The document discusses sockets and the client-server model for interprocess communication. It describes what sockets are, the different types of sockets (STREAM, DATAGRAM, RAW), and how they are used for reliable and unreliable communication between processes. It provides code examples for creating, connecting, sending, receiving and closing sockets in both client and server applications using TCP and UDP. Key system calls for sockets like socket(), bind(), listen(), accept(), connect(), send(), recv(), close() are also explained.