This document discusses socket programming in C. It begins with an introduction to sockets, describing them as an interface between applications and networks that allows processes to communicate. It then covers the client-server model and types of sockets like stream and datagram. The main socket APIs are explained, including functions for creating, binding, listening, connecting, sending, receiving and closing sockets. Examples of socket programming with UDP and TCP are provided, showing the typical functions used in each case. The document concludes by noting that files can also be sent over sockets and models for handling multiple clients like process, thread and worker pools.