The document discusses software development processes and methodologies. It provides definitions of key concepts like software process and project management methodology. It then summarizes various software development models and processes like the Rational Unified Process, spiral development, incremental development, and the unified software development process. The unified process classifies iterations into inception, elaboration, construction and transition iterations. It also discusses the six models or views used in the unified process - use case model, analysis model, design model, implementation model, test model and deployment model.
This document discusses the key differences between traditional project management and agile project management. Traditionally, projects focused on scope, cost, and time as constraints and were planned and executed in sequential phases or "waterfall" model. Agile approaches scope, cost, and time differently by emphasizing frequent delivery of working software in short iterations, adapting to changes, and valuing individuals and interactions over processes. It also discusses agile principles and practices like timeboxing iterations, cross-functional teams, test-driven development, daily standups, and using burndown charts.
The document discusses adopting an agile approach to software development. It compares traditional sequential project teams to ideal agile teams with cross-functional roles. It then addresses challenges that can arise at larger scales with multiple teams and projects, and emphasizes building organizations around feature teams, measuring progress, and coordinating between teams.
This document discusses principles of software process improvement. It explains that process improvement aims to understand existing processes and introduce changes to improve quality, reduce costs, or accelerate schedules. The document outlines topics like process measurement, analysis and modeling, and the CMMI process improvement framework. It also discusses how process attributes like defects, costs, and schedule influence product quality and how to develop simple process models.
1. The document discusses integration and testing, including software quality assurance, integration approaches, and types of testing.
2. It provides an overview of roles in quality assurance and when quality assurance activities occur in the software development lifecycle.
3. Integration can be done using top-down or bottom-up approaches, progressively aggregating functionality while testing occurs in parallel with development.
The document provides background information on two speakers, Christophe Debou and Tomasz de Jastrzebiec Wykowski, who will be presenting at the Agile Eastern Europe Conference on killing the myths about Agile and CMMI. The speakers' backgrounds demonstrate experience with both traditional approaches like CMMI and adaptive approaches like Scrum and Kanban. The presentation will discuss what Agile and CMMI are, compare their structures and contents, and address common problems and misconceptions when combining the two frameworks.
Compare project management tool - FMS vs Redminemekongsolution
FMS and Redmine are both open-source, web-based project management tools that are cross-platform. FMS is designed to support CMMI processes and focuses on processes, while Redmine focuses on flexibility and web 2.0 features. Redmine supports features like Gantt charts, wikis, and version control integration that FMS lacks. Both tools support basic project management tasks and multiple projects, but FMS additionally supports senior managers and customers.
PRINCE2 (Projects IN Controlled Environments) is a best practice project management methodology recognized by the UK government. It focuses on dividing projects into manageable stages, with an emphasis on business justification, organization, and controls. Key techniques include product-based planning, quality reviews, change control, and configuration management. While less comprehensive than PMBOK, PRINCE2 provides a prescriptive process structure and can complement PMBOK by helping structure a project methodology and implement techniques like organization and change control. Understanding both PMBOK and PRINCE2 can provide project managers with a comprehensive skillset.
Software engineering is the application of engineering principles to software development. It includes systematic processes for developing, operating, and maintaining software. The document discusses the definition of software engineering, why it is important given historical issues with software projects, the software development life cycle including requirements, design, coding, testing, and maintenance phases, and core roles in software engineering projects.
This document discusses the key differences between traditional project management and agile project management. Traditionally, projects focused on scope, cost, and time as constraints and were planned and executed in sequential phases or "waterfall" model. Agile approaches scope, cost, and time differently by emphasizing frequent delivery of working software in short iterations, adapting to changes, and valuing individuals and interactions over processes. It also discusses agile principles and practices like timeboxing iterations, cross-functional teams, test-driven development, daily standups, and using burndown charts.
The document discusses adopting an agile approach to software development. It compares traditional sequential project teams to ideal agile teams with cross-functional roles. It then addresses challenges that can arise at larger scales with multiple teams and projects, and emphasizes building organizations around feature teams, measuring progress, and coordinating between teams.
This document discusses principles of software process improvement. It explains that process improvement aims to understand existing processes and introduce changes to improve quality, reduce costs, or accelerate schedules. The document outlines topics like process measurement, analysis and modeling, and the CMMI process improvement framework. It also discusses how process attributes like defects, costs, and schedule influence product quality and how to develop simple process models.
1. The document discusses integration and testing, including software quality assurance, integration approaches, and types of testing.
2. It provides an overview of roles in quality assurance and when quality assurance activities occur in the software development lifecycle.
3. Integration can be done using top-down or bottom-up approaches, progressively aggregating functionality while testing occurs in parallel with development.
The document provides background information on two speakers, Christophe Debou and Tomasz de Jastrzebiec Wykowski, who will be presenting at the Agile Eastern Europe Conference on killing the myths about Agile and CMMI. The speakers' backgrounds demonstrate experience with both traditional approaches like CMMI and adaptive approaches like Scrum and Kanban. The presentation will discuss what Agile and CMMI are, compare their structures and contents, and address common problems and misconceptions when combining the two frameworks.
Compare project management tool - FMS vs Redminemekongsolution
FMS and Redmine are both open-source, web-based project management tools that are cross-platform. FMS is designed to support CMMI processes and focuses on processes, while Redmine focuses on flexibility and web 2.0 features. Redmine supports features like Gantt charts, wikis, and version control integration that FMS lacks. Both tools support basic project management tasks and multiple projects, but FMS additionally supports senior managers and customers.
PRINCE2 (Projects IN Controlled Environments) is a best practice project management methodology recognized by the UK government. It focuses on dividing projects into manageable stages, with an emphasis on business justification, organization, and controls. Key techniques include product-based planning, quality reviews, change control, and configuration management. While less comprehensive than PMBOK, PRINCE2 provides a prescriptive process structure and can complement PMBOK by helping structure a project methodology and implement techniques like organization and change control. Understanding both PMBOK and PRINCE2 can provide project managers with a comprehensive skillset.
Software engineering is the application of engineering principles to software development. It includes systematic processes for developing, operating, and maintaining software. The document discusses the definition of software engineering, why it is important given historical issues with software projects, the software development life cycle including requirements, design, coding, testing, and maintenance phases, and core roles in software engineering projects.
A successful improvement process with measurable resultsRam Yonish
This document discusses a successful improvement process with measurable results at a global company. The goals of the improvement plan were to increase business results by improving project management, processes, and methodologies. The plan provided principles, tools, metrics, and an improvement framework to guide lines in developing and managing their own improvement plans with mentoring on real projects. Measurable impacts included integration time savings, better quality, and increased efficiency and profit.
This document discusses software evolution analysis and visualization. It begins with definitions of software and key concepts in software evolution. It then discusses mining software repositories to understand who made changes and when. Visualization techniques are presented to help understand the evolutionary process, such as the Evolution Matrix and CodeCity tools. Analyzing bugs as first-class entities over their lifecycle is also discussed. The goal of the analysis is to understand past evolution and help predict future changes.
The document summarizes a 3PLM software product called TouchBase. It describes TouchBase as an enterprise software product for project, process, and product lifecycle management. The summary highlights that TouchBase offers configurable solutions for industries, rapid implementation, integration with other applications, and immediate ROI. It also provides an overview of TouchBase's capabilities for key areas like project management, document management, and product data management.
Maintenance is inevitable as software systems must evolve to adapt to changing needs and environments over time. While new development techniques may improve quality, they do not eliminate the need for maintenance, which accounts for a large portion of total costs in software engineering. Maintenance is challenging due to missing information and the need for backward compatibility, but it is not inherently boring and can provide interesting problems to solve. Changing the cultural perception of maintenance as punishment or of legacy systems as inferior is needed.
This document discusses application lifecycle management using Microsoft tools and processes. It covers planning and tracking projects, modeling applications, developing collaboratively, automating builds, and managing the application lifecycle from design through deployment. Resources for branching strategies, build customization, and more are also referenced.
For informative discussions on software testing please see. http://forum.360logica.com/
Please see description below
360logica is an independent software and application testing services company which provides wide range of testing solutions to our partners based on domain, technology and business solutions including software product testing, quality assurance of software, automation in testing, finance testing, mobile software and applications testing. 360logica offers full range of software testing which include Software Product Testing, Test Automation, Performance Test Engineering, Finance Application Testing, Healthcare App Testing and SaaS Product Testing. We work closely with our partners to tailor a program of support which meets their needs and ensures our systems achieve the quality levels demanded by our partners, especially in financial testing
This document provides an overview of software development processes and process models. It defines what a process is and discusses key process characteristics. It then describes several common process models for software development, including waterfall, V-model, prototyping, incremental/iterative development, and agile methods. Finally, it discusses tools and techniques for process modeling, including static and dynamic modeling approaches. The key points covered are:
1. A process involves a series of steps and activities that produce an intended output, using resources and subject to constraints.
2. Common process models include waterfall, V-model, prototyping, incremental development, and agile methods like Scrum.
3. Tools for process modeling include static not
This document provides an introduction to agile methodologies and Scrum. It explains that agile promotes iterative development, user feedback, and rapid prototyping. Scrum is then defined as a common agile framework using self-organizing teams, sprints, product backlogs to prioritize work, and retrospectives to improve. Key Scrum roles of Product Owner, Scrum Master, and Development Team are outlined along with processes like storyboarding, backlogs, sprints, and reviews.
[DSBW Spring 2009] Unit 03: WebEng Process ModelsCarles Farré
The document discusses various process models and business models for web application development and electronic commerce. It provides an overview of the Rational Unified Process (RUP) as a process model, describing its key aspects, phases, artifacts, and workflows. It also discusses agile methods and eXtreme Programming (XP) as alternative process models. For business models, it describes categories such as business-to-consumer, business-to-business, and emerging models like consumer-to-consumer and mobile commerce.
The document provides an Organization Approval Gate Methodology Artifact Alignment Matrix. It outlines key artifacts and timing considerations for 5 common project methodologies (Agile, Waterfall, COTS, DMAIC) across 5 gate stages (Concept Initiation, Planning, Execution, Post Implementation Review, Closure). For each methodology and gate combination, it lists examples of typical artifacts and provides timing notes, suggesting common timeframes but noting flexibility depending on factors unique to each organization.
This document discusses various software development life cycle models. It begins by defining the software life cycle as the period from when a software product is conceived to when it is no longer available for use, typically including requirements, design, implementation, testing, installation, operation and maintenance, and retirement phases.
It then examines the "build and fix" model, waterfall model, iterative enhancement model, rapid application development model, evolutionary process model, prototyping model, spiral model, and unified process. For each model, it provides a brief overview and discusses their advantages and disadvantages. It concludes by noting that the selection of a life cycle model depends on the requirements, development team, users, and project type and associated risks.
Software enginnering unit 01 by manoj kumar sonimanojsonikgn
Configuration management involves establishing and maintaining the integrity of software products throughout the software life cycle. It includes identifying configuration items, controlling changes, and recording and reporting change implementation status. The key activities of configuration management are configuration management planning, change management, version management, and system building. Configuration management aims to explain the importance of software configuration management and describe these main configuration management activities.
Quality Coding: What's New with Visual Studio 2012Imaginet
The newest release of Visual Studio 2012 is rich with new tools that enhance standard developer activities. In this session, we’ll review and demonstrate some of these new features, such as Unit Testing, Code Reviews, Code Clones, and other developer tools. Come join us for this free Webinar!
Quality Coding: What’s New with Visual Studio 2012Imaginet
This document provides an agenda for a webinar on quality coding features in Visual Studio 2012. The webinar will review new unit testing, code review, code analysis, and code clone detection tools. It will also cover quality improvements for requirements, manual testing, exploratory testing, and automated testing. Attendees will see demonstrations of features like the unit test runner, code reviews, and exploratory testing in Microsoft Test Manager.
This document provides an agenda and overview for a webinar on quality coding features in Visual Studio 2012. The webinar will cover new tools for unit testing, code reviews, code analysis, and code clones. It will also review features for quality in requirements, development, and testing such as storyboarding, test environments, and exploratory testing. Attendees are encouraged to join the free webinar to learn about and see demonstrations of these Visual Studio 2012 features for improving code quality.
This document discusses quantification of functional requirements in software system engineering using linear programming problems (LPP). It begins with an introduction to software system engineering and its importance in developing large, complex software. It then discusses requirement analysis and categorizes requirements as functional and non-functional. Functional requirements are further classified into user interface, transaction performance, auditing, and authentication. An example model is provided to represent requirements. The document then discusses using operations research and the assignment problem as an LPP approach to evaluate and optimize functional requirements. Finally, it concludes that taking an iterative approach using LPPs can help effectively elicit and refine requirements.
This document provides an overview of software engineering and development trends presented over 2 days of lectures and demos. It begins with introductions of the lecturer, Vladimir Kotov, and states the topic is software engineering and development FAQs. It then presents and defines key concepts in software engineering like what software and software engineering are, software processes, process models, methods, architecture and enterprise applications. It outlines 5 trends: 1) increasing software complexity, 2) raising abstraction levels, 3) continuous process improvement, 4) adapting to changing requirements, and 5) experience reuse to address recurring problems. It promotes agile principles and software reuse benefits and challenges.
Defence: A multi-dimensional compositional approach for business process (sem...Ang Chen
This document proposes a multi-dimensional compositional approach for modeling business processes. It discusses several key dimensions for business process modeling including control flow, data model, and transactions. It introduces ID-nets as a formal notation for separating control flow and data dimensions. ID-nets allow dynamic synchronization between control flow and data. The document argues its approach provides contributions such as a synchronization mechanism for composing different dimensions and a formal notation (ID-nets) that separates control flow from data model while allowing their dynamic synchronization. It provides examples of how ID-nets can be used to model control flow, data, and transactions in business processes.
The document describes the Goal Question Metric (GQM) approach for defining and interpreting operational and measurable software goals. The GQM approach defines goals at the conceptual level, then refines each goal into questions at the operational level, and finally associates metrics at the quantitative level to answer each question. An example GQM model is provided to illustrate how to structure goals, questions, and metrics in a hierarchical manner to measure a specific goal of improving the timeliness of change request processing. The GQM approach combines product, process, and resource measurement to provide a framework for defining measurable goals tailored to an organization.
The document discusses relational database design and normalization. It introduces the concepts of normal forms including first normal form (1NF), second normal form (2NF), third normal form (3NF) and Boyce-Codd normal form (BCNF). Functional dependencies and decomposition are important to understand normalization. The goal of normalization is to organize data in tables without redundancy and anomalies to have a well-designed database.
Legacy systems refer to software systems that have been in use for a long time and are often business critical. They pose risks both to replace due to incomplete documentation and embedded business rules, and to maintain as they evolve over time. A full assessment of legacy systems considers their business value, technical quality, and risks of replacement versus maintenance. This informs a strategy of scrapping, maintaining, re-engineering, or replacing the system.
CASE tools stand for Computer Aided Software Engineering tools. They are computer programs that help software engineers and analysts during the development process. CASE tools can generate diagrams, perform consistency checks between models, and integrate development across phases of the software lifecycle. They aim to improve productivity, quality, and management of the software development process.
A successful improvement process with measurable resultsRam Yonish
This document discusses a successful improvement process with measurable results at a global company. The goals of the improvement plan were to increase business results by improving project management, processes, and methodologies. The plan provided principles, tools, metrics, and an improvement framework to guide lines in developing and managing their own improvement plans with mentoring on real projects. Measurable impacts included integration time savings, better quality, and increased efficiency and profit.
This document discusses software evolution analysis and visualization. It begins with definitions of software and key concepts in software evolution. It then discusses mining software repositories to understand who made changes and when. Visualization techniques are presented to help understand the evolutionary process, such as the Evolution Matrix and CodeCity tools. Analyzing bugs as first-class entities over their lifecycle is also discussed. The goal of the analysis is to understand past evolution and help predict future changes.
The document summarizes a 3PLM software product called TouchBase. It describes TouchBase as an enterprise software product for project, process, and product lifecycle management. The summary highlights that TouchBase offers configurable solutions for industries, rapid implementation, integration with other applications, and immediate ROI. It also provides an overview of TouchBase's capabilities for key areas like project management, document management, and product data management.
Maintenance is inevitable as software systems must evolve to adapt to changing needs and environments over time. While new development techniques may improve quality, they do not eliminate the need for maintenance, which accounts for a large portion of total costs in software engineering. Maintenance is challenging due to missing information and the need for backward compatibility, but it is not inherently boring and can provide interesting problems to solve. Changing the cultural perception of maintenance as punishment or of legacy systems as inferior is needed.
This document discusses application lifecycle management using Microsoft tools and processes. It covers planning and tracking projects, modeling applications, developing collaboratively, automating builds, and managing the application lifecycle from design through deployment. Resources for branching strategies, build customization, and more are also referenced.
For informative discussions on software testing please see. http://forum.360logica.com/
Please see description below
360logica is an independent software and application testing services company which provides wide range of testing solutions to our partners based on domain, technology and business solutions including software product testing, quality assurance of software, automation in testing, finance testing, mobile software and applications testing. 360logica offers full range of software testing which include Software Product Testing, Test Automation, Performance Test Engineering, Finance Application Testing, Healthcare App Testing and SaaS Product Testing. We work closely with our partners to tailor a program of support which meets their needs and ensures our systems achieve the quality levels demanded by our partners, especially in financial testing
This document provides an overview of software development processes and process models. It defines what a process is and discusses key process characteristics. It then describes several common process models for software development, including waterfall, V-model, prototyping, incremental/iterative development, and agile methods. Finally, it discusses tools and techniques for process modeling, including static and dynamic modeling approaches. The key points covered are:
1. A process involves a series of steps and activities that produce an intended output, using resources and subject to constraints.
2. Common process models include waterfall, V-model, prototyping, incremental development, and agile methods like Scrum.
3. Tools for process modeling include static not
This document provides an introduction to agile methodologies and Scrum. It explains that agile promotes iterative development, user feedback, and rapid prototyping. Scrum is then defined as a common agile framework using self-organizing teams, sprints, product backlogs to prioritize work, and retrospectives to improve. Key Scrum roles of Product Owner, Scrum Master, and Development Team are outlined along with processes like storyboarding, backlogs, sprints, and reviews.
[DSBW Spring 2009] Unit 03: WebEng Process ModelsCarles Farré
The document discusses various process models and business models for web application development and electronic commerce. It provides an overview of the Rational Unified Process (RUP) as a process model, describing its key aspects, phases, artifacts, and workflows. It also discusses agile methods and eXtreme Programming (XP) as alternative process models. For business models, it describes categories such as business-to-consumer, business-to-business, and emerging models like consumer-to-consumer and mobile commerce.
The document provides an Organization Approval Gate Methodology Artifact Alignment Matrix. It outlines key artifacts and timing considerations for 5 common project methodologies (Agile, Waterfall, COTS, DMAIC) across 5 gate stages (Concept Initiation, Planning, Execution, Post Implementation Review, Closure). For each methodology and gate combination, it lists examples of typical artifacts and provides timing notes, suggesting common timeframes but noting flexibility depending on factors unique to each organization.
This document discusses various software development life cycle models. It begins by defining the software life cycle as the period from when a software product is conceived to when it is no longer available for use, typically including requirements, design, implementation, testing, installation, operation and maintenance, and retirement phases.
It then examines the "build and fix" model, waterfall model, iterative enhancement model, rapid application development model, evolutionary process model, prototyping model, spiral model, and unified process. For each model, it provides a brief overview and discusses their advantages and disadvantages. It concludes by noting that the selection of a life cycle model depends on the requirements, development team, users, and project type and associated risks.
Software enginnering unit 01 by manoj kumar sonimanojsonikgn
Configuration management involves establishing and maintaining the integrity of software products throughout the software life cycle. It includes identifying configuration items, controlling changes, and recording and reporting change implementation status. The key activities of configuration management are configuration management planning, change management, version management, and system building. Configuration management aims to explain the importance of software configuration management and describe these main configuration management activities.
Quality Coding: What's New with Visual Studio 2012Imaginet
The newest release of Visual Studio 2012 is rich with new tools that enhance standard developer activities. In this session, we’ll review and demonstrate some of these new features, such as Unit Testing, Code Reviews, Code Clones, and other developer tools. Come join us for this free Webinar!
Quality Coding: What’s New with Visual Studio 2012Imaginet
This document provides an agenda for a webinar on quality coding features in Visual Studio 2012. The webinar will review new unit testing, code review, code analysis, and code clone detection tools. It will also cover quality improvements for requirements, manual testing, exploratory testing, and automated testing. Attendees will see demonstrations of features like the unit test runner, code reviews, and exploratory testing in Microsoft Test Manager.
This document provides an agenda and overview for a webinar on quality coding features in Visual Studio 2012. The webinar will cover new tools for unit testing, code reviews, code analysis, and code clones. It will also review features for quality in requirements, development, and testing such as storyboarding, test environments, and exploratory testing. Attendees are encouraged to join the free webinar to learn about and see demonstrations of these Visual Studio 2012 features for improving code quality.
This document discusses quantification of functional requirements in software system engineering using linear programming problems (LPP). It begins with an introduction to software system engineering and its importance in developing large, complex software. It then discusses requirement analysis and categorizes requirements as functional and non-functional. Functional requirements are further classified into user interface, transaction performance, auditing, and authentication. An example model is provided to represent requirements. The document then discusses using operations research and the assignment problem as an LPP approach to evaluate and optimize functional requirements. Finally, it concludes that taking an iterative approach using LPPs can help effectively elicit and refine requirements.
This document provides an overview of software engineering and development trends presented over 2 days of lectures and demos. It begins with introductions of the lecturer, Vladimir Kotov, and states the topic is software engineering and development FAQs. It then presents and defines key concepts in software engineering like what software and software engineering are, software processes, process models, methods, architecture and enterprise applications. It outlines 5 trends: 1) increasing software complexity, 2) raising abstraction levels, 3) continuous process improvement, 4) adapting to changing requirements, and 5) experience reuse to address recurring problems. It promotes agile principles and software reuse benefits and challenges.
Defence: A multi-dimensional compositional approach for business process (sem...Ang Chen
This document proposes a multi-dimensional compositional approach for modeling business processes. It discusses several key dimensions for business process modeling including control flow, data model, and transactions. It introduces ID-nets as a formal notation for separating control flow and data dimensions. ID-nets allow dynamic synchronization between control flow and data. The document argues its approach provides contributions such as a synchronization mechanism for composing different dimensions and a formal notation (ID-nets) that separates control flow from data model while allowing their dynamic synchronization. It provides examples of how ID-nets can be used to model control flow, data, and transactions in business processes.
The document describes the Goal Question Metric (GQM) approach for defining and interpreting operational and measurable software goals. The GQM approach defines goals at the conceptual level, then refines each goal into questions at the operational level, and finally associates metrics at the quantitative level to answer each question. An example GQM model is provided to illustrate how to structure goals, questions, and metrics in a hierarchical manner to measure a specific goal of improving the timeliness of change request processing. The GQM approach combines product, process, and resource measurement to provide a framework for defining measurable goals tailored to an organization.
The document discusses relational database design and normalization. It introduces the concepts of normal forms including first normal form (1NF), second normal form (2NF), third normal form (3NF) and Boyce-Codd normal form (BCNF). Functional dependencies and decomposition are important to understand normalization. The goal of normalization is to organize data in tables without redundancy and anomalies to have a well-designed database.
Legacy systems refer to software systems that have been in use for a long time and are often business critical. They pose risks both to replace due to incomplete documentation and embedded business rules, and to maintain as they evolve over time. A full assessment of legacy systems considers their business value, technical quality, and risks of replacement versus maintenance. This informs a strategy of scrapping, maintaining, re-engineering, or replacing the system.
CASE tools stand for Computer Aided Software Engineering tools. They are computer programs that help software engineers and analysts during the development process. CASE tools can generate diagrams, perform consistency checks between models, and integrate development across phases of the software lifecycle. They aim to improve productivity, quality, and management of the software development process.
This document discusses mobile software engineering and mobile app development. It covers topics like mobile operating systems, characteristics of mobile apps, trends in native apps versus web apps, mobile information architecture patterns, approaches to mobile software engineering including usability and UX design. It also discusses tools and frameworks for mobile development, implementation issues, types of mobile apps, best practices, the user-centered design lifecycle, tasks of UX designers, using databases, cloud computing and big data analytics with mobile apps. The document is a lecture on mobile software engineering presented by Prof. O.P. Vyas that addresses concepts, issues, implementations and approaches related to developing mobile apps.
This document provides an overview of an introduction to software engineering course. It discusses key topics that will be covered in the course including software development lifecycles, processes, requirements engineering, analysis, design, development, testing, verification and validation. It also discusses the software crisis in the 1960s that led to the emergence of software engineering as a discipline. The roles and characteristics of software engineers are outlined. The relationships between software engineering and other disciplines like computer science and management science are described. The differences between software engineering and traditional engineering are highlighted. Finally, the attributes of well-engineered software are listed.
The document discusses different types of requirements for software systems including user requirements, system requirements, domain requirements, functional requirements, and non-functional requirements. It provides details on each type, including that user requirements are written for customers in natural language, system requirements serve as a contract between client and developer, and domain requirements reflect characteristics of the application domain. Functional requirements describe system services while non-functional requirements constrain system functions and development processes. The document also discusses challenges with specifying non-functional requirements and provides examples of performance, reliability, security, usability, and safety requirements for critical systems.
“Good morning!”
IF Date == “01-01-2005” THEN
Print “Happy New Year”
ELSE
IF Date == “12-31-2004” THEN
Print “Happy New Years Eve!”
ELSE
Print “Have a good day!”
END IF
END IF
Print “The date is: ” + Date
Print “The time is: ” + Time
END
________________________________
- To achieve condition coverage for the above code, we would need 3 test cases:
1) Date = "01-01-2005"
2) Date = "12-31-2004"
3) Date is neither of the above
This ensures each condition is
The document discusses key concepts in project management including:
1. It outlines various modeling and analysis diagrams that can be used in project design such as ERD, DFD, UML diagrams, and network diagrams.
2. It discusses important aspects of project management like work breakdown structure, scheduling, budgeting, risk management, and the importance of defining SMART goals.
3. It provides details on project time management processes like activity definition, sequencing, duration estimating, developing schedules, and schedule control which are crucial for completing projects on time.
Patent search from product specification finalIIITA
This document outlines a plan to develop a methodology to identify patents related to the components of a mobile phone based on its specifications. The methodology involves selecting a mobile phone brand and model, extracting specifications from the manufacturer's website, identifying keywords from the specifications, and using those keywords to search for and retrieve relevant patents. The goal is to provide patent information on mobile phone technologies to help with research and development, competitive analysis, and understanding technological advancements.
The document discusses mobile software engineering. It covers topics like mobile operating systems (Android, iOS, Windows), characteristics and issues of mobile apps, trends in native and web apps, mobile information architecture patterns, usability lifecycles and user experience design for mobile, mobile interaction design patterns, and mobile software testing of native and web apps. It also discusses implementation of mobile software projects, responsive web design, and tools and frameworks like PhoneGap, jQuery, and modeling with UML.
Here are potential risk management strategies for some key risks:
- Organisational financial problems: Prepare a briefing document for senior management showing how the project is making an important contribution to business goals.
- Recruitment problems: Alert customer to potential difficulties and delays, investigate buying components instead of developing in-house.
- Staff illness: Reorganize team work so there is more overlap and people understand each other's roles.
- Defective components: Replace defective components with reliable bought-in alternatives.
- Requirements changes: Derive traceability information to assess impact and maximize information hiding in design.
- Organizational restructuring: Brief management on project importance to gain high-level support
The document discusses several software process models including:
1) The waterfall model which is linear and sequential with distinct stages of requirements, design, implementation, testing, and maintenance.
2) Evolutionary/iterative models which allow for incremental development and changes during the process.
3) Component-based development which focuses on reuse of existing software components.
4) Agile methodologies like Scrum and Extreme Programming (XP) which emphasize adaptive planning, evolutionary development, and customer collaboration.
The document discusses key aspects of requirements documentation. It defines types of requirements like user, system, functional, and non-functional requirements. It explains that a requirements document specifies external system behavior and implementation constraints. A good requirements document is easy to change, serves as a reference tool, and predicts changes. A Software Requirements Specification (SRS) communicates the requirements to both customers and designers. It should have characteristics like being correct, unambiguous, complete, and consistent. An SRS contains sections like an introduction with the purpose.
The document discusses the purpose and process of software design. It describes software design as where customer requirements, business needs, and technical considerations come together to formulate a product or system. The design model provides detail about data structures, architecture, interfaces, and components. It can be assessed for quality before implementation. The document outlines the tasks in software design including examining data models, selecting an architecture, partitioning models into subsystems, and designing classes, components, interfaces, data structures, and algorithms. It also discusses the phases, methods, strategies, and importance of quality in software design.
Este documento lista verbos correspondientes a las distintas categorías del plano cognitivo y ofrece recomendaciones para la redacción de objetivos, metas y proyectos. Enumera verbos de conocimiento, comprensión, aplicación, análisis, síntesis y evaluación. También proporciona listas de verbos recomendados para la planificación y redacción de objetivos, metas y proyectos.
The document outlines the methodology for an OpenERP project. It describes the key steps and phases in the project including pre-analysis, proof of concept, gap analysis, estimation, planning, analysis, development, testing, deployment, training, and post-deployment support. The goal is to take an agile approach, working in short sprints to quickly deliver value to the customer.
This document discusses software process and software engineering process models. It defines software process as a framework for tasks required to build high-quality software. A software process model provides a development strategy and defines key activities, tasks, deliverables, and milestones. Several process models are described including linear sequential, prototyping, RAD (rapid application development), and incremental models. The document emphasizes that software engineering relies on establishing sound processes, methods, and tools to efficiently develop reliable software.
This document discusses software engineering processes. It defines a software process as a series of predictable steps that leads to timely, high-quality products. It notes that common activities across processes include planning, modeling, analysis, design, construction, testing, and deployment. Processes must be adapted based on project characteristics and allow for flexibility. Frameworks like CMMI, PSP, and TSP provide templates for processes. Processes should be assessed against criteria to ensure quality and allow for continuous improvement. The overall goal of any software process is to deliver high quality products on time.
Study of solution development methodology for small size projects.Joon ho Park
Medium-size system integration or IT Solution Company’s solution development project has limitation as like human resource limitation, budget limitation and expert limitation. Especially it is hard to maintain many IT experts for medium-size and small-size system integration or IT Solution Company. Thus in order to efficiently and beneficially complete projects, medium-size and small-size system integration or IT Solution Company should have appropriate solution development methodology.Solution development projects for medium-size and small-size system integration or IT Solution Company are usually shot-term and small budget so that they need slim and light-weight solution development methodology. But usual medium-size and small-size system integration or IT Solution Company do not have their own appropriate solution development methodology. Thus, if those kinds of solution development methodologies are applied to solution development projects for medium-size and small-size system integration or IT solution company without some modifications, shortage of human resources, incompleteness of solution and deliverables could arouse.Especially unnecessary paper works (deliverables and documentations) to both of projects teams and client’s wastes project resources and time. We analyze previous solution development methodologies and derive mandatory deliverables and optional deliverables. Before deriving them, we newly define procedures and tasks for each project stages which are necessary to projects team and clients, from client and expert of interviews. Our proposed solution development methodology can easily leverage the development overhead of short-term projects. Optional deliverables can be omitted by the contraction between project team and client.
This document summarizes a presentation about configuration management given to an intermediate CMMI class. It includes an agenda that covers organization structure, the configuration management life cycle, process descriptions, interpretation issues, key activities, and CMMI coverage. Difficulties implementing configuration management are also discussed. The organization has around 300 people working on advanced printing, publishing, and imaging systems worldwide.
This document provides an overview of software processes and frameworks. It discusses that a software process defines the tasks and activities required to develop high-quality software. Common framework activities include communication, planning, modeling, construction, and deployment. The document also introduces process models and maturity levels, noting that the Capability Maturity Model Integration (CMMI) defines levels of process capability from incomplete to optimized.
A software process provides stability, control, and organization for software development. It consists of a series of predictable steps that lead to a timely, high-quality product. Key activities include planning, modeling, requirements analysis, design, construction, testing, and deployment. The specific tasks and degree of rigor for each activity may vary based on the type of project and team judgment. Processes should be assessed and improved to ensure quality.
A software process provides stability, control, and organization for software development. It consists of a series of predictable steps that lead to a timely, high-quality product. Key elements include framework activities like planning, modeling, requirements analysis, design, construction, testing, and deployment. The specific tasks and level of rigor for each activity may vary based on the project. Process assessment ensures the process meets criteria for successful software engineering. The primary goal of any process is high-quality software delivered on time through reduced rework.
RenditionDigital provides end-to-end software development solutions including business process analysis, architecture and design, coding, testing, integration, and project management. They have experience in business applications, embedded systems, product development and maintenance, web development, testing, and mobile app development for iOS and Android. RenditionDigital helps fill clients' resource gaps and supports the entire product lifecycle.
The document describes the development process used by Classic Informatics Private Limited which includes defining requirements, planning and designing, application development, testing, debugging, and deployment. Key aspects of the process are prototyping, modular releases, periodic client updates, checklists, a defined architecture, common libraries, knowledge management, and task/bug tracking. A separate section outlines the quality control process which involves quality planning, testing according to test plans and cases, fixing bugs, and regression testing until all issues are closed.
This document outlines deliverables that may be produced at different phases of a software development project. It lists possible deliverables for phases including concept, requirements, analysis, design, coding and debugging, testing, deployment, and maintenance. For each phase, the document provides brief descriptions of the types of documents or work products that could be delivered, such as requirements specifications, design documents, test plans, code, and user documentation.
The document describes the software requirements process, which includes identifying sources of requirements, understanding customer needs, defining and writing software requirements, analyzing and validating requirements, and conducting formal reviews. The key objectives are to translate software requirements into a clear specification document that establishes the system scope and is consistent, complete, realistic and unambiguous. The process involves planning, requirement gathering, documentation, and traceability activities.
The document provides an overview of what software is and key concepts in software engineering. It defines software as computer programs that provide desired features and functions, as well as data structures that enable programs to manipulate information. Software engineering is described as the application of engineering principles and processes to obtain reliable and efficient software. Different software process models are discussed, including the waterfall model, incremental process model, prototyping model, and spiral model. The document also covers software characteristics, domains, engineering principles, and common myths about software development.
The document discusses the key principles of software engineering. It begins by outlining some realities such as understanding the problem before developing a software solution, making design a pivotal activity, and ensuring software quality and maintainability. It then provides definitions of software engineering from seminal and IEEE sources. The rest of the document discusses the software engineering process which includes activities like communication, planning, modeling, construction, and deployment. It also outlines umbrella activities that manage and control various aspects of the software process. Finally, it relates the essence of software engineering practice to problem solving through understanding the problem, planning a solution, carrying out the plan, and examining the results.
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RenditionDigital provides end-to-end software development solutions and services to fill clients' resource gaps and support their entire product development lifecycle. They have experience in business applications, embedded systems, web development, testing, and mobile applications. RenditionDigital helps clients develop new products and maintain existing products throughout their lifetime.
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1) Developing a solution strategy and selecting a software life cycle model to provide a framework for the project.
2) Common software life cycle activities like planning, development, testing, and maintenance.
3) Using milestones, documents, and reviews to improve project visibility and management.
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1. Software Production Layout
Software Process
Software Process
Project
Project
instantiated by Project
Project
Project
Project
consists of consists of
Project Execution
Project Execution
Project Management ••Analysis
Analysis
Project Management ••Design
••Planning
Planning Design
••Control ••Implementation
Implementation
Control ••Test
Test
uses
uses
Project System of
Project
Management methods for
Management System of Software
Software
Methodology software product
Methodology methods for Development
Development
development
project Methodology
Methodology
is a management
is a
2. A Definition of Process
W. Humphrey and P. Feiler: "A process is a set of partially
W. Humphrey and P. Feiler: "A process is a set of partially
ordered steps intended to reach a goal..."(to produce and
ordered steps intended to reach a goal..."(to produce and
maintain requested software deliverables). A software process
maintain requested software deliverables). A software process
includes sets of related artifacts, human and computerized
includes sets of related artifacts, human and computerized
resources, organizational structures and constraints.
resources, organizational structures and constraints.
B
A D
C
Relationships
of all tasks (workflow)
PROCESS
Skills, Tools
Training,
Motivation, &
Management
3. Rational Unified Process®
• The Rational Unified Process® is a Software
Engineering Process. It provides a disciplined
approach to assigning tasks and responsibilities
within a development organization. Its goal is to
ensure the production of high-quality software that
meets the needs of its end-users, within a
predictable schedule and budget.
4. The Unified Process of Software
Development
• The key feature:Software development is done in a
series of fixed periods, for example, between 2 and
6 weeks. Each period is called as iteration.
• At the end of each iteration, we have an executable
system.
• Each iteration has its own requirement analysis,
design, coding and testing.
• The software development is incremental.
Implement New features added apart from the
User’s suggested changes.
5. Rational Unified Process (RUP)
time
Phases
Process Workflows Inception Elaboration Construction Transition
Business Modeling
t
conten
Requirements
Analysis & Design
Implementation
Test
Deployment
Supporting Workflows
Configuration & Change Mgmt
Project Management
Environment
Preliminary Iter. Iter. Iter. Iter. Iter. Iter. Iter.
Iteration(s) #1 #2 #n #n+1 #n+2 #m #m+1
Iterations
6. Spiral Development
Product:class Product: requirements
models + specifications
Step n:
Step n+1: Analyze
Design requirements
complete
targeted
requirements
Step n+2: Step n+3:
Implement Test
Product: code + Product: test results +
Adapted from Software Engineering: An Object-Oriented Perspective by Eric J. Braude (Wiley 2001), with permission.
7. Incremental Development
Iteration No. 1 2 3 867 868
Update SPMP1
Test whole
Integrate Update Test documentation
Test units Update source code
Implement
Design Update SDD2
Analyze
requirements Update SRS3
1 2
Software Project Mangement Plan (chapter 2); Software Design Document (chapter 5);
3
Software Requirements Specification (chapter 3);
Adapted from Software Engineering: An Object-Oriented Perspective by Eric J. Braude (Wiley 2001), with permission.
8. The Unified Software Development Process:
Classification of Iterations
• Inception iterations: preliminary interaction
with stakeholders
– primarily customer
– users
– financial backers etc.
• Elaboration iterations : finalization of what’s
wanted and needed; set architecture baseline
• Construction iterations : results in initial
operational capability
• Transition iterations : completes product
release
Adapted from Software Engineering: An Object-Oriented Perspective by Eric J. Braude (Wiley 2001), with permission.
9. USDP vs. Standard Terminology ½ (Booch, Jacobson &
Rumbaugh)
Classification of iterations
Individual iteration
Inception Elaboration Construction Transition
Prelim. Iter. .. Iter. Iter. ….. Iter. Iter. … Iter.
iterations #1 #n #n+1 #m #m+1 #k
Requirements
Analysis
USDP calls these
“core workflows”
Design
Implemen- (Classically called
tation “phases”)
Test
10. Unified Process Matrix
Jacobson et al: USDP
Inception Elaboration Construction Transition
Prelim. Iter. .. Iter. Iter. ….. Iter. Iter. ….. Iter.
iterations #1 #n #n+1 #m #m+1 #k
Requirements Amount of effort expended
on the requirements phase
during the first Construction
Analysis iteration
Design
Implemen-
tation
Test
11. The Six USDP Models (Views of the
Application)
Use-case Test
model model
Analysis Implementation
model model
Design Deployment
model model
Graphics reproduced with permission from Corel.
12. Life of the Unified Process
Inception Elaboration Construction Transition
The seed idea for the The architecture The software is brought The software is
development is brought to is defined from an executable turned over to the
the point of being sufficiently architectural baseline user community
well founded to warrant ... ... to the point where it is
entering into the elaboration ready to be transitioned Iteration Iteration n
phase to the user community n-1
Iteration 1 Iteration 2 ... ...
...
Inception Elaboration Construction Transition Inception Elaboration Construction Transition
The seed idea for the The architecture The software is brought The software is Inception Elaboration Construction Transition Inception Elaboration Construction Transition
development is brought to is defined from an executable turned over to the The seed idea for the The architecture The software is brought The software is The seed idea for the The architecture The software is brought The software is The seed idea for the The architecture The software is brought The software is
the point of being sufficiently architectural baseline user community
w ell founded to warrant ... ... to the point where it is
development is brought to is defined from an executable turned over to the development is brought to is defined from an executable turned over to the development is brought to is defined from an executable turned over to the
the point of being sufficiently architectural baseline user community
entering into the elaboration
phase
ready to be transitioned
to the user community
Iteration
n-1
Iteration n
well founded to warrant ... ... to the point where it is
the point of being sufficiently
... ...
architectural baseline user community the point of being sufficiently
... ...
architectural baseline user community
... ... Iteration Iteration n well founded to warrant to the point where it is well founded to warrant to the point where it is
Iteration 1 Iteration 2 entering into the elaboration ready to be transitioned Iteration Iteration n Iteration Iteration n
n-1 entering into the elaboration ready to be transitioned entering into the elaboration ready to be transitioned
phase to the user community
phase to the user community n-1 phase to the user community n-1
... ...
Iteration 1 Iteration 2
Iteration 1 Iteration 2 ... ... Iteration 1 Iteration 2 ... ...
Cycles
Birth Death
12
13. Unified Process Models
Use Case Model
specified by Models Use Cases verified by
and their relationships to
users
Analysis Model Test Model
Refines the use cases and
Describes the test cases
makes an initial allocation of
that verify the use cases
behavior to set of objects
realized by distributed by
Design Model
Defines the static structure
of the system as Deployment Model
subsystems, classes and Defines the physical nodes
implemented by of computers and the
interfaces and defines the
use cases as collaborations mapping of the components
of subsystems, classes and to those nodes
interfaces Implementation
Model
Includes components
(representing source code)
and the mapping of classes to
components 13
14. The Four Ps in Software Development -
People, Project, Product and Process
• People - The architects, developers, testers and the supporting
management, users, customers, and stakeholders - Actual
Humans!
• Project - The organizational element through which software is
managed.
• Product - Artifacts that are created during the life of the project,
e.g., models, source code.
• Process - A definition of the complete set of activities needed to
transform users’ requirements into a product. A process is a
template for creating projects.
– Tools - Software that is used to automate the activities defined in the
process.
14
15. Cycles and Phases
Each cycle results in a new release of the system,
Each cycle results in a new release of the system,
and each is a product ready for delivery. This
and each is a product ready for delivery. This
product has to accommodate the specified needs.
product has to accommodate the specified needs.
The development cycle is divided in four consecutive
phases
• Inception: a good idea is developed into a vision of the
end product and the business case for the product is
presented.
• Elaboration: most of the product requirements are
specified and the system architecture is designed.
• Construction: the product is built – completed software
is added to the skeleton (architecture)
• Transition: the product is moved to user community
(beta testing, training …)
16. Inception phase
• Establishing the project's software scope and boundary
conditions, including an operational vision, acceptance
criteria and what is intended to be in the product and what is
not.
• Discriminating the critical use cases of the system, the
primary scenarios of operation that will drive the major
design tradeoffs.
• Exhibiting, and maybe demonstrating, at least one candidate
architecture against some of the primary scenarios.
• Estimating the overall cost and schedule for the entire project
(and more detailed estimates for the elaboration phase that
will immediately follow).
• Estimating potential risks (the sources of unpredictability)
• Preparing the supporting environment for the project.
17. Elaboration phase
• Defining, validating and baselining the architecture as rapidly
as practical.
• Refining the Vision, based on new information obtained
during the phase, establishing a solid understanding of the
most critical use cases that drive the architectural and
planning decisions.
• Creating and baselining detailed iteration plans for the
construction phase.
• Refining the development case and putting in place the
development environment, including the process, tools and
automation support required to support the construction
team.
• Refining the architecture and selecting components.
Potential components are evaluated and the make/buy/reuse
decisions sufficiently understood to determine the
construction phase cost and schedule with confidence. The
selected architectural components are integrated and
assessed against the primary scenarios.
18. Construction phase
• Resource management, control and process
optimization
• Complete component development and testing
against the defined evaluation criteria
• Assessment of product releases against
acceptance criteria for the vision.
19. Transition phase
• Executing deployment plans.
• Finalizing end-user support material.
• Testing the deliverable product at the development site.
• Creating a product release.
• Getting user feedback.
• Fine-tuning the product based on feedback.
• Making the product available to end users.
20. Rational Unified Process®
Best Practices:
• Develop software iteratively
• Manage requirements
• Use component-based architectures
• Visually model software
• Verify software quality
• Control changes to software
21. 1. Manage Your Requirements
• Elicit, organize, and document required
functionality and constraints
• Track and document tradeoffs and decisions
• Business requirements are easily captured and
communicated through use cases
• Use cases are important planning instruments
Use-Case Model
realization influenced by verifies
Design Model
Implementation Model Test Model
22. 2. Develop Software Iteratively
– An initial design will likely be flawed with
respect to its key requirements
– Late-phase discovery of design defects results
in costly over-runs and/or project cancellation
Requirements
Analysis & Design
Planning
Implementation
Initial
Planning Management
Environment
Deployment
Evaluation
Test
23. quirements
alysis
Waterfall Development
Design
T I M E
Code & Unit
Testing
Subsystem
Testing
System T
24. Requirements
Analysis
Design
Code & Unit
Testing
T I M E
Subsystem
Testing
System
Testing
Time
R
I
S
K
Waterfall Development: Risk vs.
25. Risk Profile of an Iterative
Development
Waterfall
Inception
Elaboration
Risk
Construction
Transition
Preliminary Architect. Architect. Devel. Devel. Devel. Transition Transition Post-
Iteration Iteration Iteration Iteration Iteration Iteration Iteration Iteration deployment
Time
26. Iterative Development
Characteristics
– Critical risks are resolved before making large
investments
– Initial iterations enable early user feedback
– Testing and integration are continuous
– Objective milestones provide short-term focus
– Progress is measured by assessing
implementations
– Partial implementations can be deployed
27. 3. Employ Component-based
Architecture
• Design, implement and test your architecture up-front!
• A systematic approach to define a “good” architecture
Resilient to change by using well-defined interfaces
By using and reverse engineering components
Derived from top rank use cases
Application-
specific
Business-
specific
Component-based Middleware
Architecture with
layers System-
software
28. 4. Model Software Visually
• Aiding understanding of complex systems
• Exploring and comparing design alternatives at
a low cost
• Forming a foundation for implementation
• Capturing requirements precisely
• Communicating decisions unambiguously
Sub Systems
Visual
Modeling Classes
raises the level
of abstraction Code
29. 5. Verify Software Quality
• Create tests for each key scenario to ensure that all
requirements are properly implemented
• Unacceptable application performance hurts as much
as unacceptable reliability
• Verify software reliability - memory leaks, bottle necks
• Test every iteration - automate test!
Deployment Development
Software
problems
Cost
are 100 to 1000
times
more costly to
find
30. 6. Control Changes to Software
• Control, track and monitor changes to enable iterative
development
• Establish secure workspaces for each developer
– Provide isolation from changes made in other
workspaces
– Control all software artifacts - models, code, docs,
etc.
• Automate integration and build management
Workspace Parallel
Management Development
CM is more
than just REPORTALERT
check-in and Process Build
check-out Integration Management
31. Summary: Best Practices of Software Engineering
• The result is software that is
– On Time
– On Budget
– Meets Users Needs
Analyst Performance
Engineer
Develop Iteratively
Manage
Requirements
Use Component Tester Developer
Best Architectures Project
Practices Model Visually Manager
Verify Quality
Control Release
Change
Engineer
32. Static Structure of the Process
• A process describes who is doing
what, how, and when using
certain modeling elements:
33. Elements of a process
• Workers (Roles) define the behavior and responsibilities of
an individual (designer, analyst, programmer ...), or a group
of individuals working together as a team.
• Artifacts are things that are produced, modified, or used by
a process (model, document, source code …).
• Activities are performed by workers to create or update
some artifacts (review design, compile code, perform test
…).
• Workflows are sequences of activities that produce results
of observable value (business modeling, implementation …).
33
34. Management and Technical
Artifacts
The most important kind of artifact are models.
A model is a simplification of reality, created to better
A model is a simplification of reality, created to better
understand the system being created.
understand the system being created.
Technical artifacts may be divided into:
• Requirements set: business, domain, use case, and
analysis models
• Design set: design, and test models
• Implementation set: implementation model, source
code, configuration, and data files
• Deployment set: deployment model, information about
the way software is actually packaged
35. Core Engineering Workflows
• Business modeling describes the structure and
dynamics of the organization
• Requirement describe the use case-based method
for eliciting requirements
• Analysis and design describe the multiple
architectural views
• Implementation takes into account sw
development, unit test, and integration
• Test describes test cases and procedures
• Deployment covers the deliverable system
configuration
36. Workflows and Models
Business Modeling Business Process Model Domain Model
Use Case Model UML diagrams
Requirements
provide views into
each model
Analysis Analysis Model
Design Desing Model Deployment Model
Implementation Implementation Model
Test Test Model
Each workflow is associated with
one or more models
38. Configuration & Change Management
• Supports development methods
• Maintains product integrity
• Ensures completeness & correctness of
configured product
• Provides stable environment within which to
develop product
• Restricts changes to artifacts based on project
policies
• Provides an audit trail on why, when & by whom
any artifact was changed
39. Project Management
• A framework for managing software-intensive
projects
• Practical guidelines for planning, staffing,
executing & monitoring projects
• A framework for managing risk
40. Environment
• Design, implement and manage the project’s required
technical environments
• Define the technical architectures for the development,
system validation, testing & staging/release
management environments
• When possible, standard architectural models for given
types of platforms should be utilized when defining the
production environment
41. Bringing It All Together... In an iteration,
you walk through
all workflows
Phases
Process Workflows Inception Elaboration Construction Transition
Business Modeling
Requirements
Analysis & Design
Implementation
Test
Deployment
Supporting Workflows
Configuration & Change Mgmt
Project Management
Environment
Preliminary Iter. Iter. Iter. Iter. Iter. Iter. Iter.
Iteration(s) #1 #2 #n #n+1 #n+2 #m #m+1
Iterations
42. Tools
• The success of process adoption is
significantly improved by the use of
appropriate supporting tools.
• Tool Mentors provide detailed descriptions of
how to perform specific process activities or
steps, or produce a particular artifact or report,
using one or more tools.
45. Choose Appropriate Life Cycle
• TCL is highly predictive
• Prototyping, Spiral and UP life cycle models are highly
adaptive
Predictive versus adaptive approaches to the SDLC
Editor's Notes
Inception Defines the scope of the project. A business plan is often created to determine whether resources should be committed or not. The model is 20% complete. Elaboration Plan project, specify features, baseline architecture. Requirements are firmed up, we’re now 80% complete. A detailed cost/resource estimation can be drawn up. Construction Build the product. Several iterations. Transition Move the product into and end user environment. Training, installation and support. An iteration is a distinct sequence of activities based on an established plan and evaluation criteria, resulting in an executable release (internal or external) A workflow shows all the activities you might go through to produce a particular set of artifacts – more later.