Robotic Analysis and Readout
Human use of Games
to Accomplish work
Reporting Unit Designation - AgileBill.Krebs[4d]
Agile Dimensions, LLC
Serving on the SS Rockcliffe
Terran Chronometer 20 June, 2015
Robotic Observer
Humans spend a lot on travel
They are destroying their habitat
They teach with bad methods
Robot Advantage
Humans are often slow to exploit
new technology, even the humans
responsible for creating
technology
Robots have no such fear
We do not understand humans
Games are better than an MBA degree
An intercepted transmission from Human unit "John Seely Brown" said he would
rather have a high level World of Warcraft player than a Harvard MBA.
Robot analysis sees the advantages of his claim.
Types of Games
Human unit "Jane McGonical" suggested they save their planet
by playing more games. Must Analyze.
5 Kinds of 'Games'
1. Simulation
2. Abstract Rules
3. Open Play
4. PBL Gamification
5. Platform
Simulation
Custom Tactical Training
Flight Simulator
SimCity
Civ 5 [ Minecraft? ]
Analysis - effective in teaching
Abstact Rules
Go
Chess
Candy Crush
Monopoly
Analysis - effective in teaching
Open Play
Initiatly dismissed, but found to be
surprisingly useful
A human advantage over Robots
Analysis - May trigger Innovation
PBL - Gamification
Points Badges Leaderboards
Used to make humans do things they don't want
to
Provides clairity of objective
Human unit 'Chris Haskell' has blown up human
gradebooks. 'Lisa Dawley' is a sighted
accomplace. Humans may note a pun.
Analysis - effective in teaching
[Subtype - Roleplaying]
Dungeons & Dragons
World of Warcraft
[Caution] Both taboo, and a big
business. Typical human illogic
Analysis - effective in teaching
Platform
OpenSimulator, Second Life
High Fidelity, Jibe
Terf, AvayaLive Engage
Analysis - [Error] Not a Game, but
an effective setting for collaboration
or a game.
More stuff
Agency
It is expensive to move human
bodies, but they freak out when
they approach the 'uncanny
valley'.
We hypothesize that robots can
solve both these expensive
problems.
Narrative
An ancient civilization left these
artifacts.
What do they mean ?
Analysis - Requires human mind
Pathing
There is an order
1
2
3
5
8
..
...
But you can explore in any order you wish
Analysis - effective in teaching
Constructivism x 2
Learners discover the boxes
They build their own message
Analysis - The more the teacher
talks, the less the student learns
(Unit = Piaget)
Constructivism ^ 2
Is there a lesson with each group
of boxes ?
[Data] - Onboarding and
Scaffolding may be detected
Innovation Games®
12 games in addition to other
groups such as GameStorming
Helps humans collaborate, a skill
they sometimes lack
Analysis - effective in collaborating
Lego® for Serious Play™
Better done with voxel based platforms
Physical bricks are expensive, but appeal to
humans because they give audible and tactile
feedback to human skin based receptors
Analysis - effective in teaching
Analysis
The Sim
* is *
the Slidedeck
Prognosis
Sadly, we predict Terran is doomed
because they have not bought
carbon credits to enhance
education
We recommed we move our ship to
another planet for sustainable
study
Subsequent Protocolls
http://www.linkedin.com/in/BillKrebs
@AgileBill4d
http://www.meetup.com/Agile3d
Thank you
Conteneo, TEKsystems, AvaCon Inc,
Speaker Units, Staff Officers,
Sococo, ReactionGrid, 3DICC, avayalive™,
@uRockcliffe, Virtual Ability, VWER,
UW, UWE, Boise State
All trademarks are property of their respective holders

#Playcamp 2015 - Human use of Games to Accomplish Work

  • 1.
    Robotic Analysis andReadout Human use of Games to Accomplish work Reporting Unit Designation - AgileBill.Krebs[4d] Agile Dimensions, LLC Serving on the SS Rockcliffe Terran Chronometer 20 June, 2015
  • 2.
    Robotic Observer Humans spenda lot on travel They are destroying their habitat They teach with bad methods
  • 3.
    Robot Advantage Humans areoften slow to exploit new technology, even the humans responsible for creating technology Robots have no such fear We do not understand humans
  • 4.
    Games are betterthan an MBA degree An intercepted transmission from Human unit "John Seely Brown" said he would rather have a high level World of Warcraft player than a Harvard MBA. Robot analysis sees the advantages of his claim.
  • 5.
    Types of Games Humanunit "Jane McGonical" suggested they save their planet by playing more games. Must Analyze.
  • 6.
    5 Kinds of'Games' 1. Simulation 2. Abstract Rules 3. Open Play 4. PBL Gamification 5. Platform
  • 7.
    Simulation Custom Tactical Training FlightSimulator SimCity Civ 5 [ Minecraft? ] Analysis - effective in teaching
  • 8.
  • 9.
    Open Play Initiatly dismissed,but found to be surprisingly useful A human advantage over Robots Analysis - May trigger Innovation
  • 10.
    PBL - Gamification PointsBadges Leaderboards Used to make humans do things they don't want to Provides clairity of objective Human unit 'Chris Haskell' has blown up human gradebooks. 'Lisa Dawley' is a sighted accomplace. Humans may note a pun. Analysis - effective in teaching
  • 11.
    [Subtype - Roleplaying] Dungeons& Dragons World of Warcraft [Caution] Both taboo, and a big business. Typical human illogic Analysis - effective in teaching
  • 12.
    Platform OpenSimulator, Second Life HighFidelity, Jibe Terf, AvayaLive Engage Analysis - [Error] Not a Game, but an effective setting for collaboration or a game.
  • 13.
  • 14.
    Agency It is expensiveto move human bodies, but they freak out when they approach the 'uncanny valley'. We hypothesize that robots can solve both these expensive problems.
  • 15.
    Narrative An ancient civilizationleft these artifacts. What do they mean ? Analysis - Requires human mind
  • 16.
    Pathing There is anorder 1 2 3 5 8 .. ... But you can explore in any order you wish Analysis - effective in teaching
  • 17.
    Constructivism x 2 Learnersdiscover the boxes They build their own message Analysis - The more the teacher talks, the less the student learns (Unit = Piaget)
  • 18.
    Constructivism ^ 2 Isthere a lesson with each group of boxes ? [Data] - Onboarding and Scaffolding may be detected
  • 19.
    Innovation Games® 12 gamesin addition to other groups such as GameStorming Helps humans collaborate, a skill they sometimes lack Analysis - effective in collaborating
  • 20.
    Lego® for SeriousPlay™ Better done with voxel based platforms Physical bricks are expensive, but appeal to humans because they give audible and tactile feedback to human skin based receptors Analysis - effective in teaching
  • 21.
  • 22.
    The Sim * is* the Slidedeck
  • 23.
    Prognosis Sadly, we predictTerran is doomed because they have not bought carbon credits to enhance education We recommed we move our ship to another planet for sustainable study
  • 24.
    Subsequent Protocolls http://www.linkedin.com/in/BillKrebs @AgileBill4d http://www.meetup.com/Agile3d Thank you Conteneo,TEKsystems, AvaCon Inc, Speaker Units, Staff Officers, Sococo, ReactionGrid, 3DICC, avayalive™, @uRockcliffe, Virtual Ability, VWER, UW, UWE, Boise State All trademarks are property of their respective holders