EUscreen offers free online access to videos, stills, texts and audio from European broadcasters and audiovisual archives. Explore selected content from early 1900s until today.
EUscreen offers free online access to videos, stills, texts and audio from European broadcasters and audiovisual archives. Explore selected content from early 1900s until today.
2013 Cultural Heritage Creative Tools and Archives Workshop" (CHCTA), National Museum of Denmark, Copenhagen, 26-27 June 2013, Final Session-Panel summary slides by Erik Champion for 5 minute talk..(url"http://chta.wordpress.com)
Maarten Brinkerink and Johan Oomen (Netherlands Institute for Sound and Vision, NL) will talk about Waisda?, an open source video labeling game framework developed by Sound and Vision[3], which is currently being developed further in the context of Europeana.[4] Sound and Vision has collaborated with several public broadcasters in the Netherlands to enable fans of certain programmes to contribute fine-grained description of this content. In the latest edition called ‘Spotvogel’ (Mockingbird) Sound and Vision collaborated with the nature TV programme ‘Vroege Vogels’ (Early Birds, by the VARA) to mobilize the online community around the programme for identifying flora, fauna and locations within specific segments of the broadcasts. To support the tagging of the flora and fauna the game utilized a controlled vocabulary that is maintained by Naturalis. Players are awarded points when their tag entries match with other players, and they can score bonus points for using ‘professional’ terms from the controlled vocabulary. Players can also earn badges for certain achievements within the game, for instance for identifying a certain number of birds. Up until now the game managed to gather over 240,000 tags.
Digital strategy in museums: need, trends, challenges.
Stratégie digitale au musée: besoin, tendances, défis.
Presentation for #ICOFOM14 (ICOM Committee for Museology). Paris 2014
Research and Development at Sound and Vision Victor de Boer
Slides for guest lecture about R&D at the Netherlands Institute for Sound and Vision for the lecture series "Introduction to IMM" at VU Amsterdam.
With slides by Lotte Belice Baltussen, Maarten Brinkerink, Johan Oomen, Bouke Huurnink and Victor de Boer
This project presentation was presented in the D-CENT launch event Democracy reboot: re-imagining democracy and currency in Europe held @Nesta, London.
2013 Cultural Heritage Creative Tools and Archives Workshop" (CHCTA), National Museum of Denmark, Copenhagen, 26-27 June 2013, Final Session-Panel summary slides by Erik Champion for 5 minute talk..(url"http://chta.wordpress.com)
Maarten Brinkerink and Johan Oomen (Netherlands Institute for Sound and Vision, NL) will talk about Waisda?, an open source video labeling game framework developed by Sound and Vision[3], which is currently being developed further in the context of Europeana.[4] Sound and Vision has collaborated with several public broadcasters in the Netherlands to enable fans of certain programmes to contribute fine-grained description of this content. In the latest edition called ‘Spotvogel’ (Mockingbird) Sound and Vision collaborated with the nature TV programme ‘Vroege Vogels’ (Early Birds, by the VARA) to mobilize the online community around the programme for identifying flora, fauna and locations within specific segments of the broadcasts. To support the tagging of the flora and fauna the game utilized a controlled vocabulary that is maintained by Naturalis. Players are awarded points when their tag entries match with other players, and they can score bonus points for using ‘professional’ terms from the controlled vocabulary. Players can also earn badges for certain achievements within the game, for instance for identifying a certain number of birds. Up until now the game managed to gather over 240,000 tags.
Digital strategy in museums: need, trends, challenges.
Stratégie digitale au musée: besoin, tendances, défis.
Presentation for #ICOFOM14 (ICOM Committee for Museology). Paris 2014
Research and Development at Sound and Vision Victor de Boer
Slides for guest lecture about R&D at the Netherlands Institute for Sound and Vision for the lecture series "Introduction to IMM" at VU Amsterdam.
With slides by Lotte Belice Baltussen, Maarten Brinkerink, Johan Oomen, Bouke Huurnink and Victor de Boer
This project presentation was presented in the D-CENT launch event Democracy reboot: re-imagining democracy and currency in Europe held @Nesta, London.
Europeana Network Association AGM 2016 - 8 November - Operation Direct: Rein...Europeana
Operation Direct: Reinventing Europeana’s Aggregation - Pavel Kats and Sašo Zagoranski
In this session the work of the ‘radical innovation’ team, tasked with suggesting new approaches to aggregating data was presented
Slides for Culture Hack panel @SXSW2013 : http://schedule.sxsw.com/2013/events/event_IAP4580
Some slides re-used from Harry Verwayen (http://www.slideshare.net/hverwayen/business-model-innovation-open-data) and Julia Fallon
Europeana and the relevance of the DM2E resultsAntoine Isaac
Presentation on the value of results of the DM2E project, from the Europeana perspective.
Presented at the DM2E final event, Pisa, Dec 11 2014
http://dm2e.eu/dm2e-final-event-registration-and-agenda/
Europeana and the relevance of the DM2E results (Antoine Isaac – Europeana) at Enabling humanities research in the Linked Open Web – DM2E final event (11 December 2014, Navacchio, Italy)
DM2E Community building (Lieke Ploeger – Open Knowledge) at Enabling humanities research in the Linked Open Web – DM2E final event (11 December 2014, Navacchio, Italy)
Iolanda Pensa, Wikimedia projects and OpenStreetMap as an Open Research Infrastructure, 03 February 2024, FOSDEM, Bruxelles, CC BY-SA 4.0
The Wikimedia and OpenStreetMap projects are an existing free software infrastructure that already produces citizen science and can be used by researchers to share and co-produce data and to produce - and reproduce - the results of research. The presentation specifically refers to the potential of data related to cultural heritage for studies in the humanities and in particular in museology, art, art history and history of architecture.
Sharing cultural heritage the linked open data way: why you should sign up Johan Oomen
Cultural heritage institutions are beginning to explore the added value of sharing data. We report on Dutch initiatives that have started opening up their data through far-reaching open licenses as well as initiatives that are using the Linked Open Data cloud to integrate and enriching heritage collection metadata.
contact: joomen@beeldengeluid.nl
Similar to Open Cultural Data: Where is the value? (20)
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
At this online web conference, the Europeana Aggregators’ Forum will open their virtual doors to cultural heritage professionals and anyone with an interest in high quality, open cultural heritage content.
Slides 2 - 39:Europeana Network Association General Assembly by Marco de Niet, Georgia Angelaki, Erwin Verbruggen, Fred Truyen and Sara Di Giorgio
Slide 40: Keynote Frédéric Kaplan
Slide 41: State Secretary Angela Ferreira
Slide 42: Wrap up day one by Marco de Niet
Slide 45: Welcome by Marco de Niet
Slide 46: Welcome by Maria Ines Cordeiro
Slide 47: Europeana Strategy 2020+ by Rehana Schwinninger-Ladak
Slides 48 - 142: Developments at Europeana by Harry Verwayen
Slides 143 - 147: Welcome & Introduction to the conference programme by Marco de Niet
Slides 149 - 191: The Europeana Innovation Agenda highlights by Ina Blümel, Johan Oomen, Sara Di Giorgio, Lorna Hughes, Pedro Santos and Andy Neale
Slides 193 - 194: Introduction of the afternoon programme by Fred Truyen
Slides 195 - 231: We transform the world with culture by Harry Verwayen, Elisabeth Niggemann, Rehana Schwinninger-Ladak, Katherine Heid and Merete Sanderhoff
Slides 232 - : The Europeana Innovation Agenda highlights by Gregory Markus, Chris Dijkshoorn, Maarten Dammers and Harald Sack
Slide 285: Pitch your project (See pitch your project presentation slides)
Slides 286 - 290: Unsung Heroes by Marco de Niet
Slides 291 - 292: Wrap up and closure of day two by Sara Di Giorgio
Slides 2 - 6: Introduction to the programme by Georgia Angelaki
Slides 7 - 9: Keynote Michael Edson
Slides 10 - 40: Europeana Aggregators Forum by Marco Rendina
Slides 42 - 75: Promoting Cultural Heritage with digital invasion by Altheo Valentini-Egina and Marianna Marcucci
Slides 77 - 97: Opportunities for digital cultural heritage and the public domain, under the EU Copyright Rules by Paul Keller, Steven Stegers, Jurga Gradauskaite, Antje Schmidt, Sebastiaan ter Burg and Harry Verwayen
Slides 98 - 101: Climate Call for Action: Outcomes by Barbara Fischer
Slides 102 - 114: Wrap up and closure by Marco de Niet
Europeana 2019 - Connect Communities - Pitch your projectEuropeana
Slides 3 - 10: The GIFT Box: Helping museums make richer digital experiences for their visitors by Anders Sundnes Lovlie
Slides 11 - 18: Between people and things - Transfer of knowledge at SHMH by Elisabeth Böhm
Slides 19 - 30: Automated recognition of historical image content by Tino Mager
Slides 31 - 51: 50s in Europe: Kaleidoscope by Sofie Taes
Slides 52 - 63: CrowdHeritage: Crowdsourcing Platform for Enriching Europeana Metadata by Vassilis Tzouvaras
Slides 64 - 73: One by One: developing digital literacy in museums by Anra Kennedy
Slides 74 - 85: HeritageMaps.ie - Ireland's One-Stop Heritage Portal by Patrick Reid
Slides 86 - 90: Open GLAM now! - Sharing knowledge openly online by Larissa Borck
Slides 91 - 103: Endangered Archives Programme the world's most diverse online archive by Tristan Roddis
Slides 104 - 109: We transform the world with culture - Our impact on climate change by Barbara Fischer, Killian Downing and Peter Soemers
Slide 2 - 66: Shaping innovatin in education with cultural heritage by Fred Truyen, Steven Stegers, Evita Tasiopoulou and Marco Neves
Slides 67 - 152: Multilingual access and machine translation by Andy Neale, Antoine Isaac, Pavel Kats, Alex Raginsky and Sergiu Gordea
Slides 155 - 164: How to implement the FAIR principles in digital culture by Sara Di Giorgio, Saskia Scheltjens and Makx Dekkers, Seamus Ross, Franco Niccolucci and Erzsébet Tóth-Czifra
Slide 166: EuropeanaTech Unconference by Clemens Neudecker
Slides 2 - 35: Introduction to Impact Workshop by Dafydd Tudur, Maja Drabczyk, Julia Fallon and Simon Tanner
Slides 36 - 68: Music to my ears: Making rights understandable by Juozas Markauskas and Jurga Gradauskaite
Slides 70 - 92: Achieving inclusivity & diversity in the Europeana Network by Killian Downing, Larissa Borck and Tola Dabiri
Slides 94 - 123: Communicating the value of digital culture to stakeholders by Susan Hazan, Eleanor Kenny and Katherine Heid
Best Crypto Marketing Ideas to Lead Your Project to SuccessIntelisync
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What You're Going to Learn
- How These 4 Leaks Force You To Work Longer And Harder in order to grow your income… improve just one of these and the impact could be life changing.
- How to SHUT DOWN the revolving door of Income Stagnation… you know, where new sales come into your magazine while at the same time existing sponsors exit.
- How to transform your magazine business by fixing the 4 “DON’Ts”...
#1 LEADS Don’t Book
#2 PROSPECTS Don’t Show
#3 PROSPECTS Don’t Buy
#4 CLIENTS Don’t Stay
- How to identify which leak to fix first so you get the biggest bang for your income.
- Get actionable strategies you can use right away to improve your bookings, sales and retention.
3. Europe’s cultural heritage: the locked treasure
Uneven pace of digitization of cultural heritage in Europe
Heterogeneous datasets
IPR issues
4.
5. Open, Sesame!
February 2012: data.europeana.eu (experimental pilot)
• 2.4 million objects under CC0 from 8 direct Europeana providers
encompassing over 200 cultural institutions from 15 countries
July 2012: Europeana data exchange agreement (DEA) as the
only agreement between Europeana and its content providers and
aggregators
1. Metadata published under the terms of the Creative Commons CC0
1.0 Universal Public Domain Dedication (re-use without any
restrictions)
2. Each digital object (and the associated preview) needs to carry a
rights label
September 2012: release of over 20 millions cultural records
under the CC0 on www.europeana.eu
9. Code: re-use
Provide tools and infrastructure to enable creative re-use of
open cultural data
Establish partnerships with content partners/open data
advocates
Encourage application development through hackathons and
business incubation contests
13. GLAM-WIKI Toolset
Developed in partnership with 4 national chapters of Wikimedia
(UK, the Netherlands, France and Switzerland) and Europeana
Allows automatic upload of large batches of openly licensed digital
versions of GLAMs’ content to Wikimedia Commons, the online
media repository for Wikimedia
Encourages publication of open cultural content and its re-use
(benefits):
• Global outreach: GLAM digital content is easily accessible to the
multilingual audience of Wikipedia users worldwide
• Multiplier effect: hundreds of images generate millions of
impressions
16. Hack4Europe roadshows 2011-2012
• 170 developers in 9 European countries, 79 prototypes
Thematic hackathons and co-creation workshops
• Social Learning Space, 27-28 Feb 2014, Berlin organised by Berlin
Media School and Facebook Europe (WW1 theme)
Apps4Europe open data competitions + business lounges
• Hack4Norway, 7-8 Feb 2014
• Hack4Sardinia, 29-30 May 2014
Europeana Creative Challenges
• 1st
on History Education & Natural History Education, 14 April 2014
http://ecreativeeducation2014.istart.org
• 2nd
on Tourism and Social Networks, Sept 2014
• 3rd
on Design, Spring 2015
20. Apps competitions case studies
Apps4Europe open data competitions + business lounges
• 4 culture-related finalists: Open Source Muse, Nostalgeo, SecondTake
and OldMapsOnline
Europeana Creative Challenges
• Pilots on History Education & Natural History Education
21. Future opportunities
• Growing number of open datasets (incl. cultural)
• Stronger start up culture in Europe
• Viable apps – new ideas, clear business models,
great teams
• Niche/market-specific applications
(examples: tourism, education, entertainment,
retail)