The document discusses several topics related to sound:
1. Reflection of sound follows the same laws as light reflection, with the incident, reflected, and normal waves lying in the same plane. Echoes are produced by sound reflections off large, hard, smooth surfaces.
2. Reverberation occurs when the original and reflected sounds are so close in time that they cannot be heard separately, making the sound seem prolonged.
3. Applications of echoes include locating submarines, fish shoals, and sunken objects underwater through echolocation.
Sound is produced by vibrations that travel as sound waves through a medium such as air or water. When these vibrations reach the ear, they are interpreted by the brain as sound. Sound waves are caused by the vibrations of objects and consist of areas of high and low pressure called compressions and rarefactions. Sound can reflect off surfaces, and the reflection of sound follows the laws of reflection where the angle of incidence equals the angle of reflection. Reflections of sound cause echoes and reverberation. The human ear can detect sounds between 20 Hz to 20 kHz, known as the audible range. Ultrasound refers to sounds above this range and infrasound refers to sounds below. Ultrasound has many applications including
This document discusses various topics related to sound waves including:
1. Sound waves are caused by vibration sources like vibrating guitar strings or air inside a trumpet. Sound waves are longitudinal waves that cause compressions and rarefactions in the transmitting medium like air.
2. The approximate range of audible frequencies for humans is 20 Hz to 20,000 Hz. Ultrasound has frequencies above this range and is used in medical diagnosis.
3. A medium is required to transmit sound waves as compressions and rarefactions can only form if the medium can be compressed and stretched. Sound cannot propagate through a vacuum.
The summary covers the key topics and main points discussed in the document in 3 sentences
The physics seminar covered the range of human hearing and applications of ultrasound. It discussed how the normal human hearing range is 20 Hz to 20 kHz, but children and some animals can hear higher frequencies. It then covered several medical and industrial uses of ultrasound, including ultrasonic cleaning, humidification, welding, and medical applications like detecting flaws, destroying kidney stones and cataracts, and ultrasound imaging of fetuses.
Sound is a form of energy that is produced by vibrating sources placed in a medium like solids, liquids, or gases. It travels as a longitudinal wave and can be transmitted through any medium whose particles can vibrate, with solids transmitting sound the fastest. The speed of sound is affected by temperature and humidity but not pressure. It can be measured directly by having two observers time the delay between a sound and its perception. The human ear can detect sounds between 20 Hz and 20 kHz with anything higher or lower being considered ultrasound or infrasound, respectively. Ultrasound has medical imaging applications while echoes and reverberations are used for detection purposes by various organisms and technologies. Pitch and loudness describe frequency and amplitude of sound
Sound is produced by vibrations traveling through a medium such as air, water or solid materials. It is created by vibrating objects like strings, air columns, membranes or plates. Humans produce sound through the vocal cords in the voice box or larynx. The larynx contains vocal cords that vibrate when air passes through from the lungs, producing sound. Sound travels through solids, liquids and gases by particles in those substances vibrating and transferring that vibration. The speed of sound varies based on the medium, being fastest in solids like steel.
Sound waves are produced by the vibration of molecules and transmitted through matter as longitudinal waves, traveling faster in solids than liquids or gases due to the closer proximity of molecules. Sound travels as waves that can be reflected, refracted, or absorbed by various media; the velocity depends on the density and elasticity of the material. The human ear detects sound waves through the vibration of the eardrum and conversion to neural signals by specialized structures in the inner ear that are transmitted to the brain for interpretation.
The document discusses several topics related to sound:
1. Reflection of sound follows the same laws as light reflection, with the incident, reflected, and normal waves lying in the same plane. Echoes are produced by sound reflections off large, hard, smooth surfaces.
2. Reverberation occurs when the original and reflected sounds are so close in time that they cannot be heard separately, making the sound seem prolonged.
3. Applications of echoes include locating submarines, fish shoals, and sunken objects underwater through echolocation.
Sound is produced by vibrations that travel as sound waves through a medium such as air or water. When these vibrations reach the ear, they are interpreted by the brain as sound. Sound waves are caused by the vibrations of objects and consist of areas of high and low pressure called compressions and rarefactions. Sound can reflect off surfaces, and the reflection of sound follows the laws of reflection where the angle of incidence equals the angle of reflection. Reflections of sound cause echoes and reverberation. The human ear can detect sounds between 20 Hz to 20 kHz, known as the audible range. Ultrasound refers to sounds above this range and infrasound refers to sounds below. Ultrasound has many applications including
This document discusses various topics related to sound waves including:
1. Sound waves are caused by vibration sources like vibrating guitar strings or air inside a trumpet. Sound waves are longitudinal waves that cause compressions and rarefactions in the transmitting medium like air.
2. The approximate range of audible frequencies for humans is 20 Hz to 20,000 Hz. Ultrasound has frequencies above this range and is used in medical diagnosis.
3. A medium is required to transmit sound waves as compressions and rarefactions can only form if the medium can be compressed and stretched. Sound cannot propagate through a vacuum.
The summary covers the key topics and main points discussed in the document in 3 sentences
The physics seminar covered the range of human hearing and applications of ultrasound. It discussed how the normal human hearing range is 20 Hz to 20 kHz, but children and some animals can hear higher frequencies. It then covered several medical and industrial uses of ultrasound, including ultrasonic cleaning, humidification, welding, and medical applications like detecting flaws, destroying kidney stones and cataracts, and ultrasound imaging of fetuses.
Sound is a form of energy that is produced by vibrating sources placed in a medium like solids, liquids, or gases. It travels as a longitudinal wave and can be transmitted through any medium whose particles can vibrate, with solids transmitting sound the fastest. The speed of sound is affected by temperature and humidity but not pressure. It can be measured directly by having two observers time the delay between a sound and its perception. The human ear can detect sounds between 20 Hz and 20 kHz with anything higher or lower being considered ultrasound or infrasound, respectively. Ultrasound has medical imaging applications while echoes and reverberations are used for detection purposes by various organisms and technologies. Pitch and loudness describe frequency and amplitude of sound
Sound is produced by vibrations traveling through a medium such as air, water or solid materials. It is created by vibrating objects like strings, air columns, membranes or plates. Humans produce sound through the vocal cords in the voice box or larynx. The larynx contains vocal cords that vibrate when air passes through from the lungs, producing sound. Sound travels through solids, liquids and gases by particles in those substances vibrating and transferring that vibration. The speed of sound varies based on the medium, being fastest in solids like steel.
Sound waves are produced by the vibration of molecules and transmitted through matter as longitudinal waves, traveling faster in solids than liquids or gases due to the closer proximity of molecules. Sound travels as waves that can be reflected, refracted, or absorbed by various media; the velocity depends on the density and elasticity of the material. The human ear detects sound waves through the vibration of the eardrum and conversion to neural signals by specialized structures in the inner ear that are transmitted to the brain for interpretation.
Sound is caused by vibration and requires a medium to travel. It can be characterized by frequency, speed, and amplitude, which determines loudness. Compression and rarefaction of the transmission medium produce waves. Wavelength is the distance between compressions or rarefactions. Different media allow sound to travel at different speeds. Sounds below 20 Hz are infrasonic, between 20 Hz and 20 kHz are audible or sonic, and above 20 kHz are ultrasonic. Ultrasonic sounds have many useful applications like sonography. Musical instruments are classified as stringed, wind, or percussion based on how they produce vibrations. Pleasant sounds are considered music while unpleasant sounds cause noise pollution.
Sound can be summarized in 3 sentences:
Sound is a physical phenomenon caused by vibrations that stimulate hearing. The range of human hearing is between 15-20,000 Hz. Sound waves can travel through air, water and other substances, but the speed varies depending on the medium.
The document discusses sound and its characteristics. It lists the members of group CONVETTI 8-3 as Annisa, Fadhil, Reyhan, Priska, and Rafi. It defines sound as a product of an oscillating object that can propagate through a medium as a mechanical wave. It provides examples of sound sources and discusses how loudness depends on amplitude, oscillation, and distance. The medium can be solid, liquid, or gas. It also gives the formula for sound propagation velocity and provides a sample question calculating distance from time and velocity.
Heinrich Hertz's document discusses sound, including its production, propagation through a medium like air, and characteristics as a mechanical wave. It describes experiments showing sound's reflection, reverberation, and need for a medium using a bell jar. The document also covers infrasonic and ultrasonic sounds, uses of ultrasound like SONAR, and the range of human hearing.
Vibration produces sound waves that propagate as longitudinal waves through a medium such as air. When an object vibrates, it causes disturbances in the surrounding air particles that move away as a sound wave. Sound waves travel through air and other media by particles colliding and vibrating in the direction of propagation. Sound is generated by various means including plucking, striking, rubbing and blowing objects, and is detected when the sound waves reach the ear.
The document discusses the physics of sound and acoustics. It covers how sound is produced through vibrations, the speed of sound in different mediums, properties of sound like pitch, frequency, loudness and intensity. It also summarizes the anatomy of the human ear and how we perceive sound. Musical instruments are described based on how they produce sound through vibrating strings, reeds, lips or air columns. Interference patterns between sounds and concepts like resonance, beats, timbre and noise are also covered at a high level.
we hear many type of sound from various sources like humans, birds, bells, machines, vehicles, televisions, radios, etc. Sound is a form of energy which produces a sensation of hearing in our ears.
The presentation which increases your knowledge about sound.
by Mohammad Ali.
Sound is a mechanical wave that transfers energy through vibrations that can be heard by humans. Sound waves travel outward from a vibrating source and are transmitted through solids, liquids, or gases by compressing and rarefying particles. Without a vibrating source and the transfer of energy, there would be no sound. Sound waves can be classified as infrasonic, audible, or ultrasonic based on their frequency.
This document discusses the reflection and refraction of sound. It explains that hard surfaces reflect sound waves, creating an echo. The time it takes for an echo to return is used to calculate the distance to the reflecting surface. Sound travels at different speeds in various materials. Refraction occurs when sound waves travel from one medium to another, such as underwater. The document also covers pitch, frequency, amplitude, and loudness of sound waves. It describes how ultrasound, which is above the human hearing range, has various uses such as metal testing and medical scanning.
Sound is produced by vibration and requires a medium like air, water or solid material to propagate. When a vibrating source produces sound waves, the medium's particles vibrate in compressions and rarefactions that transfer energy as the wave moves. Characteristics of waves include amplitude, wavelength, frequency and velocity. The human range of hearing is 20-20,000 Hz but ultrasound above 20 kHz and infrasound below 20 Hz also exist and have applications like echolocation and earthquake detection.
Sound is produced by vibrations that travel in waves through a medium such as air. Sound waves are longitudinal waves that cause compressions and rarefactions as they propagate. The pitch of a sound depends on its frequency, with higher frequencies producing higher pitches. Loudness depends on factors like the amplitude of vibrations and the area and distance from the vibrating source. Humans can hear sounds between 20-20,000 Hz but ultrasound with frequencies above 20,000 Hz has many medical and industrial uses.
The document discusses key aspects of sound including pitch, frequency, loudness, timbre, and types of musical instruments. It explains that pitch is determined by frequency, with higher frequencies producing higher pitches, and is measured in hertz. Loudness depends mainly on the amplitude of sound waves, and is measured in decibels. Timbre allows distinguishing between sounds of the same pitch and loudness based on differences in their waveforms. Musical instruments are also categorized into stringed, wind, and percussion types.
This document provides an overview of sound and audio concepts. It begins with the basic physics of sound, discussing how sound is formed through vibration of air molecules. It then covers types of sound including voice, sound effects, and music used in film. Key audio concepts like intensity, pitch, attack/sustain/decay are explained. The document also discusses modes of listening, sound art, recorded sound, and includes examples of early sound artists. Microphone basics and considerations for achieving realism in recorded sound are also covered.
This document provides an overview of sound and how it is produced. It explains that sound is produced by vibrations traveling through a medium. Examples are given of different sources of sound like musical instruments, the human voice, and tuning forks. Key characteristics of sound waves like frequency, wavelength, amplitude, and speed are defined. The document also discusses the ranges of audible, ultrasonic, and infrasonic sound for human hearing. It describes how loudness and pitch distinguish different sounds and the factors that affect the speed of sound.
This document defines sound and describes how it is produced through vibrations that travel through a medium. It discusses the properties of waves and the different types of waves, including transverse and longitudinal waves. It also covers the speed of sound in different materials, how sound waves are detected by the ear, and how instruments like oscilloscopes can be used to view sound waves. Finally, it discusses the characteristics of loudness, pitch, frequency, and the ranges that human ears can detect.
This document defines key terms related to sound, including decibel for measuring loudness, hertz as a unit of frequency equal to one vibration per second, and how an oscilloscope is used to measure sound frequencies. It also outlines the inner, middle, and outer ear and identifies factors that determine pitch and how sounds are produced, amplified, and tuned through vibration of sound sources and adjustment of tension and pitch.
Sound is a form of energy that travels in waves from a vibrating object. It can travel through solids, liquids, and gases in the form of compression waves. The ear detects sound waves and transmits signals to the brain. Properties of sound waves include frequency, wavelength, amplitude, and pitch. The speed of sound depends on the medium and temperature, being fastest in solids and slowest in gases. Reflection and refraction of sound waves results in phenomena like echoes and resonance. Doppler effect changes the perceived frequency of a sound based on the motion of its source.
Sound is produced by vibrations that propagate as longitudinal waves through a medium. The document discusses the production, propagation, and characteristics of sound waves including frequency, wavelength, amplitude, and speed. It also describes how sound is detected by the human ear and converted to nerve signals that are interpreted as sound by the brain. Key parts of the ear and processes like reflection, echo, reverberation, and SONAR are explained.
Sound is produced by vibrating objects and travels as compressional waves through a medium such as air, which are sensed by the human ear. For sound to be produced, three things are required: a vibrating body, a medium such as air, and a receiver like the ear. Sound waves can be recorded and played back by converting vibrations to electrical signals that are stored and then used to recreate the original sound waves. The human ear can detect sounds between frequencies of 20-20,000 Hz.
1. Sound is produced by vibrations that transfer kinetic energy to air molecules, which are detected by the eardrum.
2. Sound needs a medium to travel and moves fastest through solids and slowest through gases.
3. When sound hits a surface, it can be reflected or absorbed, with hard, smooth surfaces reflecting more sound.
4. The human range of hearing is typically 20-20,000 Hz, but this range decreases with age and exposure to loud noises. Devices like amplifiers and stethoscopes can help overcome limitations.
Sound is caused by vibration and requires a medium to travel. It can be characterized by frequency, speed, and amplitude, which determines loudness. Compression and rarefaction of the transmission medium produce waves. Wavelength is the distance between compressions or rarefactions. Different media allow sound to travel at different speeds. Sounds below 20 Hz are infrasonic, between 20 Hz and 20 kHz are audible or sonic, and above 20 kHz are ultrasonic. Ultrasonic sounds have many useful applications like sonography. Musical instruments are classified as stringed, wind, or percussion based on how they produce vibrations. Pleasant sounds are considered music while unpleasant sounds cause noise pollution.
Sound can be summarized in 3 sentences:
Sound is a physical phenomenon caused by vibrations that stimulate hearing. The range of human hearing is between 15-20,000 Hz. Sound waves can travel through air, water and other substances, but the speed varies depending on the medium.
The document discusses sound and its characteristics. It lists the members of group CONVETTI 8-3 as Annisa, Fadhil, Reyhan, Priska, and Rafi. It defines sound as a product of an oscillating object that can propagate through a medium as a mechanical wave. It provides examples of sound sources and discusses how loudness depends on amplitude, oscillation, and distance. The medium can be solid, liquid, or gas. It also gives the formula for sound propagation velocity and provides a sample question calculating distance from time and velocity.
Heinrich Hertz's document discusses sound, including its production, propagation through a medium like air, and characteristics as a mechanical wave. It describes experiments showing sound's reflection, reverberation, and need for a medium using a bell jar. The document also covers infrasonic and ultrasonic sounds, uses of ultrasound like SONAR, and the range of human hearing.
Vibration produces sound waves that propagate as longitudinal waves through a medium such as air. When an object vibrates, it causes disturbances in the surrounding air particles that move away as a sound wave. Sound waves travel through air and other media by particles colliding and vibrating in the direction of propagation. Sound is generated by various means including plucking, striking, rubbing and blowing objects, and is detected when the sound waves reach the ear.
The document discusses the physics of sound and acoustics. It covers how sound is produced through vibrations, the speed of sound in different mediums, properties of sound like pitch, frequency, loudness and intensity. It also summarizes the anatomy of the human ear and how we perceive sound. Musical instruments are described based on how they produce sound through vibrating strings, reeds, lips or air columns. Interference patterns between sounds and concepts like resonance, beats, timbre and noise are also covered at a high level.
we hear many type of sound from various sources like humans, birds, bells, machines, vehicles, televisions, radios, etc. Sound is a form of energy which produces a sensation of hearing in our ears.
The presentation which increases your knowledge about sound.
by Mohammad Ali.
Sound is a mechanical wave that transfers energy through vibrations that can be heard by humans. Sound waves travel outward from a vibrating source and are transmitted through solids, liquids, or gases by compressing and rarefying particles. Without a vibrating source and the transfer of energy, there would be no sound. Sound waves can be classified as infrasonic, audible, or ultrasonic based on their frequency.
This document discusses the reflection and refraction of sound. It explains that hard surfaces reflect sound waves, creating an echo. The time it takes for an echo to return is used to calculate the distance to the reflecting surface. Sound travels at different speeds in various materials. Refraction occurs when sound waves travel from one medium to another, such as underwater. The document also covers pitch, frequency, amplitude, and loudness of sound waves. It describes how ultrasound, which is above the human hearing range, has various uses such as metal testing and medical scanning.
Sound is produced by vibration and requires a medium like air, water or solid material to propagate. When a vibrating source produces sound waves, the medium's particles vibrate in compressions and rarefactions that transfer energy as the wave moves. Characteristics of waves include amplitude, wavelength, frequency and velocity. The human range of hearing is 20-20,000 Hz but ultrasound above 20 kHz and infrasound below 20 Hz also exist and have applications like echolocation and earthquake detection.
Sound is produced by vibrations that travel in waves through a medium such as air. Sound waves are longitudinal waves that cause compressions and rarefactions as they propagate. The pitch of a sound depends on its frequency, with higher frequencies producing higher pitches. Loudness depends on factors like the amplitude of vibrations and the area and distance from the vibrating source. Humans can hear sounds between 20-20,000 Hz but ultrasound with frequencies above 20,000 Hz has many medical and industrial uses.
The document discusses key aspects of sound including pitch, frequency, loudness, timbre, and types of musical instruments. It explains that pitch is determined by frequency, with higher frequencies producing higher pitches, and is measured in hertz. Loudness depends mainly on the amplitude of sound waves, and is measured in decibels. Timbre allows distinguishing between sounds of the same pitch and loudness based on differences in their waveforms. Musical instruments are also categorized into stringed, wind, and percussion types.
This document provides an overview of sound and audio concepts. It begins with the basic physics of sound, discussing how sound is formed through vibration of air molecules. It then covers types of sound including voice, sound effects, and music used in film. Key audio concepts like intensity, pitch, attack/sustain/decay are explained. The document also discusses modes of listening, sound art, recorded sound, and includes examples of early sound artists. Microphone basics and considerations for achieving realism in recorded sound are also covered.
This document provides an overview of sound and how it is produced. It explains that sound is produced by vibrations traveling through a medium. Examples are given of different sources of sound like musical instruments, the human voice, and tuning forks. Key characteristics of sound waves like frequency, wavelength, amplitude, and speed are defined. The document also discusses the ranges of audible, ultrasonic, and infrasonic sound for human hearing. It describes how loudness and pitch distinguish different sounds and the factors that affect the speed of sound.
This document defines sound and describes how it is produced through vibrations that travel through a medium. It discusses the properties of waves and the different types of waves, including transverse and longitudinal waves. It also covers the speed of sound in different materials, how sound waves are detected by the ear, and how instruments like oscilloscopes can be used to view sound waves. Finally, it discusses the characteristics of loudness, pitch, frequency, and the ranges that human ears can detect.
This document defines key terms related to sound, including decibel for measuring loudness, hertz as a unit of frequency equal to one vibration per second, and how an oscilloscope is used to measure sound frequencies. It also outlines the inner, middle, and outer ear and identifies factors that determine pitch and how sounds are produced, amplified, and tuned through vibration of sound sources and adjustment of tension and pitch.
Sound is a form of energy that travels in waves from a vibrating object. It can travel through solids, liquids, and gases in the form of compression waves. The ear detects sound waves and transmits signals to the brain. Properties of sound waves include frequency, wavelength, amplitude, and pitch. The speed of sound depends on the medium and temperature, being fastest in solids and slowest in gases. Reflection and refraction of sound waves results in phenomena like echoes and resonance. Doppler effect changes the perceived frequency of a sound based on the motion of its source.
Sound is produced by vibrations that propagate as longitudinal waves through a medium. The document discusses the production, propagation, and characteristics of sound waves including frequency, wavelength, amplitude, and speed. It also describes how sound is detected by the human ear and converted to nerve signals that are interpreted as sound by the brain. Key parts of the ear and processes like reflection, echo, reverberation, and SONAR are explained.
Sound is produced by vibrating objects and travels as compressional waves through a medium such as air, which are sensed by the human ear. For sound to be produced, three things are required: a vibrating body, a medium such as air, and a receiver like the ear. Sound waves can be recorded and played back by converting vibrations to electrical signals that are stored and then used to recreate the original sound waves. The human ear can detect sounds between frequencies of 20-20,000 Hz.
1. Sound is produced by vibrations that transfer kinetic energy to air molecules, which are detected by the eardrum.
2. Sound needs a medium to travel and moves fastest through solids and slowest through gases.
3. When sound hits a surface, it can be reflected or absorbed, with hard, smooth surfaces reflecting more sound.
4. The human range of hearing is typically 20-20,000 Hz, but this range decreases with age and exposure to loud noises. Devices like amplifiers and stethoscopes can help overcome limitations.
Sound is a form of energy that travels through air or other substances in waves. The wavelength is the distance between wave peaks and the amplitude is the height of the wave. Sound waves are caused by vibration and consist of variations in air pressure that travel through air or other materials. The pitch of a sound depends on its frequency, which is measured in Hertz (cycles per second). Higher frequencies are perceived as higher pitches while lower frequencies are lower pitches. Reflection and absorption of sound waves impact how sound is perceived in a space.
This document discusses various topics related to sound, including reflection of sound, reverberation, range of hearing, ultrasound, sonar, working of the ear, and applications of ultrasound like echocardiography. It provides definitions and explanations of key terms. For example, it defines an echo as the same sound heard again later after reflecting off an object, and defines reverberation as the persistence of sound in an enclosed space due to repeated reflections. It also discusses how sonar works using ultrasound to detect underwater objects, and how different parts of the ear detect and transmit sound waves.
The document discusses the ranges of audible, infrasonic, and ultrasonic sounds for humans and other animals. It provides details on:
1) The normal human hearing range is 20 Hz to 20 kHz, while some animals and children under 5 can hear higher frequencies up to 25 kHz.
2) Infrasound refers to frequencies below 20 Hz that some large animals use to communicate. Earthquakes also produce infrasonic vibrations before main tremors.
3) Ultrasound involves frequencies above 20 kHz used by bats, dolphins and porpoises to navigate and hunt. Ultrasound has medical applications like ultrasound scanning and breaking up kidney stones. Sonar also uses ultrasound to detect
This document discusses the reflection of sound and its applications. It begins by stating that sound reflects according to the same laws as light, with the incident, normal, and reflected rays lying in the same plane and the angles of incidence and reflection being equal. It then gives examples of applications including echoes, reverberation, use in stethoscopes, whispering galleries, sonar, and echolocation by bats.
PROPERTIES OF SOUNDPROPERTIES OF SOUNDPROPERTIES OF SOUNDPROPERTIES OF SOUNDP...Ervin Danca
Sound is a longitudinal wave that travels through a medium and is caused by vibrations. The speed of sound depends on the medium, being fastest in solids and liquids and slower in gases. Loudness depends on intensity, which is determined by amplitude and distance from the source. Pitch depends on frequency, with higher frequencies being higher pitched. Humans can hear sounds between 20-20,000 Hz. Musical instruments produce sound through vibrating strings, air columns or membranes using standing waves and resonance. The ear senses sound waves, amplifies them, and transmits signals to the brain through three regions and the basilar membrane. Reflected sound waves can be used to determine distances as in sonar and to create images as in
- Sound is a form of energy created by vibrations that travel in waves and is transmitted through a medium such as air, water, or other materials.
- For sound to be produced, an object must vibrate and transfer that vibration to nearby air particles or another medium; this causes a longitudinal pressure wave that propagates away from the source.
- The pitch of a sound depends on the frequency of vibration, with higher frequencies producing higher pitches and lower frequencies producing lower pitches. Sound needs a medium and cannot travel through a vacuum.
Sound is produced by vibrations that propagate through a medium as waves. It travels faster in solids than liquids and gases. The human ear detects sound waves that are converted into electrical signals in the brain. Sound waves have properties like amplitude, frequency, pitch and loudness. Ultrasound and infrasound are inaudible to humans but used by some animals for navigation and communication. Sonar uses ultrasound pulses and echoes to determine distances underwater.
Sound is produced by vibrations that propagate through a medium as waves. It travels faster in solids than liquids and gases. The human ear detects sound waves that are converted into electrical signals in the brain. Sound waves have properties like amplitude, frequency, pitch and loudness. Ultrasound and infrasound are inaudible to humans but used by some animals for navigation and communication. Sonar uses ultrasound pulses and their echoes to determine distances underwater.
Architectural acoustics deals with controlling sound in buildings by managing how sound is transmitted, absorbed, diffracted or reflected. The goal is to reduce unwanted noise and improve listening conditions. Proper design of acoustical spaces like theaters and auditoriums is important for evenly distributing sound without defects like echoes or dead spots. The size, shape and orientation of rooms, as well as sound-absorbing and reflective materials used in construction, impact a building's acoustical qualities. Architectural acoustics provides guidance to designers on room acoustics and achieving the optimal reverberation time for different types of spaces.
Sound is a form of energy made by vibrations. When an object vibrates, it causes the air particles around it to move in a longitudinal wave. These particles then bump into nearby particles, transferring the vibrations until the energy runs out. Sound needs a medium, such as air, water or other matter, to travel through as it cannot travel through a vacuum. The pitch and loudness of sound depends on the frequency and amplitude of vibrations.
This document provides an overview of ultrasound imaging. It discusses how ultrasound is used in various medical specialties like internal medicine, radiology, surgery, and cardiology for diagnostic and therapeutic purposes. It explains the basic physics behind ultrasound including sound waves, transducers, interaction with tissues, and Doppler imaging. Modes of ultrasound like A-mode, B-mode, and M-mode are described. Clinical applications of ultrasound in areas like abdomen, superficial structures, gynecology, obstetrics, and neonatology are covered. Different types of ultrasound probes are also mentioned.
This document provides an overview of the history and physics of ultrasound machines. It discusses how ultrasound works, including how sound waves are produced and received, how images are formed, and factors that affect image quality. The key components of an ultrasound machine are described, including the transducer probe, central processing unit, display, and storage devices. Different ultrasound imaging modes like A-mode, B-mode, and M-mode are introduced along with common medical applications of ultrasound imaging.
Sound is a mechanical wave that travels through a medium such as air, water or solid materials. It is produced by vibrating objects and propagates by compressing and decompressing particles in the medium. The characteristics of sound waves can be described using concepts such as wavelength, frequency, amplitude, pitch and intensity. Wavelength is the distance between two consecutive compressions, frequency is the number of waves passing a point per second, and amplitude relates to loudness. Sound travels faster in denser media like solids than in liquids or gases.
Sound travels as waves and can be reflected. Reflection is when a wave changes direction at an interface between two mediums and returns to its original medium. Sound waves reflect in the same way as light waves, following the laws of reflection where the angle of incidence equals the angle of reflection. Devices like loudspeakers, megaphones, and stethoscopes use the reflection of sound waves to direct or transmit sound in a desired way. Ultrasound uses high frequency sound waves and reflection to detect objects underwater or inside the human body. Sonar also uses reflection of sound waves to locate objects underwater by emitting pulses and measuring the echo returns.
Sound travels as waves and can be reflected. Reflection is when a wave changes direction at an interface between two mediums and returns to its original medium. Sound waves reflect in the same way as light waves, following the laws of reflection where the angle of incidence equals the angle of reflection. Devices like loudspeakers, megaphones, and stethoscopes use the reflection of sound waves to direct or transmit sound in a desired way. Ultrasound uses high frequency sound waves and reflection to detect objects underwater or inside the human body. Sonar also uses reflection of sound waves to locate objects underwater by emitting pulses and measuring the echo returns.
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Chapter - 13, Sound, Science, Class 8
WHAT IS SOUND?
INTRODUCTION TO SOUND
SOUND-PRODUCING MUSICAL INSTRUMENTS
SOUND PROPERTIES
HOW DO HUMANS PRODUCE SOUND?
HOW SOUND PROPAGATE IN A MEDIUM?
SOUNDS BY HUMANS
THERE ARE THREE MAJOR PARTS OF THE HUMAN EAR
AMPLITUDE, TIME PERIOD, AND FREQUENCY
THE LOUDNESS OF A SOUND
PITCH OF THE SOUND
AUDIBLE AND INAUDIBLE SOUNDS
NOISE AND MUSIC
NOISE POLLUTION
CAUSES OF NOISE POLLUTION
EFFECTS OF NOISE POLLUTION
PREVENTION OF NOISE POLLUTION
Every topic of this chapter is well written concisely and visuals will help you in understanding and imagining the practicality of all the topics.
By Shivam Parmar (Entrepreneur)
Describing and Interpreting an Immersive Learning Case with the Immersion Cub...Leonel Morgado
Current descriptions of immersive learning cases are often difficult or impossible to compare. This is due to a myriad of different options on what details to include, which aspects are relevant, and on the descriptive approaches employed. Also, these aspects often combine very specific details with more general guidelines or indicate intents and rationales without clarifying their implementation. In this paper we provide a method to describe immersive learning cases that is structured to enable comparisons, yet flexible enough to allow researchers and practitioners to decide which aspects to include. This method leverages a taxonomy that classifies educational aspects at three levels (uses, practices, and strategies) and then utilizes two frameworks, the Immersive Learning Brain and the Immersion Cube, to enable a structured description and interpretation of immersive learning cases. The method is then demonstrated on a published immersive learning case on training for wind turbine maintenance using virtual reality. Applying the method results in a structured artifact, the Immersive Learning Case Sheet, that tags the case with its proximal uses, practices, and strategies, and refines the free text case description to ensure that matching details are included. This contribution is thus a case description method in support of future comparative research of immersive learning cases. We then discuss how the resulting description and interpretation can be leveraged to change immersion learning cases, by enriching them (considering low-effort changes or additions) or innovating (exploring more challenging avenues of transformation). The method holds significant promise to support better-grounded research in immersive learning.
EWOCS-I: The catalog of X-ray sources in Westerlund 1 from the Extended Weste...Sérgio Sacani
Context. With a mass exceeding several 104 M⊙ and a rich and dense population of massive stars, supermassive young star clusters
represent the most massive star-forming environment that is dominated by the feedback from massive stars and gravitational interactions
among stars.
Aims. In this paper we present the Extended Westerlund 1 and 2 Open Clusters Survey (EWOCS) project, which aims to investigate
the influence of the starburst environment on the formation of stars and planets, and on the evolution of both low and high mass stars.
The primary targets of this project are Westerlund 1 and 2, the closest supermassive star clusters to the Sun.
Methods. The project is based primarily on recent observations conducted with the Chandra and JWST observatories. Specifically,
the Chandra survey of Westerlund 1 consists of 36 new ACIS-I observations, nearly co-pointed, for a total exposure time of 1 Msec.
Additionally, we included 8 archival Chandra/ACIS-S observations. This paper presents the resulting catalog of X-ray sources within
and around Westerlund 1. Sources were detected by combining various existing methods, and photon extraction and source validation
were carried out using the ACIS-Extract software.
Results. The EWOCS X-ray catalog comprises 5963 validated sources out of the 9420 initially provided to ACIS-Extract, reaching a
photon flux threshold of approximately 2 × 10−8 photons cm−2
s
−1
. The X-ray sources exhibit a highly concentrated spatial distribution,
with 1075 sources located within the central 1 arcmin. We have successfully detected X-ray emissions from 126 out of the 166 known
massive stars of the cluster, and we have collected over 71 000 photons from the magnetar CXO J164710.20-455217.
Immersive Learning That Works: Research Grounding and Paths ForwardLeonel Morgado
We will metaverse into the essence of immersive learning, into its three dimensions and conceptual models. This approach encompasses elements from teaching methodologies to social involvement, through organizational concerns and technologies. Challenging the perception of learning as knowledge transfer, we introduce a 'Uses, Practices & Strategies' model operationalized by the 'Immersive Learning Brain' and ‘Immersion Cube’ frameworks. This approach offers a comprehensive guide through the intricacies of immersive educational experiences and spotlighting research frontiers, along the immersion dimensions of system, narrative, and agency. Our discourse extends to stakeholders beyond the academic sphere, addressing the interests of technologists, instructional designers, and policymakers. We span various contexts, from formal education to organizational transformation to the new horizon of an AI-pervasive society. This keynote aims to unite the iLRN community in a collaborative journey towards a future where immersive learning research and practice coalesce, paving the way for innovative educational research and practice landscapes.
hematic appreciation test is a psychological assessment tool used to measure an individual's appreciation and understanding of specific themes or topics. This test helps to evaluate an individual's ability to connect different ideas and concepts within a given theme, as well as their overall comprehension and interpretation skills. The results of the test can provide valuable insights into an individual's cognitive abilities, creativity, and critical thinking skills
When I was asked to give a companion lecture in support of ‘The Philosophy of Science’ (https://shorturl.at/4pUXz) I decided not to walk through the detail of the many methodologies in order of use. Instead, I chose to employ a long standing, and ongoing, scientific development as an exemplar. And so, I chose the ever evolving story of Thermodynamics as a scientific investigation at its best.
Conducted over a period of >200 years, Thermodynamics R&D, and application, benefitted from the highest levels of professionalism, collaboration, and technical thoroughness. New layers of application, methodology, and practice were made possible by the progressive advance of technology. In turn, this has seen measurement and modelling accuracy continually improved at a micro and macro level.
Perhaps most importantly, Thermodynamics rapidly became a primary tool in the advance of applied science/engineering/technology, spanning micro-tech, to aerospace and cosmology. I can think of no better a story to illustrate the breadth of scientific methodologies and applications at their best.
ESA/ACT Science Coffee: Diego Blas - Gravitational wave detection with orbita...Advanced-Concepts-Team
Presentation in the Science Coffee of the Advanced Concepts Team of the European Space Agency on the 07.06.2024.
Speaker: Diego Blas (IFAE/ICREA)
Title: Gravitational wave detection with orbital motion of Moon and artificial
Abstract:
In this talk I will describe some recent ideas to find gravitational waves from supermassive black holes or of primordial origin by studying their secular effect on the orbital motion of the Moon or satellites that are laser ranged.
(June 12, 2024) Webinar: Development of PET theranostics targeting the molecu...Scintica Instrumentation
Targeting Hsp90 and its pathogen Orthologs with Tethered Inhibitors as a Diagnostic and Therapeutic Strategy for cancer and infectious diseases with Dr. Timothy Haystead.
2. REFLECTION OF SOUND
• Law 1 : The incident ray of
sound, the normal at the point
of incidence and the reflected
ray of sound all lie in the same
plane.
• Law 2 : Angle of incidence is
equal to the angle of reflection
3. ECHO
• When we shout near a mountain,
we will hear the same sound
again and again with small time
interval gaps. This is called
an echo. Echoes may be heard
more than once due to
successive or multiple reflections
4. MORE ABOUT
ECHO
The sensation of any sound
persist in our ear for about 0.1 s
The speed of sound in air at 22
degrees is 344m/s
Therefore, Distance =
Speed * Time
344m/s * 0.1 s = 34.4m
5. REVERBERATION
•The sound will persist for a very long
time due to this multiple reflections. The
repeated reflection that results in this
persistence of sound is
called reverberation.
6. APPLICATION
• Some musical instruments have a tube followed by a conical opening. This
architecture helps to reflect sound again and again such that most of the sound
waves move in the forward direction. Eg: Horn, Trumpets, Loud speakers etc
• Stethoscope is used by a doctor to hear the patient's heart beat. The sound from
the heart reaches the ear of the doctor by multiple reflections as shown.
7. SOUNDBOARD
• These are basically curved
surfaces which are placed in a
manner so that the sound source
stays at the focus. In a
soundboard, the sound waves
are uniformly reflected. It can
happen in an auditorium or hall,
thus improving their quality.
8. AUDIBLE AND INAUDIBLE
SOUND• When an object vibrates at least 20-
20000 times, the sound wave
produced is Audible. The sensation of
hearing cause by the energy of this
wave is Audible sound
• When an object vibrates less than or
above 20-20000 times respectively,
the sound wave produced is
Inaudible. The sensation of hearing
cause by the energy of this wave is
Inaudible sound
9. AUDIBLE SOUND
The human ear can easily detect frequencies between 20 Hz and 20 KHz. Hence sound
waves with frequency ranging from 20 Hz to 20 KHz is known are audible sound.
As we grow older and are exposed to sound for longer period of time, our ears get
damaged and the upper limit of audible frequencies decreases. For a normal middle-aged
adult person, the highest frequency which they can hear clearly is 12-14 kilohertz.
10. INAUDIBLE SOUNDS
Human ear cannot detect sound frequencies less than 20 vibrations per second
i.e. 20 Hz.
So any sound below this frequency will be inaudible sound for humans. In the
high-frequency range, the human ear cannot detect frequencies above 20000
vibrations per second (20 KHz)
The low-frequency sound which human ear cannot detect are also known as
infrasonic sound.
Whereas the higher range inaudible frequency are also known as ultrasonic
sound.
11. INAUDIBLE SOUNDS
• INFRASONIC
-Sound waves having frequencies
below 20hz are Infrasonic which cannot
be heard
-Whales and Elephant produces
infrasonic sounds
• Ultrasonic
-Sound waves which have frequencies
higher that 20Khz which Ultrasonic
waves.
-Bats produce Ultrasonic waves
12. ULTRASONIC WAVES-MEDICAL APPLICATION
• Ultrasonography are very commonly used to get images of internal body organs
such as liver, kidney, uterus. It helps the doctor to diagnose and treat problems in
the body of the patient.
• Ultrasonography is used to observe the growth of the fetus inside the uterus. It
can also use to monitor the abnormalities.
• It is used to break kidney stones into fine grains which later get flushed out
through urine.
13. INDUSTRIAL APPLICATION
• Ultrasound is used to clean machine parts located in places which are not easily
accessible - electronic components, internal parts, spiral parts etc.
• It is used to detect defects, flaws, cracks in machine parts, bridges, building etc.
Ultrasound waves are passed at one end and monitored using detectors. If there
are laws or cracks, then the ultrasound waves are reflected back indicating the
presence of a defect.
14. SONAR (SOUND NAVIGATION AND RANGING)
• SONAR is a device that uses ultrasonic waves to measure distances which are
practically impossible to measure - depth of ocean, distance and direction of
underwater objects.
• SONAR comprises of a ultrasound transmitter and detector fitted in a ship.
• The transmitter produces ultrasound waves which travel, hit the bottom of the
ocean(or any object) and return back and are detected.