SlideShare a Scribd company logo
1
SCHOOL OF ARCHITECTURE, BUILDING & DESIGN (SABD)
Research Unit for Modern Architecture Studies in Southeast Asia
Foundation of Natural Build Environment (FNBE)
Creative Thinking Skills [FDES0213/ ARC30104]
Prerequisite: None
Lecturers: Shazreene Nurjanna Bt Shamsuddin, Paul Nickson Atia
FINAL PROJECT : 3D Board Game Design
PART A : Individual (20 %)
PART B : Group Work (20%)
Part A : Individual Submission (Proposal): Week 13, 2nd July 2015
Part B : Group Presentation (Game Board Carnival): Week 17, 6th August 2015
Introduction
Games are an integral part of all societies. Like work and relationships, they are an expression of some
basic part of the human nature. Games are formalized expressions of play which allow people to go
beyond immediate imagination and direct physical activity. Games capture the ideas and behaviors of
people at one period of time and carry that through time to their descendants. Games like Xiangqi and
Go illustrate the thinking of the military leaders centuries ago.
Today millions of people around the world are constantly online at work, at home and on mobile phones.
Social sites are popular with students, professionals and anyone who wants to see each other’s’
thoughts, photos, videos, and recommendations. People are having less face to face interaction. Social
networking and casual games online or mobile can be a huge waste of time, both at home and at work.
A non-digital game could help us improve our social relationship, strengthens team work, improves our
health and also increase creativity and critical thinking.
Objectives of Project
The objectives of this project:
1. To understand the modes of thinking commonly associated with critical thinking (left-brain),
creative thinking (right brain) as well as holistic (whole brain) thinking.
2. To implement divergent and convergent thinking methods in researching, developing and
presenting ideas and conclusions in the form of tangible statements.
2
Learning Outcomes of this Project
On successful completion of this subject, students will be able to demonstrate the following:
1. Recognize the characteristics of critical and creative thinking and their applications in students’
personal and working lives
2. Identify the importance of expressing personal opinions as part of academic development and
the systematic journey(s) taken to evolve these statements
Tasks - Methodology
This project is divided into two parts: Part A (Individual) and Part B (Group). The main task of this
project is to create a 3D board game either played by adults or children. The first part of this
project is to do research and game board proposal. The second part of this project is to plan and
organise a BOARD GAME Carnival to demonstrate the complete board game.
PART A (INDIVIDUAL)
Part A is an individual component. Students are required to investigate and understand what is a game
board and how to make a good 3d game board. Through creative process, experimentation,
investigation and exploration each student will have to propose an appropriate game board according to
the chosen category. Once presented, the best proposal in the group (of 6-7 students) will be brought
forward to
Part B.
The game should consider freshness,surprises, equal opportunity, winning chances, no “king
maker effect”, no early elimination, reasonable waiting time, creative control, uniformity, quality
of components, target group, consistency of rules, tension level, learning and mastering a game,
and level of complexity.
Individually the students will have to do the followings:
1. To find information on games and understand its meaning, different types of games and factors
that involves in creating games
2. To understand and experiment with different types of material that can be used to design the
3d game board
3. To come up with a lot of ideas before settling to one idea. Students are encourage to use
different idea generating tools such as brainstorming and FFOE
You are then required to document your findings, in A4 booklet format and proposed a 3d game board
which contains the followings:
a. The objective and information about the proposed game
b. Idea Development and process
c. Experimentation, research and investigation
d. A Simple illustration of the game’s name, logo and packaging
e. A simple write up of how the game works, the instructions and rule.
PART B (GROUP)
Part B is a group component. As a team you shall do the followings:
1. To understand, improve, elaborate and refine the chosen game through series of brainstorming
session (to improve the game’s physical look, instructions, rules etc.)
2. To plan and organize the Game Board Carnival which include preparing the props and items,
to plan out the layout and setting up the display for each game board.
3. To prepare and present the followings:
3
a. A finalized game board with manual instruction booklet and proper packaging
b. A promo-video which includes the instructions on how to play the game.
c. A proper display booth with A2 size poster for your board game. Best display will be
awarded!
d. To document the process in planning and making the game board in A4 booklet format
The Board Game Carnival will be treated as the final project presentation. The assessment will focus on
how the group successfully plan and manage their final board game presentation. The idea is for
everyone in the class to try out all the games created by each group. It will require the whole class to
organize a well planned carnival.
Submission Requirement
PART A (INDIVIDUAL)
You are required to document your findings, in A4 booklet format (refer individual task for content)
which includes:
 Sketches, diagrams and doodles of ideas
 Annotations and descriptions
 May include photographs (to show process and experiments)
There is no limitation on page but it should not be less than 5 pages. The complete A4 booklet should
Include a cover page, table of content and bind (black plastic bind). Students are required to scan their
work and upload it onto their E-Portolio.
PART B (GROUP)
1. The promo and instruction video
- The video should show a promo ad, instructions and rules of the game. The video should
not be more than 3 minutes
2. Setting up the 3D Game Board Carnival
- The display should be presented complete with the final 3D board game, its packaging
and A5 manual instruction booklet.
- A2 poster for 3D board game
- Process in planning and making the game board in A4 booklet format (min 5 pages)
- Students may use any suitable materials as long as it is not too expensive for the final 3d
board game
Assessment criteria
The assessment for this assignment will be based on:
 demonstrated understanding of brief
 appropriateness and creative application in designing and refining the 3d board game
 originality and quality of the idea
 team collaboration
 individual documentation
4
Marking criteria
Marks shall be distributed as follows:
Work will be assessed based on:
TGC
Acquired
Assessment Criteria Marks %
PART A: Individual Component
Demonstrated understanding and meeting the brief requirements 10 %
Appropriateness and creative application in visualizing the 3d board
game
40%
Originality and quality of proposal 20%
Individual documentation(Process and idea elaboration) 30%
(Will be calculated as 20%) TOTAL 100%
PART B: Group Component
Demonstrated understanding and meeting the brief requirements 10 %
Appropriateness and creative application of problem solving
(to plan and manage the event )
30%
Quality and workmanship of the 3d board game 20%
Creativity in promoting the 3d board game (brochure design and promo
video) 30%
Team collaboration 10%
(Will be calculated as 20%) TOTAL 100%
NOTE: PLEASE BE INFORMED THAT INVIDUAL COMPONENTS IN GROUP WORKS IS EVALUATED BASED ON PEER
EVALUATION AND INSTRUCTUR’S EVALUATION ON INDIVIDUAL PERFORMANCE OF A GROUP MEMBER.
Suggested References
1. de Bono, Edward, 1994, De Bono’s Thinking Course, BBC Books
2. Igor Byttebier, Ramon Vullings, G. Spaas, 2009, Creativity Today,
3. Wolfgang, Kramer http://www.thegamesjournal.com/articles/WhatMakesaGame.shtml
 
 
 

More Related Content

Viewers also liked (15)

06 ohp slides 1
06 ohp slides 106 ohp slides 1
06 ohp slides 1
 
Get started with dropbox
Get started with dropboxGet started with dropbox
Get started with dropbox
 
Business studies
Business studiesBusiness studies
Business studies
 
MDM-on-a-budget-Solera-SF-2015-07-22
MDM-on-a-budget-Solera-SF-2015-07-22MDM-on-a-budget-Solera-SF-2015-07-22
MDM-on-a-budget-Solera-SF-2015-07-22
 
IDJ 3
IDJ 3 IDJ 3
IDJ 3
 
Gold Dome July 2015
Gold Dome July 2015Gold Dome July 2015
Gold Dome July 2015
 
Company Profile email
Company Profile emailCompany Profile email
Company Profile email
 
Любимый город
Любимый городЛюбимый город
Любимый город
 
Thinking maps
Thinking mapsThinking maps
Thinking maps
 
Training & development Table of contents
Training & development Table of contents Training & development Table of contents
Training & development Table of contents
 
GRANT DELP724
GRANT DELP724GRANT DELP724
GRANT DELP724
 
Query processing and data analysis
Query processing and data analysisQuery processing and data analysis
Query processing and data analysis
 
Business management
Business managementBusiness management
Business management
 
Resume Juan del Portillo - Project Manager OK 2014
Resume Juan del Portillo - Project Manager OK 2014Resume Juan del Portillo - Project Manager OK 2014
Resume Juan del Portillo - Project Manager OK 2014
 
Martinez Flores Alejandra
Martinez Flores AlejandraMartinez Flores Alejandra
Martinez Flores Alejandra
 

Similar to Project 2 board game project brief march 2015

Project 2 board game project brief
Project 2 board game project briefProject 2 board game project brief
Project 2 board game project brief
Tyan Yiing
 
CTS S1P2 boardgame proj brief
CTS S1P2 boardgame proj briefCTS S1P2 boardgame proj brief
CTS S1P2 boardgame proj brief
Lee Yih
 
Project 2 board game project brief
Project 2 board game project briefProject 2 board game project brief
Project 2 board game project brief
suehwa533
 
SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...
SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...
SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...
University of Nottingham
 
The Design Process Journal Brief
The Design Process Journal BriefThe Design Process Journal Brief
The Design Process Journal Brief
Natalie Yunxian
 
FNBE0115 - ITDESIGN PROCESS JOURNAL BRIEF
FNBE0115 - ITDESIGN PROCESS JOURNAL BRIEFFNBE0115 - ITDESIGN PROCESS JOURNAL BRIEF
FNBE0115 - ITDESIGN PROCESS JOURNAL BRIEF
barbaraxchang
 
ITD Design design process journal brief
ITD Design design process journal briefITD Design design process journal brief
ITD Design design process journal brief
Madeline Liew
 
Design design process journal brief (1)
Design design process journal brief (1)Design design process journal brief (1)
Design design process journal brief (1)
Hafiz Yeo
 
1.2 FMP Proposal 2022 1.docx
1.2 FMP Proposal 2022 1.docx1.2 FMP Proposal 2022 1.docx
1.2 FMP Proposal 2022 1.docx
HarryConnolly2
 
Design design process journal brief
Design design process journal briefDesign design process journal brief
Design design process journal brief
kychong1105
 
Design design process journal brief 5
Design design process journal brief 5Design design process journal brief 5
Design design process journal brief 5
Jacquelyn Vanessa
 

Similar to Project 2 board game project brief march 2015 (20)

Project 2 board game project brief
Project 2 board game project briefProject 2 board game project brief
Project 2 board game project brief
 
CTS S1P2 boardgame proj brief
CTS S1P2 boardgame proj briefCTS S1P2 boardgame proj brief
CTS S1P2 boardgame proj brief
 
Project 2 board game project brief
Project 2 board game project briefProject 2 board game project brief
Project 2 board game project brief
 
SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...
SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...
SEMESTER 1: Creative Thinking Skills Project 2 Brief - The Board Game Design ...
 
Final project
Final projectFinal project
Final project
 
Fmp proposal
Fmp proposalFmp proposal
Fmp proposal
 
The Design Process Journal Brief
The Design Process Journal BriefThe Design Process Journal Brief
The Design Process Journal Brief
 
Dpj brief
Dpj briefDpj brief
Dpj brief
 
ITD Design design process journal brief
ITD Design design process journal briefITD Design design process journal brief
ITD Design design process journal brief
 
Design design process journal brief
Design design process journal briefDesign design process journal brief
Design design process journal brief
 
Design design process journal brief
Design design process journal briefDesign design process journal brief
Design design process journal brief
 
Design design process journal brief
Design design process journal briefDesign design process journal brief
Design design process journal brief
 
FNBE0115 - ITDESIGN PROCESS JOURNAL BRIEF
FNBE0115 - ITDESIGN PROCESS JOURNAL BRIEFFNBE0115 - ITDESIGN PROCESS JOURNAL BRIEF
FNBE0115 - ITDESIGN PROCESS JOURNAL BRIEF
 
ITD Design design process journal brief
ITD Design design process journal briefITD Design design process journal brief
ITD Design design process journal brief
 
Dpj
DpjDpj
Dpj
 
Design design process journal brief (1)
Design design process journal brief (1)Design design process journal brief (1)
Design design process journal brief (1)
 
1.2 FMP Proposal 2022 1.docx
1.2 FMP Proposal 2022 1.docx1.2 FMP Proposal 2022 1.docx
1.2 FMP Proposal 2022 1.docx
 
Design design process journal brief
Design design process journal briefDesign design process journal brief
Design design process journal brief
 
DPJ brief
DPJ briefDPJ brief
DPJ brief
 
Design design process journal brief 5
Design design process journal brief 5Design design process journal brief 5
Design design process journal brief 5
 

More from Dana Kan

More from Dana Kan (20)

SEKINCHAN Final final fainal super final.compressed
SEKINCHAN Final final fainal super final.compressedSEKINCHAN Final final fainal super final.compressed
SEKINCHAN Final final fainal super final.compressed
 
PSYVIDEO
PSYVIDEOPSYVIDEO
PSYVIDEO
 
Psyvideoreport
PsyvideoreportPsyvideoreport
Psyvideoreport
 
Psycjournal
PsycjournalPsycjournal
Psycjournal
 
Psycomic
PsycomicPsycomic
Psycomic
 
BusinessPLANpresentation
BusinessPLANpresentationBusinessPLANpresentation
BusinessPLANpresentation
 
Bus30104introtobizfinalprojectsept2015
Bus30104introtobizfinalprojectsept2015Bus30104introtobizfinalprojectsept2015
Bus30104introtobizfinalprojectsept2015
 
Businesscharitydrivereportfinal
BusinesscharitydrivereportfinalBusinesscharitydrivereportfinal
Businesscharitydrivereportfinal
 
Eng group-assignment
Eng group-assignmentEng group-assignment
Eng group-assignment
 
eng2research analysis
eng2research analysiseng2research analysis
eng2research analysis
 
Eng2 assignment1 0323648
Eng2 assignment1 0323648Eng2 assignment1 0323648
Eng2 assignment1 0323648
 
CLproject1
CLproject1CLproject1
CLproject1
 
Ici+itdproject1
Ici+itdproject1Ici+itdproject1
Ici+itdproject1
 
Enbeeportfolio
EnbeeportfolioEnbeeportfolio
Enbeeportfolio
 
enbethejournalbrief
enbethejournalbriefenbethejournalbrief
enbethejournalbrief
 
enbefinalprojectbrief
enbefinalprojectbriefenbefinalprojectbrief
enbefinalprojectbrief
 
enbeproject1brief
enbeproject1briefenbeproject1brief
enbeproject1brief
 
Drawing final project studio unit living_march 2015
Drawing final project studio unit living_march 2015Drawing final project studio unit living_march 2015
Drawing final project studio unit living_march 2015
 
Project 2 itd
Project 2 itdProject 2 itd
Project 2 itd
 
Process of-making-game-board
Process of-making-game-boardProcess of-making-game-board
Process of-making-game-board
 

Recently uploaded

Accounting and finance exit exam 2016 E.C.pdf
Accounting and finance exit exam 2016 E.C.pdfAccounting and finance exit exam 2016 E.C.pdf
Accounting and finance exit exam 2016 E.C.pdf
YibeltalNibretu
 

Recently uploaded (20)

Instructions for Submissions thorugh G- Classroom.pptx
Instructions for Submissions thorugh G- Classroom.pptxInstructions for Submissions thorugh G- Classroom.pptx
Instructions for Submissions thorugh G- Classroom.pptx
 
UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...
UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...
UNIT – IV_PCI Complaints: Complaints and evaluation of complaints, Handling o...
 
The geography of Taylor Swift - some ideas
The geography of Taylor Swift - some ideasThe geography of Taylor Swift - some ideas
The geography of Taylor Swift - some ideas
 
Jose-Rizal-and-Philippine-Nationalism-National-Symbol-2.pptx
Jose-Rizal-and-Philippine-Nationalism-National-Symbol-2.pptxJose-Rizal-and-Philippine-Nationalism-National-Symbol-2.pptx
Jose-Rizal-and-Philippine-Nationalism-National-Symbol-2.pptx
 
The Art Pastor's Guide to Sabbath | Steve Thomason
The Art Pastor's Guide to Sabbath | Steve ThomasonThe Art Pastor's Guide to Sabbath | Steve Thomason
The Art Pastor's Guide to Sabbath | Steve Thomason
 
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
 
Solid waste management & Types of Basic civil Engineering notes by DJ Sir.pptx
Solid waste management & Types of Basic civil Engineering notes by DJ Sir.pptxSolid waste management & Types of Basic civil Engineering notes by DJ Sir.pptx
Solid waste management & Types of Basic civil Engineering notes by DJ Sir.pptx
 
Basic_QTL_Marker-assisted_Selection_Sourabh.ppt
Basic_QTL_Marker-assisted_Selection_Sourabh.pptBasic_QTL_Marker-assisted_Selection_Sourabh.ppt
Basic_QTL_Marker-assisted_Selection_Sourabh.ppt
 
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXXPhrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
Phrasal Verbs.XXXXXXXXXXXXXXXXXXXXXXXXXX
 
INU_CAPSTONEDESIGN_비밀번호486_업로드용 발표자료.pdf
INU_CAPSTONEDESIGN_비밀번호486_업로드용 발표자료.pdfINU_CAPSTONEDESIGN_비밀번호486_업로드용 발표자료.pdf
INU_CAPSTONEDESIGN_비밀번호486_업로드용 발표자료.pdf
 
How to Create Map Views in the Odoo 17 ERP
How to Create Map Views in the Odoo 17 ERPHow to Create Map Views in the Odoo 17 ERP
How to Create Map Views in the Odoo 17 ERP
 
Sectors of the Indian Economy - Class 10 Study Notes pdf
Sectors of the Indian Economy - Class 10 Study Notes pdfSectors of the Indian Economy - Class 10 Study Notes pdf
Sectors of the Indian Economy - Class 10 Study Notes pdf
 
Fish and Chips - have they had their chips
Fish and Chips - have they had their chipsFish and Chips - have they had their chips
Fish and Chips - have they had their chips
 
Accounting and finance exit exam 2016 E.C.pdf
Accounting and finance exit exam 2016 E.C.pdfAccounting and finance exit exam 2016 E.C.pdf
Accounting and finance exit exam 2016 E.C.pdf
 
Supporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptxSupporting (UKRI) OA monographs at Salford.pptx
Supporting (UKRI) OA monographs at Salford.pptx
 
Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345Sha'Carri Richardson Presentation 202345
Sha'Carri Richardson Presentation 202345
 
The approach at University of Liverpool.pptx
The approach at University of Liverpool.pptxThe approach at University of Liverpool.pptx
The approach at University of Liverpool.pptx
 
1.4 modern child centered education - mahatma gandhi-2.pptx
1.4 modern child centered education - mahatma gandhi-2.pptx1.4 modern child centered education - mahatma gandhi-2.pptx
1.4 modern child centered education - mahatma gandhi-2.pptx
 
NLC-2024-Orientation-for-RO-SDO (1).pptx
NLC-2024-Orientation-for-RO-SDO (1).pptxNLC-2024-Orientation-for-RO-SDO (1).pptx
NLC-2024-Orientation-for-RO-SDO (1).pptx
 
PART A. Introduction to Costumer Service
PART A. Introduction to Costumer ServicePART A. Introduction to Costumer Service
PART A. Introduction to Costumer Service
 

Project 2 board game project brief march 2015

  • 1. 1 SCHOOL OF ARCHITECTURE, BUILDING & DESIGN (SABD) Research Unit for Modern Architecture Studies in Southeast Asia Foundation of Natural Build Environment (FNBE) Creative Thinking Skills [FDES0213/ ARC30104] Prerequisite: None Lecturers: Shazreene Nurjanna Bt Shamsuddin, Paul Nickson Atia FINAL PROJECT : 3D Board Game Design PART A : Individual (20 %) PART B : Group Work (20%) Part A : Individual Submission (Proposal): Week 13, 2nd July 2015 Part B : Group Presentation (Game Board Carnival): Week 17, 6th August 2015 Introduction Games are an integral part of all societies. Like work and relationships, they are an expression of some basic part of the human nature. Games are formalized expressions of play which allow people to go beyond immediate imagination and direct physical activity. Games capture the ideas and behaviors of people at one period of time and carry that through time to their descendants. Games like Xiangqi and Go illustrate the thinking of the military leaders centuries ago. Today millions of people around the world are constantly online at work, at home and on mobile phones. Social sites are popular with students, professionals and anyone who wants to see each other’s’ thoughts, photos, videos, and recommendations. People are having less face to face interaction. Social networking and casual games online or mobile can be a huge waste of time, both at home and at work. A non-digital game could help us improve our social relationship, strengthens team work, improves our health and also increase creativity and critical thinking. Objectives of Project The objectives of this project: 1. To understand the modes of thinking commonly associated with critical thinking (left-brain), creative thinking (right brain) as well as holistic (whole brain) thinking. 2. To implement divergent and convergent thinking methods in researching, developing and presenting ideas and conclusions in the form of tangible statements.
  • 2. 2 Learning Outcomes of this Project On successful completion of this subject, students will be able to demonstrate the following: 1. Recognize the characteristics of critical and creative thinking and their applications in students’ personal and working lives 2. Identify the importance of expressing personal opinions as part of academic development and the systematic journey(s) taken to evolve these statements Tasks - Methodology This project is divided into two parts: Part A (Individual) and Part B (Group). The main task of this project is to create a 3D board game either played by adults or children. The first part of this project is to do research and game board proposal. The second part of this project is to plan and organise a BOARD GAME Carnival to demonstrate the complete board game. PART A (INDIVIDUAL) Part A is an individual component. Students are required to investigate and understand what is a game board and how to make a good 3d game board. Through creative process, experimentation, investigation and exploration each student will have to propose an appropriate game board according to the chosen category. Once presented, the best proposal in the group (of 6-7 students) will be brought forward to Part B. The game should consider freshness,surprises, equal opportunity, winning chances, no “king maker effect”, no early elimination, reasonable waiting time, creative control, uniformity, quality of components, target group, consistency of rules, tension level, learning and mastering a game, and level of complexity. Individually the students will have to do the followings: 1. To find information on games and understand its meaning, different types of games and factors that involves in creating games 2. To understand and experiment with different types of material that can be used to design the 3d game board 3. To come up with a lot of ideas before settling to one idea. Students are encourage to use different idea generating tools such as brainstorming and FFOE You are then required to document your findings, in A4 booklet format and proposed a 3d game board which contains the followings: a. The objective and information about the proposed game b. Idea Development and process c. Experimentation, research and investigation d. A Simple illustration of the game’s name, logo and packaging e. A simple write up of how the game works, the instructions and rule. PART B (GROUP) Part B is a group component. As a team you shall do the followings: 1. To understand, improve, elaborate and refine the chosen game through series of brainstorming session (to improve the game’s physical look, instructions, rules etc.) 2. To plan and organize the Game Board Carnival which include preparing the props and items, to plan out the layout and setting up the display for each game board. 3. To prepare and present the followings:
  • 3. 3 a. A finalized game board with manual instruction booklet and proper packaging b. A promo-video which includes the instructions on how to play the game. c. A proper display booth with A2 size poster for your board game. Best display will be awarded! d. To document the process in planning and making the game board in A4 booklet format The Board Game Carnival will be treated as the final project presentation. The assessment will focus on how the group successfully plan and manage their final board game presentation. The idea is for everyone in the class to try out all the games created by each group. It will require the whole class to organize a well planned carnival. Submission Requirement PART A (INDIVIDUAL) You are required to document your findings, in A4 booklet format (refer individual task for content) which includes:  Sketches, diagrams and doodles of ideas  Annotations and descriptions  May include photographs (to show process and experiments) There is no limitation on page but it should not be less than 5 pages. The complete A4 booklet should Include a cover page, table of content and bind (black plastic bind). Students are required to scan their work and upload it onto their E-Portolio. PART B (GROUP) 1. The promo and instruction video - The video should show a promo ad, instructions and rules of the game. The video should not be more than 3 minutes 2. Setting up the 3D Game Board Carnival - The display should be presented complete with the final 3D board game, its packaging and A5 manual instruction booklet. - A2 poster for 3D board game - Process in planning and making the game board in A4 booklet format (min 5 pages) - Students may use any suitable materials as long as it is not too expensive for the final 3d board game Assessment criteria The assessment for this assignment will be based on:  demonstrated understanding of brief  appropriateness and creative application in designing and refining the 3d board game  originality and quality of the idea  team collaboration  individual documentation
  • 4. 4 Marking criteria Marks shall be distributed as follows: Work will be assessed based on: TGC Acquired Assessment Criteria Marks % PART A: Individual Component Demonstrated understanding and meeting the brief requirements 10 % Appropriateness and creative application in visualizing the 3d board game 40% Originality and quality of proposal 20% Individual documentation(Process and idea elaboration) 30% (Will be calculated as 20%) TOTAL 100% PART B: Group Component Demonstrated understanding and meeting the brief requirements 10 % Appropriateness and creative application of problem solving (to plan and manage the event ) 30% Quality and workmanship of the 3d board game 20% Creativity in promoting the 3d board game (brochure design and promo video) 30% Team collaboration 10% (Will be calculated as 20%) TOTAL 100% NOTE: PLEASE BE INFORMED THAT INVIDUAL COMPONENTS IN GROUP WORKS IS EVALUATED BASED ON PEER EVALUATION AND INSTRUCTUR’S EVALUATION ON INDIVIDUAL PERFORMANCE OF A GROUP MEMBER. Suggested References 1. de Bono, Edward, 1994, De Bono’s Thinking Course, BBC Books 2. Igor Byttebier, Ramon Vullings, G. Spaas, 2009, Creativity Today, 3. Wolfgang, Kramer http://www.thegamesjournal.com/articles/WhatMakesaGame.shtml