Lost at Sea of Wikipedia: how cultural organisations navigate the impact of w...Museums Computer Group
Daria Cybulska – Head of Programmes (Wikimedia UK)
The Wikimedian in Residence programme in the UK is about five years old. In 2017 they conducted research into the kinds of impact that can be expected from setting up residencies and how to maximise that impact over the short and long term.
This session will explore how to collaborate with open knowledge via Wikimedia projects, and what sort of impact is possible after running a Wikimedian in Residence project. The dimensions of impact are increased reach of collections, change of internal and external perspective on the museum, and scalability across the cultural sector.
Democratic innovation? Diversifying museum audiences through participatory di...Museums Computer Group
Jennifer Wexler – Digital Research Project Producer (British Museum), Daniel Pett - Fitzwilliam Museum, and Chiara Bonacchi – Lecturer in Heritage (University of Stirling)
This session will look at how we can use digital technology to democratise access to archaeological and museum collections, as well as increase public awareness and knowledge of these collections using innovative tools such as 3D modelling and AR/VR experiences.
Looking for a New Strategic Approach: The Culture is Digital DIgitisation Tas...Museums Computer Group
Valerie Johnson, The National Archives
The #CultureisDigital project was launched at the end of March 2018 by the Rt Hon Matt Hancock, Secretary of State for Digital, Culture, Media and Sport, coming out of the Government’s Culture White Paper commitment to review the digitisation of public collections and enhance the online cultural experience.
As one of the commitments from the report, https://www.gov.uk/government/publications/culture-is-digital, The National Archives was asked to set up a Digitisation Taskforce to work with a broad reach of cultural sector representatives in order to explore a new strategic approach to the digitisation and presentation of cultural objects.
This paper proposes to discuss the work of the Taskforce and the results of the survey it undertook, and explore the themes that emerged, for example, content strategies, standards, data interoperability, preservation and sustainability, different economic models to fund digitisation, and skills development. The paper will show what the group achieved, and how it intends to take the work forward.
Wth an existing network of non-profit events we provide a creative sandbox for kids, individuals & entrepreneurs to explore the future in non-conventional environments. Now we aim to leverage the quantity and quality of inspiration coming from Frankfurt.
Lost at Sea of Wikipedia: how cultural organisations navigate the impact of w...Museums Computer Group
Daria Cybulska – Head of Programmes (Wikimedia UK)
The Wikimedian in Residence programme in the UK is about five years old. In 2017 they conducted research into the kinds of impact that can be expected from setting up residencies and how to maximise that impact over the short and long term.
This session will explore how to collaborate with open knowledge via Wikimedia projects, and what sort of impact is possible after running a Wikimedian in Residence project. The dimensions of impact are increased reach of collections, change of internal and external perspective on the museum, and scalability across the cultural sector.
Democratic innovation? Diversifying museum audiences through participatory di...Museums Computer Group
Jennifer Wexler – Digital Research Project Producer (British Museum), Daniel Pett - Fitzwilliam Museum, and Chiara Bonacchi – Lecturer in Heritage (University of Stirling)
This session will look at how we can use digital technology to democratise access to archaeological and museum collections, as well as increase public awareness and knowledge of these collections using innovative tools such as 3D modelling and AR/VR experiences.
Looking for a New Strategic Approach: The Culture is Digital DIgitisation Tas...Museums Computer Group
Valerie Johnson, The National Archives
The #CultureisDigital project was launched at the end of March 2018 by the Rt Hon Matt Hancock, Secretary of State for Digital, Culture, Media and Sport, coming out of the Government’s Culture White Paper commitment to review the digitisation of public collections and enhance the online cultural experience.
As one of the commitments from the report, https://www.gov.uk/government/publications/culture-is-digital, The National Archives was asked to set up a Digitisation Taskforce to work with a broad reach of cultural sector representatives in order to explore a new strategic approach to the digitisation and presentation of cultural objects.
This paper proposes to discuss the work of the Taskforce and the results of the survey it undertook, and explore the themes that emerged, for example, content strategies, standards, data interoperability, preservation and sustainability, different economic models to fund digitisation, and skills development. The paper will show what the group achieved, and how it intends to take the work forward.
Wth an existing network of non-profit events we provide a creative sandbox for kids, individuals & entrepreneurs to explore the future in non-conventional environments. Now we aim to leverage the quantity and quality of inspiration coming from Frankfurt.
Doing us the Power of Good? Ethics, sustainability, and continuing GLAM relia...Museums Computer Group
Jon Pratty – PhD Candidate (University of Sussex)
This session will surface academic research about ethics and political philosophy that will begin to make sense of current debates about whether GLAMs should have websites, social media sites, or both.
It will explore historic examples of how innovative platforms quickly become obsolete, indicating how we could possibly go forwards making better digital strategies within GLAMs that will be better value for money, and which will have longer lasting legacy value.
Global librarianship - edu tech2015-blogversionJan Holmquist
Global librarian is not a title – it is a choice. Global librarianship is a mindset where you seek inspiration from global projects and translate them into making value in your community.
EduTech conference, Brisbane June 3rd 2015
Developers can use structured open data provided by museums to create new sites and apps for the general public, but can they help museums get to the point where the technology just works, data flows like water and our energy is focussed on the compelling stories museums can tell with the public?
Full text at http://openobjects.blogspot.com/2010/09/museums-meet-21st-century-opentech-2010.html
Choosy crowds and the machine age: challenges for the future of humanities cr...Mia
Presentation at Kings Citizen Humanities Comes of Age: Crowdsourcing for the Humanities in the 21st Century, September 2015
Some of these points are discussed in
How an ecosystem of machine learning and crowdsourcing could help you
http://www.openobjects.org.uk/2015/08/ecosystem-machine-learning-crowdsourcing/
How an ecosystem of machine learning and crowdsourcing could help you
http://www.openobjects.org.uk/2014/09/helping-us-fly-machine-learning-and-crowdsourcing/
Based on a review of the most successful international crowdsourcing projects, this talk will look at the attributes of successful crowdsourcing projects in cultural heritage, including interface and interaction design, participation in community discussion, and understanding participant motivations.
Public Lecture: "Designing Heritage Crowdsourcing Projects" at the Friedrich-Meinecke-Institute of the Free University of Berlin on 7 December 2015, 6 pm
Media Exhibits in Transition: The Advent of Multitouch and Multiuser ExhibitsJim Spadaccini
This presentation was delivered as part of a session entitled, “Innovative Media in Exhibits” at the Jackson Hold Wildlife Film Festival at the Denver Museum of Nature & Science. The presentation focuses on the advent of multitouch and multiuser exhibits and the transition from presentation and single-user exhibits to more dynamic, social and participatory ones.
Crowdsourcing in the Cultural Sector: approaches, challenges and issuesMia
Slides for the Crowd-sourcing, Co-creation and Co-curation in the Cultural Sector workshop by the Scottish Network on Digital Cultural Resources Evaluation
Kati Price – Head of Digital Media and Publishing (Victoria and Albert Museum)
How do museums and other cultural organizations identify exactly how big their digital teams should be, how they should be structured, and where they should sit in the organization? And how do they define and measure digital success?
In this session we examine how GLAM organizations are re-configuring their digital teams to define and drive success, and identify the patterns that are beginning to emerge.
Introduction to event Erasmus Open Data and associated productions.
Presentation of www.erasmusopendata.eu event in Nantes, during www.nantesdigitalweek.com september 2014.
Uncharted Territory: Digital Strategies for Cultural Heritage Institutions, c...Europeana
11 October 2017
Organized by Europeana, Uncharted Territory was an interactive session at THE ARTS+, a business creative festival within the Frankfurt Book Fair. Speakers discussed the future of culture in society and digital transformation in museums and libraries.
Speakers :
Pier Luigi Sacco - IULM University Milan, Culture 3.0
Michael Edson - UNLive – museum of the United Nations
Reinhard Altenhöner - Berlin State Library, Stiftung Preußischer Kulturbesitz
Saskia Scheltjens - Rijksmuseum
Antje Schmidt - Museum für Kunst und Gewerbe Hamburg
Doing us the Power of Good? Ethics, sustainability, and continuing GLAM relia...Museums Computer Group
Jon Pratty – PhD Candidate (University of Sussex)
This session will surface academic research about ethics and political philosophy that will begin to make sense of current debates about whether GLAMs should have websites, social media sites, or both.
It will explore historic examples of how innovative platforms quickly become obsolete, indicating how we could possibly go forwards making better digital strategies within GLAMs that will be better value for money, and which will have longer lasting legacy value.
Global librarianship - edu tech2015-blogversionJan Holmquist
Global librarian is not a title – it is a choice. Global librarianship is a mindset where you seek inspiration from global projects and translate them into making value in your community.
EduTech conference, Brisbane June 3rd 2015
Developers can use structured open data provided by museums to create new sites and apps for the general public, but can they help museums get to the point where the technology just works, data flows like water and our energy is focussed on the compelling stories museums can tell with the public?
Full text at http://openobjects.blogspot.com/2010/09/museums-meet-21st-century-opentech-2010.html
Choosy crowds and the machine age: challenges for the future of humanities cr...Mia
Presentation at Kings Citizen Humanities Comes of Age: Crowdsourcing for the Humanities in the 21st Century, September 2015
Some of these points are discussed in
How an ecosystem of machine learning and crowdsourcing could help you
http://www.openobjects.org.uk/2015/08/ecosystem-machine-learning-crowdsourcing/
How an ecosystem of machine learning and crowdsourcing could help you
http://www.openobjects.org.uk/2014/09/helping-us-fly-machine-learning-and-crowdsourcing/
Based on a review of the most successful international crowdsourcing projects, this talk will look at the attributes of successful crowdsourcing projects in cultural heritage, including interface and interaction design, participation in community discussion, and understanding participant motivations.
Public Lecture: "Designing Heritage Crowdsourcing Projects" at the Friedrich-Meinecke-Institute of the Free University of Berlin on 7 December 2015, 6 pm
Media Exhibits in Transition: The Advent of Multitouch and Multiuser ExhibitsJim Spadaccini
This presentation was delivered as part of a session entitled, “Innovative Media in Exhibits” at the Jackson Hold Wildlife Film Festival at the Denver Museum of Nature & Science. The presentation focuses on the advent of multitouch and multiuser exhibits and the transition from presentation and single-user exhibits to more dynamic, social and participatory ones.
Crowdsourcing in the Cultural Sector: approaches, challenges and issuesMia
Slides for the Crowd-sourcing, Co-creation and Co-curation in the Cultural Sector workshop by the Scottish Network on Digital Cultural Resources Evaluation
Kati Price – Head of Digital Media and Publishing (Victoria and Albert Museum)
How do museums and other cultural organizations identify exactly how big their digital teams should be, how they should be structured, and where they should sit in the organization? And how do they define and measure digital success?
In this session we examine how GLAM organizations are re-configuring their digital teams to define and drive success, and identify the patterns that are beginning to emerge.
Introduction to event Erasmus Open Data and associated productions.
Presentation of www.erasmusopendata.eu event in Nantes, during www.nantesdigitalweek.com september 2014.
Uncharted Territory: Digital Strategies for Cultural Heritage Institutions, c...Europeana
11 October 2017
Organized by Europeana, Uncharted Territory was an interactive session at THE ARTS+, a business creative festival within the Frankfurt Book Fair. Speakers discussed the future of culture in society and digital transformation in museums and libraries.
Speakers :
Pier Luigi Sacco - IULM University Milan, Culture 3.0
Michael Edson - UNLive – museum of the United Nations
Reinhard Altenhöner - Berlin State Library, Stiftung Preußischer Kulturbesitz
Saskia Scheltjens - Rijksmuseum
Antje Schmidt - Museum für Kunst und Gewerbe Hamburg
Digital social innovation and the evolving role of digital in museums haith...MuseWeb Foundation
Presentation at MW19 Conference in Boston, MA (April 2-6, 2019). Link to the published paper: https://mw19.mwconf.org/paper/digital-social-innovation-and-the-evolving-role-of-digital-in-museums/
Digital social innovation and the evolving role of digital in museums haith...Haitham Eid
This is the PowerPoint presentation for the paper, Digital Social Innovation and the Evolving Role of Digital in Museums, presented at MW19 Conference in Boston, MA (April 2-6, 2019). The paper is published in the conference proceedings and online: https://mw19.mwconf.org/paper/digital-social-innovation-and-the-evolving-role-of-digital-in-museums/
Presentación marco para una conversación con STEPS Centre sobre cómo lograr que las organizaciones trabajen en red, a partir de la experiencia en el itdUPM
Publishing tips for Virtual Heritage articles and related issues (3D models), Cities Cultural Heritage and Digital Humanities, Turin Summer School 17 September 2018
The maker revolution is here. Everyone can be a maker. Children are creating all sorts of STEAM projects. Teachers from all levels are being trained to integrate maker-based projects in their classrooms. It is the Gold Rush of micro-prototyping technologies, robotics, 3D printing, laser cutting, electronic embroidery and embedded wearables. This is partly driven by the open-source electronic market emerging from Shenzhen, online DYI communities, data sharing over the Internet, but mostly by the worldwide movement driven by the 4th industrial revolution.
The next workforce will be faced with the new demands of a ubiquitous, mobile and ambient Internet of connected objects fed by AI and machine learning (Schwab, 2016). By 2025, the World Economic Forum (2015) predicts several technological tipping points, namely 10% of people wearing clothes connected to the internet, 1 trillion sensors also connected to the internet, the first robotic pharmacist, the first 3D printed car in production, and the first implantable mobile phone available commercially. This will bring unprecedented changes because they will arrive at a speed that will affect all our systems in all continents. They will force us to revise the nature of how we live, how we interact with each other and how we work.
Maker education is part of the solution to prepare the next generation workforce because it confronts learners to programming languages, robotics, additive manufacturing, prototyping, the internet of things and the sensing environment. More than just knowledge about these topics, learners have to develop competencies that will prepare them for a complex and ever-changing world that even experts cannot yet imagine. In this talk, I will present the global context for maker education and an operationalized definition of how to develop competencies in this context. I will also present results of several studies on this topic. More specifically, I will discuss fundamental maker knowledge, attitudes, resources, and how to design activities to mobilize competencies to complete multi-faceted projects or solve complex problems.
Intelligent school design - english versionVoD_group
VoD platform proposes the postgraduate course “Intelligent school design” in order to give a practical interpretation to the recent D.M. 11/4/2013, guidelines for sustainable design of schools. The course works both in distance learning and in face to face learning. The organization of the course is thus light and interactive, it doesn't interfere with the working activities of the participants. Thou the low cost of participation, it gives a high surplus value, both professional and social, thanks to three final collaborative workshops.
Presentation delivered at the Cultural Leadership Forum in Taipei on December 1st 2018. It deals with cultural leadership issues based on my experience at DesignLab, Waag Society, V2_ and Tetem.
Research in current scenario -sgd-adamf-20-apr-2018Sanjeev Deshmukh
Current research is driven by huge developments due to internet and digital disruptions. Democratization of education has opened up new vistas for doing research. It is essential to remain visible.
The MA in Digital Humanities at King's College London looks at how we create and disseminate knowledge in an age where so much of what we do is mobile, networked and mediated by digital culture and technology
It gives a critical perspective on digital theory and practice in studying human culture, from the perspectives of academic scholarship, cultural heritage and the commercial world
We study the history and current state of the digital humanities, and their role in modelling, curating, analysing and interpreting digital representations of human culture in all its forms.
For more information: http://www.kcl.ac.uk/artshums/depts/ddh/study/pgt/madh/index.aspx
Similar to Museums creating value online Kajsa Hartig april 23 2020 (20)
Collecting the ephemeral social media photograph for the futureKajsa Hartig
Presentation by Kajsa Hartig, Bente Jensen, Anni Wallenius and Elisabeth Boogh at Museums and the Web conference in Vancouver, April 19, 2018. The Collecting Social Photo project is a three year research project funded by Riksbankens Jubileumsfond, and facilitated by Nordiska museet, Stockholm, Sweden. http://collectingsocialphoto.nordiskamuseet.se
Om hur digitaliseringen av samhället påverkar museer. Exempel från forskningsprojektet Collecting Social Photo, som syftar till att skapa nya rekommendationer för insamling av fotografi, och skapandet av det fotografiska kulturarvet.
KEYNOTE: Digitala samlingar - en central resurs för museer i en föränderlig v...Kajsa Hartig
Föredrag vid utbildningen Det relevante museum, Trondheim. Den 20 oktober 2016. Presentationen bygger på den som gavs vid NORSAM-konferensen i februari 2016.
KEYNOTE: Digitala samlingar / Digital collectionsKajsa Hartig
Från digitaliserade objekt och metadata, till en central resurs för museer i en föränderlig värld / From digitized objects and metadata to a central resource for museums in a changing world. Conference: Digitala samlingar – för ett öppnare Norden / Digital collections – for open Nordic countries.
Kulturarvsorganisationerna och sociala_medierKajsa Hartig
En dag om bildavtal, sociala medier och tredje mans användning på kulturarvsområdet
Den 23 april 2015
Plats: Hörsalen, Riksarkivet Marieberg, Fyrverkarbacken, Stockholm
Moderator: Rolf Källman, Digisam
Digital transformation, presentation at We Are Museums June 5 2014Kajsa Hartig
Digital transformation is necessary to cope with new challenges for museums in a digital world. This presentation adresses the challenges and ways forward to make the digital tranformation as efficient as possible.
Digital Engagement at the Nordiska museetKajsa Hartig
Presentation given at seminar: Experiencing the Digital World: The Cultural Value of Digital Engagement with Heritage, a project run by University of Leeds.
Multilingual SEO Services | Multilingual Keyword Research | Filosemadisonsmith478075
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Enhance your social media strategy with the best digital marketing agency in Kolkata. This PPT covers 7 essential tips for effective social media marketing, offering practical advice and actionable insights to help you boost engagement, reach your target audience, and grow your online presence.
“To be integrated is to feel secure, to feel connected.” The views and experi...AJHSSR Journal
ABSTRACT: Although a significant amount of literature exists on Morocco's migration policies and their
successes and failures since their implementation in 2014, there is limited research on the integration of subSaharan African children into schools. This paperis part of a Ph.D. research project that aims to fill this gap. It
reports the main findings of a study conducted with migrant children enrolled in two public schools in Rabat,
Morocco, exploring how integration is defined by the children themselves and identifying the obstacles that they
have encountered thus far. The following paper uses an inductive approach and primarily focuses on the
relationships of children with their teachers and peers as a key aspect of integration for students with a migration
background. The study has led to several crucial findings. It emphasizes the significance of speaking Colloquial
Moroccan Arabic (Darija) and being part of a community for effective integration. Moreover, it reveals that the
use of Modern Standard Arabic as the language of instruction in schools is a source of frustration for students,
indicating the need for language policy reform. The study underlines the importanceof considering the
children‟s agency when being integrated into mainstream public schools.
.
KEYWORDS: migration, education, integration, sub-Saharan African children, public school
How social media marketing helps businesses in 2024.pdfpramodkumar2310
Social media marketing refers to the process of utilizing social media platforms to promote products, services, or brands. It involves creating and sharing valuable content, engaging with followers, analyzing data, and running targeted advertising campaigns.
www.nidmindia.com
Non-Financial Information and Firm Risk Non-Financial Information and Firm RiskAJHSSR Journal
ABSTRACT: This research aims to examine how ESG disclosure and risk disclosure affect the total risk of
companies. Using cross section data from 355 companies listed in Indonesia Stock Exchange, data regarding
ESG disclosure and risk was collected. In this research, ESG and risk disclosures are measured based on content
analysis using GRI 4 guidelines for ESG disclosures and COSO ERM for risk disclosures. Using multiple
regression, it is concluded that only risk disclosure can reduce the company's total risk, while ESG disclosure
cannot affect the company's total risk. This shows that only risk disclosure is relevant in determining a
company's total risk.
KEYWORDS: ESG disclosure, risk disclosure, firm risk
Unlock TikTok Success with Sociocosmos..SocioCosmos
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Social media refers to online platforms and tools that enable users to create, share, and exchange information, ideas, and content in virtual communities and networks. These platforms have revolutionized the way people communicate, interact, and consume information. Here are some key aspects and descriptions of social media:
Grow Your Reddit Community Fast.........SocioCosmos
Sociocosmos helps you gain Reddit followers quickly and easily. Build your community and expand your influence.
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Your Path to YouTube Stardom Starts HereSocioCosmos
Skyrocket your YouTube presence with Sociocosmos' proven methods. Gain real engagement and build a loyal audience. Join us now.
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Exploring Factors Affecting the Success of TVET-Industry Partnership: A Case ...AJHSSR Journal
ABSTRACT: The purpose of this study was to explore factors affecting the success of TVET-industry
partnerships. A case study design of the qualitative research method was used to achieve this objective. For the
study, one polytechnic college of Oromia regional state, and two industries were purposively selected. From the
sample polytechnic college and industries, a total of 17 sample respondents were selected. Out of 17
respondents, 10 respondents were selected using the snowball sampling method, and the rest 7 respondents were
selected using the purposive sampling technique. The qualitative data were collected through an in-depth
interview and document analysis. The data were analyzed using thematic approaches. The findings revealed that
TVET-industry partnerships were found weak. Lack of key stakeholder‟s awareness shortage of improved
training equipment and machines in polytechnic colleges, absence of trainee health insurance policy, lack of
incentive mechanisms for private industries, lack of employer industries involvement in designing and
developing occupational standards, and preparation of curriculum were some of the impediments of TVETindustry partnership. Based on the findings it was recommended that the Oromia TVET bureau in collaboration
with other relevant concerned regional authorities and TVET colleges, set new strategies for creating strong
awareness for industries, companies, and other relevant stakeholders on the purpose and advantages of
implementing successful TVET-industry partnership. Finally, the Oromia regional government in collaboration
with the TVET bureau needs to create policy-supported incentive strategies such as giving occasional privileges
of duty-free import, tax reduction, and regional government recognition awards based on the level of partnership
contribution to TVET institutions in promoting TVET-industry partnership.
KEY WORDS: employability skills, industries, and partnership
The Challenges of Good Governance and Project Implementation in Nigeria: A Re...AJHSSR Journal
ABSTRACT : This study reveals that systemic corruption and other factors including poor leadership,
leadership recruitment processes, ethnic and regional politics, tribalism and mediocrity, poor planning, and
variation of project design have been the causative factors that undermine projects implementation in postindependence African states, particularly in Nigeria. The study, thus, argued that successive governments of
African states, using Nigeria as a case study, have been deeply engrossed in this obnoxious practice that has
undermined infrastructure sector development as well as enthroned impoverishment and mass poverty in these
African countries. This study, therefore, is posed to examine the similarities in causative factors, effects and
consequences of corruption and how it affects governance, projects implementation and national growth. To
achieve this, the study adopted historical research design which is qualitative and explorative in nature. The
study among others suggests that the governments of developing countries should shun corruption and other
forms of obnoxious practices in order to operate effective and efficient systems that promote good governance
and ensure there is adequate projects implementation which are the attributes of a responsible government and
good leadership. Policy makers should also prioritize policy objectives and competence to ensure that policies
are fully implemented within stipulated time frame.
KEYWORDS: Developing Countries, Nigeria, Government, Project Implementation, Project Failure
Get Ahead with YouTube Growth Services....SocioCosmos
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Museums creating value online Kajsa Hartig april 23 2020
1.
2. Museums creating
value online
Some thoughts in response to the Covid-19 crisis
2
Online Webinar, April 22, 2020, We Are Museums
Kajsa Hartig, Head of Collections and Cultural Environments,
Västernorrlands museum, Härnösand, Sweden
Twitter: @kajsahartig
3. 1) Value creation online
2) Covid-19
3) Long term effects – sustainable efforts
4) Short term focus
3
10. 20xx-xx-xxPresentation titel / 10
1. Affecting organisations – who is doing what?
2. Internal discussions on value creation
3. The role of digital staff and digital departments
4. How do we learn from this experience?
12. 20xx-xx-xxPresentation titel / 12
1. Douglas Hegley, Minneapolis Institute of Art
2. Paula Bray, DX Lab Leader, State Library of New South
Wales
3. Risto Sarvas, Professor of Practice, Aalto University
Three interviews
www.idek.se
13. 20xx-xx-xxPresentation titel / 13
• Overall strategic objectives of the museum need to be in place
• Think of usability first (good interface design)
• Continuous innovation (being proactive in the digital space)
• Audience needs (basing decisions on what works for the
audience, using feedback to drive change)
Creating online value
14. 20xx-xx-xxPresentation titel / 14
• Accessibility (creating experiences that are open and available to
audiences with a broad array of accessibility challenges)
• Being aware that online is being global (attending to various
needs of individuals from a broad variety of spoken languages and
cultural/socio-economic backgrounds).
• Stay on top of trends and audiences’ needs and behaviours
• Adopt agile work methods with prototyping, testing and iterating
Creating online value
15. 20xx-xx-xxPresentation titel / 15
Paula Bray: Work with multi-disciplinary teams that can respond
quickly “everyone works in digital now”
Risto Sarvas: ”…at the end of the day it is about capabilities, skills,
and ways of working, which means rethinking organizational
structures and leadership. The current approach (the medication
typically subscribed, if you will) to all this seems to be to build a
nimble, reflective and independently working organization. The
fashionable terms are “agility” and “responsiveness”
Douglas Hegley: Today’s challenges ”…requires a flatter, non-siloed
org structure and cross-functional collaboration the likes of which
museums have never really seen before.”
Impact on work practices
16. 20xx-xx-xxPresentation titel / 16
Paula Bray: “Thinking of the web as a prototyping platform can be
very useful.”
Risto Sarvas: “… the key to the change is to have smart, multi-
talented, happy people in an organization that values diversity,
creativity, and has a clear mission…”
Douglas Hegley: “Doing digital well includes being prepared for
ongoing, iterative work to keep the experience fresh, up-to-date, and
evolving with the innovations that take place in the digital realm that is
all around us.”
Taking the first step
17. 20xx-xx-xxPresentation titel / 17
• Raising awareness of the museum’s core mission in relation to
online initiatives
• Raising awareness of the public ecosystem of touch points that
museums occupy (the magic story universe)
• Building agility and responsiveness into the organisation
• Understanding diverse audiences
• Developing skills for storytelling
• Understanding different formats for delivering value online.
What can we do short term?
18. 20xx-xx-xxPresentation titel / 18
How do we make the most of the
digital environment? Not just trying to
copy physical experiences?
What traits are unique for the digital
environment?
19. 20xx-xx-xxPresentation titel / 19
Please take time to read the excellent posts on delivering long-term
value online by:
• Douglas Hegley, Chief Digital Officer at Minneapolis Institute of Art
in the USA
• Risto Sarvas, Professor of Practice, Aalro University in Finland
• Paula Bray, DX Lab Leader, State Library of New South Wales in
Australia
Links