This document provides instructions for using the Windows Movie Maker application to edit video clips. Some key functions covered include:
- Importing video from a camera and editing clips by splitting and deleting unwanted footage
- Adding narration, still images, titles, transitions, audio and effects to clips
- Saving the finished video project to a CD, computer hard drive, or DV tape
- Creating still images from video clips and managing the media collection
The steps are presented visually with screenshots and provide a concise guide to the basic features of Windows Movie Maker for editing home movies.
This document provides instructions for using Windows Movie Maker to edit video clips, add titles, transitions and other effects. The key steps include importing video from a camera, capturing footage, trimming clips, adding narration, pictures and audio, applying transitions and effects, and saving the finished movie in various file formats. Instructions are provided for basic functions like creating and managing media collections, as well as advanced tasks such as taking screenshots and copying/pasting clips between projects.
The document provides step-by-step instructions for creating movies using Windows Movie Maker. It covers downloading and installing Movie Maker, importing various media types like photos, slideshows and audio, editing video clips, adding transitions and effects, and outputting the finished movie. Specific instructions are given for creating a sample Civil War-themed movie project, including importing PowerPoint slides and saving them as image files, adding titles and overlay text, and adjusting clip lengths and audio.
The document provides step-by-step instructions for creating a movie using Movie Maker. It describes how to import video clips, photos, music and other media; edit the clips; add titles, transitions and visual effects; adjust audio levels; and save the finished movie in various formats. The instructions guide the user through all aspects of the movie creation process within Movie Maker.
The document provides instructions for setting up and using Windows Media Player and Movie Maker. It discusses how to open Media Player, set preferences, rip music from CDs, organize music files, burn CDs and playlists, and edit photos. It also explains how to capture video clips using a camera, add photos, music and transitions, and export finished movies. The instructions are broken into sections covering the different functions and provide step-by-step guidance.
This document provides instructions for editing video and audio using Ulead VideoStudio software. It outlines the basic steps to edit video, such as opening the software, loading video files, dragging files into the timeline, adding titles, and saving edited videos. It also describes how to edit audio, including loading audio files, recording voice clips, dragging files into the timeline, and saving edited audio. The overall goal is to teach students the essential skills for editing video and audio with Ulead VideoStudio.
This document provides instructions for using the basic functions of a Dell Media Center computer, including playing DVDs, viewing digital photos, watching and recording TV (if the computer has a TV tuner), and listening to music. It describes the buttons on the included remote control and how to navigate the Media Center interface using either the remote or mouse/keyboard. Notes are provided about input options and playback features for different media types.
Windows Movie Maker allows users to edit videos and add narration. It can import video files, photos, and audio. Users can rearrange and edit clips on the timeline or storyboard. Features include splitting and combining clips, adding narration, and adjusting volume. Movies can be saved to a computer or sent to a video hosting website to share online.
The document provides instructions for downloading and using Windows Movie Maker to create movies. It outlines five main sections: 1) Downloading Movie Maker, 2) Connecting a video camera, 3) Importing images, audio and video, 4) Editing the movie by adding titles, music, effects and transitions, and 5) Saving the finished movie. The document includes detailed steps for each section along with tips for using different Movie Maker features effectively. It concludes with sample lesson objectives and activities for using Movie Maker to augment classroom instruction.
This document provides instructions for using Windows Movie Maker to edit video clips, add titles, transitions and other effects. The key steps include importing video from a camera, capturing footage, trimming clips, adding narration, pictures and audio, applying transitions and effects, and saving the finished movie in various file formats. Instructions are provided for basic functions like creating and managing media collections, as well as advanced tasks such as taking screenshots and copying/pasting clips between projects.
The document provides step-by-step instructions for creating movies using Windows Movie Maker. It covers downloading and installing Movie Maker, importing various media types like photos, slideshows and audio, editing video clips, adding transitions and effects, and outputting the finished movie. Specific instructions are given for creating a sample Civil War-themed movie project, including importing PowerPoint slides and saving them as image files, adding titles and overlay text, and adjusting clip lengths and audio.
The document provides step-by-step instructions for creating a movie using Movie Maker. It describes how to import video clips, photos, music and other media; edit the clips; add titles, transitions and visual effects; adjust audio levels; and save the finished movie in various formats. The instructions guide the user through all aspects of the movie creation process within Movie Maker.
The document provides instructions for setting up and using Windows Media Player and Movie Maker. It discusses how to open Media Player, set preferences, rip music from CDs, organize music files, burn CDs and playlists, and edit photos. It also explains how to capture video clips using a camera, add photos, music and transitions, and export finished movies. The instructions are broken into sections covering the different functions and provide step-by-step guidance.
This document provides instructions for editing video and audio using Ulead VideoStudio software. It outlines the basic steps to edit video, such as opening the software, loading video files, dragging files into the timeline, adding titles, and saving edited videos. It also describes how to edit audio, including loading audio files, recording voice clips, dragging files into the timeline, and saving edited audio. The overall goal is to teach students the essential skills for editing video and audio with Ulead VideoStudio.
This document provides instructions for using the basic functions of a Dell Media Center computer, including playing DVDs, viewing digital photos, watching and recording TV (if the computer has a TV tuner), and listening to music. It describes the buttons on the included remote control and how to navigate the Media Center interface using either the remote or mouse/keyboard. Notes are provided about input options and playback features for different media types.
Windows Movie Maker allows users to edit videos and add narration. It can import video files, photos, and audio. Users can rearrange and edit clips on the timeline or storyboard. Features include splitting and combining clips, adding narration, and adjusting volume. Movies can be saved to a computer or sent to a video hosting website to share online.
The document provides instructions for downloading and using Windows Movie Maker to create movies. It outlines five main sections: 1) Downloading Movie Maker, 2) Connecting a video camera, 3) Importing images, audio and video, 4) Editing the movie by adding titles, music, effects and transitions, and 5) Saving the finished movie. The document includes detailed steps for each section along with tips for using different Movie Maker features effectively. It concludes with sample lesson objectives and activities for using Movie Maker to augment classroom instruction.
Windows Live Movie Maker is a free video editing program included with Windows 7 that allows users to combine video, photos, music and text to create movies. Key features include adding multimedia files, customizing movies with transitions and effects, previewing projects, and saving finished movies to a computer or burning to a DVD. The program provides various tools for formatting text, editing video and audio clips, and adding animations or visual effects.
This document provides a quick reference guide for using Windows Movie Maker including:
1. An overview of the workshop goals for learning how to create movies using video, pictures, and sound as well as adding transitions and effects.
2. Instructions for importing video, pictures, and audio files and performing basic editing operations like splitting and trimming clips.
3. Directions for adding transitions, effects, titles, and credits to movies.
4. Steps for finalizing and saving completed movies.
5. A list of keyboard shortcuts for common Movie Maker tasks.
This document provides instructions for using the iKITMovie animation software. It includes explanations of the interface, timeline, editing tools, and sound/music features. The main sections covered are:
1. An overview of the iKITMovie interface and what each button does.
2. Instructions for capturing images from a webcam, importing images, and adding them to the timeline as frames of animation.
3. Guidance on editing frames, zooming and navigating the timeline, and adding/removing sound effects and music.
4. Directions for playing back animations, exporting finished movies, and uploading videos to YouTube.
The document provides step-by-step explanations to help users learn the basics
The document provides instructions for editing videos using YouTube's video editor. It explains how to access the video editor, combine and trim clips, add transitions, music, effects, and text. Key steps include dragging clips onto the timeline, trimming clips by adjusting bars, and customizing titles. The summary also notes you can publish edited videos separately on YouTube.
This document provides an overview and instructions for using Windows Movie Maker 2 (MM2) for basic digital video editing. It explains the MM2 interface and components, how to set up a project by selecting options and saving it, how to import video clips, photos, audio and music files, and how to capture new video from a connected device. The goal is to guide students and others through the basic movie making process in MM2 from start to finish.
This document provides a readme file for Age of Empires II that includes information on installing the game, starting the game, getting help, changes to formations, and troubleshooting various issues related to DirectX, gameplay, video, audio, and performance. It addresses compatibility and problems that may occur with specific hardware components and provides solutions and workarounds to common issues.
Windows Movie Maker allows users to edit video clips, add titles and transitions, and publish movies. It provides panes to import and organize clips, a storyboard and timeline view to edit clips, and tools to add effects, trim clips, and preview projects. Users can publish finished movies to CDs or email them as attachments.
1. This chapter covers the basic features and tools in Frog such as preferences, file management, calendars, and resource booking.
2. It explains how to customize settings like changing the interface language and background, how to upload and organize files, and how to create, edit, and share calendar events and resource bookings.
3. Step-by-step instructions are provided for common tasks like changing passwords, adding widgets to the dashboard, and inviting other users to shared calendars.
This document provides instructions for downloading and installing the BJ Image Slider 2 module and component. It describes how to download both the free and pro/dev versions from the Byjoomla website. It then explains how to install the component and module through the Joomla extension manager. Finally, it outlines how to configure the image slider through settings in the component, such as defining image and thumbnail sizes. It also details parameters for the free module, such as category selection, delay times, and caption options.
This document provides instructions for adding different activity widgets to a Frog VLE site to create assignments for students:
1) Text, file drop, SCORM, and quiz widgets can be added to allow students to submit text responses, files, complete interactive modules, and take quizzes.
2) The widgets are dragged from the content panel into the site layout and their settings are configured, such as instructions, file visibility options, and searching for SCORM content.
3) Once assignments are created with the activity widgets, the site can be assigned to students and teachers can track submission, provide feedback, and message students from the notifications panel.
This presentation is intended to describe, how to
create a DVD video from still pictures with added
music to it, that can be played with any standalone DVD players.
The document provides instructions for projecting media from different sources using a projector and switch box. To project from a computer, turn on the projector, wait for it to warm up, set the switch box to input A, and turn on the computer. To project from a VCR, follow similar warm up steps, turn on the VCR, and press the video button. To project from a laptop, connect it to the VGA cable after warming up the projector, set the switch box to input B, and turn on the laptop. Contact the AV manager if issues arise.
1. The document describes a job sheet for a Digital Media Design course covering the use of Sony Sound Forge for digital audio editing. It introduces students to the Sound Forge interface and tools.
2. Key areas of the Sound Forge workspace are defined, including the transport bar, tools panel, data windows, waveform displays and rulers. Basic functions of buttons like Play, Stop and Record are also outlined.
3. The job sheet provides step-by-step instructions for students to get familiar with opening Sound Forge, navigating the interface and using basic audio editing tools. The goal is for students to learn how to create, modify and save audio files.
Windows Movie Maker allows users to import video footage from cameras, edit clips by removing unwanted footage, add narration, still images, titles, and audio/music. Key features include importing video using capture software, splitting clips, dragging items to the timeline, and editing options for narration, images, and titles.
This document provides instructions for using Windows Movie Maker to edit videos. It describes the key interface elements like the preview area, storyboard/timeline, and task pane. It then outlines the basic steps to edit a video, which include importing files, dragging clips to the storyboard, adding effects, transitions, titles, and audio. The document concludes by explaining how to save the finished movie in a file format like MP4 to view the completed video.
1. The document provides instructions for creating a book trailer using Windows Movie Maker. It involves importing 10 images related to a favorite book, applying animation and visual effects to the images, adding titles and music, and outputting the finished video as an MP4 file.
2. The instructions guide the user to search for images online, import them into Movie Maker, select images to apply animation and visual effects to, add titles throughout the video, import music from files or YouTube, and adjust the audio levels and fade.
3. The user is then instructed to watch the finished video, make any changes by reopening the project file, and save the video as an MP4 so it can be viewed independently on other
The document provides instructions for setting up and using Final Cut Pro video editing software. It includes steps for:
1. Creating a student folder and new project in Final Cut Pro.
2. Opening the software and understanding the interface which includes the browser, viewer, canvas, and timeline windows.
3. Setting preferences like the scratch disk location and project format.
4. Logging and capturing video clips from a camera into the browser.
5. Editing clips on the timeline using tools like the blade to cut and delete portions of footage.
6. Exporting the finished sequence as a QuickTime movie.
This lesson plan teaches students how to use Windows Movie Maker. It introduces the interface of the program, including the movie tasks, collections, viewer, and timeline areas. Students will learn how to import images, videos, and sounds. They will drag media clips into the storyboard and arrange them in the timeline. Students will also learn how to reorder and rearrange clips on the storyboard. The lesson explains how to adjust the duration of displayed pictures using the options menu. At the end, students will be able to describe the Movie Maker interface, identify its menus, and import and arrange various media types in a project.
This document provides step-by-step instructions for creating a documentary using Windows Movie Maker. It describes how to import videos, images, and audio clips, edit them together on a timeline or storyboard, add titles and effects, record narration, and export the finished movie. The key panels and views of the Movie Maker interface are also explained, including the collection pane, video preview pane, timeline view, and storyboard view.
Windows Live Movie Maker is a free video editing program included with Windows 7 that allows users to combine video, photos, music and text to create movies. Key features include adding multimedia files, customizing movies with transitions and effects, previewing projects, and saving finished movies to a computer or burning to a DVD. The program provides various tools for formatting text, editing video and audio clips, and adding animations or visual effects.
This document provides a quick reference guide for using Windows Movie Maker including:
1. An overview of the workshop goals for learning how to create movies using video, pictures, and sound as well as adding transitions and effects.
2. Instructions for importing video, pictures, and audio files and performing basic editing operations like splitting and trimming clips.
3. Directions for adding transitions, effects, titles, and credits to movies.
4. Steps for finalizing and saving completed movies.
5. A list of keyboard shortcuts for common Movie Maker tasks.
This document provides instructions for using the iKITMovie animation software. It includes explanations of the interface, timeline, editing tools, and sound/music features. The main sections covered are:
1. An overview of the iKITMovie interface and what each button does.
2. Instructions for capturing images from a webcam, importing images, and adding them to the timeline as frames of animation.
3. Guidance on editing frames, zooming and navigating the timeline, and adding/removing sound effects and music.
4. Directions for playing back animations, exporting finished movies, and uploading videos to YouTube.
The document provides step-by-step explanations to help users learn the basics
The document provides instructions for editing videos using YouTube's video editor. It explains how to access the video editor, combine and trim clips, add transitions, music, effects, and text. Key steps include dragging clips onto the timeline, trimming clips by adjusting bars, and customizing titles. The summary also notes you can publish edited videos separately on YouTube.
This document provides an overview and instructions for using Windows Movie Maker 2 (MM2) for basic digital video editing. It explains the MM2 interface and components, how to set up a project by selecting options and saving it, how to import video clips, photos, audio and music files, and how to capture new video from a connected device. The goal is to guide students and others through the basic movie making process in MM2 from start to finish.
This document provides a readme file for Age of Empires II that includes information on installing the game, starting the game, getting help, changes to formations, and troubleshooting various issues related to DirectX, gameplay, video, audio, and performance. It addresses compatibility and problems that may occur with specific hardware components and provides solutions and workarounds to common issues.
Windows Movie Maker allows users to edit video clips, add titles and transitions, and publish movies. It provides panes to import and organize clips, a storyboard and timeline view to edit clips, and tools to add effects, trim clips, and preview projects. Users can publish finished movies to CDs or email them as attachments.
1. This chapter covers the basic features and tools in Frog such as preferences, file management, calendars, and resource booking.
2. It explains how to customize settings like changing the interface language and background, how to upload and organize files, and how to create, edit, and share calendar events and resource bookings.
3. Step-by-step instructions are provided for common tasks like changing passwords, adding widgets to the dashboard, and inviting other users to shared calendars.
This document provides instructions for downloading and installing the BJ Image Slider 2 module and component. It describes how to download both the free and pro/dev versions from the Byjoomla website. It then explains how to install the component and module through the Joomla extension manager. Finally, it outlines how to configure the image slider through settings in the component, such as defining image and thumbnail sizes. It also details parameters for the free module, such as category selection, delay times, and caption options.
This document provides instructions for adding different activity widgets to a Frog VLE site to create assignments for students:
1) Text, file drop, SCORM, and quiz widgets can be added to allow students to submit text responses, files, complete interactive modules, and take quizzes.
2) The widgets are dragged from the content panel into the site layout and their settings are configured, such as instructions, file visibility options, and searching for SCORM content.
3) Once assignments are created with the activity widgets, the site can be assigned to students and teachers can track submission, provide feedback, and message students from the notifications panel.
This presentation is intended to describe, how to
create a DVD video from still pictures with added
music to it, that can be played with any standalone DVD players.
The document provides instructions for projecting media from different sources using a projector and switch box. To project from a computer, turn on the projector, wait for it to warm up, set the switch box to input A, and turn on the computer. To project from a VCR, follow similar warm up steps, turn on the VCR, and press the video button. To project from a laptop, connect it to the VGA cable after warming up the projector, set the switch box to input B, and turn on the laptop. Contact the AV manager if issues arise.
1. The document describes a job sheet for a Digital Media Design course covering the use of Sony Sound Forge for digital audio editing. It introduces students to the Sound Forge interface and tools.
2. Key areas of the Sound Forge workspace are defined, including the transport bar, tools panel, data windows, waveform displays and rulers. Basic functions of buttons like Play, Stop and Record are also outlined.
3. The job sheet provides step-by-step instructions for students to get familiar with opening Sound Forge, navigating the interface and using basic audio editing tools. The goal is for students to learn how to create, modify and save audio files.
Windows Movie Maker allows users to import video footage from cameras, edit clips by removing unwanted footage, add narration, still images, titles, and audio/music. Key features include importing video using capture software, splitting clips, dragging items to the timeline, and editing options for narration, images, and titles.
This document provides instructions for using Windows Movie Maker to edit videos. It describes the key interface elements like the preview area, storyboard/timeline, and task pane. It then outlines the basic steps to edit a video, which include importing files, dragging clips to the storyboard, adding effects, transitions, titles, and audio. The document concludes by explaining how to save the finished movie in a file format like MP4 to view the completed video.
1. The document provides instructions for creating a book trailer using Windows Movie Maker. It involves importing 10 images related to a favorite book, applying animation and visual effects to the images, adding titles and music, and outputting the finished video as an MP4 file.
2. The instructions guide the user to search for images online, import them into Movie Maker, select images to apply animation and visual effects to, add titles throughout the video, import music from files or YouTube, and adjust the audio levels and fade.
3. The user is then instructed to watch the finished video, make any changes by reopening the project file, and save the video as an MP4 so it can be viewed independently on other
The document provides instructions for setting up and using Final Cut Pro video editing software. It includes steps for:
1. Creating a student folder and new project in Final Cut Pro.
2. Opening the software and understanding the interface which includes the browser, viewer, canvas, and timeline windows.
3. Setting preferences like the scratch disk location and project format.
4. Logging and capturing video clips from a camera into the browser.
5. Editing clips on the timeline using tools like the blade to cut and delete portions of footage.
6. Exporting the finished sequence as a QuickTime movie.
This lesson plan teaches students how to use Windows Movie Maker. It introduces the interface of the program, including the movie tasks, collections, viewer, and timeline areas. Students will learn how to import images, videos, and sounds. They will drag media clips into the storyboard and arrange them in the timeline. Students will also learn how to reorder and rearrange clips on the storyboard. The lesson explains how to adjust the duration of displayed pictures using the options menu. At the end, students will be able to describe the Movie Maker interface, identify its menus, and import and arrange various media types in a project.
This document provides step-by-step instructions for creating a documentary using Windows Movie Maker. It describes how to import videos, images, and audio clips, edit them together on a timeline or storyboard, add titles and effects, record narration, and export the finished movie. The key panels and views of the Movie Maker interface are also explained, including the collection pane, video preview pane, timeline view, and storyboard view.
This document provides step-by-step instructions for creating a documentary using Windows Movie Maker. It explains how to import videos, images, and audio clips, arrange them on the storyboard or timeline, add titles and effects, record narration, and export the finished movie. The various panes and views of the Movie Maker interface are also described, including the collection pane, video preview pane, storyboard view, and timeline view.
This document provides an overview manual for using iMovie '09. It includes sections on the iMovie interface, importing video from a Flip camera, adding photos and titles, inserting transitions, editing audio, and sharing finished movies using QuickTime. The manual acknowledges those involved in its creation and provides step-by-step instructions on the basic functions of iMovie '09 to assist users in creating their own movies.
This document provides a tutorial for using Windows Live Movie Maker. It begins with an introduction and table of contents. It then discusses how to start the application, create and save a project, import digital videos and photos, prepare to capture video, capture video from a device, do basic editing like splitting clips and adding transitions/captions/titles, and export the final video for use in other applications like PowerPoint.
The document provides an overview of how to use Movie Maker 2 to create movies. It discusses importing media like photos, video clips, and audio into collections. It explains how to work with projects and clips, applying effects, transitions and titles. It covers trimming clips, placing items on the timeline, and saving the finished movie in different formats. The resources section lists several websites with additional Movie Maker tutorials and information.
This document provides instructions for creating a digital story using Windows Movie Maker. It outlines 8 parts to the process: importing images and audio, adding narration to the timeline, including effects and transitions, publishing the movie without and with music, inserting title and credits pages, and finally uploading the completed movie to a YouTube account provided for the class. The goal is to guide students through all of the basic functions of Movie Maker to assemble their digital stories.
This document provides instructions for creating a digital story using Windows Movie Maker. It outlines 8 parts to the process: importing images and audio, adding narration to the timeline, including effects and transitions, publishing the movie without and with music, inserting title and credits pages, and finally uploading the completed movie to YouTube. The goal is to guide students through each step of making their digital stories with this free software.
This document provides a tutorial for using Windows Live Movie Maker. It discusses how to create and save a project, import videos and photos, capture additional video, perform basic editing functions like splitting clips and adding transitions/captions, and export the final video for use in other applications like PowerPoint. The tutorial is broken into sections covering each step of the video creation process.
This is How To document for teachers who are trying to improve their online and blended courses without purchasing complex software. Windows 10 arrives with the Photos Video Editor. It provides essential tools for teachers to edit their video for educational purposes.
This document provides instructions for creating a movie using Windows Movie Maker. It begins with an overview of the Movie Maker interface, including the menu bar, toolbar, movie tasks pane, collections pane, monitor, timeline, and storyboard. It then discusses how to import videos, photos, audio, and music into Movie Maker and capture video from an external device. The document also explains how to drag imported photos and videos to the storyboard or timeline to build the movie. Lastly, it describes how to move clips within the timeline or storyboard.
Windows Movie Maker is video editing software included with older versions of Windows. It allows users to import video clips, photos, and audio, arrange them on a timeline, and add titles, transitions and effects. The software supports common file formats and can export finished videos to share online or on devices.
This tutorial teaches how to create, edit, and finalize a video project using Windows Live Movie Maker (WLMM). It covers how to start WLMM, create and save a project, import videos and photos, capture additional video, do basic editing like splitting clips and adding transitions/captions/titles, and export the final video for use in other programs like PowerPoint.
This document provides an overview and instructions for using Microsoft Producer 2003. It discusses:
- What Producer 2003 is and how it can be used to integrate audio, video, and text into PowerPoint presentations.
- How to import, capture, and synchronize different media files using the application interface and various wizards.
- Methods for editing video files, including splitting clips automatically or manually setting in and out points.
- Additional features like adding video effects, transitions, customizing with templates, and publishing the final presentation.
It's my project in one of my major's courses called "Individualized Instruction". It is designed for individualized learners teaching them on of video editing programs which is Ulead Video Studio"
Slavery began in the colonies as a source of cheap labor. It was established in the South to support the plantation economy and grow cash crops like tobacco, rice and cotton. While slavery no longer exists legally, systemic racism and social inequities continue to negatively impact many minority communities similar to how slavery oppressed Africans in the past.
This document provides a chapter-by-chapter summary of a historical text about early global encounters between different peoples. It outlines key people, places, and events discussed in each chapter, such as Vikings traveling from Scandinavia to settle in Newfoundland between 960-1000 CE. It also summarizes the voyages of Christopher Columbus, Ferdinand Magellan being the first to circumnavigate the globe, and the impacts of the Columbian Exchange, in which biological and cultural exchanges occurred following 1492 between the Eastern and Western hemispheres. The document is intended to help students engage with and understand the content through prompts related to each chapter.
The document provides information about the society, economy, politics, and geography of four Native American tribes:
The Iroquois tribe lived in the Northeast Woodlands and had a society organized into clans, a mixed agricultural and hunting economy, a decentralized political system led by clan mothers, and inhabited a forested environment in the northeast.
The Anasazi tribe inhabited the Southwest and lived in large cliff dwellings, farmed corn and relied on irrigation, were organized into small villages each led by a chief, and lived in the desert southwest among canyons and mesas.
The Inuit tribe lived in the Arctic and had a nomadic hunting and gathering society that followed food sources, relied on
This summary provides an overview of Native American societies in North America. Most tribes hunted and fished for sustenance and some farmed if the geography allowed. Lifestyles ranged from nomadic to sedentary depending on available resources. Communication was primarily oral but some tribes used pictograms and wampum beads to record stories. Governance involved councils of elders and chiefs who made decisions for the tribe. Geography influenced tribal economies and lifestyles.
The document fills in the blanks of different Native American cultures by geographic region. The Arctic culture lived in tundra and taiga forests, hunting and fishing with ice block or sod houses. The Great Plains culture inhabited grasslands with no trees, hunting buffalo and living in teepees. The Northwest culture experienced cold, rainy winters and cool summers in coastal forests, gathering and hunting fish, whale, deer, and berries and living in large wooden houses.
This document provides an overview and questions about the content in 12 chapters of a textbook on Native American history. The chapters cover various indigenous groups across North America and describe their ways of life including housing, tools, food sources, farming practices, and more. Questions prompt the reader to recall details about the geography, climate, and cultural practices of groups like the Inuit, Anasazi, Plains Indians, Northeast Woodlands tribes, and Iroquois.
The document summarizes the key points about amendments and the Bill of Rights:
1) The Constitution has been amended over time to adapt to changing society as intended by the Founding Fathers like Thomas Jefferson.
2) Article V of the Constitution outlines the difficult two-step process for amending the Constitution, requiring proposals by Congress or state conventions and ratification by three-quarters of state legislatures.
3) The Bill of Rights was one such amendment, proposed by James Madison after several states' ratification of the Constitution was in doubt due to its lack of enumerated individual rights, and it protects liberties through its first ten amendments.
The document summarizes key aspects of several amendments in the U.S. Bill of Rights related to human rights, including:
1) The 1st Amendment, which protects freedom of religion, speech, press, assembly, and the right to petition. It establishes separation of church and state.
2) The 4th Amendment, which protects against unreasonable search and seizure and requires search warrants be specific and signed by a judge.
3) The 5th Amendment, which includes rights of the accused like not being tried twice for the same crime and not having to testify against oneself.
The United States government makes important foreign policy decisions that impact other countries. These decisions are complex with many factors to consider. Congress and the President work together to determine policies that balance national security, economic and humanitarian concerns both domestically and abroad.
1. Checks and balances means that each branch of government can check the power of another branch. The President can veto legislation passed by Congress, but Congress can override a veto with a two-thirds majority vote.
2. The President appoints Supreme Court Justices and other federal judges, but these appointments must be approved by the Senate.
3. Federal courts can check the power of Congress by reviewing laws for constitutionality.
Upon President Wilson's request in 1917, Congress declared war on Germany and authorized Wilson to lead the military against Germany in World War I. In response to the devastating 2010 earthquake in Haiti, the United States provided significant aid in the form of food, water, and medical care. After World War II, the United States gave over $13 billion to help rebuild western Europe and establish democratic governments.
This document discusses domestic and foreign policy in the United States government. It provides examples of 10 policies and asks the reader to identify each as domestic (D) or foreign (F). Domestic policies deal with internal affairs, like education and law enforcement. Foreign policies involve other countries, such as military defense, negotiations over climate change, and providing foreign aid. The document also asks why the Constitution gave Congress a role in most foreign policy decisions, to which the answer is that the Framers wanted to prevent any one person from having all the power over important decisions like going to war.
The document discusses key aspects of U.S. foreign policy in 3 paragraphs. It outlines that the main goals of U.S. foreign policy are to protect America and Americans, support strong global economies and human rights, and increase support for democratic values. It also notes that the President and executive branch typically initiate foreign policy responses with input from Congress. Foreign aid, the military, and treaties are then briefly described as important tools and components of carrying out U.S. foreign policy.
This document provides a study guide for a Constitution exam. It includes 28 terms and concepts to be studied, organized under headings like "A 'Just Right Government' Handout", "BrainPOP Branches of Government Handout", and "Constitution Packet". The guide lists comprehension questions and definitions for the student to learn. It also provides options for how the student can display their understanding, such as creating flashcards, quizzes, or art projects that incorporate the terms and concepts from the study material.
The document provides information about how the US presidential election process works through the electoral college system. It explains that citizens vote for presidential candidates in their state, though the candidate who wins the national popular vote may not win the presidency if they do not receive a majority of electoral votes, which are allotted to states based on their representation in Congress. It also notes that a few states in history have seen the candidate lose the national popular vote but win the electoral college vote and hence the presidency.
The colonists wanted a government that protected individual rights and had limited power. Their first attempt, the Articles of Confederation, gave too much power to the states and too little to the central government. This caused problems between states. Leaders then created a new system with three branches of government and more balanced power between the federal and state governments. This became the United States Constitution.
The document outlines problems with the government under the Articles of Confederation, including that Congress had no way to enforce laws or collect taxes, and states could ignore Congressional laws. This led to conflicts between states, as they imposed taxes on goods from other states. Different states also had varying needs and sizes, and people disagreed on whether a stronger central government was needed.
This document provides tips for teachers to guide student research more effectively. It recommends explicitly teaching students how to properly cite sources and avoid plagiarism. Teachers should provide curated resources like annotated lists of pre-screened websites on specific topics to guide students' research. Asking focused research questions tailored to curriculum standards helps students conduct more meaningful research rather than simply finding random facts. The teacher plays a key role by screening resources and asking guiding questions to direct students' research.
Driving Business Innovation: Latest Generative AI Advancements & Success StorySafe Software
Are you ready to revolutionize how you handle data? Join us for a webinar where we’ll bring you up to speed with the latest advancements in Generative AI technology and discover how leveraging FME with tools from giants like Google Gemini, Amazon, and Microsoft OpenAI can supercharge your workflow efficiency.
During the hour, we’ll take you through:
Guest Speaker Segment with Hannah Barrington: Dive into the world of dynamic real estate marketing with Hannah, the Marketing Manager at Workspace Group. Hear firsthand how their team generates engaging descriptions for thousands of office units by integrating diverse data sources—from PDF floorplans to web pages—using FME transformers, like OpenAIVisionConnector and AnthropicVisionConnector. This use case will show you how GenAI can streamline content creation for marketing across the board.
Ollama Use Case: Learn how Scenario Specialist Dmitri Bagh has utilized Ollama within FME to input data, create custom models, and enhance security protocols. This segment will include demos to illustrate the full capabilities of FME in AI-driven processes.
Custom AI Models: Discover how to leverage FME to build personalized AI models using your data. Whether it’s populating a model with local data for added security or integrating public AI tools, find out how FME facilitates a versatile and secure approach to AI.
We’ll wrap up with a live Q&A session where you can engage with our experts on your specific use cases, and learn more about optimizing your data workflows with AI.
This webinar is ideal for professionals seeking to harness the power of AI within their data management systems while ensuring high levels of customization and security. Whether you're a novice or an expert, gain actionable insights and strategies to elevate your data processes. Join us to see how FME and AI can revolutionize how you work with data!
AppSec PNW: Android and iOS Application Security with MobSFAjin Abraham
Mobile Security Framework - MobSF is a free and open source automated mobile application security testing environment designed to help security engineers, researchers, developers, and penetration testers to identify security vulnerabilities, malicious behaviours and privacy concerns in mobile applications using static and dynamic analysis. It supports all the popular mobile application binaries and source code formats built for Android and iOS devices. In addition to automated security assessment, it also offers an interactive testing environment to build and execute scenario based test/fuzz cases against the application.
This talk covers:
Using MobSF for static analysis of mobile applications.
Interactive dynamic security assessment of Android and iOS applications.
Solving Mobile app CTF challenges.
Reverse engineering and runtime analysis of Mobile malware.
How to shift left and integrate MobSF/mobsfscan SAST and DAST in your build pipeline.
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
During this demo, the founders of Secludy will demonstrate how their system utilizes Milvus to store and manipulate embeddings for generating privacy-protected synthetic data. Their approach not only maintains the confidentiality of the original data but also enhances the utility and scalability of LLMs under privacy constraints. Attendees, including machine learning engineers, data scientists, and data managers, will witness first-hand how Secludy's integration with Milvus empowers organizations to harness the power of LLMs securely and efficiently.
Main news related to the CCS TSI 2023 (2023/1695)Jakub Marek
An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
Essentials of Automations: Exploring Attributes & Automation ParametersSafe Software
Building automations in FME Flow can save time, money, and help businesses scale by eliminating data silos and providing data to stakeholders in real-time. One essential component to orchestrating complex automations is the use of attributes & automation parameters (both formerly known as “keys”). In fact, it’s unlikely you’ll ever build an Automation without using these components, but what exactly are they?
Attributes & automation parameters enable the automation author to pass data values from one automation component to the next. During this webinar, our FME Flow Specialists will cover leveraging the three types of these output attributes & parameters in FME Flow: Event, Custom, and Automation. As a bonus, they’ll also be making use of the Split-Merge Block functionality.
You’ll leave this webinar with a better understanding of how to maximize the potential of automations by making use of attributes & automation parameters, with the ultimate goal of setting your enterprise integration workflows up on autopilot.
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
Taking AI to the Next Level in Manufacturing.pdfssuserfac0301
Read Taking AI to the Next Level in Manufacturing to gain insights on AI adoption in the manufacturing industry, such as:
1. How quickly AI is being implemented in manufacturing.
2. Which barriers stand in the way of AI adoption.
3. How data quality and governance form the backbone of AI.
4. Organizational processes and structures that may inhibit effective AI adoption.
6. Ideas and approaches to help build your organization's AI strategy.
Fueling AI with Great Data with Airbyte WebinarZilliz
This talk will focus on how to collect data from a variety of sources, leveraging this data for RAG and other GenAI use cases, and finally charting your course to productionalization.
5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
Power Grid Model is an open source project from Linux Foundation Energy and provides a calculation engine that is increasingly essential for DSOs. It offers a standards-based foundation enabling real-time power systems analysis, simulations of electrical power grids, and sophisticated what-if analysis. In addition, it enables in-depth studies and analysis of the electrical power grid’s behavior and performance. This comprehensive model incorporates essential factors such as power generation capacity, electrical losses, voltage levels, power flows, and system stability.
Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
-Insightful presentations covering two practical applications of the Power Grid Model.
-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
Freshworks Rethinks NoSQL for Rapid Scaling & Cost-EfficiencyScyllaDB
Freshworks creates AI-boosted business software that helps employees work more efficiently and effectively. Managing data across multiple RDBMS and NoSQL databases was already a challenge at their current scale. To prepare for 10X growth, they knew it was time to rethink their database strategy. Learn how they architected a solution that would simplify scaling while keeping costs under control.
Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
Lambda, Elastic Beanstalk, Lightsail, Amplify, S3 (and more!) can each host websites + APIs. But which one should we choose?
Which one is cheapest? Which one is fastest? Which one will scale to meet our needs?
Join me in this session as we dive into each AWS hosting service to determine which one is best for your scenario and explain why!
In the realm of cybersecurity, offensive security practices act as a critical shield. By simulating real-world attacks in a controlled environment, these techniques expose vulnerabilities before malicious actors can exploit them. This proactive approach allows manufacturers to identify and fix weaknesses, significantly enhancing system security.
This presentation delves into the development of a system designed to mimic Galileo's Open Service signal using software-defined radio (SDR) technology. We'll begin with a foundational overview of both Global Navigation Satellite Systems (GNSS) and the intricacies of digital signal processing.
The presentation culminates in a live demonstration. We'll showcase the manipulation of Galileo's Open Service pilot signal, simulating an attack on various software and hardware systems. This practical demonstration serves to highlight the potential consequences of unaddressed vulnerabilities, emphasizing the importance of offensive security practices in safeguarding critical infrastructure.
How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
Programming Foundation Models with DSPy - Meetup SlidesZilliz
Prompting language models is hard, while programming language models is easy. In this talk, I will discuss the state-of-the-art framework DSPy for programming foundation models with its powerful optimizers and runtime constraint system.
Digital Banking in the Cloud: How Citizens Bank Unlocked Their MainframePrecisely
Inconsistent user experience and siloed data, high costs, and changing customer expectations – Citizens Bank was experiencing these challenges while it was attempting to deliver a superior digital banking experience for its clients. Its core banking applications run on the mainframe and Citizens was using legacy utilities to get the critical mainframe data to feed customer-facing channels, like call centers, web, and mobile. Ultimately, this led to higher operating costs (MIPS), delayed response times, and longer time to market.
Ever-changing customer expectations demand more modern digital experiences, and the bank needed to find a solution that could provide real-time data to its customer channels with low latency and operating costs. Join this session to learn how Citizens is leveraging Precisely to replicate mainframe data to its customer channels and deliver on their “modern digital bank” experiences.