This document provides resources for teaching a lesson on recycling to third grade students. It includes websites, videos, podcasts and other materials that teach about the importance of recycling, how recycling works, and what students can do to help. Some key resources highlighted are a recycling blog, NPR podcast on donated clothes, a video tour of a recycling plant, and EPA and WWF websites with games and information about reducing waste. The document also provides ideas for student projects, like using an expert chat site or global collaboration site to ask questions and complete recycling-focused assignments.
Triple Bottom Line: How Green Schools Save Money, Promote Health, and Improve...caiscalifornia
Why should schools develop a culture of environmental sustainability? With increasing environmental challenges in recent years, the “triple bottom line” applied to schools can help to save money, promote health, and improve achievement.
How To Start A School Garden: A Practical Guide
`
For more information, Please see websites below:
`
Organic Edible Schoolyards & Gardening with Children
http://scribd.com/doc/239851214
`
Double Food Production from your School Garden with Organic Tech
http://scribd.com/doc/239851079
`
Free School Gardening Art Posters
http://scribd.com/doc/239851159`
`
Companion Planting Increases Food Production from School Gardens
http://scribd.com/doc/239851159
`
Healthy Foods Dramatically Improves Student Academic Success
http://scribd.com/doc/239851348
`
City Chickens for your Organic School Garden
http://scribd.com/doc/239850440
`
Simple Square Foot Gardening for Schools - Teacher Guide
http://scribd.com/doc/239851110
Getting Started: A Guide for Creating School Gardens as Outdoor Classrooms
`
For more information, Please see websites below:
`
Organic Edible Schoolyards & Gardening with Children
http://scribd.com/doc/239851214
`
Double Food Production from your School Garden with Organic Tech
http://scribd.com/doc/239851079
`
Free School Gardening Art Posters
http://scribd.com/doc/239851159`
`
Companion Planting Increases Food Production from School Gardens
http://scribd.com/doc/239851159
`
Healthy Foods Dramatically Improves Student Academic Success
http://scribd.com/doc/239851348
`
City Chickens for your Organic School Garden
http://scribd.com/doc/239850440
`
Simple Square Foot Gardening for Schools - Teacher Guide
http://scribd.com/doc/239851110
Energy Saving For Kids
This presentation was created for a special topics course (GD492) at North Carolina State University. It is the mid-semester proposal for a mobile component within a service ecology that enables a specific group of people to learn a complex process. The service focuses on developing skills, rather than managing information—it performs analogously as training wheels, rather than crutches. Focusing on skill development implies that the person engages with the design conditions in order to learn how, what, and why to do something autonomously (without prolonged reliance on the design). The presentation includes an overview of the service ecology, user assessment, and specific design objectives for moving forward with creating a prototype and working demonstration.
All material is copyright 2010. Please contact the manager of the slideshare account for questions and permissions. Process work can be found at www.seedandsprout.com/s10_gd492
Using Second Life Avatars and Machinima to Introduce Sustainability into the ...Simon Bignell
A conference presentation by Dr Simon Bignell (Avatar Milton Broome):
Using Second Life Avatars and Machinima to Introduce Sustainability into the University Curriculum: Evidence from Two Funded Pro-Environmental Behaviour Studies.
In 2011 the Higher Education Academy (HEA) in the UK funded seven projects to look at Education for Sustainable Development (ESD) in the Professional Curriculum. Cyberspace technologies featured strongly in utilising a wide range of professionally-accredited undergraduate degrees to explore the ways in which interdisciplinary awareness of sustainability issues is encouraged or prevented by professional requirements. The first project reported here “Problem-based Learning in Virtual Interactive Educational Worlds for Sustainable Development” (PREVIEW-Sustain) exploited the distinctive properties Second Life by using problem-based teaching methods with digital avatars in (the virtual) world.
In a previous JISC-funded project led by the author with Aston University and the ‘HEA Psychology Network’ we previously validated, transferred and disseminated immersive cyber-activities and materials adapted from Coventry University’s Second Life ‘PREVIEW’ project for use in mental health awareness and Psychology teaching. The follow-on PREVIEW-Sustain project reused and transferred these teaching methods to introduce Sustainability education to academic staff and students across two university subject groups (Psychology and Geography) by using customised online problem-based scenarios.
This presentation reports the virtual world methods developed and redeployed for the Sustainability agenda. The work existed entirely in the online virtual world populated by highly personalised 3D digital avatars. We conducted a series of learning scenarios with University staff and students highlighting motivational and behavioural factors that impact on real-world environmental sustainability (e.g., resources, recycling and energy efficiency). These materials are available to the wider teaching community. The project’s ‘virtual’ infrastructure is in place within the virtual world Second Life.
The online videos of the Second Life avatar interactions we developed, to further engage the community, later provided the basis for a follow-on research project which will also be reported here. We used filmed avatar interactions to assess changes in real world pro-environmental behaviour. We embed these videos in the University’s online teaching ‘virtual Learning Environment’ and assessed students before and after exposure to the environmental messages in the machinima.
Innovative cyberspace teaching and learning techniques offer flexible, cost-effective and rapidly deployed Higher Education solutions. Further research using similar virtual world techniques is planned that will explore Disability Awareness.
Triple Bottom Line: How Green Schools Save Money, Promote Health, and Improve...caiscalifornia
Why should schools develop a culture of environmental sustainability? With increasing environmental challenges in recent years, the “triple bottom line” applied to schools can help to save money, promote health, and improve achievement.
How To Start A School Garden: A Practical Guide
`
For more information, Please see websites below:
`
Organic Edible Schoolyards & Gardening with Children
http://scribd.com/doc/239851214
`
Double Food Production from your School Garden with Organic Tech
http://scribd.com/doc/239851079
`
Free School Gardening Art Posters
http://scribd.com/doc/239851159`
`
Companion Planting Increases Food Production from School Gardens
http://scribd.com/doc/239851159
`
Healthy Foods Dramatically Improves Student Academic Success
http://scribd.com/doc/239851348
`
City Chickens for your Organic School Garden
http://scribd.com/doc/239850440
`
Simple Square Foot Gardening for Schools - Teacher Guide
http://scribd.com/doc/239851110
Getting Started: A Guide for Creating School Gardens as Outdoor Classrooms
`
For more information, Please see websites below:
`
Organic Edible Schoolyards & Gardening with Children
http://scribd.com/doc/239851214
`
Double Food Production from your School Garden with Organic Tech
http://scribd.com/doc/239851079
`
Free School Gardening Art Posters
http://scribd.com/doc/239851159`
`
Companion Planting Increases Food Production from School Gardens
http://scribd.com/doc/239851159
`
Healthy Foods Dramatically Improves Student Academic Success
http://scribd.com/doc/239851348
`
City Chickens for your Organic School Garden
http://scribd.com/doc/239850440
`
Simple Square Foot Gardening for Schools - Teacher Guide
http://scribd.com/doc/239851110
Energy Saving For Kids
This presentation was created for a special topics course (GD492) at North Carolina State University. It is the mid-semester proposal for a mobile component within a service ecology that enables a specific group of people to learn a complex process. The service focuses on developing skills, rather than managing information—it performs analogously as training wheels, rather than crutches. Focusing on skill development implies that the person engages with the design conditions in order to learn how, what, and why to do something autonomously (without prolonged reliance on the design). The presentation includes an overview of the service ecology, user assessment, and specific design objectives for moving forward with creating a prototype and working demonstration.
All material is copyright 2010. Please contact the manager of the slideshare account for questions and permissions. Process work can be found at www.seedandsprout.com/s10_gd492
Using Second Life Avatars and Machinima to Introduce Sustainability into the ...Simon Bignell
A conference presentation by Dr Simon Bignell (Avatar Milton Broome):
Using Second Life Avatars and Machinima to Introduce Sustainability into the University Curriculum: Evidence from Two Funded Pro-Environmental Behaviour Studies.
In 2011 the Higher Education Academy (HEA) in the UK funded seven projects to look at Education for Sustainable Development (ESD) in the Professional Curriculum. Cyberspace technologies featured strongly in utilising a wide range of professionally-accredited undergraduate degrees to explore the ways in which interdisciplinary awareness of sustainability issues is encouraged or prevented by professional requirements. The first project reported here “Problem-based Learning in Virtual Interactive Educational Worlds for Sustainable Development” (PREVIEW-Sustain) exploited the distinctive properties Second Life by using problem-based teaching methods with digital avatars in (the virtual) world.
In a previous JISC-funded project led by the author with Aston University and the ‘HEA Psychology Network’ we previously validated, transferred and disseminated immersive cyber-activities and materials adapted from Coventry University’s Second Life ‘PREVIEW’ project for use in mental health awareness and Psychology teaching. The follow-on PREVIEW-Sustain project reused and transferred these teaching methods to introduce Sustainability education to academic staff and students across two university subject groups (Psychology and Geography) by using customised online problem-based scenarios.
This presentation reports the virtual world methods developed and redeployed for the Sustainability agenda. The work existed entirely in the online virtual world populated by highly personalised 3D digital avatars. We conducted a series of learning scenarios with University staff and students highlighting motivational and behavioural factors that impact on real-world environmental sustainability (e.g., resources, recycling and energy efficiency). These materials are available to the wider teaching community. The project’s ‘virtual’ infrastructure is in place within the virtual world Second Life.
The online videos of the Second Life avatar interactions we developed, to further engage the community, later provided the basis for a follow-on research project which will also be reported here. We used filmed avatar interactions to assess changes in real world pro-environmental behaviour. We embed these videos in the University’s online teaching ‘virtual Learning Environment’ and assessed students before and after exposure to the environmental messages in the machinima.
Innovative cyberspace teaching and learning techniques offer flexible, cost-effective and rapidly deployed Higher Education solutions. Further research using similar virtual world techniques is planned that will explore Disability Awareness.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
2. RATIONA
LE
Click video to play.
Recycling is something that is
very important in our daily
lives. Without effective waste
management strategies and
reusing materials, pollution
levels would rise and damage
our environment and
everything we need to live.
Therefore, it’s important to
teach children why recycling is
important and how they can
recycle. Integrating technology
into a lesson on recycling
enables students to learn more
about the topic, its relevance,
and what they can do to protect
the environment.
3. IMAGES FROM THE INTERNET -
BLOG
This Recycling Blog by RecycleNation
publishes informative blog entries and articles
every week.
This blog could be useful in teaching
students about recycling because it contains
information on topics such as climate change,
energy, water conservation, and reducing
waste at home, at school, and at work. A class
could also sign up for RecycleNation’s monthly
newsletter using this blog in order to receive
constant new information about recycling.
4. IMAGES FROM THE INTERNET –
PODCAST
National Public Radio (NPR) has published a
variety of podcasts on recycling in recent years
that can found here on their website.
One particularly interesting podcast is “The
Global Afterlife of Your Donated Clothes,” in
which NPR Foreign Affairs correspondent Jackie
Northam explains what happens to a person’s
clothes after he or she donates them. This could
be eye-opening in a lesson on recycling because
many people don’t think about what happens to
materials after they are recycled. The podcast
also contains information on what happens to
clothing that is thrown away instead of donated,
which could be used to educate students on the
consequences of waste.
5. IMAGES FROM THE INTERNET -
VIDEO
The video “Take A Tour of this Recycling
Plant in Philadelphia” was uploaded to
YouTube by All for Recycling in January 2015.
The video shows footage of the Philadelphia
Material Recovery Facility, as well as
interviews with the Waste Management staff
members.
This video might be useful in a lesson about
recycling because it would show students
“behind-the-scenes” footage of what happens
to material once it is recycled, and how
recycling plants work.
6. INTERNET RESOURCES #1
• Waste Management, Inc.
Waste Management is an American
organization that is responsible for waste
collection and environmental services. This
resource is reliable because it is Waste
Management’s official website and contains a
variety of information on education,
sustainability, and other trash disposal services.
This website could be used to educate students
about various aspects of the waste disposal
process and recycling in the United States,
Canada, and Mexico. Specifically, it could be used
to answer the following essential questions: “Why
is recycling important?” “What can we recycle?”
and “How can we recycle it?”
7. INTERNET RESOURCES #2
• The United States Environmental Protection
Agency (EPA)
The EPA is a federal government agency that is
responsible for protecting human and
environmental health through various legislation
and regulations. This is a reliable resource
because it is a government website.
This website contains a lot of information and
resources about recycling, including how to
reduce waste production, how to reuse materials,
how to properly recycle, recycling
activities/games, and what students can do to
help protect the environment.
8. INTERNET RESOURCES #3
• World Wildlife Fund (WWF)
The WWF is an international organization that
is responsible for wildlife preservation and
conserving natural resources. This is a reliable
resource because it is WWF’s official website and
contains information on topics such as WWF’s
global projects and the effects of environmental
efforts.
This website could be used to educate students
on the effects of harmful waste disposal and
pollution - how animals and nature are affected
when humans don’t recycle.
12. SUBJECT-SPECIFIC INTERNET
RESOURCE
• “A Brief Timeline of the History of Recycling”
• Subject: Social Studies/History
• This timeline provides a detailed history of
recycling and waste disposal, starting in 500
BCE and ending in modern times (specifically,
2015). A teacher might use this in a history or
Social Studies lesson to show students how
waste management has changed over time. This
timeline would help students understand how
much progress has been made in the realm of
environmental protection and waste reduction.
13. USES OF THE INTERNET #1
Category 1: Ask the Expert
“Ask the Expert” is a live chat platform that connects
verified experts in a variety of subjects with users who have
questions pertaining to those subjects. The experts and
users can be connected via mobile devices such as phones
and computers. The communication process allows curious
users to learn about unfamiliar topics through a personal
conversation.
According to the website, there are experts registered in
categories such as Government & Regulations and
Education & Learning, both of which are related to recycling
and the environment. My students and I would brainstorm
questions about recycling and environmental health, then
use “Ask the Expert” to communicate with someone who is
knowledgeable about the topic of recycling and its effects.
14. USES OF THE INTERNET #2
Category 2: Online Projects – Global SchoolNet
Global SchoolNet is a website that enables teachers around the world
to search for partners and projects on which their students can
collaborate. These projects encompass a variety of curriculum areas,
such as science, math, and literacy, and offer a variety of technology
activities from participants, including email, discussion forums, and
blogs. Teachers can search the Projects Registry for current projects and
email the project coordinator to participate in the project.
There are several archived projects on Global SchoolNet that have
focused on the topic of recycling. For example, 30 classrooms around
the world participated in a 2008 project titled “Plastic Bottle Recycling.”
The goal of this project was to see how many plastic bottles the
participants could collect and recycle in a month. Participants counted
and weighed the bottles, created charts and graphs to show their
progress, and filmed their efforts to make a short movie about why
recycling is important. This would be very useful in teaching my topic
because it would allow my students to collaborate with students around
the world and create visuals about the importance of recycling plastic
water bottles.
15. WEB 2.0:
TODAYSMEET
TodaysMeet is a website that allows teachers to
create a chat room that can remain open from one day
to one year. Once the teacher creates the chat room
and gives it a name and duration, they share the URL of
the chat room with their students. The chat room can
be accessed by students inside or outside of the
classroom, as long as they have the URL.
This website would foster collaborative uses of
technology because the teacher and students could
communicate with one another using the chat room.
Students could type questions in the chat room during a
lesson, during group work, or at home while completing
homework. The teacher could answer the questions and
use the chat room to assign homework or provoke
discussion about a certain topic. In addition, students
could communicate with each other if they have
questions or comments about the lesson material.
16. RUBRIC
The website TeAch-nology.com provides a “General
Rubric Generator” for teachers, which they can use to
create their own rubrics. The generator provides a
template for a rubric with a title, picture, up to five
stated objectives, and four student performance levels:
beginning, developing, accomplished, and mastery.
I think this website is useful because it enables
teachers to tailor rubrics based on a specific class,
assignment, skill, etc. rather than using a standard
rubric that might be vague or ill-fitting for what is being
assessed. I also like that the generator allows teachers
to create criteria for different levels of performance,
because that provides a detailed and specific outline of
their expectations for the class, assignment, or skill.
This graphic organizer shows the negative effects that air, water, and soil pollution have on humans, animals, and the environment. In an actual lesson, this diagram would be used to explain to students what air, water, and soil pollution are and why they are harmful. This visual enhances students’ understanding of recycling because it demonstrates just how many negative effects not recycling (and the consequent pollution) can have on our world, a concept which can be difficult for children to visualize without a picture or diagram. This graphic organizer also shows the importance of recycling, since reducing waste will reduce pollution and therefore reduce all of these negative effects.
1.) The Three R’s: Reuse, Reduce, Recycle is a third-grade-appropriate book about how children and their families can avoid waste and be environmentally conscious. The book also provides activities and more resources for recycling. This would be an excellent unit launch activity to introduce students to recycling.
2.) This Recycle Word Search contains key vocabulary related to recycling and the environment. This would be a good activity for students to help them learn vocabulary words and review recyclable materials.
3.) This Recycling Crossword contains key vocabulary related to recycling and the environment. This would be a good activity for students to help them learn vocabulary words.
4.) The iRecycle app enables users to search more than 1.5 million ways to recycle more than 350 materials (a small sample is shown in the above picture). Users can also read articles about recycling and enter their ZIP code to find nearby recycling locations and programs.