The document discusses strategies for forming and structuring online teams. It notes that students may prefer self-selecting their own teams so they can work with friends, but that instructor-assigned teams can better mix skills. Ideal team size is debated but often cited as 3-5 students. Roles like facilitator, recorder and timekeeper can help structure work. Tools like Google Docs, Dropbox and Skype support collaboration. Grading can consider individual and team contributions to assess participation and outcomes. Self-assessments and instructor oversight help ensure fair work distribution. Effective team assignments produce deliverables like presentations, videos and reports.
The studio is a hallmark trait of design education and practice. Working in a shared space, students solicit each other’s help and gain wisdom by seeing their peers’ work and failures, successes, and evolutions. It’s a tremendously powerful learning experience. It’s also tremendously resource intensive. Studios generally require dedicated, collocated space for students, and studio classes tend to have extremely limited enrollment. How might we create online experiences that are inspired by the design studio, and open those peer learning opportunities to learners around the globe?
In this COIL Fischer Speaker Series event, Scott Klemmer shared his adventures in creating global-scale peer learning systems for formative feedback, small-group discussion, and summative assessment. In 2012, his research group collaborated with Coursera to launch the first massive-scale class with self and peer assessment. Since then, their systems have been used by more than a hundred massive online classes and on-campus flipped classrooms. Because online learning platforms embed pedagogy into software, they provide a powerful setting for using and building theory through experimentation.
Scott also used their online learning research as a case study in Design at Large: experiments and research systems leverage real-world, web-scale usage to create practical theories for design. Currently, many design practices are faith-based rather than research-based. Why is there a shortfall of principles? In part, some see design as intrinsically mystical and impervious to investigation, because creative work is clearly complex and multifarious. And in part, this is a multidisciplinary effort. Design is front-page news, the topic of Hollywood films, and enrollment in design courses — both in person and online — has skyrocketed. For Scott, the most powerful part is how many people are excited about making stuff. Let’s match this enthusiasm with insight.
The video of this presentation can be viewed at https://goo.gl/maJfh0
Exploring Lightweight Teams in a Distributed Learning EnvironmentStephen MacNeil
This study explores the differences between students learning in three different contexts: collaborating online, collaborating face-to-face, and learning alone. Our results show that collaboration is was preferred to working alone but the performance differences weren't significant between conditions. We also present interesting findings about how groups interacted.
Instructor Presence: Get their attention before they step in the classroomD2L Barry
Instructor Presence: Get their attention before they step in the classroom (4pm–4:20pm ET)
Presenter: Cathryn Brooks-Williams, New Mexico Highlands University
D2L Connection: Worldwide Edition
Wednesday, January 8, 2020
Totally Online
The studio is a hallmark trait of design education and practice. Working in a shared space, students solicit each other’s help and gain wisdom by seeing their peers’ work and failures, successes, and evolutions. It’s a tremendously powerful learning experience. It’s also tremendously resource intensive. Studios generally require dedicated, collocated space for students, and studio classes tend to have extremely limited enrollment. How might we create online experiences that are inspired by the design studio, and open those peer learning opportunities to learners around the globe?
In this COIL Fischer Speaker Series event, Scott Klemmer shared his adventures in creating global-scale peer learning systems for formative feedback, small-group discussion, and summative assessment. In 2012, his research group collaborated with Coursera to launch the first massive-scale class with self and peer assessment. Since then, their systems have been used by more than a hundred massive online classes and on-campus flipped classrooms. Because online learning platforms embed pedagogy into software, they provide a powerful setting for using and building theory through experimentation.
Scott also used their online learning research as a case study in Design at Large: experiments and research systems leverage real-world, web-scale usage to create practical theories for design. Currently, many design practices are faith-based rather than research-based. Why is there a shortfall of principles? In part, some see design as intrinsically mystical and impervious to investigation, because creative work is clearly complex and multifarious. And in part, this is a multidisciplinary effort. Design is front-page news, the topic of Hollywood films, and enrollment in design courses — both in person and online — has skyrocketed. For Scott, the most powerful part is how many people are excited about making stuff. Let’s match this enthusiasm with insight.
The video of this presentation can be viewed at https://goo.gl/maJfh0
Exploring Lightweight Teams in a Distributed Learning EnvironmentStephen MacNeil
This study explores the differences between students learning in three different contexts: collaborating online, collaborating face-to-face, and learning alone. Our results show that collaboration is was preferred to working alone but the performance differences weren't significant between conditions. We also present interesting findings about how groups interacted.
Instructor Presence: Get their attention before they step in the classroomD2L Barry
Instructor Presence: Get their attention before they step in the classroom (4pm–4:20pm ET)
Presenter: Cathryn Brooks-Williams, New Mexico Highlands University
D2L Connection: Worldwide Edition
Wednesday, January 8, 2020
Totally Online
Organic Online Discussions: Advantages and Implementation TipsD2L Barry
Organic Online Discussions: Advantages and Implementation Tips (5pm–5:45pm ET)
Presenter: Beth René Roepnack, eCampus, University System of Georgia
D2L Connection: Worldwide Edition
Wednesday, January 8, 2020
Totally Online
Building Sustainability into an EAP CoursePeter Levrai
This is the PPT for our BC webinar on 17th November 2017 for our ELTons award winning course for university students based on the UN's Sustainable Development Goals, Develop EAP. You can view the full webinar and PPT with hyperlinks here https://englishagenda.britishcouncil.org/continuing-professional-development/cpd-materials-writers/building-sustainability-eap-course
In this presentation, I share the results I found from conducting a case study in a graduate educational learning technology course at a medium sized university in the southwest US. The purpose of this case study was to understand the meanings that graduate students assign to their experience with HyFlex design. The term HyFlex has its roots in two words: Hybrid – combines both online and face-to-face teaching and learning activities in a single course, and Flexible – students choose their mode of participation whether face-to-face, online, or both. Findings show four themes that capture the meanings the participating graduate students assigned to their experience with HyFlex design: accommodating students’ needs, increasing access to course content, differentiating instruction, and encouraging student control.
Critical Question Presentation Kelly Wilkins S0185099kellywilkins
This presentation is for my Principles of University Learning course at CQU. It aims to answer the critical question - Should group tasks be included in tertiary education? Is the grading for these types of assessments fair?
Gamification Techniques to Engage StudentsD2L Barry
Gamification in D2L, Leslie Van Wolvelear, Oakton Community College
Presentation given on Dec 13, 2019 at DePaul University for the D2L Connection: Chicago Edition.
Feedback Quotes List - Education - Assessment and Reporting Steven Kolber
A long collated list of quotes from a range of educational researchers, Hattie and Timperley, key edu gurus, key ideas, key definitions and ideas. Teaching Learning, Professional Learning. Useful for PD / PL.
“The dialogue between pupils and teacher should be thoughtful, reflective, focused to evoke and explore understanding, and conducted so that all pupils have an opportunity to think and to express their ideas.” (p 12)
'pupils should be trained in self- assessment so that they can understand the main purposes of their learning and thereby grasp what they need to do to achieve.' (Black & Wiliam, 2010)
16 Teaching feedback quotes for professional developmentSteven Kolber
16 Teaching feedback quotes for professional development, to get teachers comparing, contrasting and discussing different purposes for feedback and written comments, such as Reporting, reports, report writing and similar
Organic Online Discussions: Advantages and Implementation TipsD2L Barry
Organic Online Discussions: Advantages and Implementation Tips (5pm–5:45pm ET)
Presenter: Beth René Roepnack, eCampus, University System of Georgia
D2L Connection: Worldwide Edition
Wednesday, January 8, 2020
Totally Online
Building Sustainability into an EAP CoursePeter Levrai
This is the PPT for our BC webinar on 17th November 2017 for our ELTons award winning course for university students based on the UN's Sustainable Development Goals, Develop EAP. You can view the full webinar and PPT with hyperlinks here https://englishagenda.britishcouncil.org/continuing-professional-development/cpd-materials-writers/building-sustainability-eap-course
In this presentation, I share the results I found from conducting a case study in a graduate educational learning technology course at a medium sized university in the southwest US. The purpose of this case study was to understand the meanings that graduate students assign to their experience with HyFlex design. The term HyFlex has its roots in two words: Hybrid – combines both online and face-to-face teaching and learning activities in a single course, and Flexible – students choose their mode of participation whether face-to-face, online, or both. Findings show four themes that capture the meanings the participating graduate students assigned to their experience with HyFlex design: accommodating students’ needs, increasing access to course content, differentiating instruction, and encouraging student control.
Critical Question Presentation Kelly Wilkins S0185099kellywilkins
This presentation is for my Principles of University Learning course at CQU. It aims to answer the critical question - Should group tasks be included in tertiary education? Is the grading for these types of assessments fair?
Gamification Techniques to Engage StudentsD2L Barry
Gamification in D2L, Leslie Van Wolvelear, Oakton Community College
Presentation given on Dec 13, 2019 at DePaul University for the D2L Connection: Chicago Edition.
Feedback Quotes List - Education - Assessment and Reporting Steven Kolber
A long collated list of quotes from a range of educational researchers, Hattie and Timperley, key edu gurus, key ideas, key definitions and ideas. Teaching Learning, Professional Learning. Useful for PD / PL.
“The dialogue between pupils and teacher should be thoughtful, reflective, focused to evoke and explore understanding, and conducted so that all pupils have an opportunity to think and to express their ideas.” (p 12)
'pupils should be trained in self- assessment so that they can understand the main purposes of their learning and thereby grasp what they need to do to achieve.' (Black & Wiliam, 2010)
16 Teaching feedback quotes for professional developmentSteven Kolber
16 Teaching feedback quotes for professional development, to get teachers comparing, contrasting and discussing different purposes for feedback and written comments, such as Reporting, reports, report writing and similar
Dr. Z's Creative Cookbook for Collaborative LearningLeigh Zeitz
Dr. Z explores the world of collaborative learning in the classroom. The workshop attendees go through the whole process of collaborative learning as well as creating something at the end based upon their findings.
The term cooperative learning (CL) refers to students working in teams on an
assignment or project under conditions in which certain criteria are satisfied,
including that the team members be held individually accountable for the complete
content of the assignment or project
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Unit 8 - Information and Communication Technology (Paper I).pdfThiyagu K
This slides describes the basic concepts of ICT, basics of Email, Emerging Technology and Digital Initiatives in Education. This presentations aligns with the UGC Paper I syllabus.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
Ethnobotany and Ethnopharmacology:
Ethnobotany in herbal drug evaluation,
Impact of Ethnobotany in traditional medicine,
New development in herbals,
Bio-prospecting tools for drug discovery,
Role of Ethnopharmacology in drug evaluation,
Reverse Pharmacology.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
2. Goold, Craig Coldwell 2005
“The Student Experience of working in teams online” 2008
Team skills are
part of a suite of
professional
skills that
employers
expect graduates
to have
Team skills are
generic and
transferable
skills that have
lifelong
relevance.
Team skills include the
ability to communicate
effectively with team
members, to work
collaboratively to solve
problems, to negotiate
with peers and resolve
conflicts, and to
engage with diverse
team members.
Why use
teams in
online
education?
15. Whatreassuresstudentsabout how you
coordinateteamworkonline
Knowing that when they enter the work
world they will be working in teams.
Knowing they will be graded fairly
Knowing they will not have to compensate
for slackers
Providing a structure for the work
Not requiring all communication through
Moodle
19. InequalitiesinGroupWork
“…talkativeness studies in general have
concluded that men dominate mixed
discussion groups everywhere.”
Krupnick, “Women and Men in the Classroom:
Inequality and its Remedies”
Derek Bok Center forTeaching and Learning
Harvard University
The question whether gender or status and power is
the motivating force for conversational behavior has
been resolved in favor of status and power in the
literature. Most studies find that in mixed talks men
tend to be more dominating than women.
Kunsman, P. “Gender, Status and Power in Discourse
Behavior of Men andWomen.” Linguistk Online
Free University of Berlin
22. DeterminingIdealTeamSize
Odd number of students, according to
Duke Center for Instructional
Technology—3 or 5.
Three to four, according to Online
Learning Insights: A Blog about Open
and Online Education
Four, Barbara Millis, “Collaboration
Online and Hybrid/Blended Courses”
Three to six, Southern Cross University
“TeamWork Guide” (2013)
I use teams of two. Noel and Robert
(2004) found that most professional
writing groups had two members.
1
2
3
4
5
6
23. Nelson, Karen J., Kift, Sally M., Creagh,Tracy A., & Quinn,Carole (2007)
“Teamwork protocol.Teamwork Protocol : EnhancingTransition at QUT : A
StudentCentered Approach to Learning.” (2007)
http://eprints.qut.edu.au/42084/1/QUT_Team
work_Protocol_Compressed%5B1%5D.pdf
24. StructuringTeamwork
Establish teams after first three weeks so
teamwork is stable
Create goals and deadlines
Mandate task allocation
Set aside time for counseling/problems
Provide easy access to conversation tools
Match student skills but allow for skill
development
Make it relevant to real-world situations
Make the project interesting
Provide grading rubric (jsr)
Nelson, K et al. 2007.
25. CollaborativeWritingProcess
Centralized: one person controls the document during the
whole project;
Relay: one person at a time controls the document but it is
not always the same person;
Independent: each person controls the section on which
he/she is working;
Shared: everyone has equal access to the document.
Joint writing: authors work together synchronously in
close collaboration on the text;
Scribe: based on group discussions, one individual writes
the document.
Noel, S. and Robert, J.M. “Empirical Study on CollaborativeWriting:
What Do Co-authors Do, Use, and Like?” (2004)
26. PotentialTeam Roles
Facilitator: Responsible for getting the group started, keeping it on task, and
involving all members.
Recorder: Responsible for keeping a record of what happens in the group
meeting.
Spokesperson/Reporter: Responsible for summarizing group decisions for the
larger class.
Timekeeper: Responsible for keeping group on task and on time (particularly
with in-class activities).
Reality checker: Responsible for noting group decisions and whether they are
realistic.
Devil’s advocate: Responsible for pointing out alternate viewpoints and asking
tough questions.
Spy: Responsible for getting info from other groups when appropriate.
Liaison: Responsible for communicating with professor, status and problems.
(JSR)
Duke Center for InstructionalTechnology
28. TeamworkTools
Google Docs
Google Hangouts
Join me
Dropbox
Skype
Trello
Wiggio
Students often have their own favorites
29. GradingModels
1. Equal Marks Assessment Model:
This model of assessment dictates
that the team is given an overall
mark for the completed project and
each member receives the same
mark despite individual
contributions.
Nelson,Ketal.2007.
.
30. GradingModels
2. Redistribution Model: This model is
dependent on the criteria allowed by the
academic. A team mark is awarded to all
members but allows for a mechanism which
can adjust individual contributions. For
example: 90% of the mark is an overall team
mark and 10% is allocated as an individual
mark which may be formulated through peer
evaluations.
Nelson,Ketal.2007.
31. GradingModels
3. Individual PlusTeam Assessment
Model: Within this model a team
mark is allocated for components of
the project. Each student also
completes an allocated task that
contributes to the final team
product and receives the marks for
that task.
Nelson,Ketal.2007.
32. GradingModels
4. Individual Performance Model: In
this model each team member may
write and submit an individual report
based on the team's work on the
task/project. OR Each individual team
member's contribution (as defined by
pre-determined criteria) is assessed
using evidence from resources like
agenda's, log books, direct observations
and the like.
Nelson,Ketal.2007.
Allow students to post ad requesting certain types of teammates—post schedules, team role—leader, liaison, editor, etc., mathematical skills and editorial skills,
Avoid pairing two non-native speakers together
Put high grade students together to avoid problems with slackers
Pair up majors
Similar career goals
Genders same
Diverse skills