The document discusses the various media technologies used during the construction, research, planning and evaluation of a music video project. It describes how a JVC camera was used to film shots for the music video. The internet, including Google and YouTube, played a major role in the research process to develop ideas and understand conventions of music videos and genres. Final Cut Pro was used to construct the music video, applying various editing techniques. Photoshop was utilized to design the digipak and advert using effects to represent the dark, masculine artist. Blogger acted as a personal diary to document progress and allow revisiting of research and planning ideas.
The document discusses the research, planning, construction, and evaluation stages of creating a music video. For research, the group used YouTube to explore their genre of hip hop/rap, Google to learn the genre's history, and SlideShare to share their presentations. They created a website using Webs to plan aspects and used Microsoft Word to record their plans. For construction, they used HD cameras and a stabilizing tripod to film footage. They learned to use lighting equipment and edited in Final Cut Pro. For evaluation, the group used Prezi and YouTube to present their audience feedback and the media technologies used in each stage.
Evaluation q4 how did you use media technologiescarmenkat
Carmen Katema used various media technologies throughout the planning, research, and evaluation stages of her project. She used YouTube to research music videos in the synthpop genre for inspiration and to identify conventions of the genre. Final Cut Express was used to edit her main video product after gaining experience editing a practice video. Blogger allowed her to document her progress for her teacher. Google was primarily used for research, such as finding appropriate props and researching record labels and advertising styles. Photoshop was used to edit ancillary texts and experiment with fonts. Filming equipment like a camera, tripod, and dolly were used to film her music video.
The document discusses the various media technologies used at different stages of a media project. It describes using Facebook to communicate with artists and organize cast and crew. Blogger was used to display coursework online in a creative way. Photoshop was essential for designing the DIGIPAK and magazine advert. Final Cut Express was used to edit the main coursework piece. DaFont provided fonts. YouTube allowed for research and sharing of created content. Filming equipment included a Canon camera, SD card, tripod and dolly. Google was used for initial research, online purchases, and providing directions.
The student used various media technologies throughout the construction, research, planning, and evaluation of their ancillary texts for their band project. These included YouTube to post their pitch and videos, Twitter and Facebook to gain fans and feedback, Blogger to share ideas and receive comments, Final Cut Pro and iMovie for video editing, Photoshop for designs, a video camera for filming, a Macbook Pro for work on the go, and Flickr to share photos. These technologies allowed for professional products, feedback at all stages of the process, and collaboration that would have been difficult without modern digital tools.
The document discusses the various new media technologies used during the construction, research, planning and evaluation stages of a project. Key technologies included Photoshop for image editing, Final Cut Pro for video editing, YouTube for research and tutorials, Google for image searches, and social media like Facebook and Slideshare for feedback and sharing work. Hardware like a camera, tripod, and Mac were also vital. The wide range of technologies helped greatly with research, planning, production and evaluation of multiple products including a music video, magazine ad, and CD digipak.
The document discusses the various new media technologies used during the construction, research, planning and evaluation stages of a project. It describes using YouTube for research on different music video genres, Google to find inspiration for packaging designs, Photoshop and Final Cut Pro for editing videos and graphics, and social media like Facebook and YouTube for gathering feedback. Hardware like cameras, tripods and Macs were also used. The document emphasizes how these technologies were essential to the success of the project.
The document discusses the various technologies used to complete media projects over the past year. Blogger was used to present all work online. PicMonkey was used to edit photographs for a digipak and advertisement, while Photoshop ensured images were the proper size. A camera was used to film a music video, which was then edited in Serif Movie Maker. Features like greyscale and brightness adjustments were applied to the video clips.
The document discusses the various media technologies used during the construction, research, planning and evaluation of a music video project. It describes how a JVC camera was used to film shots for the music video. The internet, including Google and YouTube, played a major role in the research process to develop ideas and understand conventions of music videos and genres. Final Cut Pro was used to construct the music video, applying various editing techniques. Photoshop was utilized to design the digipak and advert using effects to represent the dark, masculine artist. Blogger acted as a personal diary to document progress and allow revisiting of research and planning ideas.
The document discusses the research, planning, construction, and evaluation stages of creating a music video. For research, the group used YouTube to explore their genre of hip hop/rap, Google to learn the genre's history, and SlideShare to share their presentations. They created a website using Webs to plan aspects and used Microsoft Word to record their plans. For construction, they used HD cameras and a stabilizing tripod to film footage. They learned to use lighting equipment and edited in Final Cut Pro. For evaluation, the group used Prezi and YouTube to present their audience feedback and the media technologies used in each stage.
Evaluation q4 how did you use media technologiescarmenkat
Carmen Katema used various media technologies throughout the planning, research, and evaluation stages of her project. She used YouTube to research music videos in the synthpop genre for inspiration and to identify conventions of the genre. Final Cut Express was used to edit her main video product after gaining experience editing a practice video. Blogger allowed her to document her progress for her teacher. Google was primarily used for research, such as finding appropriate props and researching record labels and advertising styles. Photoshop was used to edit ancillary texts and experiment with fonts. Filming equipment like a camera, tripod, and dolly were used to film her music video.
The document discusses the various media technologies used at different stages of a media project. It describes using Facebook to communicate with artists and organize cast and crew. Blogger was used to display coursework online in a creative way. Photoshop was essential for designing the DIGIPAK and magazine advert. Final Cut Express was used to edit the main coursework piece. DaFont provided fonts. YouTube allowed for research and sharing of created content. Filming equipment included a Canon camera, SD card, tripod and dolly. Google was used for initial research, online purchases, and providing directions.
The student used various media technologies throughout the construction, research, planning, and evaluation of their ancillary texts for their band project. These included YouTube to post their pitch and videos, Twitter and Facebook to gain fans and feedback, Blogger to share ideas and receive comments, Final Cut Pro and iMovie for video editing, Photoshop for designs, a video camera for filming, a Macbook Pro for work on the go, and Flickr to share photos. These technologies allowed for professional products, feedback at all stages of the process, and collaboration that would have been difficult without modern digital tools.
The document discusses the various new media technologies used during the construction, research, planning and evaluation stages of a project. Key technologies included Photoshop for image editing, Final Cut Pro for video editing, YouTube for research and tutorials, Google for image searches, and social media like Facebook and Slideshare for feedback and sharing work. Hardware like a camera, tripod, and Mac were also vital. The wide range of technologies helped greatly with research, planning, production and evaluation of multiple products including a music video, magazine ad, and CD digipak.
The document discusses the various new media technologies used during the construction, research, planning and evaluation stages of a project. It describes using YouTube for research on different music video genres, Google to find inspiration for packaging designs, Photoshop and Final Cut Pro for editing videos and graphics, and social media like Facebook and YouTube for gathering feedback. Hardware like cameras, tripods and Macs were also used. The document emphasizes how these technologies were essential to the success of the project.
The document discusses the various technologies used to complete media projects over the past year. Blogger was used to present all work online. PicMonkey was used to edit photographs for a digipak and advertisement, while Photoshop ensured images were the proper size. A camera was used to film a music video, which was then edited in Serif Movie Maker. Features like greyscale and brightness adjustments were applied to the video clips.
Media technologies played a key role throughout the construction, research, planning and evaluation stages of the project. YouTube and Google were used extensively for research and planning to analyze existing music videos and find inspiration. A Nikon DSLR camera was used for production and Adobe Premiere was used for editing, both of which the student learned to use effectively. Blogger, SlideShare and Prezi were utilized to create presentations that were easy to navigate and visually appealing.
How did you use media technologies in the planning, research and construction...media246
The document discusses the various media technologies used at different stages of a music video project. Google and YouTube were used extensively for research, including analyzing existing music videos, researching music trends and theories. A blog was created to organize research and track progress. Various presentation tools like SlideShare and Prezi were used to showcase work on the blog. Digital cameras were used to film the music video. Adobe Premiere Pro was used to edit the video. Photoshop was utilized to create effects for album artwork. Wix was employed to build the band's website.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a media production. During construction, the student used a Nikon DSLR camera, Final Cut Pro editing software, YouTube for sound effects and footage, and a voice recorder. For research, the student used an iMac, DSLR camera, YouTube to study other student productions and animation techniques, and various websites. Planning was done using Microsoft Word and iPhone photos of handwritten storyboards. Evaluation involved Final Cut Pro, SoundCloud, PowerPoint, SlideShare, and Prezi.
Rachel Brent used various media technologies throughout the different stages of her music video project. During planning and research, she used YouTube to examine music videos, Blogger to organize her work, and Prezi to create a mood board. For construction, she used a Panasonic camera to film footage, a tripod for steady shots, and Premiere Pro and After Effects for video editing. In evaluation, she used Blogger to share her work, YouTube and Facebook to gather feedback, and Word to create a questionnaire.
The student used various media technologies throughout the research, planning, and evaluation stages of constructing a music video. Mobile phones were used for communication, photography, and accessing work online. Blogger was the primary platform for documenting the entire process with photos, videos, and receiving feedback. Video editing software like Sony Vegas was utilized to assemble scenes and add effects to the final music video.
The student used various media technologies throughout the research, planning, and evaluation stages of constructing a music video. Mobile phones were used for communication, photography, and accessing work online. Blogger was the primary platform for documenting the process with photos, videos, and receiving feedback. Sony Vegas was the video editing software used to construct the final music video, applying effects like black and white, contrast, green screen, and split screen. Other technologies mentioned include YouTube, Facebook, Twitter, cameras, lighting software, Photoshop, and Microsoft Office applications.
The blogger used various media technologies at different stages of their media coursework project. They used Blogger to blog all of their research, construction, and evaluation work so it would be easy to access. They also used Google and YouTube for research and a video camera to film footage. During editing, they used Serif Movie Plus to combine video clips and music. PhotoShop and InDesign were used to edit photos and add text. For evaluations, they created presentations using SlideShare and SlidePoint and made movies using Windows Movie Maker.
The document summarizes the various media technologies and tools the author used during their coursework project on creating a music video. These included YouTube for research on conventions and techniques from other music videos; Google to find information on the artist; Microsoft Word for risk assessments and lyrics analysis; PowerPoint for initial planning presentations; Blogger as their main blog to document all stages; their phone for quick lookups and organization; a camera, tripod, memory stick, and Adobe Premiere CC for filming, importing footage, and editing; and Photoshop to edit the digipak and advertisement. For evaluation, they used PowerPoint, Slideshare, Blogger, Prezi, and Glogster to present their reflections.
For their media coursework, the student used various digital technologies like YouTube, Blogger, Premier Pro, and Photoshop. YouTube was helpful for researching music videos and getting inspiration. Blogger allowed the student to plan, record progress, and get feedback. Premier Pro was used to storyboard, edit footage, and add effects to the final music video. Photoshop helped design promotional materials like advertisements and packaging. Throughout the process, technologies enabled research, planning, construction, and evaluation of the project.
The document discusses the software and hardware used to create a print magazine project. For photo editing, the author used Adobe Fireworks and learned how to use various tools by watching tutorial videos. Microsoft Publisher was used for layout and formatting. Presentations were created using Slideshare, Emaze, and Prezi. WordPress was used to present the full project as a blog. A Nikon D3200 DSLR camera was borrowed for higher quality photos that could be easily edited.
The blogger used various media technologies at different stages of their media coursework project. They used Blogger to blog all of their research, construction, and evaluation work so it would be easy to access online. For research, they used Google and YouTube to find images, videos, and examples to inform their project. During construction, they used video cameras, DSLR cameras, and phones to film different angles and communicate with their group. For editing, they used Serif Movie Plus to edit video clips and add music, and PhotoShop and InDesign for images and text. They evaluated their work using SlideShare, Windows Movie Maker, and Word It Out to create presentations and visualizations of their results.
The student used various media technologies at different stages of their music video project:
- They researched online using their laptop, school computers, and phone, utilizing websites like YouTube and Google to find information about their artist and genre.
- They documented their process and work on a Wordpress blog using their laptop.
- They created online surveys using Survey Monkey to gather audience feedback on their video, packaging, and advertisement.
- Their laptop and phone were used for editing videos, uploading content online, and taking behind-the-scenes photos during filming.
- A camcorder and cameras on tripods were used to film scenes and record behind-the-scenes footage, which was then edited using Hitfilm
The document discusses the various media technologies used during different stages of a research and planning project. During research, Google, Wikipedia, Bing, and YouTube were used to find information and analyze existing works. In filming, a camera, lights, tripod, and laptop were used. For editing, Fireworks was used to create a digital, Photoshop for a magazine ad, and Adobe Premiere Pro to create a video. During evaluation, Prezi was used to create a mind map, PowerPoint for a presentation, and SlideShare to upload the PowerPoint.
Halimat used various media technologies for research, planning, construction, and evaluation of her project. For research and planning, she used computers, ICT tools like Blogger, YouTube, Prezi, and Google for general and target audience research. She recorded interviews and focus groups using a camera and voice recorder. Sony Vegas was used to edit footage. For construction, she used cameras, Sony Movie Studio, Photoshop, Sound Forge and phones. Evaluation involved Prezi, voice recorder, Blogger, YouTube, Facebook and SlideShare to present reflections and gather feedback.
Throughout the research, planning, construction, and evaluation stages of creating a media product, the author relied heavily on various digital tools and online resources. During research, Google, YouTube, television, phone, and iPad were used to efficiently access music videos, advertisements, and information. Photoshop and Excel were helpful for planning by allowing experimentation with images and organization through a filming schedule. Production involved using a digital camera to film and take photos, then importing the files into Adobe Premiere Pro for video editing and Adobe Photoshop Elements for photograph editing of a digipak.
The student used various media technologies throughout the project from research and planning to production and evaluation. Apple Mac, Blogger, Google, YouTube, Prezi, Slideshare, Animoto, a DSLR camera, video camera, tripod, Adobe Photoshop, and Final Cut Express were used at different stages. The student became more proficient in some technologies like Prezi from prior experience but also learned new skills like creating textured text effects in Photoshop. Web 2.0 principles of participatory culture applied as the student took an active role in creating media instead of just consuming it.
When constructing and researching their music video, the document discusses the following uses of new media technologies:
1) They used a MacBook Pro and Final Cut Pro to edit the video, hoping the Mac operating system would make them stand out.
2) A Hotmail calendar was used to plan and stay organized.
3) Social media like Facebook and YouTube were used for audience research and embedding videos into their blog.
4) A BlackBerry was used for portable communication and organization.
The document discusses how the author used various media technologies in constructing, researching, planning, and evaluating their music video project. They used video cameras, animatics, memory cards, and Final Cut Pro to film and edit footage. They also utilized a Flip camera, hard drive, MP3 player, iTunes, and YouTube in the process. Photoshop, digital cameras, Microsoft Word, and Google were employed to design promotional materials like a digipak and advertisement. For blogging, the author made use of a Blackberry camera, Google, Prezi, SlideShare, GoAnimate, Kizoa, and Photobucket to document their process and research.
1) The document discusses the various media technologies used at different stages of creating a music video project, including a digital camera, Photoshop, Adobe Premiere Pro, YouTube, and Tumblr.
2) Adobe Premiere Pro was used for editing the video, while Photoshop was used to create promotional materials and YouTube aided with learning how to use the software.
3) Research was conducted using YouTube to view other music videos and gather inspiration, and Tumblr was used to document the planning and creative process.
How did you use media technologies in the completeThomasMadden96
Thomas Madden evaluated the media technologies used during a project to create a music video. He researched existing music products like CD covers and posters using tools like Final Cut Pro, Glogster, and his blog. Photoshop was used to design the CD cover and poster, and a DSLR camera was used to film footage for the music video, which was edited in Final Cut Pro. Challenges included losing work in Final Cut Pro and limitations of using Photoshop Elements instead of CS6. The evaluation assessed the project using videos, Prezi, Glogster, and PowerPoint to visually demonstrate the process and final product.
The document discusses the various media technologies used during different stages of a coursework project. During the research stage, the individual used YouTube and online forums to research the genre and gain audience feedback. Photoshop and Premiere Pro were used to create test videos and plan the storyboard. A digital SLR camera was used to take photos for the digipak, magazine advert, and video production. Photoshop was used to edit the photos and create the digipak design. Premiere Pro was used to edit video clips and add effects like speeding up/slowing down or reversing clips. Web 2.0 services like Blogger and YouTube were used for evaluation, along with Prezi and Slideshare
The document summarizes the hardware and software used by the author at each stage of creating three media products. At the research stage, the author relied on computers, the internet, YouTube, Word, PowerPoint and Prezi to research target audiences and conventions. Cameras, an iPhone, Movie Studio Platinum and YouTube were used to film interviews and pitches. The author used Photoshop, a still camera, Movie Studio Platinum and YouTube to construct the media products, applying new editing techniques. Word and Blogger documented the process.
Media technologies played a key role throughout the construction, research, planning and evaluation stages of the project. YouTube and Google were used extensively for research and planning to analyze existing music videos and find inspiration. A Nikon DSLR camera was used for production and Adobe Premiere was used for editing, both of which the student learned to use effectively. Blogger, SlideShare and Prezi were utilized to create presentations that were easy to navigate and visually appealing.
How did you use media technologies in the planning, research and construction...media246
The document discusses the various media technologies used at different stages of a music video project. Google and YouTube were used extensively for research, including analyzing existing music videos, researching music trends and theories. A blog was created to organize research and track progress. Various presentation tools like SlideShare and Prezi were used to showcase work on the blog. Digital cameras were used to film the music video. Adobe Premiere Pro was used to edit the video. Photoshop was utilized to create effects for album artwork. Wix was employed to build the band's website.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a media production. During construction, the student used a Nikon DSLR camera, Final Cut Pro editing software, YouTube for sound effects and footage, and a voice recorder. For research, the student used an iMac, DSLR camera, YouTube to study other student productions and animation techniques, and various websites. Planning was done using Microsoft Word and iPhone photos of handwritten storyboards. Evaluation involved Final Cut Pro, SoundCloud, PowerPoint, SlideShare, and Prezi.
Rachel Brent used various media technologies throughout the different stages of her music video project. During planning and research, she used YouTube to examine music videos, Blogger to organize her work, and Prezi to create a mood board. For construction, she used a Panasonic camera to film footage, a tripod for steady shots, and Premiere Pro and After Effects for video editing. In evaluation, she used Blogger to share her work, YouTube and Facebook to gather feedback, and Word to create a questionnaire.
The student used various media technologies throughout the research, planning, and evaluation stages of constructing a music video. Mobile phones were used for communication, photography, and accessing work online. Blogger was the primary platform for documenting the entire process with photos, videos, and receiving feedback. Video editing software like Sony Vegas was utilized to assemble scenes and add effects to the final music video.
The student used various media technologies throughout the research, planning, and evaluation stages of constructing a music video. Mobile phones were used for communication, photography, and accessing work online. Blogger was the primary platform for documenting the process with photos, videos, and receiving feedback. Sony Vegas was the video editing software used to construct the final music video, applying effects like black and white, contrast, green screen, and split screen. Other technologies mentioned include YouTube, Facebook, Twitter, cameras, lighting software, Photoshop, and Microsoft Office applications.
The blogger used various media technologies at different stages of their media coursework project. They used Blogger to blog all of their research, construction, and evaluation work so it would be easy to access. They also used Google and YouTube for research and a video camera to film footage. During editing, they used Serif Movie Plus to combine video clips and music. PhotoShop and InDesign were used to edit photos and add text. For evaluations, they created presentations using SlideShare and SlidePoint and made movies using Windows Movie Maker.
The document summarizes the various media technologies and tools the author used during their coursework project on creating a music video. These included YouTube for research on conventions and techniques from other music videos; Google to find information on the artist; Microsoft Word for risk assessments and lyrics analysis; PowerPoint for initial planning presentations; Blogger as their main blog to document all stages; their phone for quick lookups and organization; a camera, tripod, memory stick, and Adobe Premiere CC for filming, importing footage, and editing; and Photoshop to edit the digipak and advertisement. For evaluation, they used PowerPoint, Slideshare, Blogger, Prezi, and Glogster to present their reflections.
For their media coursework, the student used various digital technologies like YouTube, Blogger, Premier Pro, and Photoshop. YouTube was helpful for researching music videos and getting inspiration. Blogger allowed the student to plan, record progress, and get feedback. Premier Pro was used to storyboard, edit footage, and add effects to the final music video. Photoshop helped design promotional materials like advertisements and packaging. Throughout the process, technologies enabled research, planning, construction, and evaluation of the project.
The document discusses the software and hardware used to create a print magazine project. For photo editing, the author used Adobe Fireworks and learned how to use various tools by watching tutorial videos. Microsoft Publisher was used for layout and formatting. Presentations were created using Slideshare, Emaze, and Prezi. WordPress was used to present the full project as a blog. A Nikon D3200 DSLR camera was borrowed for higher quality photos that could be easily edited.
The blogger used various media technologies at different stages of their media coursework project. They used Blogger to blog all of their research, construction, and evaluation work so it would be easy to access online. For research, they used Google and YouTube to find images, videos, and examples to inform their project. During construction, they used video cameras, DSLR cameras, and phones to film different angles and communicate with their group. For editing, they used Serif Movie Plus to edit video clips and add music, and PhotoShop and InDesign for images and text. They evaluated their work using SlideShare, Windows Movie Maker, and Word It Out to create presentations and visualizations of their results.
The student used various media technologies at different stages of their music video project:
- They researched online using their laptop, school computers, and phone, utilizing websites like YouTube and Google to find information about their artist and genre.
- They documented their process and work on a Wordpress blog using their laptop.
- They created online surveys using Survey Monkey to gather audience feedback on their video, packaging, and advertisement.
- Their laptop and phone were used for editing videos, uploading content online, and taking behind-the-scenes photos during filming.
- A camcorder and cameras on tripods were used to film scenes and record behind-the-scenes footage, which was then edited using Hitfilm
The document discusses the various media technologies used during different stages of a research and planning project. During research, Google, Wikipedia, Bing, and YouTube were used to find information and analyze existing works. In filming, a camera, lights, tripod, and laptop were used. For editing, Fireworks was used to create a digital, Photoshop for a magazine ad, and Adobe Premiere Pro to create a video. During evaluation, Prezi was used to create a mind map, PowerPoint for a presentation, and SlideShare to upload the PowerPoint.
Halimat used various media technologies for research, planning, construction, and evaluation of her project. For research and planning, she used computers, ICT tools like Blogger, YouTube, Prezi, and Google for general and target audience research. She recorded interviews and focus groups using a camera and voice recorder. Sony Vegas was used to edit footage. For construction, she used cameras, Sony Movie Studio, Photoshop, Sound Forge and phones. Evaluation involved Prezi, voice recorder, Blogger, YouTube, Facebook and SlideShare to present reflections and gather feedback.
Throughout the research, planning, construction, and evaluation stages of creating a media product, the author relied heavily on various digital tools and online resources. During research, Google, YouTube, television, phone, and iPad were used to efficiently access music videos, advertisements, and information. Photoshop and Excel were helpful for planning by allowing experimentation with images and organization through a filming schedule. Production involved using a digital camera to film and take photos, then importing the files into Adobe Premiere Pro for video editing and Adobe Photoshop Elements for photograph editing of a digipak.
The student used various media technologies throughout the project from research and planning to production and evaluation. Apple Mac, Blogger, Google, YouTube, Prezi, Slideshare, Animoto, a DSLR camera, video camera, tripod, Adobe Photoshop, and Final Cut Express were used at different stages. The student became more proficient in some technologies like Prezi from prior experience but also learned new skills like creating textured text effects in Photoshop. Web 2.0 principles of participatory culture applied as the student took an active role in creating media instead of just consuming it.
When constructing and researching their music video, the document discusses the following uses of new media technologies:
1) They used a MacBook Pro and Final Cut Pro to edit the video, hoping the Mac operating system would make them stand out.
2) A Hotmail calendar was used to plan and stay organized.
3) Social media like Facebook and YouTube were used for audience research and embedding videos into their blog.
4) A BlackBerry was used for portable communication and organization.
The document discusses how the author used various media technologies in constructing, researching, planning, and evaluating their music video project. They used video cameras, animatics, memory cards, and Final Cut Pro to film and edit footage. They also utilized a Flip camera, hard drive, MP3 player, iTunes, and YouTube in the process. Photoshop, digital cameras, Microsoft Word, and Google were employed to design promotional materials like a digipak and advertisement. For blogging, the author made use of a Blackberry camera, Google, Prezi, SlideShare, GoAnimate, Kizoa, and Photobucket to document their process and research.
1) The document discusses the various media technologies used at different stages of creating a music video project, including a digital camera, Photoshop, Adobe Premiere Pro, YouTube, and Tumblr.
2) Adobe Premiere Pro was used for editing the video, while Photoshop was used to create promotional materials and YouTube aided with learning how to use the software.
3) Research was conducted using YouTube to view other music videos and gather inspiration, and Tumblr was used to document the planning and creative process.
How did you use media technologies in the completeThomasMadden96
Thomas Madden evaluated the media technologies used during a project to create a music video. He researched existing music products like CD covers and posters using tools like Final Cut Pro, Glogster, and his blog. Photoshop was used to design the CD cover and poster, and a DSLR camera was used to film footage for the music video, which was edited in Final Cut Pro. Challenges included losing work in Final Cut Pro and limitations of using Photoshop Elements instead of CS6. The evaluation assessed the project using videos, Prezi, Glogster, and PowerPoint to visually demonstrate the process and final product.
The document discusses the various media technologies used during different stages of a coursework project. During the research stage, the individual used YouTube and online forums to research the genre and gain audience feedback. Photoshop and Premiere Pro were used to create test videos and plan the storyboard. A digital SLR camera was used to take photos for the digipak, magazine advert, and video production. Photoshop was used to edit the photos and create the digipak design. Premiere Pro was used to edit video clips and add effects like speeding up/slowing down or reversing clips. Web 2.0 services like Blogger and YouTube were used for evaluation, along with Prezi and Slideshare
The document summarizes the hardware and software used by the author at each stage of creating three media products. At the research stage, the author relied on computers, the internet, YouTube, Word, PowerPoint and Prezi to research target audiences and conventions. Cameras, an iPhone, Movie Studio Platinum and YouTube were used to film interviews and pitches. The author used Photoshop, a still camera, Movie Studio Platinum and YouTube to construct the media products, applying new editing techniques. Word and Blogger documented the process.
The document describes the various media technologies used by the author during their media project, including:
- Email and Google for research, Survey Monkey for a survey, and Slideshare and Prezi for presentations
- Word, Publisher, and a scanner for planning
- A video camera, tripod, and cameras for production
- A laptop, editing software like Power Director and Photoshop for post-production
- Wix for a website, PowerPoint for a digipak, and YouTube and a blog for sharing work
- Various software like video, Prezi, Emaze and Slideshare for evaluations
The author discusses moving from AS to A2, learning more skills in filming, editing and
Question 4: How did you use media technologies in the constriction and resear...Daniel Wylie
Daniel Wylie used various technologies throughout the research, planning, production, and evaluation stages of his advanced media portfolio. He used WordPress to create a blog to document his work, PowerPoint and SlideShare to create presentations, YouTube for research and to share his music video, Microsoft Word and PowerPoint to organize his research, Google to research existing media products, iMessage/email to communicate with his team, a Canon DSLR to film footage, a scanner to upload documents, Adobe Premiere Pro to edit footage, Publisher to create a magazine ad, and InDesign to create a digipak. A tripod was also used to achieve stable shots during filming. These technologies were crucial in allowing Daniel
Isabella used various digital technologies throughout the planning, production, and evaluation of her music video project:
- She used online communication tools to efficiently plan shoots and collaborate with others from a distance.
- Blogger allowed her to create an interactive online portfolio converging different media in one place.
- She practiced filming techniques using a DSLR camera and iMovie software before final production.
- Online surveys helped gather audience feedback to improve her work and confirm she was on the right track.
- Without digital technologies, the project would have been much more difficult or impossible to complete on time and to a professional standard.
The document discusses the use of various media technologies in the construction, planning, research, and evaluation of an advanced media project.
Blogger was used to document the creative process, connect different elements, and publish work. Cameras like drones, DSLRs, and smartphones were used to film footage. iPhoto organized photos and videos, Photoshop was used for image editing and manipulation. iMovie was crucial for video editing. Vimeo shared drafts and gathered feedback. Google Forms collected audience feedback. Other tools like FlipSnack and Google Docs supported planning, research, and presentation. Digital technologies were essential for undertaking the project and creating high quality products.
Question 4 - HOW DID YOU USE MEDIA TECHNOLOGIES IN THE CONSTRUCTION, RESEARCH...Leah_Mitchell
The document discusses how various media technologies were used at different stages of several media projects, including using YouTube to research music videos, Adobe Premiere Pro and Photoshop for video and image editing, and presentation software like Emaze and Blogger for evaluations. A graphics tablet was also used to illustrate a CD digipack. Overall, the document states that the wide range of media technologies used were crucial throughout the research, production, and evaluation of the various media products.
The document discusses the various media technologies used during the construction, research, planning, and evaluation stages of a project. It describes using the internet for research on existing products and presenting final products using YouTube and SlideShare. Blogger was used to document all work in one place by uploading videos, PowerPoints, text, and images. Research and production were completed using Mac computers, with programs like Final Cut Express, Live Type, Photoshop, and InDesign used to edit videos, create animated text, edit images, and design a film poster and magazine cover.
The document discusses the various media technologies used during the construction, research, planning and evaluation of a music video project. Key technologies included:
- Computers with software like Final Cut Pro, Publisher, InDesign, and WordPress for research, planning, construction and evaluation.
- Search engines like Google for research on conventions, techniques and institutions.
- Photoshop and InDesign for creating visual elements like the CD cover and effects.
- Final Cut Pro to edit footage and create the music video.
- Camera/video camera and tripod for filming footage.
- WordPress to present the planning, production and evaluation.
- Social networks and YouTube to gather feedback.
- Prezi and
Jamie Oliver used various media technologies throughout the construction, planning, and evaluation stages of producing a music video and ancillary tasks. Final Cut Express was used to edit the music video, allowing precise cutting and a cinematic feel. Livetype enabled the addition of typography for narrative emphasis. YouTube provided research on media technologies and music video conventions. Slideshare evidenced audience research. Adobe Photoshop created a practice digipack and magazine for ancillary tasks. Prezi presented evaluation questions and audience research in an animated, professional format allowing customization of the presentation path.
Digital technologies played an integral role throughout the construction, planning, research, production, distribution, and evaluation of the author's advanced portfolio. During planning, blogger allowed research to be presented engagingly and contacts to be easily made. iMovie and Photoshop were crucial for editing video and images efficiently. Vimeo and Google Forms facilitated distribution, feedback, and evaluation. Overall, technologies enabled swift completion and sharing of the portfolio in multimedia formats to a broad audience.
Digital technology was integral to all stages of the project from research and planning through production and evaluation. During planning, digital tools facilitated communication with actors. iMovie and Photoshop were key for editing video and images. Blogger documented the process and shared work. Feedback from questionnaires on Google Forms informed improvements. Overall, digital tools enabled high quality, multimedia work to be efficiently created, shared, and evaluated.
During the research, planning, construction, and evaluation stages of their media project, the student used various technologies. In the research stage, they used cameras, computers, Google, YouTube, SurveyMonkey, and blogs to research existing media products, learn about their topic, and conduct audience research. In planning, they used PowerPoint, scanners, Word, and email to develop designs and plans. In construction, they used Photoshop, cameras, Premiere Pro, and external fonts to create the final media products. Finally, in evaluation they used Blogger, PowerPoint, SlideShare, YouTube, and Google Images to review and reflect on their work.
The document discusses the various media technologies used during the research, planning, and construction stages of a media project to create an animated music video. During research, programs like Google Chrome, YouTube, and Blogger were used to analyze existing music videos and gather ideas. Planning was done using Windows Live Messenger, email, and graphics tablets to develop character concepts. Construction involved using Macs, Photoshop, Premier Pro, Flash, and sound editing software to draw/animate characters, edit audio, and assemble the final video.
Nikhil Patel used a variety of new media technologies throughout the planning, construction, editing, and evaluation stages of his music video project. During planning and research, he used Google, YouTube, Blogger, Microsoft Office programs like Word and PowerPoint, his mobile phone, and laptop. He filmed the video using a Canon 1200 camera and tripod, and edited it using Sony Vegas Movie Studio. Photoshop was used to design promotional materials. During evaluation, he used PowerPoint, Camtasia to record and edit screen recordings, Blogger to document the process, Survey Monkey to distribute a questionnaire, YouTube to host videos, and Slideshare to embed PowerPoint files in his blog.
The student used various media technologies throughout the research, planning, evaluation, and construction stages of their A2 media project. In research, they analyzed existing mockumentaries, documentaries, and films online. For planning, they created flat plans in Publisher and kept a blog. Evaluation involved online surveys through SurveyMonkey and presentations using Prezi. Construction included editing a trailer in Premiere Pro and creating ancillary tasks in Photoshop. While filming equipment was limited, Premiere Pro helped improve the raw footage quality.
The document outlines the various stages of creating a media production project including research, planning, construction, and evaluation. It then provides details on the specific technologies, software, and tools used at each stage of production. This includes using Wordpress for planning and research, Photoshop and Final Cut Pro for image and video editing, Facebook and YouTube for gathering audience feedback, and PowerPoint converted to Slideshare for the evaluation presentation. The evaluation must address four questions regarding how the media product uses or challenges conventions, the effectiveness of text combinations, what was learned from audience feedback, and how technologies were used at each stage.
The document outlines the various stages of creating a media production project including research, planning, construction, and evaluation. It then provides details on the specific technologies, software, and tools used at each stage of production. This includes using Wordpress for planning and research, Final Cut Pro for video editing, Photoshop for imagery, surveys and social media for gathering audience feedback, and PowerPoint/Slideshare for the evaluation presentation.
Jamie Oliver used several media technologies in the production of their music video and related tasks. Adobe Premiere Pro was used to edit the music video and develop editing skills. Livetype allowed typography to be added to the music video to provide narrative emphasis. YouTube provided research on media technologies and music video conventions. Slideshare was used to evidence audience research. Adobe Photoshop created ancillary tasks like a digipack and magazine. Prezi was utilized for its professional presentation capabilities when evaluating questions and audience research.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
This presentation was provided by Steph Pollock of The American Psychological Association’s Journals Program, and Damita Snow, of The American Society of Civil Engineers (ASCE), for the initial session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session One: 'Setting Expectations: a DEIA Primer,' was held June 6, 2024.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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The simplified electron and muon model, Oscillating Spacetime: The Foundation...RitikBhardwaj56
Discover the Simplified Electron and Muon Model: A New Wave-Based Approach to Understanding Particles delves into a groundbreaking theory that presents electrons and muons as rotating soliton waves within oscillating spacetime. Geared towards students, researchers, and science buffs, this book breaks down complex ideas into simple explanations. It covers topics such as electron waves, temporal dynamics, and the implications of this model on particle physics. With clear illustrations and easy-to-follow explanations, readers will gain a new outlook on the universe's fundamental nature.
How to Add Chatter in the odoo 17 ERP ModuleCeline George
In Odoo, the chatter is like a chat tool that helps you work together on records. You can leave notes and track things, making it easier to talk with your team and partners. Inside chatter, all communication history, activity, and changes will be displayed.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
1. How did you use media
technologies in the construction
and research, planning and
evaluation stages?
2. To answer this evaluation question I am going to break
down the process of my practical production, and
evaluate what media technologies I used in the
constructing of my music video;
• Research and Planning
• The making of my music video
• The making of my ancillary products; poster and
Digipak
• Evaluation process
3. Research and Planning
Blogger
• To record all of my research and planning I
used the website Blogger, a blog–publishing
service which allowed me to make various
entries, upload Prezi's, videos and annotated
images. The website was relatively easy to
use, I just had to remember to label all of my
posts (with A2 media) to differentiate my
previous AS media work. In addition to this it
helped me record all of my research and
planning as I progressed in my practical
production work, and was further easy to
import all the different media technologies I
had used in my evaluation process, such as
Prezi's and Slide shares.
4. Research and Planning
Google
• The majority of my research was
done through the search engine of
Google. While researching into the
alternative jazz genre I was able to
find a plethora of online material
that allowed me to look at previous
music videos, examples of Digipaks
and posters, and evaluate what
codes and conventions I wanted to
interpret into my own production.
5. Research and Planning
YouTube
• The social media network YouTube had a big
impact on my practical production. The way
in which I found my original artist; Jess Smyth
known as ‘BiigPiig’, was through the social
network. In addition, within the research and
planning process I watched an array of music
videos to study the codes and conventions of
existing work, which further helped me in the
creating process of my own production.
Without YouTube, understanding the whole
concept of a music video production would
have been a difficult task, and therefore this
technology was crucial to all aspects of my
production.
6. The making of my music video
Camera Equipment
• To shoot my music production, I borrowed
a HD camera and tripod from school.
• This was also the same equipment that I
used to film the section of my music video
in London – and therefore had to be careful
with the equipment in a busy city center –
however before filming I wrote a detailed
shot list and evaluated my risk assessment.
Redhead Lights
• I also borrowed the red head lights – and
used a colour film to put over the lights
when shooting to give the effect of pink /
red lighting.
• This use of technology particularly helped
me in conforming to my music videos genre
conventions and helped me create the
sense of style and mood I wanted to create.
7. The making of my music video
Final Cut Express
• To create my music video I used the
editing software Final Cut Express.
Luckily I was familiar with the
program and was relatively easy to
use. The most challenging aspect of
using this software was that this
time using it I had to learn how to
edit my original song to my artist lip
singing. In particular, I used the
marker tool to match up both sets
of audio to create perfect lip
syncing. In addition the software
allowed me to edit the colour of my
shots, and apply different colour
tints and fades. The software was
crucial to my production.
8. The making of my ancillary product; poster
and Digipak
Lumix Camera
• To shoot the original images for both of my
ancillary products I used my own Lumix
digital camera. The images that I took were
mainly in London, of buildings and scenic
long shots, such as the one from the top of
Primrose hill which features in my Digipak.
However, due to illness, I could organize or
meet my actor who lip synced my original
song and there fore had to take screenshots
from the film I had taken. Luckily these
were of a good enough quality to use.
However, I did have a few original images
that I had luckily taken on the day of
filming, and used one of them within my
one of the sections of my Digipak (top left).
9. The making of my ancillary product; poster
and Digipak
Photoshop
• To create both my Digipak and my poster I used the
software Photoshop, which again I had previous
experience of using. Within the process, I was able to
learn about the different editing tools, particularly
when making my poster, such as drawing over an
image with the different tools and then deleting the
original image to create the impression of an outline; I
used this technique within my poster. I also learnt how
to import all the different sections of my Digipak which
I had made separately, and then put them together to
create a net. I also used the opacity tool when making
the CD Inner section of my Digipak, so that there was a
faint image of a CD template, shown in the photo
below.
• Photoshop was again crucial to the creation of my
ancillary products, and was software that was
relatively easy to use and pick up quickly.
10. Evaluation Process
Prezi and Slide share
• I used both the presentation online software of
Prezi and Slide share to present the answers to
my evaluation questions. Both software was free
and easy to use online. For Prezi, it was a simple
and effective way of presenting both text and
images in a clear presentation process, and a
range of formats and themes to choose from.
Both presentation software helped me a great
deal and made my evaluation exploration look
more aesthetically pleasing and exemplified the
different pieces of media technologies I have
used.
11. Evaluation Process
iMovie
• I used iMovie when editing my video
feedback. Here I recorded some of my
fellow students watching my music video
and reacting to it. I was able to edit it, so
that while the feedback video was playing
there was also my music video playing in
the left hand corner which meant that you
could see exactly what my audience were
reacting to. This helped me gain some really
crucial feedback that I was able to use, and
understand what the most effective
elements of my production was.