Module 6: Presenting
Technology Research
Kristy A. Chapman
Table of Contents

Pages 3 - 5    Using Digital Storytelling for Creative and Innovative e-learning


Pages 6 - 8    Boy Scouts Video Game Badge


Pages 9 - 11   Mr. Coulter’s Internet Tendency: to Infinity and beyond


Page 12        Final Thoughts
Using Digital Storytelling for Creative and
                  Innovative e-learning

This article is about using digital storytelling and how using
  this creative and innovative tool will enhance the student’s                  “Such innovative
                                                                              content can not only
  learning.                                                                    make courses more
One idea for using digital storytelling is a scenario-based                  attractive, but can also
                                                                             lead to deep learning.”
  curriculum or “learning through stories.”
In order to keep the students’ interest the digital story must
  connect with their emotions or create an emotional
  movement.


Sharda, Nalin (April 22, 2010) Using Digital Storytelling for Creative and

  Innovative e-learning, eLearn

  Magazine, http://www.elearnmag.org/subpage.cfm?section=articles&article

  =120-1
Digital Storytelling… continued
             Start with a story Concept, and Brainstorm
             options for BME components to generate
             Movements.

                  Generate a Story Plot by choosing well-
                  linked Movements.

                      Create a Storyboard by representing
                      Movements with iconic multimedia
                      elements.
                           Develop the required Set of Content
                           using text, videos, images, graphics, and
                           sound elements.
                                Author the presentation by
                                instantiating the story plot with
                                multimedia components.

   Robert McKee wrote principles for creating effective stories.

   Technical research needs to explore programming
   models, environments, and user interface designs, to facilitate
   story creation with the MOD methodology using the above
   steps.
My thoughts…


 I can see where digital storytelling can add
 to a course or lecture. But I don’t think
 that it would serve well replacing a live
 lecture.

 I think this would be a good project for
 students to teach each other topics in a
 particular area. It would be a variation of
 using something like Powerpoint but
 having more variety and creative control.
Boy Scouts’ Videogame Badge Gets Parents in the Game


   Boy Scouts of America is now offering a
    Video game badge. They say it’s aimed
    at making games a family activity. To
    earn the Video Games badges, the boys
    have to work with their parents to learn       “Games can
    more about the games they love.                  also be a
                                                     learning
   Mastrapa, Gus, April 30, 2010, Boy Scouts’      experience.”
     Videogame Badge Gets Parents in the
     Game, Wired Magazine
   http://www.wired.com/gamelife/2010/04/cub-
     scouts-videogames/
Boy Scouts…continued
•   “Boys first earn the Video Games belt loop by doing things like learning about
    the ESRB game-rating system and creating a schedule with their parents that
    balances game time with other chores.
•   After that, a boy can earn the Academics Pin by teaching parents or friends how
    to play videogames, competing with his family in a game tournament or learning
    to install a game system.
•   The videogame award joins 53 other areas in which young Scouts can earn
    distinction, including astronomy, gymnastics, geology and skateboarding.
•   Later this year, the BSA will add three more tech-oriented pins to the lineup:
    robotics, inventing and geocaching.”
My thoughts…


I think it’s only fitting that Boy Scouts can now earn technology
   badges. I like how it’s not just about earning the badge by playing
   games but including the family and learning how the games are
   created and scored.
Mr. Coulter's Internet Tendency: to Infinity and
Beyond

 •    “Students draft in a variety of forms:
      journals, narratives, poetry, persuasive writing, procedural
      writing, descriptive writing, letters, etc. When the time comes, which is
      about once a month, give or take, students read through their journals
      and papers and select their best work, and a-publishing we go
 •    The students write every day, first thing. After an initial period of 15
      minutes of free writing, volunteers share their work. Peers comment and
      give constructive criticism
 •    Some gain notoriety for their voice, for their ability to tell a story, for their
      humor, for their talent as a writer.
 •    Created a kid-friendly Word template to aid in publishing student writing
 •    Ground rules for publishing are clear: use the template, and no clip
      art, graphics, colors or font changes, no backgrounds . . . until the entire
      paper has been completed and turned in.”

     Coulter, Brad March 2005, Mr. Coulter's Internet
     Tendency: to Infinity and Beyond, New Horizons for
     Learning
     http://www.newhorizons.org/strategies/literacy/coulte
     r.htm
Mr. Coulter…continued

                 •   “All students have access to their own
                     personal folder on a file server, allowing
                     them access to their work from any
                     computer in the building, or in the district
                     for that matter

             •       One goal is to keep the design of the site
                     simple. The focus is on the writing, the
                     words, not on anything flashy. Occasionally I
                     let a graphic slip by if it adds to the writing.”
My thoughts…
  I like how Mr. Coulter allows time for the students to write
  everyday. I think it’s important for creative writing and to let the
  students write what they want either about their day or any topic
  of their choice.

  I also think that creating the webpage to share the students’ work
  is a great idea. And I also like how he keeps it simple. It’s not
  about the graphics and font style, it’s about the words.
My Final Thoughts


Overall, I feel that all three articles show some aspect
of technology in education. The first article about
digital storytelling offers a variety in teaching a course.
The Boy Scouts new gaming badge is only appropriate
since a most kids play some sort of video game. So to
be able to include the family and earn a badge is a great
reward for them. And then finally the last article is a
great example of posting the students’ writing in an
online format.

Module 6 Presenting Technlogy Research

  • 1.
    Module 6: Presenting TechnologyResearch Kristy A. Chapman
  • 2.
    Table of Contents Pages3 - 5 Using Digital Storytelling for Creative and Innovative e-learning Pages 6 - 8 Boy Scouts Video Game Badge Pages 9 - 11 Mr. Coulter’s Internet Tendency: to Infinity and beyond Page 12 Final Thoughts
  • 3.
    Using Digital Storytellingfor Creative and Innovative e-learning This article is about using digital storytelling and how using this creative and innovative tool will enhance the student’s “Such innovative content can not only learning. make courses more One idea for using digital storytelling is a scenario-based attractive, but can also lead to deep learning.” curriculum or “learning through stories.” In order to keep the students’ interest the digital story must connect with their emotions or create an emotional movement. Sharda, Nalin (April 22, 2010) Using Digital Storytelling for Creative and Innovative e-learning, eLearn Magazine, http://www.elearnmag.org/subpage.cfm?section=articles&article =120-1
  • 4.
    Digital Storytelling… continued Start with a story Concept, and Brainstorm options for BME components to generate Movements. Generate a Story Plot by choosing well- linked Movements. Create a Storyboard by representing Movements with iconic multimedia elements. Develop the required Set of Content using text, videos, images, graphics, and sound elements. Author the presentation by instantiating the story plot with multimedia components. Robert McKee wrote principles for creating effective stories. Technical research needs to explore programming models, environments, and user interface designs, to facilitate story creation with the MOD methodology using the above steps.
  • 5.
    My thoughts… Ican see where digital storytelling can add to a course or lecture. But I don’t think that it would serve well replacing a live lecture. I think this would be a good project for students to teach each other topics in a particular area. It would be a variation of using something like Powerpoint but having more variety and creative control.
  • 6.
    Boy Scouts’ VideogameBadge Gets Parents in the Game Boy Scouts of America is now offering a Video game badge. They say it’s aimed at making games a family activity. To earn the Video Games badges, the boys have to work with their parents to learn “Games can more about the games they love. also be a learning Mastrapa, Gus, April 30, 2010, Boy Scouts’ experience.” Videogame Badge Gets Parents in the Game, Wired Magazine http://www.wired.com/gamelife/2010/04/cub- scouts-videogames/
  • 7.
    Boy Scouts…continued • “Boys first earn the Video Games belt loop by doing things like learning about the ESRB game-rating system and creating a schedule with their parents that balances game time with other chores. • After that, a boy can earn the Academics Pin by teaching parents or friends how to play videogames, competing with his family in a game tournament or learning to install a game system. • The videogame award joins 53 other areas in which young Scouts can earn distinction, including astronomy, gymnastics, geology and skateboarding. • Later this year, the BSA will add three more tech-oriented pins to the lineup: robotics, inventing and geocaching.”
  • 8.
    My thoughts… I thinkit’s only fitting that Boy Scouts can now earn technology badges. I like how it’s not just about earning the badge by playing games but including the family and learning how the games are created and scored.
  • 9.
    Mr. Coulter's InternetTendency: to Infinity and Beyond • “Students draft in a variety of forms: journals, narratives, poetry, persuasive writing, procedural writing, descriptive writing, letters, etc. When the time comes, which is about once a month, give or take, students read through their journals and papers and select their best work, and a-publishing we go • The students write every day, first thing. After an initial period of 15 minutes of free writing, volunteers share their work. Peers comment and give constructive criticism • Some gain notoriety for their voice, for their ability to tell a story, for their humor, for their talent as a writer. • Created a kid-friendly Word template to aid in publishing student writing • Ground rules for publishing are clear: use the template, and no clip art, graphics, colors or font changes, no backgrounds . . . until the entire paper has been completed and turned in.” Coulter, Brad March 2005, Mr. Coulter's Internet Tendency: to Infinity and Beyond, New Horizons for Learning http://www.newhorizons.org/strategies/literacy/coulte r.htm
  • 10.
    Mr. Coulter…continued • “All students have access to their own personal folder on a file server, allowing them access to their work from any computer in the building, or in the district for that matter • One goal is to keep the design of the site simple. The focus is on the writing, the words, not on anything flashy. Occasionally I let a graphic slip by if it adds to the writing.”
  • 11.
    My thoughts… I like how Mr. Coulter allows time for the students to write everyday. I think it’s important for creative writing and to let the students write what they want either about their day or any topic of their choice. I also think that creating the webpage to share the students’ work is a great idea. And I also like how he keeps it simple. It’s not about the graphics and font style, it’s about the words.
  • 12.
    My Final Thoughts Overall,I feel that all three articles show some aspect of technology in education. The first article about digital storytelling offers a variety in teaching a course. The Boy Scouts new gaming badge is only appropriate since a most kids play some sort of video game. So to be able to include the family and earn a badge is a great reward for them. And then finally the last article is a great example of posting the students’ writing in an online format.