2. PROFIL
Suryo Hadi Kusumo, S.Kom., MM
BNI Syariah
Schon Indonesia Company
Sviesa Vadovas
Premysis Consulting
Geo Anfield Solution
Scomptec Edukom Persada
HRL International
Mahkota Sukses Makmur
Mahkota Perkasa Makmur
Lahir Di Jakarta
Bina Nusantara University
Airlangga University
08113057581/ suryohadikusumo@stietribhakti.ac.id
Occupation:
Kepala LPMI (Lembaga Penjaminan Mutu
Internal TBBS)
Consultant ISO
Trainer
Trainer Office Procedure
Trainer 5R/ 5S
Human Resource And Supply Chain
Management
Recuitment
SPM (Standart Pelayanan Minimal)
3. PROJECT
Wonokoyo Group
Agaricus Sido Makmur Sentosa
PT. Malaplast Arisu Indonesia
PT. Hou Tech Indonesia
PT. Matrix Polymer
CV. Megah Sejahtera
PT. Mahkota Perkasa Makmur
PT. Mahkota Sukses Makmur
PT. Adi Citra Bhirawa
PT. Mulcindo
PT. Agung Perdana Putra
PT. Ababyl Absolute
PT. HRL International
Puskesmas Leces
Puskesmas Paiton
Puskesmas Maron
Puskesmas Kab. Gresik
Ortala Kab. Gresik
BKD Kab. Gresik
Dinkop UMKM Jatim
Dispenduk Capil Trenggalek
Dispendik Kota Batu
Dinkes Kota Batu
BKD Kota Batu
K. Kelurahan Kab. Gresik
Bappeda Kab. Gresik
Badan Perencanaan Pembangunan
Dinas Perhubungan Kab. Gresik
Dinsos Kab. Gresik
Dinas Perhubungan
Kantor Satuan Pamong Praja
SMPN 1 Kraksaan
SMAN 1 Dringu
4. TATA ATURAN PERKULIAHAN
• Mahasiswa disarankan untuk mematikan mic
pada google meet agar tidak menggangu jalannya
perkuliahan, kecuali : Ingin Bertanya atau pada
saat persentasi
• Wajib mengerjakan Tugas dan Membaca Materi
Kuliah
• Mahasiswa melakukan absensi pada Google
Classroom sesuai pada jadwal perkuliahan
• Apabila ada kendala terkait dengan penggunaan
internet/ pengumpulan tugas/ ujian harap
mengkonfirmasi kepada Dosen
5. TATA ATURAN PERKULIAHAN (Lanj.)
• Mahasiswa Melakukan Submit Tugas
Maksimal 5 hari dari tanggal pemberian Tugas
• Link Google Meet dibagikan pada Google
Classroom
• Mahasiswa diharapkan hadir 15 Menit
Sebelum Perkuliahan Berlangsung
6. BOBOT NILAI
PRA- UTS 25%
Termasuk Tugas,
Persentasi,
Rangkuman dan Kuis
UTS 20%
Essay
PRA UAS 25%
Termasuk Tugas,
Persentasi,
Rangkuman dan Kuis
UAS 20%
Essay
7. TUGAS, PERSENTASI DAN KUIS
1. Setiap pertemuan Tugas ada pada setiap pertemuan
2. Setiap Tugas yang diberikan harap dikumpulkan pada
Google Classroom
3. Persentasi yang dilakukan oleh kelompok yang
bertugas, dilakukan via google meet
4. Pada saat sesi tanya jawab persentasi, mahasiswa
dapat melakukan (Raise Hand/ Angkat Tangan) dapat
mengaktifkan voice dan melakukan tanya jawab
5. Kuis dilakukan pada sebelum UTS dan Sebelum UAS.
10. Learning Outcomes
• Define the meaning and scope of digital
business and e-commerce and their different
elements
• Summarise the main reasons for adoption of
digital business and barriers that may restrict
adoption
• Outline the ongoing business challenges of
managing digital business in an organisation,
paticularly online start-up businesses
11. First Internet
• Keyboard QWERTY
• 1960, ARPANET, cikal bakal teknologi jaringan
• 1982, TCP/IP (Transmission Control Protocol/
Internet Protocol) 1982
• 1990, WWW (World wide web) 1990
12.
13. The impact of electronic communications
on traditional businesses
• Gojek
• Toko
• Tambal ban??
14. • On the Internet it is often the customer who initiates
contact and is seeking information through researching
information on a website. In other words, it is a ‘pull’
mechanism where it is particularly important to have good
visibility in search engines when customers are entering
search terms relevant to a company’s products or services.
15. • Social networking. The emphasis here is on listening to customers and sharing
engaging content. Facebook tends to be most important for consumer audiences
and LinkedIn for business audiences.
• 2 Social knowledge. These are informational social networks like Yahoo! Answers,
where you can help an audience by solving their problems and subtly showing how
your products have helped others. Wikipedia is another site in this category,
although it has relatively little application for marketing.
• 3 Social sharing. These are social bookmarking sites like Delicious
(www.delicious.com) which can be useful for understanding the most engaging
content within a category.
• 4 Social news. Twitter is the best-known example.
• 5 Social streaming. Rich and streaming media social sites for sharing photos, video
and podcasting.
• 6 Company user-generated content and community. Distinct from the other types
of social presence which are independent of companies, these are the company’s
own social space which may be integrated into product content (reviews and
ratings), a customer support community or a blog.
16. What is the difference between digital
business and e-commerce?