het
en
wacht
op
reacties.
(bij
co-‐creatie,
crowd
contest,
user
generated
content
en
crowd
intellegence
kunnen
het
aantal
inzendingen
enorm
groot
zijn
en
vergen
daarom
ook
veel
meer
interne
aandacht
als
de
andere
vormen.
Bij
Elite
sourcing
kan
het
over
weken
of
maanden
gaan
totdat
er
iets
wordt
ingezonden
maar
deze
zullen
veel
meer
begeleiding
en
feedback
nodig
hebben
als
de
bovenstaande
vormen.
Bij
macrotasks
kan
het
zelfs
zijn
dat
er
pas
jaren
nadat
er
iets
geplaatst
wordt
pas
een
juist
antwoordt
op
komt,
deze
reacties
en
inzendingen
kunnen
dus
het
beste
via
een
pushbericht
als
mail
aangegeven
worden).
12.
Zorg
voor
voldoende
begeleiding/feedback
(dit
kan
op
social
media,
forums,
het
platform
en
e-‐mail
doormiddel
van
een
reactie)
13.
Bepaal
de
winnaar
(dit
kan
intern
bepaald
worden
of
doormiddel
van
een
rankingsysteem,
het
aantal
ontwerpen/reacties,
de
beste
inzending(en)
volgens
de
organisatie,
volgens
de
crowd
of
volgens
contacten
van
de
organisatie,
denk
hierbij
aan
leveranciers,
samenwerkende
bedrijven
etc.)
14.
Het
belonen
van
de
winnaar
of
de
top
3/top
5
beste
inzendingen
aan
de
voorafgestelde
eisen.
15.
Bedank
de
crowd
voor
hun
bijdrage
3. 1.
Ideevorming
–
idee
wordt
bedacht
en
geplaatst
op
een
community
website
(blog,
facebook,
forum
etc.)
2.
De
community
merkt
het
idee
op
en
begint
erover
te
praten
(viral
marketing)
3.
Er
ontstaan
fans,
volgers
etc.
4.
Marketeers
brengen
het
idee
in
de
spotlights
zoals
op
hun
eigen
website,
facebook
pagina’s,
tweets
etc.
5.
De
personen
die
dit
lezen
communiceren
het
allen
op
een
andere
manier
weer
verder
zoals
door
liken,
stemmen,
vrienden
erbij
betrekken.
(crowd
intellegence)
6.
Hij
scoort
steeds
hoger
is
de
databases
7.
Er
wordt
een
steeds
groter
publiek
bereikt,
er
ontstaan
meer
reacties
en
aandacht
8.
Deze
reacties
geven
een
vorm
van
verbeteringen
weer
welke
daarna
weer
hoog
gerankt
worden
(open
source/co-‐creatie)
9.
Het
vormd
een
totaal
concept,
kijkend
naar
de
SWOT
en
reacties
10.
Deze
wordt
gefinancieerd
door
de
community
(crowdfunding)
11.
Het
wordt
gerealiseerd
door
een
bedrijf
waaraan
de
bedenker
zijn
concept
aan
verkoopt
of
door
de
ontwerper
die
er
een
project
van
maakt.
12.
Het
komt
succesvol
in
de
markt
(innovatie)