Where do moviegoers really spend their time? What are the social dynamics of the decision-making process? How do we synthesize the sea changes taking place with digital technologies in order to reach the right audience with the right message at the right time in the right place?
We designed the Moviegoers research study in 2010 to answer these questions, and to provide film marketers with actionable insights into how to best reach movie consumers over the next decade.
KẾ HOẠCH KINH DOANH QUẦN ÁO TRẺ EM ONLINE (Chi tiết)Dinh Huy
Lifebaby.vn là website bán hàng trực tuyến chuyên kinh doanh các mặt hàng thời trang, phụ kiện về bà bầu và trẻ em. Chúng tôi tập trung vào các mặt hàng chất lương trung bình khá, giá cả phải chăng và dịch vụ giao hàng tốt. Khách hàng của chúng tôi là các gia đình có thu nhập trung bình, những người biết dùng Internet, thị trường tập trung chủ yếu các Tp lớn như Hà Nội, Tp HCM và Hải Phòng
1.1 Mục tiêu
1. Tạo ra một kênh trực tuyến bán quần áo, đồ dùng cho trẻ sơ sinh, bà mẹ bầu, mới sinh giá rẻ, chất lượng tốt, mẫu quần áo vui tươi, trẻ đẹp. Là địa chỉ tin cậy của các bà mẹ
2. Tạo ra doanh thu khoảng 10 tỷ/ năm đầu tiên và tỷ suất lợi nhuận NET là 20%
3. Có lượng khách hàng thường xuyên khoảng 2.000 khách hàng/ tháng trong năm đầu tiên
4. Xây thương hiệu thời trang trẻ sơ sinh riêng sau năm đầu tiên
5. Từng bước mở rộng sang các lứa tuổi trẻ em khác, tiến tới đa dạng mặt hàng cho trẻ em sau 02 năm.
RẤT MONG NHẬN ĐƯỢC SỰ CHIA SẺ, ĐÓNG GÓP Ý KIẾN CỦA CÁC BẠN.
Contact: Đình Huy - 0936213897 - dinhhuynt@gmail.com
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://vietbaitotnghiep.com/dich-vu-viet-thue-luan-van
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Phát triển văn hóa doanh nghiệp tại Công ty Cổ phần nhựa Thiếu Niên Tiền Phong, cho các bạn làm luận văn tham khảo
Download luận văn đồ án tốt nghiệp với đề tài: Xuất khẩu hàng thủ công mỹ nghệ của Việt Nam sang thị trường EU, cho các bạn làm luận văn tham khảo
20541
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0917.193.864
Tham khảo bảng giá dịch vụ viết bài tại: vietbaocaothuctap.net
Luận văn thạc sĩ ngành quản trị kinh doanh: Quản trị nhân lực tại Công ty Cổ phần Bóng đèn Điện Quang, cho các bạn tham khảo
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0917.193.864
Tham khảo bảng giá dịch vụ viết bài tại: vietbaocaothuctap.net
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Văn hoá doanh nghiệp tại công ty TNHH Canon Việt Nam, cho các bạn làm luận văn tham khảo
Luận văn Thạc sĩ Quản trị kinh doanh: Xây dựng và phát triển thương hiệu dịch vụ bảo vệ Thịnh An cho các bạn làm luận văn tham khảo
Luận văn Thạc sĩ, Luận văn Thạc sĩ Quản trị kinh doanh, Xây dựng và phát triển thương hiệu, thương hiệu dịch vụ bảo vệ
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://vietbaitotnghiep.com/dich-vu-viet-thue-luan-van
Download luận văn đồ án tốt nghiệp với đề tài: Văn hóa doanh nghiệp tại công ty cổ phần ám định cà phê và hàng hóa xuất khẩu, cho các bạn làm luận văn tham khảo
KẾ HOẠCH KINH DOANH QUẦN ÁO TRẺ EM ONLINE (Chi tiết)Dinh Huy
Lifebaby.vn là website bán hàng trực tuyến chuyên kinh doanh các mặt hàng thời trang, phụ kiện về bà bầu và trẻ em. Chúng tôi tập trung vào các mặt hàng chất lương trung bình khá, giá cả phải chăng và dịch vụ giao hàng tốt. Khách hàng của chúng tôi là các gia đình có thu nhập trung bình, những người biết dùng Internet, thị trường tập trung chủ yếu các Tp lớn như Hà Nội, Tp HCM và Hải Phòng
1.1 Mục tiêu
1. Tạo ra một kênh trực tuyến bán quần áo, đồ dùng cho trẻ sơ sinh, bà mẹ bầu, mới sinh giá rẻ, chất lượng tốt, mẫu quần áo vui tươi, trẻ đẹp. Là địa chỉ tin cậy của các bà mẹ
2. Tạo ra doanh thu khoảng 10 tỷ/ năm đầu tiên và tỷ suất lợi nhuận NET là 20%
3. Có lượng khách hàng thường xuyên khoảng 2.000 khách hàng/ tháng trong năm đầu tiên
4. Xây thương hiệu thời trang trẻ sơ sinh riêng sau năm đầu tiên
5. Từng bước mở rộng sang các lứa tuổi trẻ em khác, tiến tới đa dạng mặt hàng cho trẻ em sau 02 năm.
RẤT MONG NHẬN ĐƯỢC SỰ CHIA SẺ, ĐÓNG GÓP Ý KIẾN CỦA CÁC BẠN.
Contact: Đình Huy - 0936213897 - dinhhuynt@gmail.com
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://vietbaitotnghiep.com/dich-vu-viet-thue-luan-van
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Phát triển văn hóa doanh nghiệp tại Công ty Cổ phần nhựa Thiếu Niên Tiền Phong, cho các bạn làm luận văn tham khảo
Download luận văn đồ án tốt nghiệp với đề tài: Xuất khẩu hàng thủ công mỹ nghệ của Việt Nam sang thị trường EU, cho các bạn làm luận văn tham khảo
20541
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0917.193.864
Tham khảo bảng giá dịch vụ viết bài tại: vietbaocaothuctap.net
Luận văn thạc sĩ ngành quản trị kinh doanh: Quản trị nhân lực tại Công ty Cổ phần Bóng đèn Điện Quang, cho các bạn tham khảo
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0917.193.864
Tham khảo bảng giá dịch vụ viết bài tại: vietbaocaothuctap.net
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Văn hoá doanh nghiệp tại công ty TNHH Canon Việt Nam, cho các bạn làm luận văn tham khảo
Luận văn Thạc sĩ Quản trị kinh doanh: Xây dựng và phát triển thương hiệu dịch vụ bảo vệ Thịnh An cho các bạn làm luận văn tham khảo
Luận văn Thạc sĩ, Luận văn Thạc sĩ Quản trị kinh doanh, Xây dựng và phát triển thương hiệu, thương hiệu dịch vụ bảo vệ
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://vietbaitotnghiep.com/dich-vu-viet-thue-luan-van
Download luận văn đồ án tốt nghiệp với đề tài: Văn hóa doanh nghiệp tại công ty cổ phần ám định cà phê và hàng hóa xuất khẩu, cho các bạn làm luận văn tham khảo
Hoạt động Xuất Nhập Khẩu bao gồm ba hoạt động chính sau:
-Mậu dịch nhập khẩu (Import trade)
-Mậu dịch xuất khẩu (Export trade)
-Mậu dịch tập trung XNK (Entrepot trade)
Luận văn tốt nghiệp “Giải pháp đẩy mạnh xuất khẩu hàng dệt may của Công ty Xuất nhập khẩu dệt may sang thị trường Mỹ ” cho các bạn làm luận văn tham khảo
Đề tài “Thực trạng và một số giải pháp nhằm hoàn thiện công tác Tuyển dụng, Đào tạo và phát triển nguồn nhân lực tại Công ty TNHH Phương Đông” cho các bạn làm luận văn tham khảo
FACTORS AFFECTING CUSTOMER PURCHASE INTENTION OF CLOTH BAGS FOR SHOPPING.pdfNuioKila
This thesis examines factors that affect customer purchase intentions for cloth bags in shopping. It analyzes attitudes, subjective norms, perceived availability, and perceived consumer effectiveness using the theory of planned behavior framework. Media exposure to environmental messages is also investigated as a potential moderator. Survey data from 113 respondents is collected and analyzed using reliability analysis, exploratory factor analysis, regression analysis, and moderation analysis in SPSS. The results found attitude and subjective norm positively impact purchase intentions, while perceived availability and effectiveness do not. Media exposure also does not moderate the relationships between predictors and intentions.
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0917.193.864
Tham khảo bảng giá dịch vụ viết bài tại: vietbaocaothuctap.net
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Giải pháp nâng cao hiệu quả đối với quản lý gia công xuất khẩu mặt hàng giày da tại Cục Hải quan TP Hải Phòng, cho các bạn làm luận văn tham khảo
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0934 573.149
Tham khảo bảng giá dịch vụ viết bài tại: luanvantot.com
từ thực tế đó em đã chọn đề tài “ Văn hoá Doanh Nghiệp tại ngân hàng Thương mại Cổ phần Bưu điện Liên Việt ” làm khoá luận tốt nghiệp cho mình với hi vọng sẽ hiểu sâu sắc hơn về văn hoá doanh nghiệp và góp phần xây dựng một nền văn hoá đặc trưng tại LienVietPostBank trong quá trình hội nhập và phát triển
kinh tế thế giới của nước ta
Chiến Lược Kênh Phân Phối Của Công Ty May Nhà BèNgovan93
SUPPLY CHAIN PRESENTATION - NHA BE Garment Corporation
- Analyse the supply chain strategy of each brand : Novelty; De Celso, Mattana
- Make a valuation of the efficiency of developing brand's channel
------------------------
My teammates and I did in the last semester of 4th year
đáNh giá nhận thức, hành vi tiêu dùng xanh của người tiêu dùng thành phố hồ c...TÀI LIỆU NGÀNH MAY
Để xem full tài liệu Xin vui long liên hệ page để được hỗ trợ
: https://www.facebook.com/thuvienluanvan01
HOẶC
https://www.facebook.com/garmentspace/
https://www.facebook.com/thuvienluanvan01
https://www.facebook.com/thuvienluanvan01
tai lieu tong hop, thu vien luan van, luan van tong hop, do an chuyen nganh
Báo cáo thực tập, khóa luận tốt nghiệp quản trị nguồn nhân lực tại công ty bảo hiểm điểm cao
- sdt/ ZALO 093 189 2701
Khóa luận tốt nghiệp ngành Quản trị kinh doanh
Website: vietthuewriter.com/category/bao-cao-thuc-tap-quan-tri-kinh-doanh
TẢI FREE ZALO: 0934 573 149
Vận dụng marketing vào đẩy mạnh kinh doanh dịch vụ vận tải hàng không tại hàng không quốc gia Việt Nam trong bối cảnh hội nhập kinh tế quốc tế
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://vietbaitotnghiep.com/dich-vu-viet-thue-luan-van
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Hoàn thiện công tác giám sát hàng hóa xuất khẩu, nhập khẩu tại Chi cục Hải quan cửa khẩu cảng Đình Vũ-Hải Phòng, cho các bạn tham khảo
The document summarizes trends from the iMonitor app tracking service. It finds that the number of publication-related iPad apps continues to grow rapidly. While app quality has improved, 40% still have significant issues. Most major US publishers have produced apps for only a few publications. Non-US publishers are more likely to monetize content through in-app purchases or subscriptions. Apple dominates the tablet market and app ecosystem. The document identifies some top performing apps and development partners. It concludes that the market is still evolving in areas like adoption, development practices, and monetization strategies.
Social Media Tomorrow : conference with LinkedIn VP Mike Gamson ( his deck is...Vivendi Content
Deck in French about Social Trends according to Havas Média France CEO . Common Sources with figures from Business Insider, Mary Meeker KPCB, Mashable, Havas Digital, Socialyze
Hoạt động Xuất Nhập Khẩu bao gồm ba hoạt động chính sau:
-Mậu dịch nhập khẩu (Import trade)
-Mậu dịch xuất khẩu (Export trade)
-Mậu dịch tập trung XNK (Entrepot trade)
Luận văn tốt nghiệp “Giải pháp đẩy mạnh xuất khẩu hàng dệt may của Công ty Xuất nhập khẩu dệt may sang thị trường Mỹ ” cho các bạn làm luận văn tham khảo
Đề tài “Thực trạng và một số giải pháp nhằm hoàn thiện công tác Tuyển dụng, Đào tạo và phát triển nguồn nhân lực tại Công ty TNHH Phương Đông” cho các bạn làm luận văn tham khảo
FACTORS AFFECTING CUSTOMER PURCHASE INTENTION OF CLOTH BAGS FOR SHOPPING.pdfNuioKila
This thesis examines factors that affect customer purchase intentions for cloth bags in shopping. It analyzes attitudes, subjective norms, perceived availability, and perceived consumer effectiveness using the theory of planned behavior framework. Media exposure to environmental messages is also investigated as a potential moderator. Survey data from 113 respondents is collected and analyzed using reliability analysis, exploratory factor analysis, regression analysis, and moderation analysis in SPSS. The results found attitude and subjective norm positively impact purchase intentions, while perceived availability and effectiveness do not. Media exposure also does not moderate the relationships between predictors and intentions.
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0917.193.864
Tham khảo bảng giá dịch vụ viết bài tại: vietbaocaothuctap.net
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Giải pháp nâng cao hiệu quả đối với quản lý gia công xuất khẩu mặt hàng giày da tại Cục Hải quan TP Hải Phòng, cho các bạn làm luận văn tham khảo
Nhận viết luận văn Đại học , thạc sĩ - Zalo: 0934 573.149
Tham khảo bảng giá dịch vụ viết bài tại: luanvantot.com
từ thực tế đó em đã chọn đề tài “ Văn hoá Doanh Nghiệp tại ngân hàng Thương mại Cổ phần Bưu điện Liên Việt ” làm khoá luận tốt nghiệp cho mình với hi vọng sẽ hiểu sâu sắc hơn về văn hoá doanh nghiệp và góp phần xây dựng một nền văn hoá đặc trưng tại LienVietPostBank trong quá trình hội nhập và phát triển
kinh tế thế giới của nước ta
Chiến Lược Kênh Phân Phối Của Công Ty May Nhà BèNgovan93
SUPPLY CHAIN PRESENTATION - NHA BE Garment Corporation
- Analyse the supply chain strategy of each brand : Novelty; De Celso, Mattana
- Make a valuation of the efficiency of developing brand's channel
------------------------
My teammates and I did in the last semester of 4th year
đáNh giá nhận thức, hành vi tiêu dùng xanh của người tiêu dùng thành phố hồ c...TÀI LIỆU NGÀNH MAY
Để xem full tài liệu Xin vui long liên hệ page để được hỗ trợ
: https://www.facebook.com/thuvienluanvan01
HOẶC
https://www.facebook.com/garmentspace/
https://www.facebook.com/thuvienluanvan01
https://www.facebook.com/thuvienluanvan01
tai lieu tong hop, thu vien luan van, luan van tong hop, do an chuyen nganh
Báo cáo thực tập, khóa luận tốt nghiệp quản trị nguồn nhân lực tại công ty bảo hiểm điểm cao
- sdt/ ZALO 093 189 2701
Khóa luận tốt nghiệp ngành Quản trị kinh doanh
Website: vietthuewriter.com/category/bao-cao-thuc-tap-quan-tri-kinh-doanh
TẢI FREE ZALO: 0934 573 149
Vận dụng marketing vào đẩy mạnh kinh doanh dịch vụ vận tải hàng không tại hàng không quốc gia Việt Nam trong bối cảnh hội nhập kinh tế quốc tế
Nhận viết luận văn đại học, thạc sĩ trọn gói, chất lượng, LH ZALO=>0909232620
Tham khảo dịch vụ, bảng giá tại: https://vietbaitotnghiep.com/dich-vu-viet-thue-luan-van
Download luận văn thạc sĩ ngành quản trị kinh doanh với đề tài: Hoàn thiện công tác giám sát hàng hóa xuất khẩu, nhập khẩu tại Chi cục Hải quan cửa khẩu cảng Đình Vũ-Hải Phòng, cho các bạn tham khảo
The document summarizes trends from the iMonitor app tracking service. It finds that the number of publication-related iPad apps continues to grow rapidly. While app quality has improved, 40% still have significant issues. Most major US publishers have produced apps for only a few publications. Non-US publishers are more likely to monetize content through in-app purchases or subscriptions. Apple dominates the tablet market and app ecosystem. The document identifies some top performing apps and development partners. It concludes that the market is still evolving in areas like adoption, development practices, and monetization strategies.
Social Media Tomorrow : conference with LinkedIn VP Mike Gamson ( his deck is...Vivendi Content
Deck in French about Social Trends according to Havas Média France CEO . Common Sources with figures from Business Insider, Mary Meeker KPCB, Mashable, Havas Digital, Socialyze
Mobile internet has grown rapidly in recent years, reaching 2.7 billion users aged 8 years old. The largest mobile content categories are music and social networking. In contrast, fixed internet is older at 13 years and has fewer users. Mobile advertising is a growing market projected to be $6.5 billion within 5 years. Personalization is key to engaging mobile users and increasing revenues through relevant content recommendations.
This document discusses the marketing strategy for Season 2 of a television show. Season 1 saw success through existing fans, sampling, advertising, and reacting to the fan community. For Season 2, the strategy was to get more people seeking information about the show pre-premiere through every touchpoint possible, including social media hubs, blogs, profiles, and the official website. Tactics included a broad online premiere and a "Lip Dub Fansterpiece" video. The results included over 500,000 Facebook fans, millions of views of amateur and professional content, and over 2 million views of the Season 2 premiere online.
Learning Lunch. Prob won't make much sense without me wittering on in the background. About setting up the new business, branded utility, some Google stuff and a few pieces of inspiration (do check out the Royal Society Animate videos on YouTube, the one on time is incredible).
Digital technology has significantly impacted the UK film industry by making film production, distribution, and exhibition cheaper and more accessible. It has allowed for higher quality cameras and editing/special effects software to be used at lower budget levels. Distribution has benefited from digital formats that are cheaper and higher quality than physical film reels. Exhibition has expanded to smaller independent theaters and nontheatrical platforms like online streaming. However, piracy remains a major issue that costs the industry financially. The future may see further improvements and normalization of home viewing experiences, but major studios still rely on theatrical revenue from merchandise and concessions.
Effective Measure Thailand - Mobile Commerce Study June 8, 2011Pie Kim
The document summarizes the results of a mobile commerce research project in Thailand. It found that over 300 surveys showed 37.4% of respondents have smartphones, estimating 9.3 million smartphones in Thailand. Younger users aged 18-30 were more likely to be heavy mobile internet users. Females engaged more with mobile ads and owned newer devices like tablets. Video ads were most attention-grabbing overall, while females preferred location-based ads. Even without clicking ads, 33% of viewers could remember brands, showing mobile ads' impact on awareness and consideration.
The Coming Avalanche of Wearable Mobile AppsTechWell
For better or for worse—like it or not—mobile wearables are already changing our lives. Mobile wearable devices form a new generation of personalized technology that knows us better than our closest friends do. How many of your friends know how far you walked or what you ate? The challenge for developing wearable applications is incorporating the proper context to add value potential users haven’t considered—while being sensitive to their privacy. In our future, devices will wake us up earlier because of the ice storm last night and contact the people we are meeting to warn them we could be late. Philip Lew explores the most important element of mobile/wearable user experience and customer experience―context. Using real-world examples, Phil breaks down context into the elements you can incorporate into your design and development projects. Learn the contextual elements you need to incorporate right now and identify key factors for future generations’ products.
Lead Gen in the Post-PC World - LeadsCon 2012Twilio Inc
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Moviegoers 2010
1. MOVIEGOERS 2010
All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording
or any information storage and retrieval system, without prior permission in writing from the publisher.
2. The following research study, titled “Moviegoers: 2010,” is intended to provide film marketers
with actionable insights into how to best reach movie consumers over the next decade.
Nearly 4,000 moviegoers across all age groups participated, shedding light on the behaviors
and habits that drive moviegoer awareness and decision-making.
HOW IT WAS DONE: The project was led by Gordon Paddison, principal of Stradella Road.
Marketing strategy consultant and former studio executive Linda S. Middleton worked with
Stradella Road to design and execute the study. Nielsen NRG managed the research fieldwork.
Questions were formed in part from thirty hours of interviews conducted with key executives in
movie marketing, media and research. In-theater surveys were conducted with 1,547 moderate
to heavy moviegoers over eight days between July 9 and July 26, with an additional 2,305
moderate to heavy moviegoers surveyed by phone or online during the month of July.
This research was made possible by our Consortium partners: AOL, Facebook, Fandango,
Google, Microsoft, MovieTickets.com and Yahoo!
3. PRESENTATION NOTES
Let’s start with a GOODBYE…
In 1983, 106 million people, some 60% of all households in the US, tuned in at the same time
to watch the last episode of M*A*S*H—a peak moment for mass market TV.
The world, of course, has changed since then. We can all agree on that, right?
And yet, when it comes to movie marketing, while we’ve made some incremental changes here
and there… the truth is, we’re still largely following a mass-market approach…
Too often, our marketing plan for our next picture is what we did for our last picture.
4. Changes in media consumption and technology
usage have reached an inflection point.
5. PRESENTATION NOTES
Why is this? Smart people at studios pore over research, tracking, post mortems.
And, contrary to conventional wisdom, there are people who take risks and try new things.
So why does our tracking and research so often surprise and disappoint us? The answer
marketers gave us in conversations was this: We still don’t know our customers/audience
as well as we should.
Where do moviegoers really spend their time? What are the social dynamics of the decision-
making process? How do we synthesize the sea changes taking place in order to reach the
right audience with the right message at the right time in the right place?
6. “We really don’t know the decision-making process of moviegoers as
well as we should; how far in advance do they make a decision and what
influences them on making that decision?” –Studio Marketing Exec
7. PRESENTATION NOTES
Before we dig into the data, a few words about what we did and where the information you are
about to see came from…
In our development, we spent time with studio colleagues who are heads of marketing, media
and research. From over 30 hours of interviews, we synthesized questions to address the
purchase funnel and how to best market to the consumer of the next decade.
We took the questions from marketers and went out and spoke to moviegoers. A lot of
moviegoers.
We talked to them in theaters, we called them over the telephone, and we found them
online. And what we discovered was change…
8. THE MOVIEGOERS 2010 PROJECT
We talked to moviegoers: We talked to them in theaters, we called
them over the telephone, and we talked to them online.
In-theater Qualitative Interviews
In-theater Intercept Survey
1547 interviews with moderate to heavy moviegoers, completed
nationwide over 8 days between July 9th and July 26th
Phone/Online Quantitative
2305 interviews of moderate to heavy moviegoers, completed
throughout July
9. PRESENTATION NOTES
To be honest, it feels like some of us are still in denial about the changes at hand. Or maybe
moving from denial stage of the grief cycle into anger or depression.
We acknowledge that something is going on with media consumption habits, but stop short of
dealing with the magnitude of those changes.
Make no mistake about it: For moviegoers, digital technologies have gone mainstream, with
significant repercussions for our marketing efforts.
Let’s look at some of the top line findings…
11. PRESENTATION NOTES
Mobile penetration has reached a near saturation level across moviegoers of all ages. The
landline finding was a surprise, with 44% of 18-29s reporting they no longer use a landline.
One 20-something we spoke to in a movie theater told us “What’s the point of getting a land
line? You can’t take it out of the house with you.”
13. PRESENTATION NOTES
There’s a lot of talk about when DVRs will become a real issue. For moviegoers, that time is
now.
52% of moviegoers have DVRs and use them exactly as you would expect — to time shift
programs and fast forward through commercials, making our consumers more elusive to reach
than ever.
Are moviegoers seeing your spot? Well, maybe not… The research indicates that 71% of
moviegoers regularly use their DVR to fast forward and 55% almost always fast forward
through commercials.
14. DVRs have changed how moviegoers watch TV:
52% of moviegoers have DVRs (peaking at 61% of 30s) 1
80% watch programs according to their own schedule 2
71% fast forward and skip past commercials 2
Only 17% primarily watch live TV 2
Source: Phone/Online Survey 1 Base: Moviegoers who watch TV (95%) 2 Base: Moviegoers who have a DVR
15. PRESENTATION NOTES
We asked our telephone respondents: Do you regularly access the Internet using either a
computer or mobile device?
We found that virtually all moviegoers are now online. Furthermore they are heavy Internet
users.
This is true ACROSS demographic segments, including 90% of moviegoers aged 40+.
16. 86% of moviegoers go online via a computer or mobile
device at least once a day.
This is true ACROSS demo segments, including 40+, 50+.
17. Moviegoers spend more time online than watching TV.
19.8 hours weekly online vs. 14.3 hours watching TV
54% of moviegoers indicate, “I spend more time doing things on the Internet
than I do watching TV.”
18. PRESENTATION NOTES
For the record, being online means more than just emailing. For moviegoers, the Internet is a
source of information, entertainment, and socialization.
Moviegoers go online to gather knowledge. 78% use the Internet to check news and sports
information.
Social activities are also dominant, as moviegoers connect via chat, instant messaging, online
forums, or social networks. 73% of the moviegoers have created their own social networking
profile and 46% indicate they spend a lot of time socializing with friends over the Internet.
Being online also means watching video content: 69% watch videos created by other people,
66% watch movie trailers, 57% watch news-related clips and 55% watch movie clips.
19. Being online means more than just emailing.
Moviegoer Online Activities:
Use Email 94%
Info Gathering 95%
Social Activities 75%
Video Activity 72%
Blogging 54%
Source: Phone/Online Survey Base: Moviegoers who access Internet
20. PRESENTATION NOTES
As a result of the mainstreaming of digital technologies, we’re more distracted than ever—and
your best customer, the heavy moviegoer, is the most distracted.
Besides household chores, they are using the Internet, texting and social networking.
21. Moviegoers are heavy multi-taskers.
Activities Often Done Watching TV:
Using the Internet for general use
*,"#
'("#
Household chores
*("#
*("#
School work, paper work, or job-related work
$*"#
$)"#
Social networking on the Internet
$'"#
&("#
Texting
$)"#
&'"#
Total Moviegoers Reading
!,"#
!%"#
Heavy Moviegoers
Exercising
!%"#
$$"#
Playing video games on another device
+%"#
!!"#
Source: Phone/Online Survey Base: Moviegoers who watch TV (95%)
22. The road to box office dollars has
evolved along with these changes.
Build
First Close the
Knowledge &
Awareness Deal
Engagement
23. PRESENTATION NOTES
TV and in-theater are still where most moviegoers first hear about a new movie, though Internet
and WOM are now at 44% and 46% respectively, ahead of billboards and newspaper ads.
Consistently, throughout this project we heard from moviegoers how important the trailer is to
building awareness and interest. 74% of moviegoers told us that trailers are a key source that
influences their decision process. In-theater we found that 3 out of 4 moviegoers had previously
seen a trailer for the movie they were attending.
24. TV spots and in-theater trailers frequently drive first awareness.
Word of mouth and the Internet also play a role.
Often the First Place To Hear About a New Movie:
TV commercials 73%
The in-theater movie trailer 70%
From friends or family 46%
Somewhere on the Internet 44%
Movie posters and billboards 27%
Newspaper ads 16%
Source: Phone/Online Survey
25. Moviegoers see trailers in theaters and online.
Before seeing a movie, 83% viewed a trailer for it in a
theater and 45% viewed it online.
Source: In-theater Intercept Survey
27. PRESENTATION NOTES
Moviegoers seek to understand a film’s key assets and to evaluate what they are seeing. They
want to know what is unique about the movie. They want to know if it is any good and if it
is worth seeing.
This chart shows what information moviegoers often look for when deciding to see a film. The
details of the movie, the scenes, the stars… all provide insights into a films quality and
entertainment value.
28. Once they hear about a movie, moviegoers seek more
information to decide if they want to see it.
Details of what the movie is about 37% 41%
Scenes / clips from the movie 34% 37%
The genre 32% 38%
The stars 24% 33%
Whether a movie is child friendly 26% 27%
Family and friends' opinions about the movie 14% 30%
Very Often
The movie’s rating 13% 18% Often
Other moviegoers' opinions about the movie 9% 20%
Source: Phone/Online Survey
29. PRESENTATION NOTES
So where do moviegoers learn about their key decision factor, the story in the movie? They turn
equally to the Internet and TV.
The degree of influence varies somewhat by age. Young adults rely more on the Internet for
story insights, while the scale tips slightly toward TV for the 50+ moviegoer. Newspaper and
magazines only register with the oldest moviegoers.
30. Moviegoers learn details about a movie’s story from the
Internet and TV equally.
Where do you typically find, see, or hear…
“Details of what the movie is about?"
On the Internet 52%
On TV 50%
In-theater trailer/poster 34%
From friends/family 32%
Newspaper/magazine 21%
Some other place 5%
Source: Phone/Online Survey Base: Moviegoers who indicated knowing “Details of what movie is about” helps them decide to see movie (95%)
31. PRESENTATION NOTES
Moviegoers evaluate the key assets of a film and form an opinion based on those facts. The
Internet is now a key to discovery and building engagement.
32. The Internet is now the primary source for additional
information about a movie.
Where do you typically find, see, or hear…
What other What movie Background and
moviegoers think critics think about behind-the-scenes
about the movie the movie information
On the Internet 45% 53% 56%
On TV 21% 36% 43%
Newspaper/magazine 16% 33% 18%
In-theater trailer/poster 9% 11% 20%
Some other place 8% 6% 6%
From friends/family 51% 12% 14%
Source: Phone/Online Survey Base: Moviegoers who indicated knowing respective information helps them decide to see movie (62%, 42%, 45%)
33. PRESENTATION NOTES
To drive moviegoers down the funnel from awareness to intent to purchase now requires a
more connected, integrated approach. Nothing lives, or works, in isolation.
Exposure to marketing messages, wherever they occur, can drive curiosity and a desire to learn
more.
Exposures that trigger online search include: Seeing a trailer (71%), seeing a TV spot (60%),
someone telling you about a movie (58%)…
34. Moviegoers hear about movies from multiple
sources; to learn more, they turn to search.
93% use Internet search to find information about movies.
35. PRESENTATION NOTES
Moviegoers search online to find information that ultimately will impacts their desire to see a
movie.
They are looking for more than just showtimes and locations—they search for a AV assets, as
well as story and cast information.
Ultimately, they want to know what a movie is about and to determine if it is meant for them.
36. They search for more than where the movie is playing.
What Moviegoers Search For Online:
The trailer 65%
Showtimes 62%
Theater locations 54%
Information about a particular movie’s story 51%
Video clips from a movie or viral videos 49%
Information about the cast of a particular move 36%
Photos from the movie 33%
What people are saying about the movie 33%
Source: Phone/Online Survey Base: Moviegoers who use search for movie information
37. PRESENTATION NOTES
The influence of the local market reviewer, as well as the impact of the Sunday review ad, have
been in decline for some time, but these numbers show that we’ve reached another tipping
point.
The Internet is now the dominant source for movie reviews for all age groups, with the
exception of the 50+ moviegoer. They are the only demo that still also seeks out reviews in
newspapers.
38. Moviegoers mostly get review information online.
Where Moviegoers Typically Get Review Information:
On the Internet 62%
From friends and family 51%
On TV 49%
In a newspaper 29%
In a magazine 21%
On the radio 19%
Some place else 6%
Source: Phone/Online Survey Base: Moviegoers who read reviews before seeing movies in-theater
39. PRESENTATION NOTES
Many of the moviegoers we talked to felt that the critics are not in sync with their own personal
opinions. They would rather have feedback from their own peer group.
In social networks, face-to-face discussions, and by texting, moviegoers share their thoughts
and opinions about movies. They seek insights and validations from others. In many cases,
they become the marketing voice for the movie. Teens and younger adults are especially
influenced by this consumer chatter.
40. “I trust what my friends think about a movie more than I trust a critic.” 75%
“I like to share my thoughts and opinions about movies with others.” 74%
Source: Phone/Online Survey
41. PRESENTATION NOTES
Rather than relying on a singular critical voice, moviegoers look to their social networks and a
variety of review aggregation sites for review feedback. 45% of heavy moviegoers have looked
at aggregation sites, which has become their modern version of the Sunday review ad.
Moviegoers find as much value in seeing an aggregated average score as they do in reading a
full review. They are looking for the simple thumbs up or thumbs down.
42. Most moviegoers place more value in friends’ opinions and
consumer reviews than they do in professional critics.
Review Information That Helps Moviegoers
Decide If They Will Like a Movie:
Comments from friends and family 72%
Comments posted on websites 29%
Comments posted on social networks 26%
Online reviews written by consumers or moviegoers 41%
Average score / grade combining moviegoer opinions 36%
Reviews written by professional movie critics 32%
Average score / grade combining professional reviews 28%
Source: Phone/Online Survey Base: Moviegoers who read reviews before seeing movies in-theater
43. PRESENTATION NOTES
So when your movie gets mostly positive reviews, what impact does that have on your box-
office?
Obviously, it helps, but more importantly, positive feedback from consumer reviews will have
a greater influence on movie attendance than the critic's voice.
44. The impact of positive reviews…
From From
Professional Other
Critics Moviegoers
Made me MUCH more likely 29%
41%
Made me SLIGHTLY more likely 38%
39%
Had NO effect on seeing film 33%
20%
Source: Phone/Online Survey Base: Moviegoers who read reviews before seeing movies in-theater
45. PRESENTATION NOTES
While positive reviews may be motivating, a negative review may have less damage. 84% of
moviegoers told us that when they make up their mind to see a movie, it doesn’t matter what
the critics say about it. If they have bought into the idea of the movie, they plan on attending.
Negative feedback from consumers, however, has greater potential for keeping them out of the
theater.
46. The impact of negative reviews…
From From
Professional Other
Critics Moviegoers
Decided NOT to see 28%
40%
34%
SLIGHTLY more hesitant but still went
35%
Had NO effect on seeing film 38%
25%
Source: Phone/Online Survey Base: Moviegoers who read reviews before seeing movies in-theater
47. PRESENTATION NOTES
What we found in our in-theater interviews was that moviegoers generally have a short list of
films they want to see.
Sometimes they don’t see their first choice film. We found a good deal of negotiation and
switching as moviegoers finalized their movie choice.
Building a strong intensity and desire to see your film prior to arrival in the theater drives
interest conversion.
48. “People often make their final decision about what movie they’re
going to see three hours before they go… but you’ve got to be on
the consideration list well before that.” – Studio Marketing Exec
49. PRESENTATION NOTES
Wanting to see a movie and choosing to see that movie in a theater are two separate decisions.
The left side of the following chart focuses on building moviegoer’s commitment to see a
particular movie. For some consumers this occurs further out and for others it happens opening
week. As moviegoers are exposed to marketing materials they gain perspective and hopefully
develop definite interest.
The second decision is when they decide to take action and go to the movies. Converting
interest to box-office typically occurs within several days of going to the theater.
50. There are multiple decision points in the purchase funnel.
Decided they want to see a Decided to go to the
particular movie… theater…
Today 8% Today 36%
Last two days 10% Last two days 36%
Within the last week 11% Within the past week 20%
Within the past month 23% Within the last week 20%
More than a month ago 29% More than a week ago 8%
Source: In-theater Intercept Survey
51. PRESENTATION NOTES
Moviegoing is an escape from day to day life, an entertainment you share with others, a social
event.
Typically, the decision to go to the movies is not made alone: It is made with friends, with dates,
with parents, and with kids. It is made in groups. 46% of moviegoers we found in theaters
were attending in groups of 3+.
53. PRESENTATION NOTES
In fact, having someone else want to see a movie was as motivating of a factor as the
story in the movie itself.
54. Group think is critical to the movie decision process.
In choosing a movie, the fact that someone else wanted to see it was
equally important to the story.
Factors that were VERY IMPORTANT
in wanting to see movie:
The story in the movie 57%
Someone else wanted to see it 55%
The type or genre of movie 44%
The cast in the movie 43%
The advertising, trailers and promotions 32%
Heard good comments 26%
That it's a sequel 23%
Movie's rating 19%
Source: In-theater Intercept Survey
55. PRESENTATION NOTES
The moviegoing social group changes with age and lifestage.
Teens, 13 to 17, graduate from going only with their family to going with a social group. The
moviegoing trip becomes a major social outlet and teens like to go with a big group of friends.
As moviegoers hit adulthood, they split their trips between friends and dates. Then as they
move into their 30’s, if there are no children in the household, they go to the movies mostly as
couples.
Children change the mix and movie trips for parents become either family oriented or date
nights. 60% of parents almost never attend movies with friends.
When families go together, the child is frequently the initiator and the movie is typically a joint
child/parent decision.
56. Teens go in groups.
56% in 3+ groups; 33% in 4+ groups (INT)
Adults without children living at
home go in pairs.
Most likely to be in pairs: 50% vs 37% parents
Family trips dominate for parents.
61% of parents were attending in family groups
No longer attend movies with friends
Even kids have a voice…
(Or there is no such thing as “nag vs drag”)
91% of parents with children 12 or younger see
movies the child asked to see or child/parent
equally wanted to see.
57. PRESENTATION NOTES
In many cases, moviegoers have a favorite theater or specific time window to see a movie. Not
having the right location or time can cause moviegoers to select a different movie.
58. Theater selection and showtimes also impact choice.
Moviegoers will frequently have a short list of films and then choose
based on theater and time.
Thinking about your decision to come to the movies today, which of the
following did your group decide on first?
The specific MOVIE you wanted to see 58%
The particular THEATER you wanted to go to 32%
The TIME that you wanted to see the movie 10%
Source: In-theater Intercept Survey
59. PRESENTATION NOTES
Overwhelmingly moviegoers turn to the Internet for showtimes. Typically, this may be the last
piece of marketing information they see before heading to the theater.
60. Moviegoers often find showtimes by…
Looking online using your computer 71%
Looking in a newspaper 27%
Looking at the theater's marquee or sign 22%
Calling the theater directly 20%
Looking online using your cell phone 18%
Calling a movie showtime service like Moviefone or
your cell provider's 411 Information line
12%
Source: Phone/Online Survey
61. PRESENTATION NOTES
If media consumption and technology usage patterns have evolved, so has the journey from
awareness to ticket purchase. So, where does this leave our marketing?
We all know that audiences have fragmented. And yet, when it comes to movie marketing,
we’re still largely following a mass-market approach.
The time has come to expand our targeting from the typical Four Quad or 18-34 approach to a
more sophisticated segmentation taking into consideration both age and stage of life. Because
as moviegoers move through their lives, from high school to college to parenthood and beyond,
their moviegoing habits change.
Teens to college students, entering single life and the workforce, parenthood (of kids, of teens),
empty nesting… Their interest in seeing movies stays the same but their time and priorities
change.
62. Given what we know, is there a more effective
and/or efficient way to segment moviegoers?
63. PRESENTATION NOTES
Teen life is focused around customization of their entertainment and maximizing socialization.
Teens share everything, from their anticipation about movies and what they think after
attending.
The primary form of communication is text messaging, followed by social networking and
instant messaging. Teens text & IM—they don’t talk on the phone, they text on the phone.
They are more likely than total moviegoers to use Internet for social networking while watching
TV, A/V materials (on & off-line) and friend’s opinions greatly influence their movie choice, and
they typically go to the movies in groups.
64. Moviegoers ages 13-17
Teen life is focused around customization of their entertainment and
maximizing socialization.
Defining characteristics:
Short attention span
Multi-processing!(watch TV, text, socialize online) all while doing homework
More likely to text than have telephone conversations
Social networking is a critical communication tool
Moviegoing is a major social event; typically attend in groups
Key attitudes:
“I spend a lot of time socializing with my friends over the Internet” (67%) +21
“I hate it when my friends see a movie before I do and then spoil parts of it by telling
me about the movie.” (71%) +9
“I like to see movies right away when they first open, so I can talk about them with my
friends.” (57%) +9
65. PRESENTATION NOTES
Marketers asked us:
– What is the decision-making process for teens?
ANSWER: Group Think
– How do we break through that and reach them since they’re watching TV, IMing, texting, and
on the computer?
ANSWER: BE WHERE THEY ARE and in the areas that they spend time.
– Are they going to a movie because of the movie, or just need something to do on Friday
night?
ANSWER: Either way, you have to be in their consideration set.
66. How to reach Teens…
Leverage the power of social networks
online to control and participate in Group
Think.
Movie choice is influenced by A/V materials
on/off-line and friends opinions.
Create evangelists among groups (viral
strategy).
Factor in Parents, who can still influence
the decision (trip segmentation includes
family as well as friends).
67. PRESENTATION NOTES
Moviegoers 18-29 are Digital Natives that have grown up with technology, have free time and
non-traditional media consumption habits.
As a group they have broader and more formalized socialization than teens and they are
enthusiastic and savvy in engaging with online content, especially video. They are more likely
than all other moviegoers to go online for info about movies they are interested in and share
what they thought about a movie via social networks.
They use the Internet for every type of information and find Internet ads influential in their
purchase decision.
68. Moviegoers ages 18-29
Digital Natives have grown up with technology and have free time and
non-traditional media consumption.
Defining characteristics:
First adopters to new tech
Like teens, they are multi-processors (video gaming, socializing)
A group you will not easily find via traditional methods; 44% don’t own a land-line
Put a high value in online consumer reviews and review aggregation sites
Will not watch television on someone else’s schedule much longer; will never read a
newspaper
Key attitudes:
“I get most of my entertainment news from the Internet.” (66%) +12
“The Internet is the best place to find out the truth about whether or not a movie is any
good." (49%) +7
“I like to share my thoughts and opinions about movies with others.” (80%) +6
“If I see something that makes me curious about a movie, I will go online to learn
more.” (72%) +5
69. PRESENTATION NOTES
Marketers asked us:
– How much of the Internet is a place you go to get more information after your initial exposure,
whether it be a trailer or a TV spot?
ANSWER: The Internet is the primary place that young adult moviegoers go for
information about movies.
– The only question I ask about the other mediums is, "Do I have to do this?”
ANSWER: YES, to reach this audience, you have to be online.
70. Young Adults
Be in their world: The Internet dominates their journey from first awareness to
building knowledge and engagement to key influential sources.
Leverage engagement with content refreshing; these are heavy online content
consumers, especially video.
Word of mouth travels faster with this group than with older moviegoers, much of
it online—don’t think you can hide playability.
71. PRESENTATION NOTES
Thirty-something moviegoers are heavy-duty multi-processors with financial resources but also
limited time. Their weekdays are all about work and family, so this age group is your Weekend
Warriors… with moviegoing being primarily a weekend event.
This age group is technology enabled. Among all age groups, they have the highest incidence
of Internet usage, broadband access, DVR ownership, and cell phone penetration. They have
the highest number of hours spent online and use Internet for a wide variety of activities
including search, news, video, and social networking.
These 30-something moviegoers are also the most time constrained and have the highest
incidence of using DVR to time shift and ad skipping.
As the moviegoer moves from the 20s to the 30s, we see movie-going behaviors changing. We
see a decline in the social group movie occasion – that is going with friends. Parenthood is
hitting its peak and movie-going trips are now split between their family and their spouse, but
without their children.
Children are frequently pre-teen, requiring parents to attend with and orchestrate entertainment
information and choice. Movie-going choices shows a higher incidence of animation and family
movies (G + PG with limited PG-13).
72. Moviegoers ages 30-39
The Weekend Warrior: Time constrained; parenthood dominates.
Defining characteristics:
Highest number of hours spent online and highest use of all technology: Internet,
broadband, email, DVR (and ad skipping, at 63%), cell phone
These moviegoers are the most time constrained; they use online for search, news,
video and social networking
Movie-going trips are split between those seen with child and those with spouse
Key attitudes:
“If I see something that makes me curious about a movie, I go online to learn more
about that movie.” (71%)
“I would go to the movies more often if I had more time.” (68%)
73. PRESENTATION NOTES
Marketers asked: “How do I get somebody like me… who uses a lot of entertainment but may
not engage with the messaging?”
ANSWER: A highly integrated approach is necessary to drive awareness with this group.
What differentiates 30-somethings from younger moviegoers is the emergence of the family
influence. When targeting this group, attention must be paid not just to your target but also to
other members of the decision-making set in order to avoid rejection by co-attendees.
74. Thirty-somethings
Husband, wife and kids
negotiate movie-going
choices (a different type of
Group Think) —Create some
level of interest from
secondary decision makers.
Highest DVR penetration,
most recorded TV viewing
and highest incidence of
always fast-forward through
commercials (63% ) —Don’t
count on live TV.
Highest Internet penetration
as a group —Engage them
online with programs on
news, sports, information
and social networking sites.
75. PRESENTATION NOTES
Similar to the 30-somethings, moviegoers in their 40s and 50s show high Internet and email
usage. However, this group still embraces traditional media such as newspapers and
magazines. Television usage increases compared to that of younger moviegoers and peaks
with the 50-somethings. These older moviegoers skip ads because they think there are just too
many commercials on television.
As moviegoers and families age, their movie attendance is dominated by the family movie-
going occasion. A greater percentage of the trips are with the family than just with a spouse or
date. The children are older, often teens, and now strongly influence the decision process.
Matinees grow more common.
76. Moviegoers ages 40-59
Family Years are dominated by movie-going trips with teenagers.
Empty Nesters reconnect to their movie-going affinity.
Defining characteristics:
40-49yr olds are similar to 30’s moviegoers and spend a lot of time online
They have high technology use but also embrace traditional media habits (magazines
and newspapers)
Dominated by families and influenced by teens (Children are older and have a voice in
the process)
Choices come from the family group: More trips with family than with spouse
50-59yr olds
Matinees more common
Skip ads because they think there are too many commercials on television
Numbers pop for newspaper, magazine and traditional media; slightly lower penetration
of technology.
Key attitudes:
“Going to the movies is a good escape from everyday life.” (83%)
77. PRESENTATION NOTES
Traditional marketing methods, media, and professional critics may still influence them, but
these older moviegoers also show heavy Internet and technology usage. They appear to adopt
digital knowledge and acceptance from exposure from their children.
Additionally, as their children age and become independent, these older moviegoers have more
free time and resources. Older moviegoers begin to relate to movie-going like younger
consumers. We see more going in pairs and a slight increase the social group movie occasion.
There does appear to be a distinct opportunity to drive additional engagement with these
consumers who have the time and opportunity—consumers who can reconnect with their
movie-going affinity and, in many ways, mirror the affinity of consumers 30 years their junior.
78. Forty-somethings
Most likely to have teen children
Often in a transitional period for technology usage,
media consumption and moviegoing
Fifty-pluses
Become re-engaged with their movie-going habits
Go to films with a partner, friends, adult children
The heaviest TV-viewing demo
Still influenced by traditional critics/reviews
79. PRESENTATION NOTES
We have reached an inflection point in technology and consumer media consumption habits
have changed as a result. Increasing choice in media options and consumption means that
moviegoers control message timing and delivery.
80. As technology evolves and media patterns shift,
the intricate road to box office success grows
even more complex.
Moviegoers have fully adopted digital technologies; an Internet connection
is now a must-have for all demos.
Increasing choice in media options and consumption means that moviegoers
control message timing and, to a degree, delivery — via DVRs, Mobile
devices, always-on broadband internet.
There is no longer a single source or one-size-fits-all approach that works.
81. PRESENTATION NOTES
Marketing effectiveness requires integration of a media-connected campaign.
Sources of information and influence are always shifting and evolving. There are multiple
triggers.
To maximize your marketing effectiveness, the pieces must work together. Today, moviegoers
don’t have to wait for your message; search allows them to find the movie information (positive,
negative and everything in between) that they want, when they want it.
82. An effective campaign is an integrated, media-
connected campaign.
Sources of information and influence are always shifting and evolving.
Whether they see your trailer or TV spot in-theaters, on a TV, on an iPhone,
or on a PC, there are multiple triggers to generate their interest, which
generally leads them online. The pieces must work together.
Moviegoers don’t have to wait for your message; search allows them to find
the movie information (positive, negative and everything in between) that
they want, when they want it.
83. PRESENTATION NOTES
Segmentation must evolve with consumers. Life Stage and Group Think drive beyond age and
can cross demographic segments, which can impact tracking.
Through integrated planning, this is an opportunity for studio marketers to be relevant in the
different channels of today’s moviegoers and build awareness, engagement and consideration.
84. Segmentation must evolve with consumers.
Life Stage may take consumers out of purely age-driven demographic
segments.
Moviegoers are highly influenced by group decision making and Group Think
can cross demographic segments and throw off tracking.
The roar of chatter can also cross neatly demarcated demos; pay heed to
moviegoers use of social networks and tools.
86. PARTNER CONTACT INFORMATION
AOL FACEBOOK FANDANGO
Karin Mihkels Rob Lissner Allison Mellon
310-285-4061 415-902-7885 310-954-0278 ext 199
karin.mihkels@corp.aol.com rob@facebook.com amellon@fandango.com
GOOGLE MICROSOFT AD SOLUTIONS MOVIETICKETS
Adam Stewart Lora Keltner Beth Ledbetter(561)
310-309-6853 310-449-7485 322-3214
astewart@google.com lora.keltner@microsoft.com Bledbetter@movietickets.com
YAHOO!
Michael Laur
310-907-2912
mlaur@yahoo-inc.com
87. About Stradella Road
Stradella Road is an independent marketing and consulting company that
focuses on integration between traditional and new media and on
pioneering unconventional media/message combinations for clients
including RealD, Intuit and filmmaker Peter Jackson.
Updates at: www.stradellaroad.com
Gordon Paddison
office: 424-832-3976
gordon@stradellaroad.com
NOTE: Images used by Creative Commons license. Errors or omissions will gladly be corrected
if brought to our attention. e-mail: contact@stradellaroad.com