The document discusses optimizing cloud resources for delivering IPTV services through virtualization. It proposes using a cloud computing infrastructure with virtualization to flexibly handle the combined workload of multiple services like live TV and video-on-demand. The system would intelligently time-shift selected services to take advantage of different deadlines and effectively multiplex the services. An optimization formulation is constructed to compute resource needs to support multiple services without missing any deadlines. Results from a simulator using real IPTV network traces show the approach can significantly reduce server load compared to existing systems.
Optimizing Cloud Resources for IPTV Services Through Virtualization
1. Optimizing Cloud Resources for Delivering IPTV Services
Through Virtualization
ABSTRACT:
Virtualized cloud-based services can take advantage of statistical multiplexing
across applications to yield significant cost savings. However, achieving similar
savings with real-time services can be a challenge. In this paper, we seek to lower a
provider’s costs for real-time IPTV services through a virtualized IPTV
architecture and through intelligent time-shifting of selected services. Using Live
TV and Video-on-Demand (VoD) as examples, we show that we can take
advantage of the different deadlines associated with each service to effectively
multiplex these services. We provide a generalized framework for computing the
amount of resources needed to support multiple services, without missing the
deadline for any service.We construct the problem as an optimization formulation
that uses a generic cost function. We consider multiple forms for the cost function
(e.g., maximum, convex and concave functions) reflecting the cost of providing the
service. The solution to this formulation gives the number of servers needed at
different time instants to support these services. We implement a simple
2. mechanism for time-shifting scheduled jobs in a simulator and study the reduction
in server load using real traces from an operational IPTV network. Our results
show that we are able to reduce the load by (compared to a possible as predicted by
the optimization framework).
EXISTING SYSTEM:
Servers in the VHO serve VoD using unicast, while Live TV is typically multicast
from servers using IP Multicast. When users change channels while watching live
TV, we need to provide additional functionality so that the channel change takes
effect quickly. For each channel change, the user has to join the multicast group
associated with the channel, and wait for enough data to be buffered before the
video is displayed; this can take some time. As a result, there have been many
attempts to support instant channel change by mitigating the user perceived
channel switching latency
DISADVANTAGES OF EXISTING SYSTEM:
More Waiting Time
More Switching latency
Not Cost effective
3. PROPOSED SYSTEM:
We propose a) To use a cloud computing infrastructure with virtualization to
handle the combined workload of multiple services flexibly and dynamically, b)
To either advance or delay one service when we anticipate a change in the
workload of another service, and c) To provide a general optimization framework
for computing the amount of resources to support multiple services without
missing the deadline for any service.
ADVANTAGES OF PROPOSED SYSTEM:
In this paper, we consider two potential strategies for serving VoD requests. The
first strategy is a postponement based strategy. In this strategy, we assume that
each chunk for VoD has a deadline seconds after the request for that chunk. This
would let the user play the content up to seconds after the request. The second
strategy is an advancement based strategy. In this strategy, we assume that requests
for all chunks in the VoD content are made when the user requests the content.
Since all chunks are requested at the start, the deadline for each chunk is different
with the first chunk having deadline of zero, the second chunk having deadline of
one and so on. With this request pattern, the server can potentially deliver huge
4. amount of content for the user in the same time instant violating downlink
bandwidth constraint
SYSTEM ARCHITECTURE:
SYSTEM CONFIGURATION:-
HARDWARE CONFIGURATION:-
Processor - Pentium –IV
Speed - 1.1 Ghz
RAM - 256 MB(min)
Hard Disk - 20 GB
5. Key Board - Standard Windows Keyboard
Mouse - Two or Three Button Mouse
Monitor - SVGA
SOFTWARE CONFIGURATION:-
Operating System : Windows XP
Programming Language : JAVA/J2EE.
Java Version : JDK 1.6 & above.
Database : MYSQL
REFERENCE:
Vaneet Aggarwal, Member, IEEE, Vijay Gopalakrishnan, Member, IEEE, Rittwik
Jana, Member, IEEE, K. K. Ramakrishnan, Fellow, IEEE, and Vinay A.
Vaishampayan, Fellow, IEEE, “Optimizing Cloud Resources for Delivering IPTV
Services Through Virtualization”, IEEE TRANSACTIONS ON
MULTIMEDIA, VOL. 15, NO. 4, JUNE 2013.