Unit 51 Page Layout and Design
Production Commentary
The document discusses the design and layout of a gaming magazine cover and double page spread created by the author in Adobe Photoshop. Research was conducted on other gaming magazines to gain ideas on formatting and layout conventions. The magazine focused on the game Bioshock, so the font and color scheme took inspiration from its art deco style and logo. Design principles like Guttenberg's were applied, with the masthead in the primary optical area and credits along the axis of orientation. The target audience was identified as mainly young males aged 15-25, and the informal language and popular games featured would appeal to this demographic.
Covers that Connect
Presented by Shannon Bodie, Partner & Art Director, BookWise Design; Tamara Dever, Owner & Creative Director, TLC Book Design
Discover what makes design so important to a book’s sales and how to get your book noticed for the right reasons. Instructors will prepare individualized critiques for each person who submits their designs in advance of the workshop (no later than March 12, 2018).
As an added bonus, submit a JPG or PDF of your book’s cover on or before March 12, 2018 to shannon@bookwisedesign.com. If your critique suggests improvement is needed, you will be entered to win a front cover redesign from the presenters of this class. The winning redesigns will be revealed during the course.
Even if you don’t have a design to submit, join us to learn how a cover can make your book salable vs. driving customers to the competition. Course includes techniques to get your book noticed, redesign examples, and insider tips on how best to work with a design team to make your cover a success!
Covers that Connect
Presented by Shannon Bodie, Partner & Art Director, BookWise Design; Tamara Dever, Owner & Creative Director, TLC Book Design
Discover what makes design so important to a book’s sales and how to get your book noticed for the right reasons. Instructors will prepare individualized critiques for each person who submits their designs in advance of the workshop (no later than March 12, 2018).
As an added bonus, submit a JPG or PDF of your book’s cover on or before March 12, 2018 to shannon@bookwisedesign.com. If your critique suggests improvement is needed, you will be entered to win a front cover redesign from the presenters of this class. The winning redesigns will be revealed during the course.
Even if you don’t have a design to submit, join us to learn how a cover can make your book salable vs. driving customers to the competition. Course includes techniques to get your book noticed, redesign examples, and insider tips on how best to work with a design team to make your cover a success!
Best-Selling Book Cover Design Secrets That Sell from Derek Murphy. Presented at Author Marketing Live! in Cleveland on Sept 8, 2014. http://www.authormarketinglive.com
Best-Selling Book Cover Design Secrets That Sell from Derek Murphy. Presented at Author Marketing Live! in Cleveland on Sept 8, 2014. http://www.authormarketinglive.com
1.Wireless Communication System_Wireless communication is a broad term that i...JeyaPerumal1
Wireless communication involves the transmission of information over a distance without the help of wires, cables or any other forms of electrical conductors.
Wireless communication is a broad term that incorporates all procedures and forms of connecting and communicating between two or more devices using a wireless signal through wireless communication technologies and devices.
Features of Wireless Communication
The evolution of wireless technology has brought many advancements with its effective features.
The transmitted distance can be anywhere between a few meters (for example, a television's remote control) and thousands of kilometers (for example, radio communication).
Wireless communication can be used for cellular telephony, wireless access to the internet, wireless home networking, and so on.
APNIC Foundation, presented by Ellisha Heppner at the PNG DNS Forum 2024APNIC
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Multi-cluster Kubernetes Networking- Patterns, Projects and GuidelinesSanjeev Rampal
Talk presented at Kubernetes Community Day, New York, May 2024.
Technical summary of Multi-Cluster Kubernetes Networking architectures with focus on 4 key topics.
1) Key patterns for Multi-cluster architectures
2) Architectural comparison of several OSS/ CNCF projects to address these patterns
3) Evolution trends for the APIs of these projects
4) Some design recommendations & guidelines for adopting/ deploying these solutions.
# Internet Security: Safeguarding Your Digital World
In the contemporary digital age, the internet is a cornerstone of our daily lives. It connects us to vast amounts of information, provides platforms for communication, enables commerce, and offers endless entertainment. However, with these conveniences come significant security challenges. Internet security is essential to protect our digital identities, sensitive data, and overall online experience. This comprehensive guide explores the multifaceted world of internet security, providing insights into its importance, common threats, and effective strategies to safeguard your digital world.
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### Key Components of Internet Security
1. **Confidentiality**: Ensuring that information is accessible only to those authorized to access it.
2. **Integrity**: Protecting information from being altered or tampered with by unauthorized parties.
3. **Availability**: Ensuring that authorized users have reliable access to information and resources when needed.
## Common Internet Security Threats
Cyber threats are numerous and constantly evolving. Understanding these threats is the first step in protecting against them. Some of the most common internet security threats include:
### Malware
Malware, or malicious software, is designed to harm, exploit, or otherwise compromise a device, network, or service. Common types of malware include:
- **Viruses**: Programs that attach themselves to legitimate software and replicate, spreading to other programs and files.
- **Worms**: Standalone malware that replicates itself to spread to other computers.
- **Trojan Horses**: Malicious software disguised as legitimate software.
- **Ransomware**: Malware that encrypts a user's files and demands a ransom for the decryption key.
- **Spyware**: Software that secretly monitors and collects user information.
### Phishing
Phishing is a social engineering attack that aims to steal sensitive information such as usernames, passwords, and credit card details. Attackers often masquerade as trusted entities in email or other communication channels, tricking victims into providing their information.
### Man-in-the-Middle (MitM) Attacks
MitM attacks occur when an attacker intercepts and potentially alters communication between two parties without their knowledge. This can lead to the unauthorized acquisition of sensitive information.
### Denial-of-Service (DoS) and Distributed Denial-of-Service (DDoS) Attacks
Bridging the Digital Gap Brad Spiegel Macon, GA Initiative.pptxBrad Spiegel Macon GA
Brad Spiegel Macon GA’s journey exemplifies the profound impact that one individual can have on their community. Through his unwavering dedication to digital inclusion, he’s not only bridging the gap in Macon but also setting an example for others to follow.
This 7-second Brain Wave Ritual Attracts Money To You.!nirahealhty
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1. Unit 51 Page Layout and Design
Production Commentary
2. Slide 1: Design Programmes
During making my magazine the only
programme I used was Adobe Photoshop for
both my double page spread and front cover. I
did use numerous tools while editing my images
and text, including; the quick selection tool, the
magic wand tool, eyedropper etc. When writing
my article I used word.
3. Slide 2: FORMATS
• I researched into other gaming magazines, to
gain ideas on how I should layout my front
cover and double page spread. I looked at a
varied mixture and made decisions on what I
wanted to do with mine and took inspiration
from other gaming magazines.
4. Slide 3: Conventions & Visual Language
• The genre of my magazine was gaming and the issue I was doing was
mainly on a game called ‘Bioshock’ which Is a thriller action game that
concentrates in worlds that have art deco features so I chose the fotn of
my masthead to reflect and have it similar to the font of the games logo.
The front cover I filled up a fair bit but when it came to the double page
spread I kept it minimalist and simple to reflect the themes of the game.
• I then took into consideration, Guttenberg's design principle, I put my
mast head across the primary optical area and strong fallow area. So it
was the main thing the audience would be looking at. Then I placed the
model credit across the axis of orientation, so that was the next thing the
audience was looking at. I also placed the aspects I didn’t want my
audience concentrating on such as putting the barcode in the terminal
area.
• When it came to colour usage I mainly used contrasting black and white to
make the magazine feel more simple and for the rest of the magazine such
as the model credits it was reds and golds as these are the colours of the
bio shock logo, the connotations behind them are danger and wealth.
5. Slide 4: Audience
• The target audience for my magazine is mainly
young people 15-25, with both genders but
mainly male. The audience for my magazine I
believe will also be C1 downwards.
• I think my magazine meets this target audience
by featuring informal language which would draw
that target audience in and I also used popular
games that my audience would enjoy.