This presentation was for my Honours project proposal. Presented to a chair of lecturers and peers.
It outlines the problem I aimed to tackle and the issues that I had discovered during research.
Master thesis by Francisco Roldan, Master in Computer Vision Barcelona 2018
Image synthesis have been a trending task for the AI community in recent years. Many works have shown the potential of Generative Adversarial Networks (GANs) to deal with tasks such as text or audio to image synthesis. In particular, recent advances in deep learning using audio have inspired many works involving both visual and auditory information. In this work we propose a face synthesis method using audio and/or language representations as inputs. Furthermore, a dataset which relates speech utterances with a face and an identity has been built, fitting for other tasks apart from face synthesis such as speaker recognition or voice conversion.
https://github.com/imatge-upc/speech2face
Read about commonly used software, tools, and technology used in visual effects to created better films and games in this presentation from animation courses institute. Here we shows 5 visual effect techniques commonly used in animation.
How to Fail at Building Websites - DrupalCorn 2014Ian Lintner
This is the updated version of my presentation on "How to Fail at Building Websites" for DrupalCorn 2014.
This is a tongue in cheek look at website development process, failure, agile and continuos improvement.
Master thesis by Francisco Roldan, Master in Computer Vision Barcelona 2018
Image synthesis have been a trending task for the AI community in recent years. Many works have shown the potential of Generative Adversarial Networks (GANs) to deal with tasks such as text or audio to image synthesis. In particular, recent advances in deep learning using audio have inspired many works involving both visual and auditory information. In this work we propose a face synthesis method using audio and/or language representations as inputs. Furthermore, a dataset which relates speech utterances with a face and an identity has been built, fitting for other tasks apart from face synthesis such as speaker recognition or voice conversion.
https://github.com/imatge-upc/speech2face
Read about commonly used software, tools, and technology used in visual effects to created better films and games in this presentation from animation courses institute. Here we shows 5 visual effect techniques commonly used in animation.
How to Fail at Building Websites - DrupalCorn 2014Ian Lintner
This is the updated version of my presentation on "How to Fail at Building Websites" for DrupalCorn 2014.
This is a tongue in cheek look at website development process, failure, agile and continuos improvement.
Luxury and High End Residential conceptual design and briefsAggi Designs
Some examples of our conceptual design briefs received from architects, interior designers and developers.
Using hand sketching and architectural perspectives to not only win commissions for these parties but also to enable a client to see a finished product.
Generating 3 d model in virtual reality and analyzing its performanceijcsit
In this paper is presented an virtual environment of a real model. Here are given all analyzes for
making and vizualization of virtual environment in Quest3D. All analyzes of performance of the system in
real time is presented.We described advantages and disadvantages of interactions in virtual environment
and made a critical analysis on a rendering speed and quality on different machines
Getting The Most Out of VR | Sinjin BainJessica Tams
Delivered at Casual Connect Europe 2016
Virtual Reality and Augmented (or Mixed) Reality have unique and distinct capabilities from other interactive platforms that require new approaches to development and content creation and management. We will explore some innovative approaches to runtime performance, collaborative development, data and live operations to get the most out of your games in development.