Training and development - Individual OD interventions - Organizational Chan...manumelwin
Training: This activity is both focused upon, and evaluated against, the job that an individual currently holds.
Education: This activity focuses upon the jobs that an individual may potentially hold in the future, and is evaluated against those jobs.
Development: This activity focuses upon the activities that the organization employing the individual, or that the individual is part of, may partake in the future, and is almost impossible to evaluate
Technostructural interventions focus on improving the organizational effectiveness and human development by focusing on technology and structure. These interventions are rooted in the fields of engineering, sociology, and psychology, combined with socio-technical systems and job analysis and design. These types of interventions rely on a deficit based approach; the idea is to find problems to solve. According to Cummings and Worley (2001) technostructural approaches focus on improving an organization’s technology (for example, task methods and job design) and structure (for example division of labor and hierarchy)” (p. 104). Kormanik (2005) includes as technostructural interventions the following: organizational structure, organization systems, business process redesign, space and physical settings, socio-technical systems, change management, job design / enrichment, competency-based management, knowledge management and organizational learning.
Self-adaptation is a prominent property for developing complex distributed software systems. Notable approaches to deal with self-adaptation are the runtime goal model artifacts. Goals are generally invariant along the system lifecycle but contain points of variability for allowing the system to decide among many alternative behaviors.
This work investigates how it is possible to provide goal models at run-time that do not contain tasks, i.e. the description of how to address goals, thus breaking the design-time tie up between Tasks and Goals, generally outcome of a means-end analysis. In this vision the system is up to decide how to combine its available Capabilities: the Proactive Means-End Reasoning.
The impact of this research line is to implement a goal-oriented form of self-adaptation where goal models can be injected at runtime. The paper also introduces MUSA, a Middleware for User-driven Service self-Adaptation.
MUSA: A Middleware for User-driven Service AdaptationLuca Sabatucci
One of the current challenges of Service Oriented Engineering is to provide instruments for dealing with dynamic and unpredictable environments and changing user requirements. Traditional approaches based on static workflows provide little support for adapting at run- time the flow of activities.
MUSA (Middleware for User-driven Service Adaptation) is a holonic multi-agent system for the self-adaptive composition and orchestration of services in a distributed environment.
Training and development - Individual OD interventions - Organizational Chan...manumelwin
Training: This activity is both focused upon, and evaluated against, the job that an individual currently holds.
Education: This activity focuses upon the jobs that an individual may potentially hold in the future, and is evaluated against those jobs.
Development: This activity focuses upon the activities that the organization employing the individual, or that the individual is part of, may partake in the future, and is almost impossible to evaluate
Technostructural interventions focus on improving the organizational effectiveness and human development by focusing on technology and structure. These interventions are rooted in the fields of engineering, sociology, and psychology, combined with socio-technical systems and job analysis and design. These types of interventions rely on a deficit based approach; the idea is to find problems to solve. According to Cummings and Worley (2001) technostructural approaches focus on improving an organization’s technology (for example, task methods and job design) and structure (for example division of labor and hierarchy)” (p. 104). Kormanik (2005) includes as technostructural interventions the following: organizational structure, organization systems, business process redesign, space and physical settings, socio-technical systems, change management, job design / enrichment, competency-based management, knowledge management and organizational learning.
Self-adaptation is a prominent property for developing complex distributed software systems. Notable approaches to deal with self-adaptation are the runtime goal model artifacts. Goals are generally invariant along the system lifecycle but contain points of variability for allowing the system to decide among many alternative behaviors.
This work investigates how it is possible to provide goal models at run-time that do not contain tasks, i.e. the description of how to address goals, thus breaking the design-time tie up between Tasks and Goals, generally outcome of a means-end analysis. In this vision the system is up to decide how to combine its available Capabilities: the Proactive Means-End Reasoning.
The impact of this research line is to implement a goal-oriented form of self-adaptation where goal models can be injected at runtime. The paper also introduces MUSA, a Middleware for User-driven Service self-Adaptation.
MUSA: A Middleware for User-driven Service AdaptationLuca Sabatucci
One of the current challenges of Service Oriented Engineering is to provide instruments for dealing with dynamic and unpredictable environments and changing user requirements. Traditional approaches based on static workflows provide little support for adapting at run- time the flow of activities.
MUSA (Middleware for User-driven Service Adaptation) is a holonic multi-agent system for the self-adaptive composition and orchestration of services in a distributed environment.
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Model Attribute Check Company Auto PropertyCeline George
In Odoo, the multi-company feature allows you to manage multiple companies within a single Odoo database instance. Each company can have its own configurations while still sharing common resources such as products, customers, and suppliers.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
2. The ACube Project
A monitoring system for nursing homes connected to the environment
through a distributed sensor networks and actuators.
• Multidisciplinary nature:
– software engineers, sociologists, analysts
– end-users involved in the process
• Technology:
– Operate in complex scenarios and to be able to recognize, analyze and
support complex physical and social processes.
– Highly technological, autonomous and self-configurable.
– Adaptation capabilities to fit different environments and users
• Non Functional Requirements:
– Low Intrusiveness
– Acceptance
– Privacy
3. DESCRIPTION
Func Req with Visual Scenarios
EMERGENCY MONITORING AND PREVENTION – FALLS/3
the sensor on the door
sends a signal to
Maria is leaving Sabrina’s PDA that
the room alerts with a vibration
Restoration Maria is going upstairs in
room - order to reach her room.
RSA. 01:50 She falls in the staircase.
pm. Maria
is getting
up from
sofa.
Caregivers The camera
are not identifies the
aware of event and
this event sends signals
A vibration alerts to caregivers’
Sabrina that PDA.
Maria’s leaving
When Sabrina and
POSSIBILE Gianna ends their
CADUTA day shift, they must
SCALE 1° write a report, but
PDA displays PIANO they find a already
that an compiled report
unknown describing the event
occurred in the
person is fallen afternoon. They add
down in the information and
staircase validate the
between information
automatically
second and collected by the
third floor system
The nurse, Gianna, receives this signal Video, audio sensors and PDA
automatically send collected data
and succour Maria. She notifies by PDA to the system that builds the daily
that she is taking the event in account. report.
4. A demo is available at: http://acube.fbk.eu/it/node/106
5. Design Challenges
• The core problem is not technological
• No clear-cut separation from the “software” and the
“physical” world
• Central role of People
– Identify real needs and integrate them into the design.
– Users must easily push their preferences into the system
execution.
• AmI and Society
– Law compliance: effects of existing laws and new laws
trying to regulate this new reality
– Adaptability to the evolution of users’s needs and
organization changes.
Walter Van de Velde. Ambient Intelligence and Beyond. European Commission DG
Information Society and Media Future and Emerging Technologies
6. Socio-technical systems
SLIDE BY IAN SOMMERVILLE
Fitting software to the organisation. 2008
• A socio-technical system is a system that exists to
serve some organizational purpose. It includes:
– Computer
– Software
– Business processes
– Organizational rules and regulations
– Human operators
• Examples:
– A system to support admission and discharge of
hospital patients
– A system to support purchasing in a company
7. What STS is not
• Traditionally “technology” is perceived as
some kind of monolithic entity hidden in the
environment
• Technical people believe that
– People will follow processes
– Users are all the same
– Design is about meeting requirements rather than
providing an efficient and effective system
• In many projects, developers never meet or
observe the users of a system
8. STS - Premises
• Socio-technical systems focus on the social
and technical together rather than consider
technical issues in isolation.
• Design should take into account how social
and technical factors influence the
Socio-technical systems
functionality and usage of STSs.
Laws, regulations, custom & practice
System Business
users Software intensive system processes
Organisational culture
9. Key Features
• Based on a pragmatic acceptance of the world as it is, populated by
differing and imperfect people
• Global Properties (that are not the sum of parts), e.g.:
– acceptability,
– familiarity,
– trust
• Not deterministic
• Their success depends on the stability of human goals
– Process evolution
– Changes in working practices
– Changes in the organization
Ian Sommerville
10. Gap between Social and Technical
• Years of research have demonstrated the
importance of STS issues on the success or
otherwise of large organizational systems
• This gap seems a major problem facing social
software today (Ackerman, 2000).
• Value-centered computing counters this gap by
rounding software more on social aspects
(Preece, 2000).
11. Digital Products Need Better Design Methods
• Most digital products are built
from an engineering point of
view
• The result of these approaches
is, unfortunately, software that
irritates, reduces productivity,
and fails to meet user needs.
• Software too frequently
The user has failed again
assumes that its user is
computer-literate.
12. Designing STS
• A new development process requires
systematic approach to considering:
– How STS issues affect the system requirement, use
and evolution
– Understanding people in the context where they
live and work
– Balance users' needs with business goals, social
values and technological capabilities
– People should be involved in designing the
relationships between technology and work
14. Fieldwork
• Systematic observation of work in the context
where the work is performed
• The aim is to develop a rounded
understanding of the details of how the work
is done and the contextual influences on the
work
15. Participatory Design
• Requirements are not well-defined entities but
should be collaboratively negotiated during the
whole design life-cycle
• Requirements are constructions produced by a
number of actors (users, analysts, developers ,
designers) each acting in specific context
16. Starting from needs often is not possible
If I’d asked my customers what they wanted,
they’d have said a faster horse.
Henry Ford
17. Design passes between different
semantic communities
We need to
improve our
service..and
to decrease
… we should improve our costs
algorithms and
infrastructures to
recognize events, We need to
situations, activities.. assure patient
assistence,
support, Family, support,
privacy, … ..human
contact
18. STSs quickly evolve
• Requirements for STS do change overtime
• Why changes? causes by a variety of factors:
– the operational environment
• e.g. new or alternative technologies or new usage conditions
– the organization within which the system is used
• e.g. new organizational structure and procedures, new
regulations
– user’s needs
• e.g. new functional features, new class of users as well as
new users’ preferences or ways of doing things
18
19. Socio-technical systems are striving to
become the next grand challenge in
ICT research
http://cordis.europa.eu/fp7/ict/programme/
20. • SOCIONICAL is an Information and
Communication Technologies Project funded
under European Seventh Framework Programme
(FP7),
• aiming to develop modeling, prediction and
simulation methods for large scale socio-
technical systems.
• the technical components of the system are not
just passive mediators of human interactions
(e.g. like the in Internet in social networks)
• but are active, situation aware participants in
the interaction.
http://www.socionical.eu/
Technical and social factors interact to influence organizational outcomesTrist and Bamforth (1951) noted that human and organizational outcomes could only be understood when social, psychological, environmental and technological systems are assessed as a whole.