Here are some examples for the animation principles:
1. Anticipation: A character winding up for a punch, a baseball pitcher winding up to throw the ball, a cat crouching down before pouncing.
2. Arcs: A character swinging on a vine, a ball being thrown in an arc through the air.
6-10. 2D animation involves manipulating bitmap or vector graphics on a frame-by-frame basis. 3D animation involves digitally modeling and manipulating 3D objects and virtual worlds in a scene.