2. Development of digital educational
material and web services @ NOESIS
European Regional Development Fund
3. Action 3: Web-based
Interactive Virtual Science
Laboratories
Action 2: 3 science shows,
online games, quiz & on-
line streaming
Action 4: 3D
stereoscopic images of
the museum exhibits
Action 5: Upgrade and
reconstruction of the web
site to include new
services
Action1: 50 animated
educational films about
scientific subjects
4. Action 1 : 50 animated
educational films
about scientific
subjects
(2D animation)
7. Action 4: 3D stereoscopic images of the
museum exhibits
8. Cross platform Accessible
(PC’s, smart phones,
mobiles, tablets)
http://www.noesis.edu.gr
Action 5: Upgrade and
reconstruction of the
web site to include
new services
10. Laboratory work is considered to be a key
factor in Science Education
Students can acquire a better and deeper
understanding of physical phenomena and
can develop scientific way of thinking.
However, several studies provide evidence that
during hands-on experiments students often
tend to spend most of their time on handling
equipment
Thus limiting the effectiveness of hands-on
experimentation
11. Virtual laboratories (VL)have emerged as
powerful environments which can
successfully support experimentation
and student activities
A large number of research studies
suggest :
virtual laboratories, as educational
environments, are not inferior to their
real counterparts
12. A lot of Applets available - Typically :
Do not have a realistic look and feel
AND / OR
Are limited to predefined set-ups
Conceptually oriented vs. Manipulation oriented also
13. Offer all the advantages / features of Virtual
Laboratories
Are accessible freely at any time over the
internet
May break the natural barrier between the
classroom, the laboratory, the school, and the
community (students – parents)