This document discusses using innovation games to facilitate collaboration and brainstorming. It describes a "low tech social network" game where participants create avatars on post-it notes and connect different elements. A "sailboat" game is presented where participants identify things going well and in need of improvement, prioritizing issues. "Mind mapping" allows graphically mapping ideas from a central word. Additional games are mentioned for various purposes like discovery, action, and retrospectives. Resources for finding more innovation games are provided.