Presentation about using the tech behind a couple of my projects in your own work. It contains tips about how to play music with machines and how to connect your cellphone to an Arduino.
Code for the presentation can be found here - https://github.com/neilmendoza/musicalmachines
The document provides an overview of the Arduino Uno microcontroller board. It describes the main components of the board including 14 digital input/output pins, 6 analog inputs, a 16MHz crystal oscillator, a USB connection, a power jack, and a reset button. It also explains how to power the board using a USB cable connected to a computer or an external power supply. The document then introduces some basic Arduino programming concepts like functions, data types, control structures, and input/output functions.
This document discusses timers and interrupts on the ATmega328 microcontroller. It describes the digital I/O pins and functions for controlling them. It then covers the different types of interrupts including external interrupts from pins and pin change interrupts. The rest of the document details the timer/counter units 0, 1, and 2, including their registers, modes, and how to configure interrupts from timer events.
Arduino Lecture 3 - Interactive Media CS4062 Semester 2 2009Eoin Brazil
CS4062 Masters in Interactive Media - Third Arduino Lecture - March 11th 2009 - University of Limerick. This lecture presents an introduction to motors, LEDs and Arduino with examples. This was aimed at a digital media / music technology masters student audience.
This document provides an overview of microcontrollers and introduces the Arduino microcontroller development platform. It discusses how microcontrollers can receive sensory input from the environment using sensors like light sensors. It also covers digital and analog input/output, serial communication, pulse width modulation (PWM) to control motors, and includes examples of coding with the Arduino.
An orgianl Apple 1 manual and warranty issued by the Byte Shop in Palo Alto 1976. Sharing this document in respect of the origins of focus on user needs in computing.
This document provides an overview of Arduino, including:
1. Arduino is an open-source hardware and software platform for building electronics projects. It is inexpensive, flexible, and easy to use for beginners.
2. The document discusses the benefits of Arduino like its open-source nature, customizability, inexpensive cost, large community support and code libraries.
3. It presents examples of Arduino variations like MicroView, Orangeboard, Dotduino and its applications in areas like 3D printing, games, robots and more.
The document provides an overview of the Arduino Uno microcontroller board. It describes the main components of the board including 14 digital input/output pins, 6 analog inputs, a 16MHz crystal oscillator, a USB connection, a power jack, and a reset button. It also explains how to power the board using a USB cable connected to a computer or an external power supply. The document then introduces some basic Arduino programming concepts like functions, data types, control structures, and input/output functions.
This document discusses timers and interrupts on the ATmega328 microcontroller. It describes the digital I/O pins and functions for controlling them. It then covers the different types of interrupts including external interrupts from pins and pin change interrupts. The rest of the document details the timer/counter units 0, 1, and 2, including their registers, modes, and how to configure interrupts from timer events.
Arduino Lecture 3 - Interactive Media CS4062 Semester 2 2009Eoin Brazil
CS4062 Masters in Interactive Media - Third Arduino Lecture - March 11th 2009 - University of Limerick. This lecture presents an introduction to motors, LEDs and Arduino with examples. This was aimed at a digital media / music technology masters student audience.
This document provides an overview of microcontrollers and introduces the Arduino microcontroller development platform. It discusses how microcontrollers can receive sensory input from the environment using sensors like light sensors. It also covers digital and analog input/output, serial communication, pulse width modulation (PWM) to control motors, and includes examples of coding with the Arduino.
An orgianl Apple 1 manual and warranty issued by the Byte Shop in Palo Alto 1976. Sharing this document in respect of the origins of focus on user needs in computing.
This document provides an overview of Arduino, including:
1. Arduino is an open-source hardware and software platform for building electronics projects. It is inexpensive, flexible, and easy to use for beginners.
2. The document discusses the benefits of Arduino like its open-source nature, customizability, inexpensive cost, large community support and code libraries.
3. It presents examples of Arduino variations like MicroView, Orangeboard, Dotduino and its applications in areas like 3D printing, games, robots and more.
This document provides information about controlling GPIO pins on the Raspberry Pi. It discusses using GPIO pins to blink an LED, read a button input, and control a DC motor with an L293D motor driver chip. It also covers configuring the serial port and using the RPIO library to add PWM and interrupt functions to GPIO control. Advanced topics include creating an internet-controlled robot with Livebots and examples on the RPIO documentation website.
The document provides information about an Arduino starter kit called "WE MAKE IT". It includes an ATmega328 microcontroller, breadboard, LEDs, buttons, sensors and other basic electronic components. The kit costs 35 Euros and includes instructions for 25 introductory electronics experiments. It is designed to teach basic concepts of microcontrollers, programming, and interfacing with inputs and outputs through a hands-on approach.
8051 microcontroller training (2) (sahil gupta 9068557926)Sahil Gupta
The document discusses microprocessors and microcontrollers. It begins by explaining that microprocessors are the core of modern computer systems and devices, and that they control communication, entertainment, and portable devices. It then contrasts microprocessors and microcontrollers, noting that microprocessors have external memory and I/O components while microcontrollers have these components integrated on a single chip. The document also provides details on the 8051 microcontroller, including its architecture, ports, memory organization, and interrupts.
This code summarizes an Arduino sketch that blinks an LED by turning it on for one second and off for one second repeatedly. It defines an integer variable 'led' set to pin 13, which is connected to an LED on most Arduino boards. In setup, it defines pin 13 as an output. The main loop turns the LED on by setting pin 13 high for one second, then off by setting it low for one second, repeating indefinitely.
The document describes implementing a system-on-chip (SoC) using VHDL that includes a CPU, ROM, and parallel I/O port. The CPU is a 32-bit RISC architecture with 32 general purpose registers and instructions include MOV, ADD, SUB, LOAD, STORE. The ROM stores the program code. The parallel I/O port interfaces with external devices and responds to memory reads and writes. Implementation details are provided for each component in VHDL including register definitions, control signals, and finite state machines to describe operation.
This document provides an overview of timers and interrupts on Arduino boards. It explains what timers and interrupts are, how the different timers on Arduino boards like the Uno and Mega work, and how to configure and use them. It includes examples of blinking an LED using a timer compare match interrupt and generating PWM signals using timers. Common libraries that use timers like the Servo library are also discussed alongside potential issues when using timers and interrupts.
This code defines three integer variables to represent LED pins 11, 12, and 13. It sets the pins as outputs in setup() and blinks each pin on and off individually in a loop, with a 1000ms delay between changes, cycling through turning each pin on while the others are off.
Itsp documentation quadcopter flight controller based on kalman filtersJyotirmaya Mahanta
The document provides documentation for a quadcopter flight controller project using an Arduino Due and Kalman filters. It describes the author's process of setting up the Arduino Due in Atmel Studio instead of the Arduino IDE to better understand register settings. It details how to initialize various functions needed for the project, including uploading code, declaring pins, timers, I2C communication, UART, and interrupts. The author worked through issues with i2c communication and resetting, and provided code samples for initializing each required function.
The document describes how timers work in programmable logic controllers (PLCs). It discusses the different types of timers used in S7-200 PLCs, including on-delay, retentive on-delay, and off-delay timers. Timers are used to control the length of time between events, such as signal changes in a traffic light. The timers start counting when enabled and output a logic 1 once the preset time has elapsed.
This document summarizes Day 1 of an Arduino robotics workshop. It introduces the instructor and provides an overview of the workshop objectives, which are to introduce Arduino, teach robotics fundamentals, have participants build and program a small autonomous robot. The workshop covers basics like breadboards, Arduino components, circuits, coding blink programs. It also demonstrates using sensors, motors, an H-bridge motor controller to build a crawling robot that can move and turn in different directions.
This document provides an overview of 8051 I/O interfacing and interrupts. It discusses scanned LED displays, LCD displays, keypads, and the 8051 interrupt vector table, interrupt service routines, interrupt enable register, external interrupts, and interrupt priority. Specific examples are given for interfacing 7-segment LED displays, keypads, and alphanumeric LCDs. Interrupts are compared to polling, and the execution of interrupts is explained.
The document discusses interrupts in the 8051 microcontroller. It describes interrupts as events that interrupt normal program flow to service external devices. Interrupts provide faster response than polling. The interrupt service routine starts at a specific memory location. When an interrupt occurs, the program counter is saved and the ISR begins. Upon returning from the ISR, normal code execution resumes. The 8051 has several interrupt sources with different priority levels that determine service order. Interrupt enable bits and edge/level triggering are controlled through registers.
The document discusses the Arduino integrated development environment and essential functions. It explains that the void setup() function is used to declare pin modes and that void loop() is used for repetitive tasks. It also describes functions for configuring pin modes as inputs or outputs with pinMode(), reading digital and analog pin values with digitalRead(), analogRead(), and writing values to pins with digitalWrite() and analogWrite().
Arduino is an open- source computer hardware and software company, project and user community that designs and manufactures microcontroller-based kits for building systems consisting of digital devices, interactive objects that can sense and control in the physical world.
Arduino is an open-source platform used for building electronics projects. It has a microcontroller and can sense and control the physical world. The Arduino IDE is used to write programs for the Arduino board in C/C++. Programs have a setup() and loop() function. Setup() runs once at startup and loop() runs continuously. Example programs were shown to blink an LED on pin 12 every 2 seconds and print the LED state to the serial monitor. Further programs demonstrated using for loops to blink an LED 10 times per loop iteration and print the loop count.
The Arduino Uno is a microcontroller board based on the ATmega328 chip. It has 14 digital input/output pins, 6 analog inputs, a USB connection, power jack, and reset button. It can be powered via USB connection, battery, or external power supply. The board has interfaces for communication including serial via ATmega16U2 chip, I2C via A4 and A5 pins, and SPI via pins 10-13. It is 2.7 x 2.1 inches in size and has overcurrent protection via a resettable polyfuse.
The Arduino Nano is a small, breadboard-friendly board based on the ATmega328 or ATmega168 microcontroller. It has 14 digital input/output pins, 8 analog inputs, a 16 MHz crystal oscillator, a micro USB connection, ICSP headers, and a reset button. The Nano can be programmed with the Arduino IDE and powered via USB or an external power source.
The document discusses interrupts in the 8051 microprocessor. It describes how interrupts work, the different interrupt sources in the 8051 including external interrupts, timer interrupts and serial port interrupts. It explains interrupt enabling and disabling, interrupt priority, interrupt vectors, and level-triggered vs edge-triggered interrupts. Examples are provided to demonstrate programming of external, timer and serial port interrupts to handle specific interrupt service routines.
This document outlines the syllabus for an Arduino workshop that will cover basic concepts like inputs, outputs, and programming. It includes sections that explain how to use functions like pinMode(), digitalWrite(), analogRead(), and functions for using sensors like ultrasonic distance measurement. The document also covers using the Serial Monitor, LCD displays, and introduces concepts in robotics like sensing, thinking, planning and output. The overall workshop aims to teach participants how to get started with Arduino and touch on the concept of infinity through hands-on projects.
This document discusses using Arduino with Ruby. It provides an overview of Arduino hardware and software, introduces RAD (Ruby Arduino Development) for writing Ruby code to control Arduino boards, and presents several example projects that combine Arduino and Ruby including Ruby on Bells, Barduino, and a Flying Robot. Code examples are provided for blinking an LED, fading an LED, reading an analog sensor, and using servos from Ruby. Additional sensors and shields discussed include Sharp IR sensors, ultrasonic rangefinders, and WiFi shields.
This document provides information about controlling GPIO pins on the Raspberry Pi. It discusses using GPIO pins to blink an LED, read a button input, and control a DC motor with an L293D motor driver chip. It also covers configuring the serial port and using the RPIO library to add PWM and interrupt functions to GPIO control. Advanced topics include creating an internet-controlled robot with Livebots and examples on the RPIO documentation website.
The document provides information about an Arduino starter kit called "WE MAKE IT". It includes an ATmega328 microcontroller, breadboard, LEDs, buttons, sensors and other basic electronic components. The kit costs 35 Euros and includes instructions for 25 introductory electronics experiments. It is designed to teach basic concepts of microcontrollers, programming, and interfacing with inputs and outputs through a hands-on approach.
8051 microcontroller training (2) (sahil gupta 9068557926)Sahil Gupta
The document discusses microprocessors and microcontrollers. It begins by explaining that microprocessors are the core of modern computer systems and devices, and that they control communication, entertainment, and portable devices. It then contrasts microprocessors and microcontrollers, noting that microprocessors have external memory and I/O components while microcontrollers have these components integrated on a single chip. The document also provides details on the 8051 microcontroller, including its architecture, ports, memory organization, and interrupts.
This code summarizes an Arduino sketch that blinks an LED by turning it on for one second and off for one second repeatedly. It defines an integer variable 'led' set to pin 13, which is connected to an LED on most Arduino boards. In setup, it defines pin 13 as an output. The main loop turns the LED on by setting pin 13 high for one second, then off by setting it low for one second, repeating indefinitely.
The document describes implementing a system-on-chip (SoC) using VHDL that includes a CPU, ROM, and parallel I/O port. The CPU is a 32-bit RISC architecture with 32 general purpose registers and instructions include MOV, ADD, SUB, LOAD, STORE. The ROM stores the program code. The parallel I/O port interfaces with external devices and responds to memory reads and writes. Implementation details are provided for each component in VHDL including register definitions, control signals, and finite state machines to describe operation.
This document provides an overview of timers and interrupts on Arduino boards. It explains what timers and interrupts are, how the different timers on Arduino boards like the Uno and Mega work, and how to configure and use them. It includes examples of blinking an LED using a timer compare match interrupt and generating PWM signals using timers. Common libraries that use timers like the Servo library are also discussed alongside potential issues when using timers and interrupts.
This code defines three integer variables to represent LED pins 11, 12, and 13. It sets the pins as outputs in setup() and blinks each pin on and off individually in a loop, with a 1000ms delay between changes, cycling through turning each pin on while the others are off.
Itsp documentation quadcopter flight controller based on kalman filtersJyotirmaya Mahanta
The document provides documentation for a quadcopter flight controller project using an Arduino Due and Kalman filters. It describes the author's process of setting up the Arduino Due in Atmel Studio instead of the Arduino IDE to better understand register settings. It details how to initialize various functions needed for the project, including uploading code, declaring pins, timers, I2C communication, UART, and interrupts. The author worked through issues with i2c communication and resetting, and provided code samples for initializing each required function.
The document describes how timers work in programmable logic controllers (PLCs). It discusses the different types of timers used in S7-200 PLCs, including on-delay, retentive on-delay, and off-delay timers. Timers are used to control the length of time between events, such as signal changes in a traffic light. The timers start counting when enabled and output a logic 1 once the preset time has elapsed.
This document summarizes Day 1 of an Arduino robotics workshop. It introduces the instructor and provides an overview of the workshop objectives, which are to introduce Arduino, teach robotics fundamentals, have participants build and program a small autonomous robot. The workshop covers basics like breadboards, Arduino components, circuits, coding blink programs. It also demonstrates using sensors, motors, an H-bridge motor controller to build a crawling robot that can move and turn in different directions.
This document provides an overview of 8051 I/O interfacing and interrupts. It discusses scanned LED displays, LCD displays, keypads, and the 8051 interrupt vector table, interrupt service routines, interrupt enable register, external interrupts, and interrupt priority. Specific examples are given for interfacing 7-segment LED displays, keypads, and alphanumeric LCDs. Interrupts are compared to polling, and the execution of interrupts is explained.
The document discusses interrupts in the 8051 microcontroller. It describes interrupts as events that interrupt normal program flow to service external devices. Interrupts provide faster response than polling. The interrupt service routine starts at a specific memory location. When an interrupt occurs, the program counter is saved and the ISR begins. Upon returning from the ISR, normal code execution resumes. The 8051 has several interrupt sources with different priority levels that determine service order. Interrupt enable bits and edge/level triggering are controlled through registers.
The document discusses the Arduino integrated development environment and essential functions. It explains that the void setup() function is used to declare pin modes and that void loop() is used for repetitive tasks. It also describes functions for configuring pin modes as inputs or outputs with pinMode(), reading digital and analog pin values with digitalRead(), analogRead(), and writing values to pins with digitalWrite() and analogWrite().
Arduino is an open- source computer hardware and software company, project and user community that designs and manufactures microcontroller-based kits for building systems consisting of digital devices, interactive objects that can sense and control in the physical world.
Arduino is an open-source platform used for building electronics projects. It has a microcontroller and can sense and control the physical world. The Arduino IDE is used to write programs for the Arduino board in C/C++. Programs have a setup() and loop() function. Setup() runs once at startup and loop() runs continuously. Example programs were shown to blink an LED on pin 12 every 2 seconds and print the LED state to the serial monitor. Further programs demonstrated using for loops to blink an LED 10 times per loop iteration and print the loop count.
The Arduino Uno is a microcontroller board based on the ATmega328 chip. It has 14 digital input/output pins, 6 analog inputs, a USB connection, power jack, and reset button. It can be powered via USB connection, battery, or external power supply. The board has interfaces for communication including serial via ATmega16U2 chip, I2C via A4 and A5 pins, and SPI via pins 10-13. It is 2.7 x 2.1 inches in size and has overcurrent protection via a resettable polyfuse.
The Arduino Nano is a small, breadboard-friendly board based on the ATmega328 or ATmega168 microcontroller. It has 14 digital input/output pins, 8 analog inputs, a 16 MHz crystal oscillator, a micro USB connection, ICSP headers, and a reset button. The Nano can be programmed with the Arduino IDE and powered via USB or an external power source.
The document discusses interrupts in the 8051 microprocessor. It describes how interrupts work, the different interrupt sources in the 8051 including external interrupts, timer interrupts and serial port interrupts. It explains interrupt enabling and disabling, interrupt priority, interrupt vectors, and level-triggered vs edge-triggered interrupts. Examples are provided to demonstrate programming of external, timer and serial port interrupts to handle specific interrupt service routines.
This document outlines the syllabus for an Arduino workshop that will cover basic concepts like inputs, outputs, and programming. It includes sections that explain how to use functions like pinMode(), digitalWrite(), analogRead(), and functions for using sensors like ultrasonic distance measurement. The document also covers using the Serial Monitor, LCD displays, and introduces concepts in robotics like sensing, thinking, planning and output. The overall workshop aims to teach participants how to get started with Arduino and touch on the concept of infinity through hands-on projects.
This document discusses using Arduino with Ruby. It provides an overview of Arduino hardware and software, introduces RAD (Ruby Arduino Development) for writing Ruby code to control Arduino boards, and presents several example projects that combine Arduino and Ruby including Ruby on Bells, Barduino, and a Flying Robot. Code examples are provided for blinking an LED, fading an LED, reading an analog sensor, and using servos from Ruby. Additional sensors and shields discussed include Sharp IR sensors, ultrasonic rangefinders, and WiFi shields.
Arduino is an open-source project that created microcontroller-based kits for building digital devices and interactive objects that can sense and control physical devices.
What will be quantization step size in numbers and in voltage for th.pdfSIGMATAX1
What will be quantization step size in numbers and in voltage for this Arduino Code? Using 5V
const int led1 = 2;
const int led2 = 3;
const int led3 = 4;
void setup() {
pinMode(led1, OUTPUT);
pinMode(led2, OUTPUT);
pinMode(led3, OUTPUT);
// initialize serial communication at 9600 bits per second:
Serial.begin(9600);
}
// the loop routine runs over and over again forever:
void loop() {
// read the input on analog pin 0:
int sensorValue = analogRead(A0);
int dataConv = sensorValue*(8.0/1024);
//write analog equvivalant data on led pins
switch(dataConv)
{
case 0: {
digitalWrite(led1,LOW);
digitalWrite(led2,LOW);
digitalWrite(led3,LOW);
break;
}
case 1: {
digitalWrite(led1,HIGH);
digitalWrite(led2,LOW);
digitalWrite(led3,LOW);
break;
}
case 2: {
digitalWrite(led1,LOW);
digitalWrite(led2,HIGH);
digitalWrite(led3,LOW);
break;
}
case 3: {
digitalWrite(led1,HIGH);
digitalWrite(led2,HIGH);
digitalWrite(led3,LOW);
break;
}
case 4: {
digitalWrite(led1,LOW);
digitalWrite(led2,LOW);
digitalWrite(led3,HIGH);
break;
}
case 5: {
digitalWrite(led1,HIGH);
digitalWrite(led2,LOW);
digitalWrite(led3,HIGH);
break;
}
case 6: {
digitalWrite(led1,LOW);
digitalWrite(led2,HIGH);
digitalWrite(led3,HIGH);
break;
}
case 7: {
digitalWrite(led1,HIGH);
digitalWrite(led2,HIGH);
digitalWrite(led3,HIGH);
break;
}
}
Serial.println(sensorValue); // print out the value you read:
Serial.println(dataConv);
delay(1000); // delay in between reads for stability
}
const int led1 = 2;
const int led2 = 3;
const int led3 = 4;
void setup() {
pinMode(led1, OUTPUT);
pinMode(led2, OUTPUT);
pinMode(led3, OUTPUT);
// initialize serial communication at 9600 bits per second:
Serial.begin(9600);
}
// the loop routine runs over and over again forever:
void loop() {
// read the input on analog pin 0:
int sensorValue = analogRead(A0);
int dataConv = sensorValue*(8.0/1024);
//write analog equvivalant data on led pins
switch(dataConv)
{
case 0: {
digitalWrite(led1,LOW);
digitalWrite(led2,LOW);
digitalWrite(led3,LOW);
break;
}
case 1: {
digitalWrite(led1,HIGH);
digitalWrite(led2,LOW);
digitalWrite(led3,LOW);
break;
}
case 2: {
digitalWrite(led1,LOW);
digitalWrite(led2,HIGH);
digitalWrite(led3,LOW);
break;
}
case 3: {
digitalWrite(led1,HIGH);
digitalWrite(led2,HIGH);
digitalWrite(led3,LOW);
break;
}
case 4: {
digitalWrite(led1,LOW);
digitalWrite(led2,LOW);
digitalWrite(led3,HIGH);
break;
}
case 5: {
digitalWrite(led1,HIGH);
digitalWrite(led2,LOW);
digitalWrite(led3,HIGH);
break;
}
case 6: {
digitalWrite(led1,LOW);
digitalWrite(led2,HIGH);
digitalWrite(led3,HIGH);
break;
}
case 7: {
digitalWrite(led1,HIGH);
digitalWrite(led2,HIGH);
digitalWrite(led3,HIGH);
break;
}
}
Serial.println(sensorValue); // print out the value you read:
Serial.println(dataConv);
delay(1000); // delay in between reads for stability
}
Solution
// Random LED Dots - from noise source
// Ed Nisley - KE4ANU - September 2015
//----------
// Pin assignments
const byte PIN_HEARTBEAT = 8; // DO - heartbeat LED
const byte PIN_SYNC = A3; // DO.
The document discusses programming digital to analog conversion and analog to digital conversion using an LPC1768 microcontroller and the mbed development platform. It provides code examples for generating different output waveforms like constant voltages, sawtooth waves, and sine waves using the DAC and for reading analog sensor values with the ADC to control outputs. PWM is also demonstrated for controlling motor speed and generating tones with a speaker.
The document discusses keypad and sensor modules for Arduino. It provides code to read input from a 4x4 keypad and display it on the serial monitor. It then defines different sensors like temperature, humidity, and IR sensors. It provides an IR sensor code to detect objects and toggle an LED. It also discusses stepper motors and provides code to control the speed and direction of a stepper motor.
The document provides an overview of Arduino programming structures and concepts. It discusses the setup and loop functions, variables and data types, arrays, operators, constants, control structures, and input/output functions like pinMode, digitalRead, analogRead, and analogWrite. It also covers other functions for delay, random numbers, serial communication, and working with sensors like a vibration sensor, accelerometer, ultrasonic sensor, and Bluetooth shield. Example code is provided to read and display sensor values and control an LED.
The document discusses code for Arduino projects involving buttons and LEDs. It provides code for blinking an LED without using delays, as well as code for debouncing a button circuit to avoid erroneous readings from switch noise or bouncing. The debouncing code uses variables to track button states and millis() to measure time between button presses and only register a change after a debounce delay. It also discusses setting up circuits for these projects using an Arduino, breadboard, button, LED, and resistors.
This document provides instructions for making a fabric robot that can move and interact with buttons. It explains how to connect an LED and servo motor to an Arduino board. Code examples are given to make the LED blink on and off and control the servo motor to move the robot. The code uses functions like setup(), loop(), pinMode(), digitalWrite(), and attach() to configure pins and send commands. Global variables and conditional statements are also introduced to make the robot's eyes blink and respond to button presses.
4 IOT 18ISDE712 MODULE 4 IoT Physical Devices and End Point-Aurdino Uno.pdfJayanthi Kannan MK
The document discusses the Arduino Uno microcontroller board. It provides details about the Arduino platform and describes the Arduino Uno board, which is based on the ATmega328P microcontroller. It lists the main components of the Arduino Uno board and explains the functions of pins and inputs/outputs. The document also provides an overview of the fundamentals of Arduino programming, including key functions, variables, conditions, and serial communication.
This document provides an overview and introduction to using Arduino boards for physical computing projects. It discusses installing the Arduino software, understanding analog and digital signals, basic programming concepts like inputs, outputs, and conditional statements. It also covers a sample "Blink" project to get started using Arduino boards and programming the onboard LED and buttons.
The document contains code examples for controlling an LED, using an ultrasonic sensor, building a line following robot car, controlling a Bluetooth car remotely, and connecting an ESP32 to the Arduino IoT Cloud. It includes code to blink an LED, measure distance with an ultrasonic sensor, make a car follow a line using IR sensors, control a car's direction remotely over Bluetooth, and turn an LED on or off through the Arduino IoT Cloud dashboard by updating a variable.
The document provides an overview of topics related to interfacing sensors and actuators with Arduino microcontrollers. It discusses basic I/O components, sensor interfacing including ultrasonic, IR, temperature and motion sensors. It also covers actuators, motor control, LCD displays and programming concepts for Arduino like digital and analog I/O, PWM and interrupts. References for further reading on Arduino programming are also provided.
Twin wheeler modified for arduino simplified serial protocol to sabertooth v21josnihmurni2907
This document describes code for controlling a self-balancing skateboard or robot using an Arduino board and a Sabertooth motor controller. It includes sections to initialize communication with the Sabertooth, sample sensor inputs from an IMU, apply filtering to the accelerometer data, and calculate steering commands based on gyroscope readings to maintain balance and allow for user steering input. The code is intended to balance the device and allow it to be steered either straight or in a turn with adjustable resistance to deviations from the desired heading.
It covers several topics: basics, drivers and shields, GPIO, compilers and IDEs, hradware protocols I2C, SPI, UART. The presentation also provides several examples: DC motor control, stepper motor control, reading analog data ADC, what is DMA and a music equalizer (both software and hardware).
Building a Raspberry Pi Robot with Dot NET 8, Blazor and SignalRPeter Gallagher
In this session delivered at NDC Oslo 2024, I talk about how you can control a 3D printed Robot Arm with a Raspberry Pi, .NET 8, Blazor and SignalR.
I also show how you can use a Unity app on an Meta Quest 3 to control the arm VR too.
You can find the GitHub repo and workshop instructions here;
https://bit.ly/dotnetrobotgithub
"IOS 18 CONTROL CENTRE REVAMP STREAMLINED IPHONE SHUTDOWN MADE EASIER"Emmanuel Onwumere
In iOS 18, Apple has introduced a significant revamp to the Control Centre, making it more intuitive and user-friendly. One of the standout features is a quicker and more accessible way to shut down your iPhone. This enhancement aims to streamline the user experience, allowing for faster access to essential functions. Discover how iOS 18's redesigned Control Centre can simplify your daily interactions with your iPhone, bringing convenience right at your fingertips.
17. @neilmendoza
#include <Stepper.h>
!
// change this to fit the number of steps per revolution
// for your motor
const int stepsPerRevolution = 48;
!
// initialize the stepper library on the motor shield
Stepper myStepper(stepsPerRevolution, 12,13);
!
// give the motor control pins names:
const int pwmA = 3;
const int pwmB = 11;
const int brakeA = 9;
const int brakeB = 8;
const int dirA = 12;
const int dirB = 13;
!
void setup()
{
// set the PWM and brake pins so that the direction pins // can be used to control the motor:
pinMode(pwmA, OUTPUT);
pinMode(pwmB, OUTPUT);
pinMode(brakeA, OUTPUT);
pinMode(brakeB, OUTPUT);
digitalWrite(pwmA, HIGH);
digitalWrite(pwmB, HIGH);
digitalWrite(brakeA, LOW);
digitalWrite(brakeB, LOW);
!
// set the motor speed (for multiple steps only):
myStepper.setSpeed(2);
}
!
void loop()
{
myStepper.step(48);
myStepper.step(-48);
!
delay(2000);
}
Motor Shield R3 Code
18. @neilmendoza
Step Direction Driver Code
int dirpin = 2;
int steppin = 3;
!
void setup()
{
pinMode(dirpin, OUTPUT);
pinMode(steppin, OUTPUT);
}
!
void loop()
{
int i;
!
digitalWrite(dirpin, LOW); // Set the direction.
delay(100);
!
!
for (i = 0; i<4000; i++) // Iterate for 4000 microsteps.
{
digitalWrite(steppin, LOW); // This LOW to HIGH change is what creates the
digitalWrite(steppin, HIGH); // "Rising Edge" so the easydriver knows to when to step.
delayMicroseconds(500); // This delay time is close to top speed for this
} // particular motor. Any faster the motor stalls.
!
digitalWrite(dirpin, HIGH); // Change direction.
delay(100);
!
!
for (i = 0; i<4000; i++) // Iterate for 4000 microsteps
{
digitalWrite(steppin, LOW); // This LOW to HIGH change is what creates the
digitalWrite(steppin, HIGH); // "Rising Edge" so the easydriver knows to when to step.
delayMicroseconds(500); // This delay time is close to top speed for this
} // particular motor. Any faster the motor stalls.
}
27. @neilmendoza
Car Door Lock Code = Blink
int carDoorPin = 10;
!
// the setup routine runs once when you press reset:
void setup()
{
// initialize the digital pin as an output.
pinMode(carDoorPin, OUTPUT);
}
!
// the loop routine runs over and over again forever:
void loop()
{
digitalWrite(carDoorPin, HIGH); // turn the LED on (HIGH is the voltage level)
delay(1000); // wait for a second
digitalWrite(carDoorPin, LOW); // turn the LED off by making the voltage LOW
delay(1000); // wait for a second
}
42. @neilmendoza
Make a Call
#include <SoftwareSerial.h>
!
const String PHONE_NUMBER = “07956641707";
!
SoftwareSerial phone(2, 3);
!
void setup()
{
// start talking to phone over serial
phone.begin(9600);
// start talking to computer over serial
// to receive trigger and send debug
// messages
Serial.begin(9600);
}
!
void loop()
{
}
!
void serialEvent()
{
// received a serial event call number
if (Serial.available())
{
// prepare the AT command
String command("ATD");
command += PHONE_NUMBER;
command += ";";
// send it to the phone
phone.println(command);
// debug message
Serial.print("Sent AT command: ");
Serial.println(command);
// clear the serial buffer and wait for
// next time
Serial.flush();
}
}
43. @neilmendoza
Receive a Call
#include <SoftwareSerial.h>
!
SoftwareSerial phone(2, 3);
!
unsigned long lastCallTime = 0;
String buffer;
!
void setup()
{
// start talking to phone over serial
phone.begin(9600);
// start talking to computer over serial
// to receive trigger and send debug
// messages
Serial.begin(9600);
}
!
void loop()
{
// check for calls
bool callReceived = checkForCalls();
// if we got a call send a message to the computer
if (callReceived)
{
Serial.println("I got a call :)");
}
}
bool checkForCalls()
{
bool callReceived = false;
if (phone.available())
{
char newChar = (char)phone.read();
if (isNewLine(newChar))
{
if (!buffer.equals("") && !buffer.equals(" "))
{
Serial.println(buffer);
if (buffer.indexOf("RING") != -1)
{
lastCallTime = millis();
callReceived = true;
}
}
buffer = "";
}
else
{
buffer = buffer + newChar;
}
}
return callReceived;
}
!
bool isNewLine(char c)
{
return c == 'n' || c == 'r' || c == 't';
}