1. The economic problem of society is adapting rapidly to changing circumstances over time and place.
2. Ultimate decisions should be left to those familiar with the local conditions and resources to address changes.
3. A central authority cannot effectively integrate all localized knowledge and issue orders. Decentralization is needed so those with knowledge of specific circumstances can promptly use that knowledge.
Some Basic Concepts of Object Oriented MethodologyManoj Kumar
The document discusses Object Oriented Methodology and modeling. It describes Rambaugh's Object Modeling Technique (OMT) which includes analysis, design, and implementation phases. The analysis phase builds an abstract model of application objects, properties, and behaviors. The design phase optimizes implementation, and implementation creates reusable code. OMT uses graphical notation and three models: object model describing object structures, dynamic model describing time-based changes, and functional model describing data transformations.
The Shlaer-Mellor method is an approach to developing industrial software that involves splitting the software system into domains that are then broken down into independent subsystems. The key domains include the application, service, architecture, and implementation domains. The method uses models like the object information model, state models, and process models to analyze the application domain, then generates requirements for the service domains which are also analyzed. Validation of the analysis involves static verification of modeling rules and dynamic execution of the models.
The name, naming the name and name of the nameDidi Sugandi
Dokumen tersebut membahas proses mendapatkan nama dari nama, yaitu dengan melakukan proses memberi nama pada nama. Hal ini menyinggung hubungan antara nama, rupa, dan kesadaran diri sebagai pengamat.
Eksperimen pikiran: Mapping dan ModelingDidi Sugandi
Eksperimen pikiran ini membahas tentang pentingnya model dan peta dalam memahami hubungan dan keterhubungan. Model penting untuk menggambarkan koneksi sedangkan peta penting untuk menggambarkan relasi. Keduanya berperan dalam membangun hubungan dan keterhubungan.
A model of dialectics relating reality and formality systemsDidi Sugandi
The document presents a model of the dialectical relationship between real systems and formal systems. It shows how a problem arising in a domain of reality can be addressed through the following process: 1) The real-world problem is conceptualized. 2) It is translated into a formalized model. 3) Computation is performed on the formal model to develop a formal solution. 4) The formal solution is then translated back into real-world operations to address the original problem. This cycle involves moving between real and formal domains at the conceptual and operational levels.
Ringkasan dokumen tersebut adalah sebagai berikut:
1. Sejarah Kota Bagansiapiapi dimulai dari 18 orang imigran Tionghoa yang mendarat di daerah tersebut setelah tersesat di laut dan diberi petunjuk oleh Dewa Kie Ong Ya.
2. Masyarakat Bagansiapiapi awalnya hidup dengan menangkap ikan dan berkembang menjadi penghasil ikan terbesar ke-2 di dunia setelah Norwegia. Kota ini
Teks tersebut membahas kondisi infrastruktur dan taraf kehidupan masyarakat di Sumatera Utara. Beberapa masalah yang diangkat antara lain pelayanan listrik yang buruk, kondisi jalan dan jembatan yang memprihatinkan, penurunan sektor pertanian, peningkatan dana pendidikan namun belum diikuti prestasi, serta masalah kesehatan dimana masyarakat masih harus berobat ke luar negeri.
Some Basic Concepts of Object Oriented MethodologyManoj Kumar
The document discusses Object Oriented Methodology and modeling. It describes Rambaugh's Object Modeling Technique (OMT) which includes analysis, design, and implementation phases. The analysis phase builds an abstract model of application objects, properties, and behaviors. The design phase optimizes implementation, and implementation creates reusable code. OMT uses graphical notation and three models: object model describing object structures, dynamic model describing time-based changes, and functional model describing data transformations.
The Shlaer-Mellor method is an approach to developing industrial software that involves splitting the software system into domains that are then broken down into independent subsystems. The key domains include the application, service, architecture, and implementation domains. The method uses models like the object information model, state models, and process models to analyze the application domain, then generates requirements for the service domains which are also analyzed. Validation of the analysis involves static verification of modeling rules and dynamic execution of the models.
The name, naming the name and name of the nameDidi Sugandi
Dokumen tersebut membahas proses mendapatkan nama dari nama, yaitu dengan melakukan proses memberi nama pada nama. Hal ini menyinggung hubungan antara nama, rupa, dan kesadaran diri sebagai pengamat.
Eksperimen pikiran: Mapping dan ModelingDidi Sugandi
Eksperimen pikiran ini membahas tentang pentingnya model dan peta dalam memahami hubungan dan keterhubungan. Model penting untuk menggambarkan koneksi sedangkan peta penting untuk menggambarkan relasi. Keduanya berperan dalam membangun hubungan dan keterhubungan.
A model of dialectics relating reality and formality systemsDidi Sugandi
The document presents a model of the dialectical relationship between real systems and formal systems. It shows how a problem arising in a domain of reality can be addressed through the following process: 1) The real-world problem is conceptualized. 2) It is translated into a formalized model. 3) Computation is performed on the formal model to develop a formal solution. 4) The formal solution is then translated back into real-world operations to address the original problem. This cycle involves moving between real and formal domains at the conceptual and operational levels.
Ringkasan dokumen tersebut adalah sebagai berikut:
1. Sejarah Kota Bagansiapiapi dimulai dari 18 orang imigran Tionghoa yang mendarat di daerah tersebut setelah tersesat di laut dan diberi petunjuk oleh Dewa Kie Ong Ya.
2. Masyarakat Bagansiapiapi awalnya hidup dengan menangkap ikan dan berkembang menjadi penghasil ikan terbesar ke-2 di dunia setelah Norwegia. Kota ini
Teks tersebut membahas kondisi infrastruktur dan taraf kehidupan masyarakat di Sumatera Utara. Beberapa masalah yang diangkat antara lain pelayanan listrik yang buruk, kondisi jalan dan jembatan yang memprihatinkan, penurunan sektor pertanian, peningkatan dana pendidikan namun belum diikuti prestasi, serta masalah kesehatan dimana masyarakat masih harus berobat ke luar negeri.
Bandung didirikan pada abad ke-19 sebagai pusat pemerintahan kabupaten oleh Gubernur Jenderal Belanda. Kota ini menjadi pusat pendidikan dengan didirikannya berbagai sekolah pada abad ke-19 dan Technische Hogesschool pada tahun 1920. Kota ini dikenal akan keindahan taman dan ruang terbuka hijaunya. Jumlah penduduk Bandung menurut data terakhir tahun 2014 adalah 2,7 juta jiwa.
2 bahan ajar sejarah perencanaan kota DI DUNIA Benny Iskandar
Dokumen tersebut membahas sejarah perkembangan perencanaan kota di dunia dan Indonesia sejak zaman purba hingga masa kini. Terdapat beberapa periode perkembangan perencanaan kota antara lain zaman Yunani Kuno, Romawi, Abad Pertengahan, Renaisans, Revolusi Industri, dan globalisasi. Dokumen juga menjelaskan unsur-unsur pembentuk kota, proses perencanaan tata ruang, serta perhatian yang akan menjadi fokus
Perang Batak berlangsung selama 29 tahun antara tahun 1878-1907 antara Sisingamangaraja XII yang memimpin suku Batak melawan penjajahan Belanda. Perang ini dipicu oleh upaya Belanda menyebarkan agama Kristen di daerah Batak dan memperluas kekuasaannya. Perang berakhir dengan kematian Sisingamangaraja XII dalam pertempuran melawan Belanda pada 1907, sehingga seluruh daerah Batak jatuh ke penguasaan kolonial
Morfologi Kota Jakarta berkembang dari kota pelabuhan Sunda Kelapa menjadi ibu kota kolonial Batavia dengan pola jalan grid dan kanal, kemudian mengalami ekspansi dengan dibangunnya Koningsplein. Pada masa Orde Baru, Ali Sadikin membangun infrastruktur untuk mengembangkan Jakarta menjadi kota modern.
Sisingamangaraja XII adalah seorang pemimpin perlawanan di Tapanuli melawan kolonialisme Belanda pada abad ke-19. Ia berjuang mempertahankan kedaulatan kerajaan Toba dari penaklukan Belanda, walaupun akhirnya Bakara jatuh pada 1878 dan ia terpaksa mengungsi. Sisingamangaraja terus melakukan perlawanan gerilya dan pada 1883-1884 berhasil mengkonsolidasi pasukannya untuk melancarkan ser
Dokumen ini membahas tentang definisi istilah "kota" dari berbagai sudut pandang ilmu pengetahuan. Terdapat berbagai perspektif untuk memahami kota, seperti dari sisi geologi, ekonomi, antropologi, ilmu politik, sosiologi, kesehatan, hukum, teknik, dan arsitektur. Setiap bidang ilmu memiliki fokus yang berbeda dalam melihat kota, seperti hubungan dengan lahan, aktivitas ekonomi,
Software architecture captures the structure of a system at a high level of abstraction, illuminating top-level design decisions. Architectural patterns provide well-established solutions to common problems, expressing fundamental structural schemas at a larger scale than design patterns. Common architectural patterns include pipes and filters, blackboard, layered/tiered, and model-view-controller (MVC). MVC isolates business logic from user interface concerns, permitting independent development and maintenance of each component.
Software architecture captures the structure of a system at a high level of abstraction, illuminating top-level design decisions. Architectural patterns provide well-established solutions to common problems, expressing fundamental structural schemas at a larger scale than design patterns. Common architectural patterns include pipes and filters, blackboard, layered/tiered, and model-view-controller (MVC). MVC isolates business logic from user interface concerns, permitting independent development and maintenance of each component.
Bandung didirikan pada abad ke-19 sebagai pusat pemerintahan kabupaten oleh Gubernur Jenderal Belanda. Kota ini menjadi pusat pendidikan dengan didirikannya berbagai sekolah pada abad ke-19 dan Technische Hogesschool pada tahun 1920. Kota ini dikenal akan keindahan taman dan ruang terbuka hijaunya. Jumlah penduduk Bandung menurut data terakhir tahun 2014 adalah 2,7 juta jiwa.
2 bahan ajar sejarah perencanaan kota DI DUNIA Benny Iskandar
Dokumen tersebut membahas sejarah perkembangan perencanaan kota di dunia dan Indonesia sejak zaman purba hingga masa kini. Terdapat beberapa periode perkembangan perencanaan kota antara lain zaman Yunani Kuno, Romawi, Abad Pertengahan, Renaisans, Revolusi Industri, dan globalisasi. Dokumen juga menjelaskan unsur-unsur pembentuk kota, proses perencanaan tata ruang, serta perhatian yang akan menjadi fokus
Perang Batak berlangsung selama 29 tahun antara tahun 1878-1907 antara Sisingamangaraja XII yang memimpin suku Batak melawan penjajahan Belanda. Perang ini dipicu oleh upaya Belanda menyebarkan agama Kristen di daerah Batak dan memperluas kekuasaannya. Perang berakhir dengan kematian Sisingamangaraja XII dalam pertempuran melawan Belanda pada 1907, sehingga seluruh daerah Batak jatuh ke penguasaan kolonial
Morfologi Kota Jakarta berkembang dari kota pelabuhan Sunda Kelapa menjadi ibu kota kolonial Batavia dengan pola jalan grid dan kanal, kemudian mengalami ekspansi dengan dibangunnya Koningsplein. Pada masa Orde Baru, Ali Sadikin membangun infrastruktur untuk mengembangkan Jakarta menjadi kota modern.
Sisingamangaraja XII adalah seorang pemimpin perlawanan di Tapanuli melawan kolonialisme Belanda pada abad ke-19. Ia berjuang mempertahankan kedaulatan kerajaan Toba dari penaklukan Belanda, walaupun akhirnya Bakara jatuh pada 1878 dan ia terpaksa mengungsi. Sisingamangaraja terus melakukan perlawanan gerilya dan pada 1883-1884 berhasil mengkonsolidasi pasukannya untuk melancarkan ser
Dokumen ini membahas tentang definisi istilah "kota" dari berbagai sudut pandang ilmu pengetahuan. Terdapat berbagai perspektif untuk memahami kota, seperti dari sisi geologi, ekonomi, antropologi, ilmu politik, sosiologi, kesehatan, hukum, teknik, dan arsitektur. Setiap bidang ilmu memiliki fokus yang berbeda dalam melihat kota, seperti hubungan dengan lahan, aktivitas ekonomi,
Software architecture captures the structure of a system at a high level of abstraction, illuminating top-level design decisions. Architectural patterns provide well-established solutions to common problems, expressing fundamental structural schemas at a larger scale than design patterns. Common architectural patterns include pipes and filters, blackboard, layered/tiered, and model-view-controller (MVC). MVC isolates business logic from user interface concerns, permitting independent development and maintenance of each component.
Software architecture captures the structure of a system at a high level of abstraction, illuminating top-level design decisions. Architectural patterns provide well-established solutions to common problems, expressing fundamental structural schemas at a larger scale than design patterns. Common architectural patterns include pipes and filters, blackboard, layered/tiered, and model-view-controller (MVC). MVC isolates business logic from user interface concerns, permitting independent development and maintenance of each component.
Object Oriented Methodologies discusses several object-oriented analysis and design methodologies including Rambaugh's Object Modeling Technique (OMT), Booch methodology, and Jacobson's Object-Oriented Software Engineering (OOSE). OMT separates modeling into object, dynamic, and functional models represented by diagrams. Booch methodology uses class, object, state transition, module, process, and interaction diagrams. OOSE includes use case, domain object, analysis object, implementation, and test models.
This document outlines the course objectives and content for a software architectures course. The key topics covered include:
- Understanding what constitutes software architecture, architectural drivers, styles and views.
- Examining quality attribute workshops, architectural views, styles and documenting architectures.
- Exploring specific architectural styles, views, patterns and how they are used to specify system architecture.
- Analyzing architectures for emerging technologies like service-oriented architectures, cloud computing and adaptive structures.
The course aims to help students understand how to design architectures that meet requirements and explain the influence of architecture on technical and business activities. It covers important architectural concepts and how to apply styles and views.
This document provides an introduction to object-oriented analysis and design (OOAD). It defines key OOAD concepts like analysis, design, objects, classes, and relationships. It explains that analysis involves understanding problem domains while design defines software solutions as objects. OOAD uses an object-oriented approach in both analysis and design, with a logical solution based on objects. The document also outlines objectives of an OOAD introduction, basic OOAD principles like abstraction and encapsulation, and modeling techniques like the three model concept of class, state, and interaction models.
CS8592 Object Oriented Analysis & Design - UNIT V pkaviya
This document discusses object-oriented methodologies for software development. It describes the Rumbaugh, Booch, and Jacobson methodologies which were influential in the development of the Unified Modeling Language. The Rumbaugh Object Modeling Technique focuses on object models, dynamic models, and functional models. The Booch methodology emphasizes class diagrams, state diagrams, and other modeling tools. Jacobson's methodologies like Objectory emphasize use case modeling and traceability between phases.
Rumbaugh's Object Modeling Technique (OMT) is an object-oriented analysis and design methodology. It uses three main modeling approaches: object models, dynamic models, and functional models. The object model defines the structure of objects in the system through class diagrams. The dynamic model describes object behavior over time using state diagrams and event flow diagrams. The functional model represents system processes and data flow using data flow diagrams.
Data modeling is the process of creating a visual representation of data within an information system to illustrate the relationships between different data types and structures. The goal is to model data at conceptual, logical, and physical levels to support business needs and requirements. Conceptual models provide an overview of key entities and relationships, logical models add greater detail, and physical models specify how data will be stored in databases. Data modeling benefits include reduced errors, improved communication and performance, and easier management of data mapping.
Object modeling techniques by savyasachiSavyasachi14
This document describes Object Modeling Techniques (OMT). It discusses the OMT methodology which has four phases: analysis, system design, object design, and implementation. The document outlines three main parts of OMT modeling: the object model, dynamic model, and functional model. The object model represents static structure using class and object diagrams. The dynamic model uses state transition diagrams to represent temporal behavior. The functional model includes use case, sequence, and activity diagrams to show how objects collaborate through the overall system behavior. The models are related and represent different aspects of the system.
The document discusses the design and implementation process in software engineering. It covers topics like using the Unified Modeling Language (UML) for object-oriented design, design patterns, and implementation issues. It then discusses the design process, including identifying system contexts and interactions, architectural design, identifying object classes, and creating design models like subsystem, sequence, and state diagrams. The example of designing a weather station system is used to illustrate these design concepts and activities.
The document discusses key concepts in software design including:
- Software design is an iterative process that translates requirements into a blueprint for constructing software through models.
- Models describe details like data structures, system architecture, interfaces and components.
- Design specifications include data, architectural, interface, procedural and component-level design.
- Fundamental concepts in design include abstraction, architecture, patterns, modularity, information hiding, and refinement.
The document discusses key concepts in software design including:
- Software design is an iterative process that translates requirements into a blueprint for constructing software through models.
- Models describe details like data structures, system architecture, interfaces and components.
- Design specifications include data, architectural, interface, procedural and component-level design.
- Fundamental concepts in design include abstraction, architecture, patterns, modularity, information hiding, and refinement.
This document provides an overview of topics covered in Chapter 7 on software design and implementation, including object-oriented design using UML, design patterns, implementation issues, and open source development. It discusses the design and implementation process, build vs buy approaches, object-oriented design processes involving system models, and key activities like defining system context, identifying objects and interfaces. Specific examples are provided for designing a wilderness weather station system.
The document discusses object-oriented design and analysis. It covers key aspects of the design phase including identifying classes, class responsibilities, and relationships between classes. The purposes of the design phase are to gather information for implementation, reduce implementation time and cost, and be the most time-consuming phase. Results of design include text descriptions and diagrams depicting relationships, usage scenarios, and state changes. The document also discusses translating analysis concepts into design, including understanding quality attributes, constraints, and requirements.
SOLID Principles and The Clean ArchitectureMohamed Galal
This presentation is held at @blablaconnect Cairo office, Monday 31 December 2018.
In this presentation we will discuss the following topics:
- SOLID principles.
- Design Pattern vs. Clean Architecture.
- Successful software architecture characteristics.
- The Clean Architecture.
- Real life example.
The document discusses key concepts in software design including:
- Software design is an iterative process that translates requirements into a blueprint for constructing the software. Models are created to describe data structures, architecture, interfaces, and components.
- Design patterns, modularity, information hiding, and functional independence are fundamental concepts in software design. Architectural, interface, procedural, and data designs are created.
- Refinement is a top-down design strategy where procedural details are elaborated. Refactoring improves internal structure without changing external behavior.
The document discusses the Model-View-Controller (MVC) architectural pattern. MVC separates an application's data model (Model), user interface (View), and control logic (Controller) to allow for more modular and cohesive systems. The model manages the application's data and business logic, the view displays the UI and outputs to the user, and the controller interprets user input and commands changes to the model or view. MVC promotes separation of concerns, loose coupling, and ease of maintenance. It originated in 1979 and was first used in Smalltalk-80 to develop graphical user interfaces like those of the Apple Lisa and Macintosh computers.
Function-oriented design views a system as modules with clearly defined behaviors that interact to meet requirements. It discusses various design methodologies including structured design methodology which involves identifying inputs/outputs and transformations, and factoring modules into submodules. Design quality can be evaluated using metrics related to cohesion, coupling, complexity, and information flow.
[2016/2017] Introduction to Software ArchitectureIvano Malavolta
This presentation is about a lecture I gave within the "Software systems and services" immigration course at the Gran Sasso Science Institute, L'Aquila (Italy): http://cs.gssi.infn.it/.
http://www.ivanomalavolta.com
Eugenio Mauri: resumee of the article "From conceptual modelling to requireme...Eugenio Mauri
- Requirements engineering (RE) focuses on requirements elicitation, validation, and representation to better manage change compared to conceptual modeling (CM) which only focused on system functionality.
- RE divides the universe of discourse into three worlds - the subject world, usage world, and system world - related by four types of relationships, whereas CM only considered one relationship.
- Goal-driven and scenario-based approaches in RE help relate organizational objectives to system functions by considering user points of view through normal and exceptional use cases.
System, System’s environment, and Understanding.pptxDidi Sugandi
Belajar membedakan (to make distinction, distinguish) dan tetap menyatukan kebedaan (différance), sehingga tidak menghasilkan pemisahan (separation). Terutama ketika membaca “sistem-sistem sosial” (social systems)
This document discusses different Greek terms for knowledge:
- Gnosis refers to knowledge gained through senses and contemplation.
- Epistemein refers to knowledge gained through doing and having a skill. It means to know by doing.
- The document argues that true knowledge requires both gnosis (contemplation) and epistemein (doing), not one or the other. You have to both think about something and do or experience it to really understand it.
The document discusses relationships, economies, and businesses. It states that relationships are the ecosystem of an economy and that relationships and connections are a broader domain than just functions. Ruining relationships can ruin everything. It also discusses how trees and birds can relate various things like people to nature. A relationship connects both the relating object and the related objects simultaneously.
The document discusses different types of transformations including translation, dilation, rotation, and inversion that can occur when viewing an object from different perspectives. It also discusses how thoughts are in constant motion from the present to the past to the future and how thoughts relate to possible worlds. The document recommends watching a YouTube video that reveals Moebius transformations.
Dokumen ini membahas tentang pemodelan sistem yang dapat menangani masalah harga sekaligus menyediakan solusi berupa informasi harga. Pemodelan sistem diibaratkan seperti bahasa pemrograman Java yang dapat menampilkan solusi ketika membaca masalah dan sebaliknya.
(Disclaimer: The video clip in this slide is NOT mine; Video clip dalam slide ini BUKAN milik saya; )
Barangkali anda perlu men-download presentasi ini sebelum bisa menyaksikan videonya -- You might need to download first before you can watch the video
Why i don't like the idea of convincing others, let alone myself;
Pragmatic practice; no proposition allowed, no theorizing beforehand; Paradox of belief; No proposition whatsoever;
Upaya menemukan (to discover) sebuah 'normal'Didi Sugandi
Dokumen ini membahas masalah pengukuran nomik yang diidentikkan dengan pengukuran satuan pengukuran itu sendiri. Dokumen ini menjelaskan hubungan antara realitas, model realitas di dalam pikiran, dan efektor. Tujuannya adalah menemukan hubungan antara pikiran dengan dunia nyata serta menemukan panjang garis a yang merupakan contoh dari masalah pengukuran nomik.
Dokumen membahas relasi antara makna, arti, nilai dan harga. Ia menjelaskan bahwa bahasa Inggris hanya memiliki kata yang setara untuk makna, harga dan nilai, tetapi tidak untuk arti. Dokumen ini juga menyatakan bahwa tanpa arti maka nilai tidak akan ada.
Sistem antisipatoris (anticipatory system) LAWANG.pptDidi Sugandi
Dokumen ini menjelaskan sistem antisipatoris bernama LAWANG yang dapat memprediksi harga masa depan berdasarkan data kutipan harga saat ini yang diunggah pengguna. Sistem ini secara real-time mengumpulkan data transaksi aktual dari mesin kasir di pedagang dan menampilkan informasi harga terkini secara langsung di pasar maupun secara online. LAWANG bekerja di perbatasan antara model ekonomi virtual dan sistem pasar nyata
Pengembangan agrikultur didukung (supported) dan dilayani (serviced) oleh ictDidi Sugandi
Dokumen tersebut membahas bagaimana teknologi informasi dan komunikasi (TIK) dapat mendukung dan melayani aktivitas agrikultur untuk meningkatkan ketahanan pangan. TIK dapat digunakan untuk menghasilkan, menyebarkan, dan memanfaatkan pengetahuan bersama guna pengembangan agrikultur berkelanjutan. Kerangka kerja yang diusulkan memiliki empat strategi utama: manajemen strategis, pengembangan pengetahuan, komunik
Mengapa rupiah sulit menjadi 'unit of account' jika hanya merujuk kepada mata...Didi Sugandi
1. The document discusses the difficulty of the Indonesian Rupiah becoming a "unit of account" if it only refers to other currencies.
2. It explains that a unit of account is used to value economic items like goods, services, assets and liabilities, and is one of the main functions of money.
3. For a currency to be a strong unit of account, it needs to be backed by a commodity reserve so its value is stable and not influenced by other currencies. Linking the Rupiah to a commodity reserve like rice would reduce inflation.
Dengan siapa aku bernafas_metafisikanya bernafas (metaphysics of breathing)Didi Sugandi
Dokumen ini membahas metafisika dari penciptaan dan bernafas. Secara metafisik, ciptaan tidak pernah berada di luar proses penciptaan dan hanya dapat mengalami perasaan seperti sukacita, cinta, dan kasih sayang dalam proses tersebut. Untuk memahami hal ini, kita perlu belajar mengalami nafas kita sendiri dan menyadari siapa yang bernafas bersama kita.
Apakah hal itu berada di dalam diri kita, ataukah diri kita berada dalam hal ...Didi Sugandi
Tulisan ini membahas hubungan antara diri manusia dengan makna dan pengetahuan. Manusia dibandingkan dengan biji yang berada di dalam buah, menunjukkan bahwa kita berada di dalam "sesuatu yang lebih besar". Pengetahuan tidak mendahului pemahaman, tetapi pemahamanlah yang akan menumbuhkan pengetahuan. Makna ada sebelum arti dan merupakan dasar bagi pemahaman, pengenalan, dan pengetahuan kita.
Value, use value, exchange value and price mapping, modeling, measuring, emul...Didi Sugandi
(preview version) emulating an economy: parameterizing faster than real process through mapping and modeling; in order to understand (cognition) and so can act (volition) in order ..in an economy. To be the change we want to see, in the world and in ourselves
This presentation is intelligible--means “able/possible to be understood; comprehensible”--only if its animation sequences are observed. please download, and run it offline.
1. Pola arsitektural data LAWANG
Arsitektur data LAWANG menspesifikasikan variabel-
variabel apa yang terlibat dalam the [economic] network
dan keterhubungan topologis (topologic relationships)
mereka—ibarat variabel-variabel yang terlibat dalam
sebuah neural net bisa berujud bobot-bobot (weights) dari
koneksi-koneksi antar neurons, beserta aktifitas-aktifitas
(pergerakan) dari neurons.
2. LAWANG adalah teknik
• Siasat & jurus (“teknik”) untuk merepresentasikan informasi:
1. Konsep sebuah model data (scalar motion/change)
2. Bagaimana data dilihat (coordinate locations)
3. Bagaimana keduanya berkorelasi (fundamental postulates)
ketika mengukur (measuring)—dalam reality/physical
systems/universe—kita start dari/dengan “nothing”
(null),
ketika menghitung (calculating)—dalam scalar universe–
kita tidak bisa start dari (atau menggunakan) “nothing”
(null)
• Analoginya dalam arsitektur software dikenal sebagai MVC (Model,
View, dan Controller) – dalam metode pemrograman komputer
3. Model (=“model data”): scalar motion
• Model (theory) ini menangani dua konsep (postulates):
– konsep “physical location” data “geometri data”
– konsep scalar motion/change (of data) “analitik”
• (Dalam model ini) data dipandang sebagai “scalar
motion/change,” rational numbers (a ratio of natural
numbers) that comprise the data model to define any
object in the [economic] universe
– analogous to your checkbook data that is stored in a
banking computer. The numbers are stored there as
thousands of binary digits, and though useful to a
computer, is rather useless to find your account
balance.
– Scalars di sini just numbers, without any “formatted
output.”
4. View: physical location
• the concept of “physical location,” the coordinate view of a
grid of points, spaced one natural unit apart, forming a
framework in which this scalar motion/change can be
observed and measured, diagrammatic reference system
• This would be analogous to a blank check register, either
hard copy or on a monitor.
• The view just defines how the model will be presented—
the actual numbers are not yet filled in.
• We can refers to these views as extension space or time;
the concept being that the scalar motion/change was
extended out into a system of representation.
5. Controller: Fundamental Postulates
• Fundamental Postulates—controller dari sistem yang
menggariskan interaksi antara the model dan the view.
• Controller ini analogous dengan pem-format-an data
biner dalam komputer menjadi readable numbers dan
menempatkan bilangan-bilangan itu pada [check]
register, termasuk the running balance dan totals.
• Controller menghubungkan the unrepresentable data ke
sebuah sistem referensi (“sistem koordinat data”) yang
menjadikan data bisa diamati (observable) dan bisa
diukur (measurable)
6. Awalnya, model klasik : MVC
Scalar motion/change diprojeksikan ke sebuah sistem koordinat, di mana data
diamati (observed) dan diukur (measured).
TETAPI, seperti juga terjadi pada modern science, sebuah unsur penting
sering tidak ada, yakni feedback dari the coordinate system affecting
scalar motion/change
Dalam analogi komputer, the concept of “user input,” di mana
sesuatu di-input-kan melalui keyboard atau mouse digunakan untuk
memilih sesuatu pada layar tayangan (viewing screen).
Dalam konteks sistem yang “reciprocal”—interdependen—persoalannya
adalah bagaimana interaksi kinetik dari locations bisa mempengaruhi scalar
motion/change
This concept of feedback is analogous to the philosophical difference
between predestination (scalar motion determining what goes on in the
coordinate system) and free will (user input: decision! altering the model).
Cara pandang ilmiah klasik melihat “the Universe” analoginya seperti teater: script
sebuah pementasan adalah the controller, para aktor adalah model dan arena
adalah the view.
7. LAWANG membedakan the controller menjadi dua bagian berbeda
• Mengintegrasikan controller komplementer ini, model klasik MVC dijadikan
“MCVC”:
– Model (database): Scalar Motion/Change.
– Model-View Controller (server programming): Proses yang
memprojeksikan scalar motion/change (posisi datum) ke suatu sistem
koordinat.
– View (browser on monitor): sistem koordinat 3D dan clock yang kita alami.
– View-Model Controller (keyboard/keypad and mouse): Proses yang
mengintegrasikan lokasi-lokasi koordinat (posisi datum) kembali ke scalar
motion/change.
Membagi ‘the [economic] Universe’ menjadi
Sektor yang direpresentasikan (represented )
(‘material’: : “realitas”)
sektor yang merepresentasikan (representing)
(‘cosmic’: : cara memandang).
8. Dengan membagi controllers menjadi
dua proses berbeda, pola arsitektural
MCVC mewujudkan inverse relationships
yang sama yang eksis di seluruh systems
of theory (“mengamati dan mengukur”)
–yang ‘reciprocal’
antara Model dengan View, dan
antara Model-View Controller dengan
View-Model Controller
Model-View
Controller
Differentiation
(Perspective)
Model
Scalar Motion
(or Change)
View-Model
Controller
Integration
(Feedback)
View
Coordinate Motion
(or Change)
Dimensional
expansion
Dimensional
reduction
Server
Postulate 1
Scalar Universe
Client
Postulate 2
Physical Universe
INTERFACE
Pada model MCVC LAWANG ini,
komponen-komponen Model
dan View sekarang reciprocally
related—apa yang di dalam
filosofi biasa dinamakan
sebagai perspektif-perspektif
“objektif” dan “subjektif”
reciprocal system ini
dalam bahasa George
Soros: “reflexive”
9. LAWANG laksana
model MCVC :
sistem yang
dialogik & dialektik
Model-View
Controller
Differentiation
(Perspective)
Model
Scalar
Motion/Change
View-Model
Controller
Integration
(Feedback)
View
Coordinate
Motion/Change
Ekspansi Dimensional “3D and more!”
Reduksi Dimensional “2D”
Server
Postulate 1
Scalar Universe
Client
Postulate 2
Physical Universe
INTERFACE
1. Model (database): Scalar Motion/Change: “min & max ranges of variables value”
2. Model-View Controller (server programming): Proses yang memprojeksikan
scalar motion/change (datum) ke suatu sistem koordinat. “marking”
3. View (browser on monitor): sistem koordinat 3D dan clock yang kita alami.
4. View-Model Controller (keyboard and mouse): Proses yang mengintegrasikan
lokasi-lokasi koordinat (data) kembali ke scalar motion/change. “tagging”
1
2 3
4
IDEAS
GROUPS EVENTS
VARIABLES
10. Controllers.A controller is the link
between a user and the system. It
provides the user with input by
arranging for relevant views to present
themselves in appropriate places on the
screen. It provides means for user
output by presenting the user with
menus or other means of giving
commands and data. The controller
receives such user output, translates it
into the appropriate messages and
pass these messages on to one or more
of the views
Models. Models represent knowledge.
A model could be a single object, or it
could be some structure of objects.
There should be a one-to-one
correspondence between the model
and its parts on the one hand, and the
represented world as perceived by the
owner of the model on the other hand.
Views. A view is a (visual) representation of its
model. It would ordinarily highlight certain
attributes of the model and suppress others. It is
thus acting as a presentation filter.
A view is attached to its model (or model part)
and gets the data necessary for the presentation
from the model by asking questions. It may also
update the model by sending appropriate
messages. All these questions and messages
have to be in the terminology of the model, the
view will therefore have to know the semantics
of the attributes of the model it represents.
11. How Soros’ reflexivity theory is
different
• Classical scientific theories operate in the
realm of VARIABLES and IDEAS choice-
making
• (Soros’s) reflexivity theory describes the
whole process of social change – IDEAS,
GROUPS, EVENTS, VARIABLES, IDEAS
• Reflexivity is the process of shifting back and
forth between description and action
(decision-making!, not just choice-making)
12. siklus dari ideas, groups, events, variables dst. - ad infinitum
Model-View
Controller
Differentiation
(Perspective)
Model
Scalar Motion
View-Model
Controller
Integration
(Feedback)
View
Coordinate Motion
Dimensional
expansion
Dimensional
reduction
Server
Postulate 1
Scalar Universe
INTERFACE
Kuadran 1
Ciptakan Pengetahuan
(generate knowledge)
Kuadran 2
Komunikasikan Pengetahuan
(communicate knowledge)
Kuadran 3
Fasilitasi Kapabilitas Kolektif
(facilitate collective capability)
Kuadran 4
Kelola Secara Stratejik
(manage strategically)
Client
Postulate 2
Physical Universe
Pertanyaan dasar:
“How much to provide & to store”
Pertanyaan dasar:
“Where & When best to do What”
Pertanyaan dasar:
“What, How, & When to procure”
Pertanyaan dasar:
“How & When to move items/persons”
“IA”
“INI” “ITU”
“ADA”
13. data entrance
A
processing entered data
B
FD
E
Cprocessing exit data
using processed entered data
using processed exit dataexit data
(B) processing
entered data
(A) data entrance
(C) using processed
entered data(D) exit data
(E) processing
exit data
(F) using processed
exit data
INTERFACE
14. View-Model
Controller
Model-View
Controller
If we can agree that the economic problem of society is mainly one of
rapid adaptation to changes in the particular circumstances of time
and place, it would seem to follow that the ultimate decisions must be
left to the people who are familiar with these circumstances, who
know directly of the relevant changes and of the resources
immediately available to meet them. We cannot expect that this
problem will be solved by first communicating all this knowledge to a
central board which, after integrating all knowledge, issues its orders.
We must solve it by some form of decentralization. But this answers
only part of our problem. We need decentralization because only thus
can we insure that the knowledge of the particular circumstances of
time and place will be promptly used. But the "man on the spot"
cannot decide solely on the basis of his limited but intimate knowledge
of the facts of his immediate surroundings. There still remains the
problem of communicating to him such further information as he
needs to fit his decisions into the whole pattern of changes of the
larger economic system. (FA Hayek, ‘The Use of Knowledge in Society’,
1945)
Model
Scalar Motion
View
Coordinate Motion/Change
Kuadran 1: Ciptakan Pengetahuan
(generate knowledge)
Kuadran 2: Komunikasikan Pengetahuan
(communicate knowledge)
Kuadran 3: Fasilitasi Kapabilitas Kolektif
(facilitate collective capability)
Kuadran 4: Kelola Secara Stratejik
(manage strategically)
“Fundamentally, in a system in which the knowledge of
the relevant facts is dispersed among many people,
prices can act to co-ordinate the separate actions of
different people in the same way as subjective values
help the individual to co-ordinate the parts of his plan.”
(FA Hayek: ‘The Use of Knowledge in Society’, 1945)
How can the combination of fragments of knowledge existing in
different minds bring about results which, if they were to be
brought about deliberately, would require a knowledge on the
part of the directing mind which no single person can possess? To
show that in this sense the spontaneous actions of individuals will,
under conditions which we can define, bring about a distribution
of resources which can be understood as if it were made
according to a single plan, although nobody has planned it, seems
to me indeed an answer to the problem which has sometimes
been metaphorically described as that of the "social mind."
(FA Hayek ‘Economics and Knowledge’, 1936)
The problem which we pretend to solve is how
the spontaneous interaction of a number of
people, each possessing only bits of knowledge,
brings about a state of affairs in which prices
correspond to costs, etc., and which could be
brought about by deliberate direction only by
somebody who possessed the combined
knowledge of all those individuals. (FA Hayek:
‘Economics and Knowledge’, 1936)
15. Karl Popper: to design an imaginary construction
The main formula for designing of imaginary constructions is to abstract
from the operation of some conditions present in actual action.
Then we are in a position to grasp the hypothetical consequences of the
absence of these conditions and to conceive the effects of their existence.
Thus we conceive the category of action by constructing the image of a
state in which there is no action, either because the individual is fully
contented and does not feel any uneasiness or because he does not know
any procedure from which an improvement in his well-being (state of
satisfaction) could be expected.
Thus we conceive the notion of originary interest from an imaginary
construction in which no distinction is made between satisfactions in
periods of time equal in length but unequal with regard to their distance
from the instant of action.