Predictive Modeling Concerning
Mobile Learning Advance
Malinka Ivanova
Technical University of Sofia
College of Energy and Electronics
The author would like to thank the Research and Development Sector at the Technical
University of Sofia for the financial support.
The aims
1. The current state of mLearning to be outlined and a
predictive model for its implementation to be created;
2. A methodology for forecasting the directions for
evolvement of mLearning and its relationships with
contextual learning to be proposed
eLearning
Informatics
Informatics
Methods
IC
Technologies
Software and
Hardware
Products
eLearning
Technologies
Educational
Theories
• for better understanding the
static and dynamic features of a
system
Modeling algorithms
•to automate identification of
patterns and trends in the domain
of teaching and learning
Machine learning
approaches
•complex systems to be explored
and studied
Predictive modeling
with machine
learning
•to facilitate understanding the
challenging issues, assumptions
permission and decision making
Predictive analysis
Usage of Informatics methods
in context of mLearning
mLearning as future of eLearning
mLearning
bridges formal
and informal
learning
improves
collaborative
and
conversational
learning
stimulates
self-directed
and
personalized
learning
is a driving
force for open
teaching,
achieving
flexibility and
efficacy
Predictive modeling in mobile learning
based on machine learning
for predicting
the students’
performance
and
effectiveness
for
identifying
the students’
at-risk
for improving
retention
and
engagement
Proposed methodology
I procedure: Data search and extraction from SCOPUS
and bibliometric networks construction (VOSviewer)
II procedure: Creation of preparatory matrixes (with
data from VOSviewer)
III procedure: Building a predictive model forecasting
the effect of changes in the terms regarding the values
of occurrences and total link strengths and
dependences between years and occurrences (Octave)
IV procedure: Construction of a fuzzy inference system
for predicting the context of mobile learning usage
(FisPro)
Connected terms to the term mLearning
for 2018 year
mLearning in context O TLS mLearning in context O TLS
mLearning 506 1886
Collaborative/
Cooperative learning
12 49
eLearning 252 1394 Experimental learning 5 34
Engineering education 43 290 Adaptive learning 7 33
Higher education 34 165 Online learning 7 35
Learning through augmented
reality
34 164 Ubiquitous learning 21 92
Game-based learning 28 154 Interactive learning 7 43
Personalized learning 7 39 Secondary schools 5 32
Learning in virtual reality 18 112 Distance education 5 23
Language learning 15 63 Informal learning 9 38
Technology enhanced learning 14 84 Flipped classroom 5 12
Problem-based learning 5 25 MOOC 13 77
Blended learning 12 66
Legend: O-occurrences; TLS-total link
strengths
Occurences and total link strengths for the term mLearning
during the examined period
2018 2017 2016 2015
O TLS O TLS O TLS O TLS
506 1886 433 1985 452 2279 441 2344
2014 2013 2012 2011
442 1902 383 1580 543 2821 419 1886
2010 2009 2008
463 2423 326 1779 253 728
Legend: O-
occurrences; TLS-
total link strengths
Bibliometric network for the term
mLearning for 2018 year
Results from linear regression
a) O/TLS for the term
mLearning
b) O/TLS for the term
blended learning
c) O/TLS for the term
learning with augmented
reality
d) O/Year for the term
mlearning
e) O/Year for the term
blended learning
f) O/Year for the term
learning with augmented
reality
Results from linear regression
g) O/TLS for the term game-
based learning
h) O/TLS for the term language
learning
i) O/TLS for the term informal
learning
j) O/Year for the term game-
based learning
k) O/Year for the term
language learning
l) O/Year for the term informal
learning
Results from linear regression
m) O/TLS for the term Higher
education
n) O/TLS for the term
engineering education
o) O/TLS for the term
personalized learning
p) O/Year for the term Higher
education
q) O/Year for the term
engineering education
r) O/Year for the term
personalized learning
Results
In Brief:
• If a comparison related to the usage of mLearning in
context of learning through augmented reality and
learning through games is performed, then the analysis
shows very close intersect and slope coefficients that
reflect on the similar line steepness.
• The topics related to mLearning through augmented
reality and games take the similar attention of
researchers.
• The lines steepness is positive that outlines an
increasing tendency for utilization of these terms in the
scientific production.
Results
mLearning is often applied in the context of:
• engineering education,
• Higher education,
• learning through augmented reality,
• game-based learning,
• learning in virtual reality,
• language learning,
• MOOCs,
• blended learning,
• collaborative/cooperative learning,
• informal learning,
• adaptive learning,
• online learning,
• personalized learning,
• interactive learning.
The constructed Fuzzy Inference System
and its response
The aim is to understand the future utilization of mobile technology for
teaching and learning – 125 rules are generated in FIS.
Results
• The terms mobile technology, learning and teaching are
examined for the period of eleven years – from 2008 to
2018 year.
• The final result shows different usage of the terms teaching
and learning in the context of mLearning during the
examined years.
• The tendency is that the term mobile technology will be
closer to the term learning than to the term teaching.
• Also, according to the selected values of the terms teaching
and learning in the constructed FIS could be found a
solution that is closer to teaching or to learning as well as
an approach for balanced utilization of mobile technology
in teaching and learning.
Conclusion
The proposed methodology and created predictive model are
useful for:
(1) gathering results about challenging issues and its further
understanding,
(2) for hypothesis construction and its acceptance/rejection
and
(3) for decision making taking account the found tendency.
In the context of this work, the reached findings outline:
• The explored topics by researchers in context of
mLearning and
• the tendency regarding their examination during the
years.
Such findings can give orientation to teachers and researchers
about the current state and can indicate the future
directions for research in the area of mLearning.
Thank you for your attention!
• Pictures are taken from:
• https://mimio.boxlight.com/mimiomobile-school-app/
• https://www.academicimpressions.com/blog/information-overload-to-collaborative-learning/
• https://www.cmswire.com/digital-workplace/8-augmented-reality-companies-changing-the-digital-
workplace/
• https://www.upsidelearning.com/blog/index.php/2011/06/21/mobile-learning-revolution-round-
up-of-our-best-mlearning-posts/
• https://www.sas.com/en_id/insights/analytics/machine-learning.html
• https://blog.commlabindia.com/elearning-development/instructional-design-mlearning

Predictive Modeling Concerning Mobile Learning Advance

  • 1.
    Predictive Modeling Concerning MobileLearning Advance Malinka Ivanova Technical University of Sofia College of Energy and Electronics The author would like to thank the Research and Development Sector at the Technical University of Sofia for the financial support.
  • 2.
    The aims 1. Thecurrent state of mLearning to be outlined and a predictive model for its implementation to be created; 2. A methodology for forecasting the directions for evolvement of mLearning and its relationships with contextual learning to be proposed
  • 3.
    eLearning Informatics Informatics Methods IC Technologies Software and Hardware Products eLearning Technologies Educational Theories • forbetter understanding the static and dynamic features of a system Modeling algorithms •to automate identification of patterns and trends in the domain of teaching and learning Machine learning approaches •complex systems to be explored and studied Predictive modeling with machine learning •to facilitate understanding the challenging issues, assumptions permission and decision making Predictive analysis Usage of Informatics methods in context of mLearning
  • 4.
    mLearning as futureof eLearning mLearning bridges formal and informal learning improves collaborative and conversational learning stimulates self-directed and personalized learning is a driving force for open teaching, achieving flexibility and efficacy
  • 5.
    Predictive modeling inmobile learning based on machine learning for predicting the students’ performance and effectiveness for identifying the students’ at-risk for improving retention and engagement
  • 6.
    Proposed methodology I procedure:Data search and extraction from SCOPUS and bibliometric networks construction (VOSviewer) II procedure: Creation of preparatory matrixes (with data from VOSviewer) III procedure: Building a predictive model forecasting the effect of changes in the terms regarding the values of occurrences and total link strengths and dependences between years and occurrences (Octave) IV procedure: Construction of a fuzzy inference system for predicting the context of mobile learning usage (FisPro)
  • 7.
    Connected terms tothe term mLearning for 2018 year mLearning in context O TLS mLearning in context O TLS mLearning 506 1886 Collaborative/ Cooperative learning 12 49 eLearning 252 1394 Experimental learning 5 34 Engineering education 43 290 Adaptive learning 7 33 Higher education 34 165 Online learning 7 35 Learning through augmented reality 34 164 Ubiquitous learning 21 92 Game-based learning 28 154 Interactive learning 7 43 Personalized learning 7 39 Secondary schools 5 32 Learning in virtual reality 18 112 Distance education 5 23 Language learning 15 63 Informal learning 9 38 Technology enhanced learning 14 84 Flipped classroom 5 12 Problem-based learning 5 25 MOOC 13 77 Blended learning 12 66 Legend: O-occurrences; TLS-total link strengths
  • 8.
    Occurences and totallink strengths for the term mLearning during the examined period 2018 2017 2016 2015 O TLS O TLS O TLS O TLS 506 1886 433 1985 452 2279 441 2344 2014 2013 2012 2011 442 1902 383 1580 543 2821 419 1886 2010 2009 2008 463 2423 326 1779 253 728 Legend: O- occurrences; TLS- total link strengths
  • 9.
    Bibliometric network forthe term mLearning for 2018 year
  • 10.
    Results from linearregression a) O/TLS for the term mLearning b) O/TLS for the term blended learning c) O/TLS for the term learning with augmented reality d) O/Year for the term mlearning e) O/Year for the term blended learning f) O/Year for the term learning with augmented reality
  • 11.
    Results from linearregression g) O/TLS for the term game- based learning h) O/TLS for the term language learning i) O/TLS for the term informal learning j) O/Year for the term game- based learning k) O/Year for the term language learning l) O/Year for the term informal learning
  • 12.
    Results from linearregression m) O/TLS for the term Higher education n) O/TLS for the term engineering education o) O/TLS for the term personalized learning p) O/Year for the term Higher education q) O/Year for the term engineering education r) O/Year for the term personalized learning
  • 13.
    Results In Brief: • Ifa comparison related to the usage of mLearning in context of learning through augmented reality and learning through games is performed, then the analysis shows very close intersect and slope coefficients that reflect on the similar line steepness. • The topics related to mLearning through augmented reality and games take the similar attention of researchers. • The lines steepness is positive that outlines an increasing tendency for utilization of these terms in the scientific production.
  • 14.
    Results mLearning is oftenapplied in the context of: • engineering education, • Higher education, • learning through augmented reality, • game-based learning, • learning in virtual reality, • language learning, • MOOCs, • blended learning, • collaborative/cooperative learning, • informal learning, • adaptive learning, • online learning, • personalized learning, • interactive learning.
  • 15.
    The constructed FuzzyInference System and its response The aim is to understand the future utilization of mobile technology for teaching and learning – 125 rules are generated in FIS.
  • 16.
    Results • The termsmobile technology, learning and teaching are examined for the period of eleven years – from 2008 to 2018 year. • The final result shows different usage of the terms teaching and learning in the context of mLearning during the examined years. • The tendency is that the term mobile technology will be closer to the term learning than to the term teaching. • Also, according to the selected values of the terms teaching and learning in the constructed FIS could be found a solution that is closer to teaching or to learning as well as an approach for balanced utilization of mobile technology in teaching and learning.
  • 17.
    Conclusion The proposed methodologyand created predictive model are useful for: (1) gathering results about challenging issues and its further understanding, (2) for hypothesis construction and its acceptance/rejection and (3) for decision making taking account the found tendency. In the context of this work, the reached findings outline: • The explored topics by researchers in context of mLearning and • the tendency regarding their examination during the years. Such findings can give orientation to teachers and researchers about the current state and can indicate the future directions for research in the area of mLearning.
  • 18.
    Thank you foryour attention! • Pictures are taken from: • https://mimio.boxlight.com/mimiomobile-school-app/ • https://www.academicimpressions.com/blog/information-overload-to-collaborative-learning/ • https://www.cmswire.com/digital-workplace/8-augmented-reality-companies-changing-the-digital- workplace/ • https://www.upsidelearning.com/blog/index.php/2011/06/21/mobile-learning-revolution-round- up-of-our-best-mlearning-posts/ • https://www.sas.com/en_id/insights/analytics/machine-learning.html • https://blog.commlabindia.com/elearning-development/instructional-design-mlearning