Ten minute presentation discussing to role of community attachment in building loyalty to "host" of online communities.
Presented at the International Association of Business Communicaters, 2009
Slides from a short presentation at Code Across Seattle civic hack day, first discussing how emerging trends in s open data & social media may be applied to solving civic issues, and then reviewing some of our recent work looking specifically at the use of social media/open data for increased community development and civic engagement.
Social Web 2.0 Class Week 9: Social Coordination, Mobile Social, Collective A...Shelly D. Farnham, Ph.D.
The document discusses social coordination and collective action enabled by social technologies. It covers several key points:
1) People actively use social media like email, meetup sites, and mobile phones to coordinate social activities with friends and find others interested in similar activities.
2) New technologies allow for "mega-collaboration" where millions of people can work collectively towards goals through user-generated content and grassroots organizing.
3) Mobile phones in particular enable "hyper-awareness" and "smart convergence" as people can easily update their location and plans in real-time to coordinate social events.
Week 6 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Lightweight authoring, blogs, and wikis
The document discusses the effects of social media on relationships and loneliness. It argues that while social media is meant to connect people, it can actually act as a barrier by causing people to connect in more superficial ways and focus on curated online personas. This can lead to lower quality relationships, perceived loneliness, and negative mental and physical health impacts. The document suggests people should limit social media use and focus more on real-life interactions and relationships.
Analyzing social media may be a daunting task, given its overwhelming size and messy, unstructured nature. Further, for those new to analyzing social behavior in online systems, there are any number of pitfalls that make it challenging to find the meaning in the mess. The goal of this session is to provide practical tips for collecting and analyzing social media data.
Social media has changed how people consume and share information. It allows billions of users worldwide to communicate and connect through platforms like Facebook, Instagram, YouTube and Twitter. Research identifies ten common reasons for using social media, including social interaction, information seeking, entertainment and expressing opinions. However, excessive social media use of over two hours per day has been linked to poor mental health in teens. While social media provides benefits, it can also negatively impact people's well-being if not used in moderation.
How social media is bridging the gap between local government and citizens in...Cyber Mum
In each of the last three years, BDO’s Local Government Social Media Survey has explored social media within local government to understand how councils are using social media as a tool to improve services.
See the PDF of the report here http://www.bdo.co.uk/__data/assets/pdf_file/0010/978949/BDO-Social-Media-Report-2014.pdf
It is being posted here for easy access to the data
Council on-foundations 2014-media-deserts_10182014. v2Michelle Ferrier
The role of community foundations in fueling localized, media innovations that serve residents of their communities using The Media Deserts Project to visualize and engage communities in creating strategies for fresh, local news and information.
Slides from a short presentation at Code Across Seattle civic hack day, first discussing how emerging trends in s open data & social media may be applied to solving civic issues, and then reviewing some of our recent work looking specifically at the use of social media/open data for increased community development and civic engagement.
Social Web 2.0 Class Week 9: Social Coordination, Mobile Social, Collective A...Shelly D. Farnham, Ph.D.
The document discusses social coordination and collective action enabled by social technologies. It covers several key points:
1) People actively use social media like email, meetup sites, and mobile phones to coordinate social activities with friends and find others interested in similar activities.
2) New technologies allow for "mega-collaboration" where millions of people can work collectively towards goals through user-generated content and grassroots organizing.
3) Mobile phones in particular enable "hyper-awareness" and "smart convergence" as people can easily update their location and plans in real-time to coordinate social events.
Week 6 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Lightweight authoring, blogs, and wikis
The document discusses the effects of social media on relationships and loneliness. It argues that while social media is meant to connect people, it can actually act as a barrier by causing people to connect in more superficial ways and focus on curated online personas. This can lead to lower quality relationships, perceived loneliness, and negative mental and physical health impacts. The document suggests people should limit social media use and focus more on real-life interactions and relationships.
Analyzing social media may be a daunting task, given its overwhelming size and messy, unstructured nature. Further, for those new to analyzing social behavior in online systems, there are any number of pitfalls that make it challenging to find the meaning in the mess. The goal of this session is to provide practical tips for collecting and analyzing social media data.
Social media has changed how people consume and share information. It allows billions of users worldwide to communicate and connect through platforms like Facebook, Instagram, YouTube and Twitter. Research identifies ten common reasons for using social media, including social interaction, information seeking, entertainment and expressing opinions. However, excessive social media use of over two hours per day has been linked to poor mental health in teens. While social media provides benefits, it can also negatively impact people's well-being if not used in moderation.
How social media is bridging the gap between local government and citizens in...Cyber Mum
In each of the last three years, BDO’s Local Government Social Media Survey has explored social media within local government to understand how councils are using social media as a tool to improve services.
See the PDF of the report here http://www.bdo.co.uk/__data/assets/pdf_file/0010/978949/BDO-Social-Media-Report-2014.pdf
It is being posted here for easy access to the data
Council on-foundations 2014-media-deserts_10182014. v2Michelle Ferrier
The role of community foundations in fueling localized, media innovations that serve residents of their communities using The Media Deserts Project to visualize and engage communities in creating strategies for fresh, local news and information.
(1) The document discusses how social media impacts and is impacted by relationships. It examines different types of relationships like friendships, family, professional, and consumer relationships.
(2) Social media enables new online relationships by overcoming limitations of offline relationships, and can substitute or complement existing offline relationships. It impacts relationship formation, maintenance, and dissolution.
(3) The use and effects of social media depend on the relationship type and phase. It facilitates relationship formation through reduced proximity barriers but can introduce conflicts in long-distance relationships. Social media also redefines what constitutes a relationship.
How Government Agencies Can (and Have) Use Social Media to Get the Public to ...2pinz
Read this presentation to learn:
- Role of government agencies and social media
- Short-term ways to benefit from social media
- Long-term way to get the public to TAKE ACTION
- Real-world examples of what did and didn’t work
- Key to success with social media
Social media has had both positive and negative impacts on youth. It allows worldwide connectivity and real-time information sharing but can also endanger face-to-face connections. While social media sites foster common interests and free advertising, they also pose risks like cyberbullying, identity theft, and excessive time wasted online. The first social media site, called a computerized bulletin board system, was created in 1978 by computer hobbyists Ward Christensen and Randy Suess to share information with friends.
Media Innovations for Individual, Community and Higher Education Michelle Ferrier
Dr. Michelle Ferrier presented a document outlining her work on media ecosystem innovations including the Digital Story Quilt project, the Media Deserts project, and her work on media entrepreneurship education. The Digital Story Quilt allows users to create a visual narrative using multimedia content organized around themes. The Media Deserts project maps areas lacking access to fresh news and information using circulation data and GIS tools. Dr. Ferrier's work in media entrepreneurship focuses on providing skills and structures within universities to facilitate student innovation.
Social Media: Fueling Modern Movements in the Digital AgeSam Stern
This presentation given at the the Grade Level Reading (http://www.gradelevelreading.net) conference in Denver Colorado, July 1st 2012.
Session description:
When it comes to championing and gaining support for modern causes and movements, integrating strategic social media is no longer an option. Integrating digital strategies effectively into an overall communications plan can amplify support and empower advocates. This session provides tools and techniques drawn from successful, real life movements.
Flipbook-FILM 240- Social Media Makes us SmarterVirginia Parry
The document discusses how social media can make people smarter through increased reading, writing, collaboration, and multi-tasking. It provides evidence that social media users read more books, enhancing mental health and performance. College students produce significant writing through blogs and social media. Sites like Twitter encourage concise writing. Additionally, social media may improve verbal, research and critical thinking skills while allowing lifelong learning across generations.
Putting Social Media to Good Use in Government CommunicationsLee Aase
My presentation to the Minnesota Association of Government Communicators on applications of social media in government, delivered in St. Paul, Minnesota on November 19, 2009.
The internet has significantly influenced public opinion formation. It allows for a more open exchange of views but agenda setting by media still impacts what issues receive attention. While the internet gives individuals a platform to share views, those with more online presence or who are in dominant positions tend to influence public opinion disproportionately. People also tend to seek out views they already agree with, potentially limiting exposure to different perspectives. Overall the internet both positively promotes transparency but also poses challenges in ensuring public opinion remains representative.
Social media can cause loneliness by enabling shallow interactions and encouraging comparing oneself to others' highlight reels. However, it can also cure loneliness by facilitating new connections. Finding the right balance is key - heavy social media use correlates with poor well-being, so consumers should define goals for usage and practice self-restraint to reap benefits while avoiding negatives.
This document discusses using social media for social change. It provides an overview of common social media tools like Facebook, YouTube, and Twitter and how organizations can use them to promote causes, raise awareness, and mobilize supporters. It also includes several case studies of successful social media campaigns, including how the Obama campaign utilized these tools and how individuals have used Twitter to raise funds for charities. The document aims to demonstrate how non-profits and activists can harness social media to spread their message and engage communities at low cost.
Connecting Neighbours Online: Strategies for online engagement with inclusion...Steven Clift
This document outlines an event to train community organizers on setting up online neighborhood forums. It discusses E-Democracy.org's mission to support civic engagement using online tools. The agenda includes introductions, learning about existing neighborhood forums, developing outreach strategies, and further training. Setting up online forums can help neighbors share information, discuss issues, and take collective action to strengthen communities. However, successful forums require inclusive outreach to reflect the full diversity of the neighborhood. The presentation provides case studies of forums that conducted intensive outreach campaigns, hiring local liaisons to recruit over 3,000 new members door-to-door and at community events.
The document discusses how technology has changed human behavior and development. It explores how increased technology usage has impacted childhood development, causing issues like reduced physical activity and increased psychological/behavioral disorders. However, more research is still needed to understand the relationships between technology and these impacts. The document also examines how constant connectivity through technology can reduce social skills and "social capital" by limiting meaningful interactions and connections with others.
This document proposes a plan of action to promote digital and media literacy education in the United States. It defines digital and media literacy as a set of life skills needed for full participation in today's media-saturated society, including accessing, analyzing, creating, reflecting on, and taking social action using information. The plan calls for supporting community initiatives, developing teacher education partnerships, conducting research, and raising national visibility through activities like youth media competitions and an annual conference. The goal is to empower people of all ages through digital and media literacy and strengthen civic engagement.
The document summarizes the evaluation of an inclusive social media project. The project aimed to 1) develop outreach strategies to engage diverse groups online, 2) increase forum participation, diversity, and community engagement, and 3) engage community organizers, organizations, and elected officials. Key findings included that personal outreach, building trust, and addressing issues relevant to participants were important for success. Volunteer leadership and intentional moderation also increased participation. The project demonstrated that online forums can work in diverse neighborhoods when inclusive strategies are used.
The Impact of Mass and Social Media in People's Behavior as Reflected on Harv...Galuh Wuri Puspaningrum
Media were created to fulfill people’s need of communication and information. The variety of media in this modern era makes people consider media as one of their primary need especially in their social lives. Mass media are used as tools to gain information and social media to communicate each other. This study aims to find the impact of media on people’s behaviors in film entitled Girl Fight (2011)
Leveraging Social Media To Raise Funds for Nonprofit OrganizationsAbila
The third session in the Web-wise series, you will learn to understand the recent explosion of social media and its application to nonprofit organizations, presented by Dan Gonzalez, Web Manager, Sage Nonprofit Solutions.
Getting Started in Social Media: Who Has Time for This Mess?Kelsey Cox
Michael Clark, APR, Mitchell Communications Group, covers the history of communication, social media statistics and standings, tools for building an online presence and examples of social media success stories in this presentation.
Social Media & it's Impact in Today's WorldStephen Mokiwa
Social media and it's impacts on today's world. On Politics, Business and Society.
I was invited by and presented this to the Rotaract Club of Dar City, Tanzania on 8th August 2015.
Comes as Advertised?: Advertising's Negative Effects On Society Jared Wineberg
Advertising has many negative effects on society. It bombards people with messages through various media platforms on a daily basis. Exposure to advertising is linked to increased rates of issues like low self-esteem, depression, eating disorders, and childhood obesity. It also negatively influences behaviors like underage drinking, problem gambling, and overspending. Further, children under 8 do not understand the persuasive intent of ads and ads aimed at kids primarily promote unhealthy products. One must think critically about the advertisements they encounter.
The Strands Community Collage (CoCollage) is designed to cultivate community in a café, a quintessential "third place", by bringing the richness of online social software into a physical community space. The system shows photos and quotes uploaded to a web site by café patrons and staff on a large computer display in the café, providing a new channel for awareness, interactions and relationships among people there. We describe the CoCollage system and report on insights and experiences resulting from a 2-month deployment of the system, focusing on the impact the system has had on the sense of community within the café.
Presentation at the University of Washington School of Information (iSchool) Research Conversation, 15 May 2009.
The presentation is based, in part, on two papers:
Farnham, Shelly D., Joseph F. McCarthy, Yagnesh Patel, Sameer Ahuja, Daniel Norman, William R. Hazlewood & Josh Lind. Measuring the Impact of Third Place Attachment on the Adoption of a Place-Based Community Technology.
Proceedings of the 27th International Conference on Human Factors in Computing Systems (CHI 2009), 2153 - 2156.
McCarthy, Joseph F., Shelly D. Farnham, Yogi Patel, Sameer Ahuja, Daniel Norman, William R. Hazlewood & Josh Lind. Supporting Community in Third Places with Situated Social Software. To appear in the Proceedings of the International Conference on Communities & Technologies (C&T 2009), 25-27 June 2009.
This document discusses psychology research on social media and its implications for design. It summarizes two projects: CoCollage, which promoted community in cafes through a shared online collage, and Pathable, which enabled social networking and community building at conferences. CoCollage studies found it increased place attachment and interactions over time for those seeking new connections. Pathable helped attendees meet goals by providing profiles, matchmaking, and tools to seed and nurture online and offline communities before, during and after events. The research emphasized understanding user goals and social contexts to design technologies that facilitate real-world relationships and communities.
(1) The document discusses how social media impacts and is impacted by relationships. It examines different types of relationships like friendships, family, professional, and consumer relationships.
(2) Social media enables new online relationships by overcoming limitations of offline relationships, and can substitute or complement existing offline relationships. It impacts relationship formation, maintenance, and dissolution.
(3) The use and effects of social media depend on the relationship type and phase. It facilitates relationship formation through reduced proximity barriers but can introduce conflicts in long-distance relationships. Social media also redefines what constitutes a relationship.
How Government Agencies Can (and Have) Use Social Media to Get the Public to ...2pinz
Read this presentation to learn:
- Role of government agencies and social media
- Short-term ways to benefit from social media
- Long-term way to get the public to TAKE ACTION
- Real-world examples of what did and didn’t work
- Key to success with social media
Social media has had both positive and negative impacts on youth. It allows worldwide connectivity and real-time information sharing but can also endanger face-to-face connections. While social media sites foster common interests and free advertising, they also pose risks like cyberbullying, identity theft, and excessive time wasted online. The first social media site, called a computerized bulletin board system, was created in 1978 by computer hobbyists Ward Christensen and Randy Suess to share information with friends.
Media Innovations for Individual, Community and Higher Education Michelle Ferrier
Dr. Michelle Ferrier presented a document outlining her work on media ecosystem innovations including the Digital Story Quilt project, the Media Deserts project, and her work on media entrepreneurship education. The Digital Story Quilt allows users to create a visual narrative using multimedia content organized around themes. The Media Deserts project maps areas lacking access to fresh news and information using circulation data and GIS tools. Dr. Ferrier's work in media entrepreneurship focuses on providing skills and structures within universities to facilitate student innovation.
Social Media: Fueling Modern Movements in the Digital AgeSam Stern
This presentation given at the the Grade Level Reading (http://www.gradelevelreading.net) conference in Denver Colorado, July 1st 2012.
Session description:
When it comes to championing and gaining support for modern causes and movements, integrating strategic social media is no longer an option. Integrating digital strategies effectively into an overall communications plan can amplify support and empower advocates. This session provides tools and techniques drawn from successful, real life movements.
Flipbook-FILM 240- Social Media Makes us SmarterVirginia Parry
The document discusses how social media can make people smarter through increased reading, writing, collaboration, and multi-tasking. It provides evidence that social media users read more books, enhancing mental health and performance. College students produce significant writing through blogs and social media. Sites like Twitter encourage concise writing. Additionally, social media may improve verbal, research and critical thinking skills while allowing lifelong learning across generations.
Putting Social Media to Good Use in Government CommunicationsLee Aase
My presentation to the Minnesota Association of Government Communicators on applications of social media in government, delivered in St. Paul, Minnesota on November 19, 2009.
The internet has significantly influenced public opinion formation. It allows for a more open exchange of views but agenda setting by media still impacts what issues receive attention. While the internet gives individuals a platform to share views, those with more online presence or who are in dominant positions tend to influence public opinion disproportionately. People also tend to seek out views they already agree with, potentially limiting exposure to different perspectives. Overall the internet both positively promotes transparency but also poses challenges in ensuring public opinion remains representative.
Social media can cause loneliness by enabling shallow interactions and encouraging comparing oneself to others' highlight reels. However, it can also cure loneliness by facilitating new connections. Finding the right balance is key - heavy social media use correlates with poor well-being, so consumers should define goals for usage and practice self-restraint to reap benefits while avoiding negatives.
This document discusses using social media for social change. It provides an overview of common social media tools like Facebook, YouTube, and Twitter and how organizations can use them to promote causes, raise awareness, and mobilize supporters. It also includes several case studies of successful social media campaigns, including how the Obama campaign utilized these tools and how individuals have used Twitter to raise funds for charities. The document aims to demonstrate how non-profits and activists can harness social media to spread their message and engage communities at low cost.
Connecting Neighbours Online: Strategies for online engagement with inclusion...Steven Clift
This document outlines an event to train community organizers on setting up online neighborhood forums. It discusses E-Democracy.org's mission to support civic engagement using online tools. The agenda includes introductions, learning about existing neighborhood forums, developing outreach strategies, and further training. Setting up online forums can help neighbors share information, discuss issues, and take collective action to strengthen communities. However, successful forums require inclusive outreach to reflect the full diversity of the neighborhood. The presentation provides case studies of forums that conducted intensive outreach campaigns, hiring local liaisons to recruit over 3,000 new members door-to-door and at community events.
The document discusses how technology has changed human behavior and development. It explores how increased technology usage has impacted childhood development, causing issues like reduced physical activity and increased psychological/behavioral disorders. However, more research is still needed to understand the relationships between technology and these impacts. The document also examines how constant connectivity through technology can reduce social skills and "social capital" by limiting meaningful interactions and connections with others.
This document proposes a plan of action to promote digital and media literacy education in the United States. It defines digital and media literacy as a set of life skills needed for full participation in today's media-saturated society, including accessing, analyzing, creating, reflecting on, and taking social action using information. The plan calls for supporting community initiatives, developing teacher education partnerships, conducting research, and raising national visibility through activities like youth media competitions and an annual conference. The goal is to empower people of all ages through digital and media literacy and strengthen civic engagement.
The document summarizes the evaluation of an inclusive social media project. The project aimed to 1) develop outreach strategies to engage diverse groups online, 2) increase forum participation, diversity, and community engagement, and 3) engage community organizers, organizations, and elected officials. Key findings included that personal outreach, building trust, and addressing issues relevant to participants were important for success. Volunteer leadership and intentional moderation also increased participation. The project demonstrated that online forums can work in diverse neighborhoods when inclusive strategies are used.
The Impact of Mass and Social Media in People's Behavior as Reflected on Harv...Galuh Wuri Puspaningrum
Media were created to fulfill people’s need of communication and information. The variety of media in this modern era makes people consider media as one of their primary need especially in their social lives. Mass media are used as tools to gain information and social media to communicate each other. This study aims to find the impact of media on people’s behaviors in film entitled Girl Fight (2011)
Leveraging Social Media To Raise Funds for Nonprofit OrganizationsAbila
The third session in the Web-wise series, you will learn to understand the recent explosion of social media and its application to nonprofit organizations, presented by Dan Gonzalez, Web Manager, Sage Nonprofit Solutions.
Getting Started in Social Media: Who Has Time for This Mess?Kelsey Cox
Michael Clark, APR, Mitchell Communications Group, covers the history of communication, social media statistics and standings, tools for building an online presence and examples of social media success stories in this presentation.
Social Media & it's Impact in Today's WorldStephen Mokiwa
Social media and it's impacts on today's world. On Politics, Business and Society.
I was invited by and presented this to the Rotaract Club of Dar City, Tanzania on 8th August 2015.
Comes as Advertised?: Advertising's Negative Effects On Society Jared Wineberg
Advertising has many negative effects on society. It bombards people with messages through various media platforms on a daily basis. Exposure to advertising is linked to increased rates of issues like low self-esteem, depression, eating disorders, and childhood obesity. It also negatively influences behaviors like underage drinking, problem gambling, and overspending. Further, children under 8 do not understand the persuasive intent of ads and ads aimed at kids primarily promote unhealthy products. One must think critically about the advertisements they encounter.
The Strands Community Collage (CoCollage) is designed to cultivate community in a café, a quintessential "third place", by bringing the richness of online social software into a physical community space. The system shows photos and quotes uploaded to a web site by café patrons and staff on a large computer display in the café, providing a new channel for awareness, interactions and relationships among people there. We describe the CoCollage system and report on insights and experiences resulting from a 2-month deployment of the system, focusing on the impact the system has had on the sense of community within the café.
Presentation at the University of Washington School of Information (iSchool) Research Conversation, 15 May 2009.
The presentation is based, in part, on two papers:
Farnham, Shelly D., Joseph F. McCarthy, Yagnesh Patel, Sameer Ahuja, Daniel Norman, William R. Hazlewood & Josh Lind. Measuring the Impact of Third Place Attachment on the Adoption of a Place-Based Community Technology.
Proceedings of the 27th International Conference on Human Factors in Computing Systems (CHI 2009), 2153 - 2156.
McCarthy, Joseph F., Shelly D. Farnham, Yogi Patel, Sameer Ahuja, Daniel Norman, William R. Hazlewood & Josh Lind. Supporting Community in Third Places with Situated Social Software. To appear in the Proceedings of the International Conference on Communities & Technologies (C&T 2009), 25-27 June 2009.
This document discusses psychology research on social media and its implications for design. It summarizes two projects: CoCollage, which promoted community in cafes through a shared online collage, and Pathable, which enabled social networking and community building at conferences. CoCollage studies found it increased place attachment and interactions over time for those seeking new connections. Pathable helped attendees meet goals by providing profiles, matchmaking, and tools to seed and nurture online and offline communities before, during and after events. The research emphasized understanding user goals and social contexts to design technologies that facilitate real-world relationships and communities.
"Supporting Community in Third Places with Situated Social Software" presentation at the 4th International Conference on Communities and Technologies (C&T 2009), http://cct2009.ist.psu.edu/
The document discusses online communities and how they operate. It defines an online community as an interactive group of people joined together by a common interest without geographical constraints. It provides examples of online communities and examines tools of interaction like discussion forums, social networks, and blogs. It also covers issues that can arise like a lack of control and dangerous behaviors. It recommends understanding the community, setting guidelines, recognizing different types of detractors, and participating to build successful online communities.
The document discusses key considerations for designing online communities and social software. It outlines patterns for building community, including focusing on user identity, reputation systems, groups, conversations, and sharing. It also discusses motivations for user participation like reciprocity, reputation, and sense of belonging. Community software should support presence, conversations, relationships, groups, reputation, and identity.
The document discusses key aspects of designing online communities and social software. It outlines patterns for community elements like identity, presence, reputation, relationships, groups, conversations, and sharing. It emphasizes designing for user handles, recognizing contributions, and limiting group size to support conversations. It also notes motivations for user participation, like reciprocity, reputation, and attachment to groups.
Social Media Strategy Game Workshop FinalBeth Kanter
The document describes a workshop on using social media effectively for outward facing work and sharing best practices internally. It discusses principles for an effective social media strategy including listening first, engaging second, considering the social life of content, and using small pilots. It also describes an exercise where participants play a game to develop a social media strategy for a fictional organization.
The document discusses how non-profits can use social media platforms like Facebook, blogs, Twitter, and YouTube to engage constituents and supporters. It provides an overview of why social media is important for non-profits, how some are currently using different platforms, and resources for developing a social media strategy including assessing audiences, objectives, platforms, and content.
The document outlines an agenda for a workshop on effective social media strategy and tactics for networked nonprofits. The morning session will focus on developing an integrated social media strategy and assessing how online networks have impacted organizations. The afternoon includes mini-workshops on developing content and measurement strategies for specific channels like Facebook and Twitter. Attendees will leave with directions for creating an integrated social media strategy and tips for platforms like Facebook and Twitter.
1. Online socialization and virtual communities are increasingly being used to provide social support through forums, messaging, and social networks.
2. Different types of online support include informational, emotional, esteem, and tangible aid through social networks.
3. Studies show acceptance and benefits of online socialization, though it does not replace offline relationships. Seniors are increasingly using the internet for social support.
4. Examples of online social support models include instant local communities through flash mobs, online dating sites for friendship and relationships, business networking, and health support communities. The future will see more convergence of online and offline interactions for social support.
This document outlines the agenda and objectives for a workshop on developing a nonprofit organization's social media strategy. The workshop aims to help participants integrate social media with overall communications plans and address challenges that arise when new technologies are introduced. The agenda includes introductions, presentations on social media strategy principles, small group simulations to develop strategies for different nonprofit scenarios, and time for groups to report out and reflect. The document provides guidance on listening to audiences, engaging stakeholders, identifying influencers, creating and sharing content, and selecting appropriate metrics and platforms to support organizational goals.
Social networking is becoming prevalent in modern society and its use in education is a common topic of discussion. The document outlines the pros and cons of using social networking and how it can be integrated into classrooms. It defines social networking as grouping individuals online to share common interests. Benefits include making friends, learning about other cultures, and students getting feedback from teachers. However, disadvantages include lack of anonymity, identity theft, time consumption, and internet addiction. The document discusses how teachers and students can use social networking sites for educational purposes like posting assignments and communicating in groups.
Notes: Social Media, Nonprofits, and the Role of IndividualsAmy Sample Ward
This is the presentation WITH SPEAKER NOTES that I made on Thursday, October 15, 2009 for the SANGONeT conference in South Africa (presentation made remotely) that includes highlights from reports in the US and the UK about social media use by nonprofit organizations.
Social networking sites allow people to connect with existing networks, make new friends, represent themselves online, view and share content, and collaborate with others. While social networking provides benefits like maintaining relationships and marketing businesses, it also poses privacy risks as personal information and photos can be widely shared, and predators may target young users. Both individuals and businesses should be aware of advantages and concerns around using social media.
The document discusses effective social media practices for arts councils. It notes benefits like reaching target demographics and increasing community engagement, but also challenges like integrating social media into communications plans, keeping content fresh, and preventing enthusiasm from fading. A survey found skepticism about the time required for social media. The document advocates becoming a "networked nonprofit" by leveraging networks and connections through social media to reduce burden and amplify impact. It stresses the importance of culture change, return on insight from listening, and iterative learning to improve social media strategies.
The document provides an overview of a three-dimensional leadership model for digital leadership. It discusses three dimensions: 1) face-to-face non-digital leadership, 2) digital leadership existing purely online, and 3) integrated digital leadership that combines the first two dimensions. For each dimension, it outlines "7 C's" of values and competencies, such as developing an online identity, engaging in online collaboration, and demonstrating commitment to both virtual and real-world presences. The document also provides reflection questions and activities to help leaders assess and improve their skills in each of the three dimensions.
This document discusses using social networking to support online learners and reduce attrition rates. It describes setting up social networking sites on Ning for two of Staffordshire University's online programs - BA in Advice Studies and MSc in Applied Sport and Exercise Science. Emerging evidence suggests the Ning sites help students feel less isolated, communicate informally, develop a stronger sense of community and support each other. Student feedback indicates the sites have been useful for making friends, sharing challenges and successes, and gaining confidence.
This document discusses using social networking to support online learners and reduce attrition rates. It describes setting up social networking sites on Ning for two of Staffordshire University's online programs - BA in Advice Studies and MSc in Applied Sport and Exercise Science. Emerging evidence suggests the Ning sites help students feel less isolated, communicate informally, develop a stronger sense of community and support each other. Student feedback indicates the sites have been useful for making friends, sharing challenges and successes, and gaining confidence.
An overview of a social psychological approach to the design of social technologies, with design principles and a brief review of how I applied these principles to several R&D projects in the past few years.
This presentation was given to the Seattle chapter of IxDA in October 2009.
The Community Board: Building Local Communitybalchenn
In the Capstone project for my Masters in Human Computer Interaction Design at Indiana University, I worked on designing technology to promote interaction between
people in a neighborhood. The concept consists of a website and public displays that make people aware
of each other and activities in the neighborhood.
The document discusses several key aspects of online communities and community design based on social web 2.0 implications. It defines community as networks that provide sociability, support, and identity. Successful community design focuses on enabling interaction, attracting engaged members, having a clear focus, meeting member needs, and developing commercial aspects. Factors like weak ties, specialized knowledge, sense of shared experiences, and geographical isolation drive people to online communities.
Week 4 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Social networks, privacy.
Week 3 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Identity, Online Matchmaking.
Week 2 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Computer Mediated Communication.
Social Web 2.0 Class Week 1: Introduction, History, Web 2.0, CommunicationShelly D. Farnham, Ph.D.
Week 1 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Introduction, History, Web 2.0, Communication
Week 8 slides from the class "Social Web 2.0" I taught at the University of Washington's Masters in Communication program in 2007. Most of the content is still very relevant today. Topics: Social metadata, ratings, and social tagging.
Slides from talk we gave at SF Dorkbot, describing how we made Steve the Robot H.E.Ai.D., a large scale interactive laser and generative sound experience.
Observation of Katrina/Rita Groove Deployment: Addressing Social and Communi...Shelly D. Farnham, Ph.D.
In disaster environments, relief workers have a have strong need for ad ho communication and coordination, but are in an extremely challenged communication environment. This presentation summarizes findings of a study of a peer-to-peer communication technology (Groove) used by relief workers following Katrina, and based on results makes design recommendations.
So you are new to the startup world, well here are some tips for networking with the startup community.
This presentation was given at Seattle 2.0's StartupDay, 2009.
Slides of primarily photos showing process of Making 'Steve the Robot H.E.Ai.D.' Steve provides a large scale, interactive sound scape experience. You might think of it as a giant, 30 foot musical instrument that requires 10 people to play. See http://dbltht.com/ubergeekproject/ to learn more.
The document discusses tips for leveraging community to increase creativity. It defines community as networks that provide social support and identity. Tip 1 is to seek diversity in community ties. Tip 2 is to engage in weak community ties that expose one to new ideas. Tip 3 is to develop colleagues with complementary skills and interests to encourage creative collaboration. The document provides several other tips for playing different roles, sharing ideas freely, and structuring community events and spaces to foster creativity.
Measuring the Impact of Third Place Attachment on the Adoption of a Place-Bas...Shelly D. Farnham, Ph.D.
Seattle's Strands Innovation team created a place based community technology for coffee shops. We studied it's impact on people's sense of attachment and community over time.
UiPath Test Automation using UiPath Test Suite series, part 6DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 6. In this session, we will cover Test Automation with generative AI and Open AI.
UiPath Test Automation with generative AI and Open AI webinar offers an in-depth exploration of leveraging cutting-edge technologies for test automation within the UiPath platform. Attendees will delve into the integration of generative AI, a test automation solution, with Open AI advanced natural language processing capabilities.
Throughout the session, participants will discover how this synergy empowers testers to automate repetitive tasks, enhance testing accuracy, and expedite the software testing life cycle. Topics covered include the seamless integration process, practical use cases, and the benefits of harnessing AI-driven automation for UiPath testing initiatives. By attending this webinar, testers, and automation professionals can gain valuable insights into harnessing the power of AI to optimize their test automation workflows within the UiPath ecosystem, ultimately driving efficiency and quality in software development processes.
What will you get from this session?
1. Insights into integrating generative AI.
2. Understanding how this integration enhances test automation within the UiPath platform
3. Practical demonstrations
4. Exploration of real-world use cases illustrating the benefits of AI-driven test automation for UiPath
Topics covered:
What is generative AI
Test Automation with generative AI and Open AI.
UiPath integration with generative AI
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dr. Sean Tan, Head of Data Science, Changi Airport Group
Discover how Changi Airport Group (CAG) leverages graph technologies and generative AI to revolutionize their search capabilities. This session delves into the unique search needs of CAG’s diverse passengers and customers, showcasing how graph data structures enhance the accuracy and relevance of AI-generated search results, mitigating the risk of “hallucinations” and improving the overall customer journey.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
Threats to mobile devices are more prevalent and increasing in scope and complexity. Users of mobile devices desire to take full advantage of the features
available on those devices, but many of the features provide convenience and capability but sacrifice security. This best practices guide outlines steps the users can take to better protect personal devices and information.
Full-RAG: A modern architecture for hyper-personalizationZilliz
Mike Del Balso, CEO & Co-Founder at Tecton, presents "Full RAG," a novel approach to AI recommendation systems, aiming to push beyond the limitations of traditional models through a deep integration of contextual insights and real-time data, leveraging the Retrieval-Augmented Generation architecture. This talk will outline Full RAG's potential to significantly enhance personalization, address engineering challenges such as data management and model training, and introduce data enrichment with reranking as a key solution. Attendees will gain crucial insights into the importance of hyperpersonalization in AI, the capabilities of Full RAG for advanced personalization, and strategies for managing complex data integrations for deploying cutting-edge AI solutions.
Unlocking Productivity: Leveraging the Potential of Copilot in Microsoft 365, a presentation by Christoforos Vlachos, Senior Solutions Manager – Modern Workplace, Uni Systems
GridMate - End to end testing is a critical piece to ensure quality and avoid...ThomasParaiso2
End to end testing is a critical piece to ensure quality and avoid regressions. In this session, we share our journey building an E2E testing pipeline for GridMate components (LWC and Aura) using Cypress, JSForce, FakerJS…
Goodbye Windows 11: Make Way for Nitrux Linux 3.5.0!SOFTTECHHUB
As the digital landscape continually evolves, operating systems play a critical role in shaping user experiences and productivity. The launch of Nitrux Linux 3.5.0 marks a significant milestone, offering a robust alternative to traditional systems such as Windows 11. This article delves into the essence of Nitrux Linux 3.5.0, exploring its unique features, advantages, and how it stands as a compelling choice for both casual users and tech enthusiasts.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
11. Socializing and Planning Social Event Planning I am able to create groups to invite people to new events. I have created a Salsa in Seattle group for teens to learn and dance salsa. I use: Facebook and Yahoo email as my means to setting up social events I can add members Write messages for all members
12. Why Host a Community? Reason #1: Social media is about dialogue Not enough time to engage in 1:1 dialogue Your community members will carry the conversation for you
13. Why Host a Community? Reason #2: Person Joins Hosted Community Develops Attachment to Community Develops Attachment and Loyalty to Host
15. Figure 9. Life cycle of Pathable activity before, during and after event Pathable User Behavior Over Time
16. Pathable BarCamp Seattle Study Questions: how important is social networking and community development at events? can Pathable help? BarCamp Seattle is a free, two-day conference held for Web 2.0 community 280 people registered for the event using Pathable 78 people total (76% male and 24% female) completed the questionnaire, 18 at the event and 60 afterwards online
17. Figure 6. People came to BarCamp Seattle primarily to meet others. Primary Goal in Coming to Event
19. Figure 7. The more peopel use Pathable, the more people they consider professional friends or colleagues. Impact on Professional Network
20. Impact on Attachment and Sense of Community Figure 8. The more people used pathable, the greater their sense of attachment on the identity factor, and the more their sense of community.
25. On Hosting a Community How to host a community: Create an environment where a group people may talk to each other Facebook groups, mailing lists, messaged boards, Ning Tips for nurturing: Set clear expectations for appropriate behavior Seed the community with desired types of people/ behavior Invite lots of people Be a part of the conversation Use moderation tools Measuring success: Count 1:20:80 – for every 1 person talking, usually 20 members and 80 lurkers Return rate