The document discusses computer buses and how they allow the CPU to communicate with memory and I/O devices. It describes the basic handshake protocol used by most bus protocols and how microprocessor buses build on this. It also discusses direct memory access (DMA) which allows direct communication between devices and memory without CPU involvement. The document then covers interfacing memory and I/O devices to the bus and considerations for embedded system architecture, hardware design, development environments, and debugging techniques.
This document discusses bus-based computer systems and how they interconnect microprocessors, memory, and I/O devices using a CPU bus. It describes the basic components and functions of a CPU bus including address and data lines. It also discusses bus protocols using a four-cycle handshake and how direct memory access (DMA) allows bus transactions without CPU involvement by letting other devices become bus masters. The document concludes by discussing multiple bus systems and advanced bus architectures like AMBA.
The document describes how a computer's internal components are physically linked through a machine cycle. It explains that during instruction time, the instruction control unit fetches instructions from memory and sends them to the instruction register. During execution time, the ALU executes the instruction and may fetch data from memory which is sent to a work register.
The document discusses several key computer architecture concepts:
1. It describes the machine cycle process where the instruction control unit fetches instructions from memory and executes them through the arithmetic logic unit.
2. It explains how internal computer components are designed around a common word size for efficiency. A larger word size allows for faster processing, more memory capacity, and greater precision but a larger instruction set.
3. It provides an overview of computer architecture including the instruction set architecture, microarchitecture, and system design. The implementation of a computer design is also discussed.
The document describes how a computer's internal components are physically connected through a common bus. It explains the machine cycle process where the instruction control unit fetches instructions from memory over the bus, and the arithmetic logic unit executes instructions by fetching data from memory over the bus.
The document provides an overview of the components and architecture of the MARIE computer system, which was designed to illustrate basic computer concepts. It describes the CPU, registers, memory, bus, instruction set, and fetch-decode-execute cycle. The MARIE CPU has 7 registers, including the accumulator, program counter, and instruction register. It uses a 16-bit instruction format. Example load and add instructions are shown in register transfer language to demonstrate how instructions are executed as a series of microoperations. Interrupts can alter the execution cycle by adding an additional "process interrupt" step.
A machine cycle consists of fetch, decode, and execute steps performed by a CPU. During fetch, an instruction is retrieved from memory and placed in an instruction register. In decode, the instruction is broken down into components. Execute then carries out the specified operation. Machine cycles occur millions of times per second as the CPU continuously runs programs stored in memory.
The document discusses the role of the BUS in computer architecture. It explains that the BUS facilitates communication between computer components like the CPU, memory, and peripherals. It describes different types of buses and their functions. It also covers BUS components, PCI buses, BUS speed/bandwidth, arbitration, and how the CPU communicates with memory and I/O devices via the BUS system.
Direct Memory Access (DMA) allows transferring data between computer memory and devices without using the CPU. This saves processing time by allowing devices like sound cards, video cards, and hard drives to access memory directly. DMA channels are assigned to devices to enable direct memory access. Common DMA transfer types include memory-to-memory transfers and auto-initialization, which automatically restores register values after a transfer.
This document discusses bus-based computer systems and how they interconnect microprocessors, memory, and I/O devices using a CPU bus. It describes the basic components and functions of a CPU bus including address and data lines. It also discusses bus protocols using a four-cycle handshake and how direct memory access (DMA) allows bus transactions without CPU involvement by letting other devices become bus masters. The document concludes by discussing multiple bus systems and advanced bus architectures like AMBA.
The document describes how a computer's internal components are physically linked through a machine cycle. It explains that during instruction time, the instruction control unit fetches instructions from memory and sends them to the instruction register. During execution time, the ALU executes the instruction and may fetch data from memory which is sent to a work register.
The document discusses several key computer architecture concepts:
1. It describes the machine cycle process where the instruction control unit fetches instructions from memory and executes them through the arithmetic logic unit.
2. It explains how internal computer components are designed around a common word size for efficiency. A larger word size allows for faster processing, more memory capacity, and greater precision but a larger instruction set.
3. It provides an overview of computer architecture including the instruction set architecture, microarchitecture, and system design. The implementation of a computer design is also discussed.
The document describes how a computer's internal components are physically connected through a common bus. It explains the machine cycle process where the instruction control unit fetches instructions from memory over the bus, and the arithmetic logic unit executes instructions by fetching data from memory over the bus.
The document provides an overview of the components and architecture of the MARIE computer system, which was designed to illustrate basic computer concepts. It describes the CPU, registers, memory, bus, instruction set, and fetch-decode-execute cycle. The MARIE CPU has 7 registers, including the accumulator, program counter, and instruction register. It uses a 16-bit instruction format. Example load and add instructions are shown in register transfer language to demonstrate how instructions are executed as a series of microoperations. Interrupts can alter the execution cycle by adding an additional "process interrupt" step.
A machine cycle consists of fetch, decode, and execute steps performed by a CPU. During fetch, an instruction is retrieved from memory and placed in an instruction register. In decode, the instruction is broken down into components. Execute then carries out the specified operation. Machine cycles occur millions of times per second as the CPU continuously runs programs stored in memory.
The document discusses the role of the BUS in computer architecture. It explains that the BUS facilitates communication between computer components like the CPU, memory, and peripherals. It describes different types of buses and their functions. It also covers BUS components, PCI buses, BUS speed/bandwidth, arbitration, and how the CPU communicates with memory and I/O devices via the BUS system.
Direct Memory Access (DMA) allows transferring data between computer memory and devices without using the CPU. This saves processing time by allowing devices like sound cards, video cards, and hard drives to access memory directly. DMA channels are assigned to devices to enable direct memory access. Common DMA transfer types include memory-to-memory transfers and auto-initialization, which automatically restores register values after a transfer.
The document discusses microprocessors and their components. It can be summarized as:
1. A microprocessor is an integrated circuit that serves as the central processing unit (CPU) of a microcomputer. It contains the arithmetic logic unit (ALU), registers, control logic, and buses.
2. The major components of a microprocessor are registers, an ALU, a bus interface, and control logic. It uses address, data, and control buses to communicate with memory and I/O devices.
3. Memory devices like ROM and RAM connect to the buses. ROM stores startup programs and RAM stores temporary data/programs. Address decoders select devices based on address bus values.
Registers are temporary storage area for instructions or data. They are not a part of memory; rather they are special additional storage locations that offer the advantage of speed.
The document provides an overview of computer system organization and design. It describes the basic hardware and software components of conventional sequential computers, including the central processing unit (CPU), main memory, peripheral devices, and buses that connect components. It also discusses parallel computer architectures like multiprocessors and vector supercomputers. The document aims to summarize fundamental computer models and how they differ in processor architecture, underlying computation model, memory architecture, and techniques for interconnecting resources.
The document discusses various hardware components and peripherals of a computer system. It describes input devices like the keyboard, mouse, joystick, light pen, trackball, scanner, digitizer, and microphone that allow a user to enter information into a computer. It also discusses output devices like monitors. In addition, it covers internal components like the motherboard, processor, memory (RAM and ROM), hard disk drives, graphics cards, and network interface cards, as well as external storage devices.
Computer organization research, everything that u want (2020)Ahmed Magdy
In this file, a simple paper on computer organization will be explained, and it includes a summary of everything you need to know.
u can download it from here: https://exe.io/EHdNcSP
This document provides an overview of the key components of a computer system. It discusses that a computer is an electronic device that can accept data as input, process it, produce output, and store results. The main components are the hardware (physical parts like the system unit, storage and input/output devices), and software programs. The system unit contains the central components like the motherboard, CPU, memory and power supply. Expansion slots allow adding capabilities. Buses connect the components and ports provide connections for external devices. The document also distinguishes system software from application software.
The document provides information about motherboard components and their functions, as well as how to troubleshoot motherboard failures. It discusses the main components of a motherboard including the back panel connectors, PCI slots, northbridge, southbridge, CPU socket, power connectors, and RAM slots. It then describes common motherboard failure symptoms and provides a multi-step process for troubleshooting, which involves checking for physical damage, voltages, and signals before attempting to replace failed components.
This document discusses computer architecture and organization concepts such as cache memory and input/output in computer systems. It defines computer architecture and organization, describes the major components of the CPU and their functions. It also explains the concept of interconnection within a computer system including bus interconnection, describes different types of cache memory mapping (direct, associative, set-associative) and cache initialization. Finally, it defines input/output modules, lists common I/O devices and describes I/O buses and interface modules.
Itc lec 3 Ip cycle , system unit, interfaceAnzaDar3
Information processing life cycle
input
Output
Processing
Storage
Components of System Unit
Interface (user communication with computer)
Presentation
BEST OF LUCK
Here are the categories of the computers in the image:
1. Desktop - Personal Computer
2. Notebook - Personal Computer
3. Smartphone - Mobile Computer/Mobile Device
4. Tablet PC - Mobile Computer/Mobile Device
5. PDA - Mobile Computer/Mobile Device
6. Sony's PS3 - Game Console
7. UiTM network - Server
8. Nuclear Energy research - Supercomputer
9. Online banking - Server
10. Handheld computer - Mobile Computer/Mobile Device
The system unit contains the main electronic components of the computer. It includes a processor, memory, adapter cards, drive bays, and a power supply. The processor interprets and carries out instructions, and includes components like the control unit and arithmetic logic unit. Memory temporarily stores instructions, data, and results, and can be volatile RAM or nonvolatile ROM/flash memory. Additional components allow for expansion and connection of external devices like ports, buses, and bays. Regular cleaning of the system unit is important for preventing overheating and corrosion.
computer hardware,
Internal Hardware
Processor (CPU)
Motherboard
RAM
Hard Disk Drive
Sound Card
Video Card
Network Card
Power Supply
External Hardware
Monitor or LCD
Keyboard
Mouse
Printer
Scanner
USB Drive
Internal Hardware
Processor (CPU)
Motherboard
RAM
Hard Disk Drive
Sound Card
Video Card
Network Card
Power Supply
External Hardware
Monitor or LCD
Keyboard
Mouse
Printer
Scanner
USB Drive
Direct Memory Access (DMA) allows peripheral devices to access memory independently of the CPU. This improves data transfer rates by bypassing the CPU and allowing the peripheral to communicate directly with memory. DMA transfers take place in three steps - the CPU initiates the transfer by providing transfer parameters to the DMA controller, the DMA controller performs the direct transfer between memory and peripheral, and an interrupt signals the CPU when the transfer is complete. DMA is useful for high-speed transfers of large blocks of data like those involving hard drives or network cards.
This document provides an introduction to computer systems. It defines what a computer is and discusses the main components of a computer system, including hardware, software, users, and data. It describes the different types of computers like supercomputers, mainframes, microcomputers, notebooks, and PDAs. It also explains the basic operations of a computer system including input, storage, processing, output, and control. Finally, it discusses the organization of a computer system including the processor, memory, I/O modules, and buses that connect the different components.
This document provides an introduction to computer systems. It defines what a computer is and discusses the main components of a computer system, including hardware, software, users, and data. It describes different types of computers like supercomputers, mainframes, microcomputers, notebooks, and PDAs. It also explains the basic operations of a computer system including input, storage, processing, output, and control. Finally, it discusses computer organization and the main parts of a basic computer system like the processor, memory, I/O modules, and system bus.
Design and implementation of microprocessor trainer bus systemIJARIIT
This document describes the design and implementation of a microprocessor trainer bus system. The system has six modules connected by a bus that includes address, data, and control lines. Various microcontrollers are used in the modules, including PIC 16f877 for direct memory access and input/output, PIC 74LS573 as a latch, PIC74LS244 as a bus driver, and PIC74LS255 as a bus transceiver. The objectives are to design a bus system that can support all modules, operate at up to 10MHz clock frequency, study signals on the bus, and gain experience designing bus systems. The contribution is the design of this microprocessor trainer bus system as part of a larger trainer.
COMPUTER BASIC AND FUNDAMENTAL AND ITS ORGANISATION.pptxPannaBushratul
The bus system allows communication between computer components through address lines, data lines, and control lines. It transfers data and control signals using a shared transmission pathway. The operating system acts as an interface between the user and computer hardware by managing processes, memory, files, devices, networking, and security. Key functions include process scheduling, virtual memory, file systems, device drivers, user interfaces, and protection mechanisms.
This document provides an overview of the central processing unit (CPU). It discusses that the CPU is referred to as the brain of the computer and contains an arithmetic logic unit (ALU) and control unit (CU). The ALU performs arithmetic and logical operations, while the CU directs other parts of the system. The CPU also includes registers for temporary storage. Communication between the CPU and other components like memory and I/O devices occurs via buses that transfer data, addresses, and control signals. Caches provide faster access to frequently used data and instructions.
The document provides an overview of computer structure and components. It discusses the main parts of a computer system including the processor, memory, and buses that connect the components. It describes the fetch-execute cycle that the processor uses to access and execute instructions stored in memory. Different types of memory like registers, cache, main memory, and backing storage are explained based on their speed and purpose. Factors that impact system performance such as clock speed, memory size, and data transfer rates are also covered.
The document provides an overview of computer structure and components. It discusses the main parts of a computer system including the processor, memory, and buses that connect the components. It describes the fetch-execute cycle that the processor uses to access and execute instructions stored in memory. Different types of memory like registers, cache, main memory, and backing storage are explained based on their speed and purpose. Factors that impact system performance such as clock speed, memory size, and data transfer rates are also covered.
This project report was submitted by 4 students from Sitamarhi Institute of Technology for their Bachelor of Technology degree in Computer Science and Engineering. It documents their project work on an unspecified topic for partial fulfillment of their degree requirements. The report includes declarations by the students and their guide, acknowledgments, and outlines the introduction, related work, objectives, requirements, proposed work, system design, code, results, conclusion, and references. It was certified by the guide and head of the department.
Cyber security concepts and terminology are introduced, including the CIA triad of confidentiality, integrity, and availability. Various cyber attacks, threats, and exploits are defined, such as denial of service attacks, social engineering, and zero-day exploits. Information gathering techniques like footprinting, scanning, and enumeration are explained. Free and open source tools for scanning networks, including Nmap and Zenmap, are also covered.
More Related Content
Similar to Module-3 The embedded computing platfrom and program design.pdf
The document discusses microprocessors and their components. It can be summarized as:
1. A microprocessor is an integrated circuit that serves as the central processing unit (CPU) of a microcomputer. It contains the arithmetic logic unit (ALU), registers, control logic, and buses.
2. The major components of a microprocessor are registers, an ALU, a bus interface, and control logic. It uses address, data, and control buses to communicate with memory and I/O devices.
3. Memory devices like ROM and RAM connect to the buses. ROM stores startup programs and RAM stores temporary data/programs. Address decoders select devices based on address bus values.
Registers are temporary storage area for instructions or data. They are not a part of memory; rather they are special additional storage locations that offer the advantage of speed.
The document provides an overview of computer system organization and design. It describes the basic hardware and software components of conventional sequential computers, including the central processing unit (CPU), main memory, peripheral devices, and buses that connect components. It also discusses parallel computer architectures like multiprocessors and vector supercomputers. The document aims to summarize fundamental computer models and how they differ in processor architecture, underlying computation model, memory architecture, and techniques for interconnecting resources.
The document discusses various hardware components and peripherals of a computer system. It describes input devices like the keyboard, mouse, joystick, light pen, trackball, scanner, digitizer, and microphone that allow a user to enter information into a computer. It also discusses output devices like monitors. In addition, it covers internal components like the motherboard, processor, memory (RAM and ROM), hard disk drives, graphics cards, and network interface cards, as well as external storage devices.
Computer organization research, everything that u want (2020)Ahmed Magdy
In this file, a simple paper on computer organization will be explained, and it includes a summary of everything you need to know.
u can download it from here: https://exe.io/EHdNcSP
This document provides an overview of the key components of a computer system. It discusses that a computer is an electronic device that can accept data as input, process it, produce output, and store results. The main components are the hardware (physical parts like the system unit, storage and input/output devices), and software programs. The system unit contains the central components like the motherboard, CPU, memory and power supply. Expansion slots allow adding capabilities. Buses connect the components and ports provide connections for external devices. The document also distinguishes system software from application software.
The document provides information about motherboard components and their functions, as well as how to troubleshoot motherboard failures. It discusses the main components of a motherboard including the back panel connectors, PCI slots, northbridge, southbridge, CPU socket, power connectors, and RAM slots. It then describes common motherboard failure symptoms and provides a multi-step process for troubleshooting, which involves checking for physical damage, voltages, and signals before attempting to replace failed components.
This document discusses computer architecture and organization concepts such as cache memory and input/output in computer systems. It defines computer architecture and organization, describes the major components of the CPU and their functions. It also explains the concept of interconnection within a computer system including bus interconnection, describes different types of cache memory mapping (direct, associative, set-associative) and cache initialization. Finally, it defines input/output modules, lists common I/O devices and describes I/O buses and interface modules.
Itc lec 3 Ip cycle , system unit, interfaceAnzaDar3
Information processing life cycle
input
Output
Processing
Storage
Components of System Unit
Interface (user communication with computer)
Presentation
BEST OF LUCK
Here are the categories of the computers in the image:
1. Desktop - Personal Computer
2. Notebook - Personal Computer
3. Smartphone - Mobile Computer/Mobile Device
4. Tablet PC - Mobile Computer/Mobile Device
5. PDA - Mobile Computer/Mobile Device
6. Sony's PS3 - Game Console
7. UiTM network - Server
8. Nuclear Energy research - Supercomputer
9. Online banking - Server
10. Handheld computer - Mobile Computer/Mobile Device
The system unit contains the main electronic components of the computer. It includes a processor, memory, adapter cards, drive bays, and a power supply. The processor interprets and carries out instructions, and includes components like the control unit and arithmetic logic unit. Memory temporarily stores instructions, data, and results, and can be volatile RAM or nonvolatile ROM/flash memory. Additional components allow for expansion and connection of external devices like ports, buses, and bays. Regular cleaning of the system unit is important for preventing overheating and corrosion.
computer hardware,
Internal Hardware
Processor (CPU)
Motherboard
RAM
Hard Disk Drive
Sound Card
Video Card
Network Card
Power Supply
External Hardware
Monitor or LCD
Keyboard
Mouse
Printer
Scanner
USB Drive
Internal Hardware
Processor (CPU)
Motherboard
RAM
Hard Disk Drive
Sound Card
Video Card
Network Card
Power Supply
External Hardware
Monitor or LCD
Keyboard
Mouse
Printer
Scanner
USB Drive
Direct Memory Access (DMA) allows peripheral devices to access memory independently of the CPU. This improves data transfer rates by bypassing the CPU and allowing the peripheral to communicate directly with memory. DMA transfers take place in three steps - the CPU initiates the transfer by providing transfer parameters to the DMA controller, the DMA controller performs the direct transfer between memory and peripheral, and an interrupt signals the CPU when the transfer is complete. DMA is useful for high-speed transfers of large blocks of data like those involving hard drives or network cards.
This document provides an introduction to computer systems. It defines what a computer is and discusses the main components of a computer system, including hardware, software, users, and data. It describes the different types of computers like supercomputers, mainframes, microcomputers, notebooks, and PDAs. It also explains the basic operations of a computer system including input, storage, processing, output, and control. Finally, it discusses the organization of a computer system including the processor, memory, I/O modules, and buses that connect the different components.
This document provides an introduction to computer systems. It defines what a computer is and discusses the main components of a computer system, including hardware, software, users, and data. It describes different types of computers like supercomputers, mainframes, microcomputers, notebooks, and PDAs. It also explains the basic operations of a computer system including input, storage, processing, output, and control. Finally, it discusses computer organization and the main parts of a basic computer system like the processor, memory, I/O modules, and system bus.
Design and implementation of microprocessor trainer bus systemIJARIIT
This document describes the design and implementation of a microprocessor trainer bus system. The system has six modules connected by a bus that includes address, data, and control lines. Various microcontrollers are used in the modules, including PIC 16f877 for direct memory access and input/output, PIC 74LS573 as a latch, PIC74LS244 as a bus driver, and PIC74LS255 as a bus transceiver. The objectives are to design a bus system that can support all modules, operate at up to 10MHz clock frequency, study signals on the bus, and gain experience designing bus systems. The contribution is the design of this microprocessor trainer bus system as part of a larger trainer.
COMPUTER BASIC AND FUNDAMENTAL AND ITS ORGANISATION.pptxPannaBushratul
The bus system allows communication between computer components through address lines, data lines, and control lines. It transfers data and control signals using a shared transmission pathway. The operating system acts as an interface between the user and computer hardware by managing processes, memory, files, devices, networking, and security. Key functions include process scheduling, virtual memory, file systems, device drivers, user interfaces, and protection mechanisms.
This document provides an overview of the central processing unit (CPU). It discusses that the CPU is referred to as the brain of the computer and contains an arithmetic logic unit (ALU) and control unit (CU). The ALU performs arithmetic and logical operations, while the CU directs other parts of the system. The CPU also includes registers for temporary storage. Communication between the CPU and other components like memory and I/O devices occurs via buses that transfer data, addresses, and control signals. Caches provide faster access to frequently used data and instructions.
The document provides an overview of computer structure and components. It discusses the main parts of a computer system including the processor, memory, and buses that connect the components. It describes the fetch-execute cycle that the processor uses to access and execute instructions stored in memory. Different types of memory like registers, cache, main memory, and backing storage are explained based on their speed and purpose. Factors that impact system performance such as clock speed, memory size, and data transfer rates are also covered.
The document provides an overview of computer structure and components. It discusses the main parts of a computer system including the processor, memory, and buses that connect the components. It describes the fetch-execute cycle that the processor uses to access and execute instructions stored in memory. Different types of memory like registers, cache, main memory, and backing storage are explained based on their speed and purpose. Factors that impact system performance such as clock speed, memory size, and data transfer rates are also covered.
Similar to Module-3 The embedded computing platfrom and program design.pdf (20)
This project report was submitted by 4 students from Sitamarhi Institute of Technology for their Bachelor of Technology degree in Computer Science and Engineering. It documents their project work on an unspecified topic for partial fulfillment of their degree requirements. The report includes declarations by the students and their guide, acknowledgments, and outlines the introduction, related work, objectives, requirements, proposed work, system design, code, results, conclusion, and references. It was certified by the guide and head of the department.
Cyber security concepts and terminology are introduced, including the CIA triad of confidentiality, integrity, and availability. Various cyber attacks, threats, and exploits are defined, such as denial of service attacks, social engineering, and zero-day exploits. Information gathering techniques like footprinting, scanning, and enumeration are explained. Free and open source tools for scanning networks, including Nmap and Zenmap, are also covered.
The document discusses various types of malware like viruses, worms, trojans, spyware, ransomware, and backdoors. It explains what malware is, how it infects systems, and its objectives. Various malware analysis techniques like static analysis, dynamic analysis, code analysis, and behavioral analysis are also summarized. The document also discusses antivirus software, how it works, and examples like Bitdefender, Avast, and Panda. It covers memory management techniques and task management.
The document discusses several topics related to cyber security including biometrics, mobile device hardening, web application security, identity management for web services, authorization patterns, security considerations, and challenges. Specifically, it provides best practices for securing evolving technologies, mobile devices, web servers, web services, implementing identity management, common authorization patterns, important security considerations, and challenges related to implementing security.
The document discusses cybersecurity laws, regulations, and forensics. It provides an overview of cyber laws, which govern internet usage and cybercrimes. Cyber forensics is the process of collecting and analyzing digital evidence for cybercrime investigations. The document also discusses India's National Cyber Security Policy 2013, which aims to create a secure cyber environment in India through public-private partnerships and developing cybersecurity skills. Cybersecurity standards and the roles of governments and the private sector in ensuring cybersecurity are also summarized.
This document provides an overview of cyber security topics including cryptography, cryptanalysis, symmetric and asymmetric key cryptography, hashing, digital signatures, firewalls, user management, and virtual private networks (VPNs). It defines these terms and concepts, compares different techniques like symmetric vs asymmetric cryptography, and packet filtering vs stateful inspection firewalls. The document also discusses the importance of using firewalls and how VPNs can provide privacy and anonymity online.
This document provides an overview of various topics related to cyber security including infrastructure and network security, system security, server security, operating system (OS) security, physical security, network packet sniffing, network design simulation, denial of service (DOS) and distributed denial of service (DDOS) attacks, asset management and audits, intrusion detection and prevention techniques, host-based intrusion prevention systems, security information management, network session analysis, system integrity validation, and some open-source, free and trial tools that can be used for security purposes like DOS/DDOS attacks, packet sniffing, firewalls, and intrusion detection.
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The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise boosts blood flow, releases endorphins, and promotes changes in the brain which help regulate emotions and stress levels.
Photosynthesis converts light energy to chemical energy in chloroplasts using chlorophyll. Chloroplasts contain thylakoids which are stacked to form grana. Photosynthesis uses carbon dioxide, water, and light energy to produce glucose and oxygen. The light reactions in thylakoid membranes use photosystems to split water, producing ATP, NADPH, and oxygen. The Calvin cycle in the chloroplast stroma uses ATP and NADPH to reduce carbon dioxide into glucose.
This document discusses different types of gene interactions and single gene disorders. It describes how gene expression can be affected by other genes, either through allelic or non-allelic interaction. Epistasis occurs when a gene's effect depends on the presence or absence of other genes. Single gene disorders can result from mutations in dominant, recessive, or X-linked genes. X-linked disorders particularly affect males since they only have one X chromosome.
Genetics is the scientific study of heredity and inherited variations. Offspring acquire genes from parents through the inheritance of chromosomes. Sexual reproduction combines genes from two parents, leading to genetically diverse offspring. Meiosis produces haploid gametes with one set of chromosomes through two cell divisions in the ovaries and testes. During fertilization, the egg and sperm unite forming a zygote that develops into a multicellular organism through mitosis.
1. The document discusses the key differences between science and engineering. Science aims to understand natural laws through observation, while engineering applies scientific knowledge to solve problems and develop new technologies.
2. It also discusses the importance of studying biology for engineers. Biology can help engineers understand living systems and inspire new designs. It can also help solve problems involving biological processes.
3. The document then answers several questions about basic biology concepts. It defines biology and lists the key characteristics of living organisms. It also explains concepts like Mendel's laws of inheritance, gene interaction, the genetic code, and compares mechanisms of bird flight and aircraft flight.
Enzymes are globular proteins that act as biological catalysts, speeding up chemical reactions without being consumed. They are typically named after their substrate with the suffix "-ase". Enzyme activity can be monitored by measuring changes in substrate or product concentration. Mass spectrometry provides an alternative detection method without needing a chromophore. The enzyme binds its substrate at the active site, forming an enzyme-substrate complex. This lowers the activation energy and allows the reaction to proceed, with the unaltered enzyme then dissociating to catalyze more reactions. Kinetic analysis reveals the individual reaction steps and how enzyme activity is controlled.
Gregor Mendel conducted experiments breeding pea plants to discover the basic principles of heredity. He found that organisms have discrete factors (now known as genes) that determine traits, which exist in two versions (alleles). During reproduction, parents contribute one of each allele to offspring randomly. Mendel also discovered that traits are inherited independently and that dominant alleles mask recessive alleles when both are present. His work formed the basis of classical genetics and established the laws of segregation and independent assortment.
Microbiology is the study of single-celled organisms called microorganisms. Microorganisms are classified into three domains: Archaea, Bacteria, and Eukarya. They are identified using staining techniques, molecular and phylogenetic analysis, growth in special media, microscopy, and other methods. Microscopes, including light microscopes and electron microscopes, are important tools used to visualize microorganisms. Light microscopes use visible light while electron microscopes use electron beams. Microorganisms demonstrate flexibility in surviving extreme environments and use various energy and carbon sources. Studying them provides insights into relationships between life and the environment.
The document discusses biology concepts including the differences between science and engineering, the need for engineers to study biology, the definition and characteristics of living organisms, the working principles of the human eye and digital cameras, Mendel's laws of inheritance, genetic code, gene interaction, and epistasis. It provides detailed explanations of these concepts through examples and definitions in response to multiple questions. The key points are that science aims to understand nature while engineering applies scientific knowledge, biology is relevant for engineering fields involving living systems, and genetics concepts such as Mendel's laws, genetic code, and gene interaction help explain inheritance and variation in traits.
This document discusses the classification of life and the hierarchy of life forms. It notes that biologists categorize organisms into groups and subgroups to make their study easier. Classification is based on characteristics like morphology, anatomy, biochemistry, and ecology. All living things share common themes of organization, information processing, energy and matter transformation, and interactions at different hierarchical levels. Cells are the basic unit of life, and while they can differ, they all descend from earlier cells and share common features. Organisms are classified as unicellular or multicellular depending on whether they are composed of single or multiple cells.
Amino acids are organic molecules that contain an amine group, a carboxyl group, a central carbon atom called the alpha carbon, and a variable side chain. There are 20 common amino acids that differ in their side chains and physical/chemical properties. Amino acids can polymerize through peptide bonds between their carboxyl and amine groups to form polypeptides. Polypeptides are linear chains of amino acids that can further fold into three-dimensional protein structures and carry out biological functions.
Biology is the scientific study of life and living organisms. It explores the structure, function, development, behavior, and evolution of living things through various subdisciplines. The fundamental units of biology are the cell, genes, and evolution. Biology seeks to understand the mechanisms that allow living things to maintain their internal organization and adapt to environmental changes.
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Module-3 The embedded computing platfrom and program design.pdf
1. CPU BUSES:
A computer system encompasses much more than the CPU;it also includes
memory and I/O devices. The bus is the mechanism by which the CPU
communicates with memory and devices. A bus is, at a minimum, a collection
of wires, but the bus also defines a protocol by which the CPU, memory, and
devices communicate. One of the major roles of the bus is to provide an
interface to memory. (Of course, I/O devices also connect to the bus.)
1. Bus Protocols:
The basic building block of most bus protocols is the four-cycle handshake,
illustrated in Figure 2.1. The handshake ensures that when two devices want to
communicate, one is ready to transmit and the other is ready to receive.
The handshake uses a pair of wires dedicated to the handshake: enq (meaning
enquiry) and ack (meaning acknowledge). Extra wires are used for the data
transmitted during the handshake. The four cycles are described below.
Device 1 raises its output to signal an enquiry, which tells device 2 that it should
get ready to listen for data.
When device 2 is ready to receive, it raises its output to signal an
acknowledgment. At this point, devices 1 and 2 can transmit or receive.
Once the data transfer is complete, device 2 lowers its output, signaling that it
has received the data.
After seeing that ack has been released, device 1 lowers its output.
At the end of the handshake, both handshaking signals are low, just as they were
at the start of the handshake. The system has thus returned to its original state in
readiness for another handshake-enabled data transfer.
2. Microprocessor buses build on the handshake for communication between the
CPU and other system components. The term bus is used in two ways.
The most basic use is as a set of related wires, such as address wires. However,
the term may also mean a protocol for communicating between components.
To avoid confusion, we will use the term bundle to refer to a set of related
signals. The fundamental bus operations are reading and writing. Figure 2.2
shows the structure of a typical bus that supports reads and writes.
The major components follow:
Clock provides synchronization to the bus components,
R/W is true when the bus is reading and false when the bus is writing,
Address is an a-bit bundle of signals that transmits the address for an access,
Data is an n-bit bundle of signals that can carry data to or from the CPU, and
Data ready signals when the values on the data bundle are valid.
3. 2. DMA:
Standard bus transactions require the CPU to be in the middle of
every read and write transaction. However, there are certain types of data
transfers in which the CPU does not need to be involved.
For example, a high-speed I/O device may want to transfer a block of data into
memory. While it is possible to write a program that alternately reads the device
and writes to memory, it would be faster to eliminate the CPU’s involvement
4. and let the device and memory communicate directly. This capability requires
that some unit other than the CPU be able to control operations on the bus.
Direct memory access (DMA) is a bus operation that allows reads and writes
not controlled by the CPU. A DMA transfer is controlled by a DMA controller,
which requests control of the bus from the CPU.
After gaining control, the DMA controller performs read and write operations
directly between devices and memory. Figure 2.3 shows the configuration of a
bus with a DMA controller. The DMA requires the CPU to provide two
additional bus signals:
The bus request is an input to the CPU through which DMA controllers ask for
ownership of the bus.
The bus grant signals that the bus has been granted to the DMA controller.
A device that can initiate its own bus transfer is known as a bus master. Devices
that do not have the capability to be bus masters do not need to connect to a bus
request and bus grant.
The DMA controller uses these two signals to gain control of the bus using a
classic four-cycle handshake. The bus request is asserted by the DMA controller
5. when it wants to control the bus, and the bus grant is asserted by the CPU when
the bus is ready.
The CPU will finish all pending bus transactions before granting control of the
bus to the DMA controller. When it does grant control, it stops driving the other
bus signals: R/W, address, and so on. Upon becoming bus master, the DMA
controller has control of all bus signals (except, of course, for bus request and
bus grant).
COMPONENT INTERFACING:
Building the logic to interface a device to a bus is not too difficult but does take
some attention to detail. We first consider interfacing memory components to
the bus, since that is relatively simple, and then use those concepts to interface
to other types of devices.
1. Memory Interfacing
If we can buy a memory of the exact size we need, then the memory structure is
simple. If we need more memory than we can buy in a single chip, then we must
construct the memory out of several chips. We may also want to build a
memory that is wider than we can buy on a single chip; for example, we cannot
generally buy a 32-bit-wide memory chip. We can easily construct a memory of
a given width (32 bits, 64 bits, etc.) by placing RAMs in parallel.
We also need logic to turn the bus signals into the appropriate memory signals.
For example, most busses won’t send address signals in row and column form.
We also need to generate the appropriate refresh signals.
2. Device Interfacing
Some I/O devices are designed to interface directly to a particular bus,
forming glueless interfaces. But glue logic is required when a device is
connected to a bus for which it is not designed.
6. An I/O device typically requires a much smaller range of addresses than a
memory, so addresses must be decoded much more finely. Some additional
logic is required to cause the bus to read and write the device’s registers.
DESIGN WITH MICROPROCESSORS:
System Architecture
We know that an architecture is a set of elements and the relationships between
them that together form a single unit. The architecture of an embedded
computing system is the blueprint for implementing that system—it tells you
what components you need and how you put them together.
The architecture of an embedded computing system includes both hardware and
software elements.
Let’s consider each in turn.
The hardware architecture of an embedded computing system is the more
obvious manifestation of the architecture since you can touch it and feel it. It
includes several elements, some of which may be less obvious than others.
CPU An embedded computing system clearly contains a microprocessor. But
which one? There are many different architectures, and even within an
architecture we can select between models that vary in clock speed, bus data
width, integrated peripherals, and so on. The choice of the CPU is one of the
most important, but it cannot be made without considering the software that will
execute on the machine.
Bus The choice of a bus is closely tied to that of a CPU, since the bus is an
integral part of the microprocessor. But in applications that make intensive use
7. of the bus due to I/O or other data traffic, the bus may be more of a limiting
factor than the CPU. Attention must be paid to the required data bandwidths to
be sure that the bus can handle the traffic.
Memory Once again, the question is not whether the system will have memory
but the characteristics of that memory. The most obvious characteristic is total
size, which depends on both the required data volume and the size of the
program instructions. The ratio of ROM to RAM and selection of DRAM
versus SRAM can have a significant influence on the cost of the system. The
speed of the memory will play a large part in determining system performance.
Input and output devices The user’s view of the input and output mechanisms
may not correspond to the devices connected to the microprocessor. For
example, a set of switches and knobs on a front panel may all be controlled by a
single microcontroller, which is in turn connected to the main CPU.
For a given function, there may be several different devices of varying
sophistication and cost that can do the job. The difficulty of using a particular
device, such as the amount of glue logic required to interface it, may also play a
role in final device selection.
Hardware Design
The design complexity of the hardware platform can vary greatly, from a totally
off-the-shelf solution to a highly customized design.
At the board level, the first step is to consider evaluation boards supplied by the
microprocessor manufacturer or another company working in collaboration with
the manufacturer. Evaluation boards are sold for many microprocessor systems;
they typically include the CPU, some memory, a serial link for downloading
programs, and some minimal number of I/O devices.
The evaluation board may be a complete solution or provide what you need
with only slight modifications. If the evaluation board is supplied by the
microprocessor vendor, its design (netlist, board layout, etc.) may be available
from the vendor; companies provide such information to make it easy for
customers to use their microprocessors. If the evaluation board comes from a
8. third party, it may be possible to contract them to design a new board with your
required modifications, or you can start from scratch on a new board design.
The other major task is the choice of memory and peripheral components. In the
case of I/O devices, there are two alternatives for each device: selecting a
component from a catalog or designing one yourself. When shopping for
devices from a catalog, it is important to read data sheets carefully it may not be
trivial to figure out whether the device does what you need it to do.
DEVELOPMENT AND DEBUGGING:
Development Environments
A typical embedded computing system has a relatively small amount of
everything, including CPU horsepower, memory, I/O devices, and so forth. As a
result, it is common to do at least part of the software development on a PC or
workstation known as a host as illustrated in Figure 2.12. The hardware on
which the code will finally run is known as the target. The host and target are
frequently connected by a USB link, but a higher-speed link such as Ethernet
can also be used.
The target must include a small amount of software to talk to the host system.
That software will take up some memory, interrupt vectors, and so on, but it
should generally leave the smallest possible footprint in the target to avoid
interfering with the application software.
9. The host should be able to do the following:
load programs into the target,
start and stop program execution on the target, and
examine memory and CPU registers.
Debugging Techniques:
A good deal of software debugging can be done by compiling and executing the
code on a PC or workstation. But at some point it inevitably becomes necessary
to run code on the embedded hardware platform.
Embedded systems are usually less friendly programming environments than
PCs. Nonetheless, the resourceful designer has several options available for
debugging the system.
The serial port found on most evaluation boards is one of the most important
debugging tools. In fact, it is often a good idea to design a serial port into an
embedded system even if it will not be used in the final product; the serial port
can be used not only for development debugging but also for diagnosing
problems in the field.
Another very important debugging tool is the breakpoint. The simplest form of
a breakpoint is for the user to specify an address at which the program’s
execution is to break. When the PC reaches that address, control is returned to
the monitor program. From the monitor program, the user can examine and/or
modify CPU registers, after which execution can be continued. Implementing
breakpoints does not require using exceptions or external devices.
10. Debugging Challenges
Logical errors in software can be hard to track down, but errors in real-time
code can create problems that are even harder to diagnose. Real-time programs
are required to finish their work within a certain amount of time; if they run too
long, they can create very unexpected behavior.
The exact results of missing real-time deadlines depend on the detailed
characteristics of the I/O devices and the nature of the timing violation. This
makes debugging real-time problems especially difficult.
Unfortunately, the best advice is that if a system exhibits truly unusual behavior,
missed deadlines should be suspected. In-circuit emulators, logic analyzers, and
even LEDs can be useful tools in checking the execution time of real-time code
to determine whether it in fact meets its deadline.