This document discusses how digital storytelling and dynamic media can be used to promote understanding in the classroom. It begins by outlining four essential questions about how these tools can be integrated and implemented successfully, especially in early elementary grades. Examples are provided of how Lois Craig Elementary currently uses technology. The document then discusses concepts like digital story rubrics, Nevada's first grade social studies standards, and buzz words related to digital storytelling and dynamic media. Tips and resources are provided for educators looking to get started with these tools in their own classrooms.
Defining Purposes for Using Web 2.0 ToolsRichard Beach
This presentation to the 2009 Minnesota Council of Teachers of English argues that learning Web 2.0 tools requires an understanding of the purposes for using these tools.
Defining Purposes for Using Web 2.0 ToolsRichard Beach
This presentation to the 2009 Minnesota Council of Teachers of English argues that learning Web 2.0 tools requires an understanding of the purposes for using these tools.
Presenters will share best practices for integrating technology into all curriculum areas, emphasizing shared learning to meet the instructional needs of students and encourage professional growth among teachers. Hear how one middle school uses collaboration, interactive online tools, and applications to reinforce curriculum content, prepare students for mandated testing, and achieve computer skills proficiency simultaneously. Learn how developing instructional strategies that engage teachers in a deeper understanding of technology integration enhances instruction, increases motivation, and impacts academic success.
by Ben Bederson and Allison Druin
Human-Computer Interaction Lab
University of Maryland
ACM SIGCHI identifies and honors leaders and shapers of the field of human-computer interaction with annual SIGCHI Awards. The Social Impact Award honors individuals who promote the application of human-computer interaction research for pressing social needs. This year the award was given to Ben Bederson and Allison Druin of the University of Maryland for their joint work in developing the International Children’s Digital Library and their individual work in developing new methods that give children a voice in the development of new technologies, and for their work on electronic voting systems.
Asks 3 important questions:
1. How has the digital revolution changed society?
2. What has it done to the ways in which people access and process information?
3. How do educators adapt to these new modes of learning?
Professor Renee Hobbs argues that digital literacy is an expanded conceptualization of literacy that requires technical, cognitive, social, emotional and civic competencies. Educators and students become co-learners since creating media involves a balance between creative freedom and creative control. Digital authorship is a process that involves choice, courage, risk-taking and vulnerability. Digital literacy activates intellectual curiosity and helps support the habit of learning for a lifetime
Presenters will share best practices for integrating technology into all curriculum areas, emphasizing shared learning to meet the instructional needs of students and encourage professional growth among teachers. Hear how one middle school uses collaboration, interactive online tools, and applications to reinforce curriculum content, prepare students for mandated testing, and achieve computer skills proficiency simultaneously. Learn how developing instructional strategies that engage teachers in a deeper understanding of technology integration enhances instruction, increases motivation, and impacts academic success.
by Ben Bederson and Allison Druin
Human-Computer Interaction Lab
University of Maryland
ACM SIGCHI identifies and honors leaders and shapers of the field of human-computer interaction with annual SIGCHI Awards. The Social Impact Award honors individuals who promote the application of human-computer interaction research for pressing social needs. This year the award was given to Ben Bederson and Allison Druin of the University of Maryland for their joint work in developing the International Children’s Digital Library and their individual work in developing new methods that give children a voice in the development of new technologies, and for their work on electronic voting systems.
Asks 3 important questions:
1. How has the digital revolution changed society?
2. What has it done to the ways in which people access and process information?
3. How do educators adapt to these new modes of learning?
Professor Renee Hobbs argues that digital literacy is an expanded conceptualization of literacy that requires technical, cognitive, social, emotional and civic competencies. Educators and students become co-learners since creating media involves a balance between creative freedom and creative control. Digital authorship is a process that involves choice, courage, risk-taking and vulnerability. Digital literacy activates intellectual curiosity and helps support the habit of learning for a lifetime
Slides from my talk at RefactorCamp 2015. The talk covers interactive fiction, ludonarrative, storytelling games, and Plotypus.
The video is online here: http://youtu.be/P_VrNl15KbA
Engaging Digital Natives With Digital Storytelling Jennifer Dorman
This presentation accompanied a full-day training workshop on digital storytelling with Pinnacle Studio 10. Visit http://jdorman.wikispaces.com/digitalstorytelling for more information.
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources at http://shellyterrell.com/emoji
What does the future look like? Is it a dark space where we’re suffering from varying degrees of techamphetamine or are we heading towards a Utopian fantasy of abundance and harmony?
Understanding that our basic human needs and wants barely change, we explore the future state of a range of topics; from our need for physical sustenance through to our age-long fascination of transcending the limitations of our biology.
Looking at the future from a human perspective, our potential for greatness is teetering on a fine line between darkness and hope. We’re banking on the latter.
Artificial intelligence (AI) is everywhere, promising self-driving cars, medical breakthroughs, and new ways of working. But how do you separate hype from reality? How can your company apply AI to solve real business problems?
Here’s what AI learnings your business should keep in mind for 2017.
The information in these slides was presented on Monday June 24, 2019 during ISTE's 2019 EdTech Conference in Philadelphia, Pennsylvania by Gretchen Sting, K12 Contributor for The Source for Learning, Inc. Digital Storytelling 101 gives you everything you need to create a digital storytelling project for your class. An outline of steps, differentiation ideas and assessment techniques get you started. A list of resources and tools provides everything you need.
DETAIL: Digital Storytelling with VoiceThreadcpstoolstech
This tutorial explains how to use VoiceThread digital storytelling technology to address many Common Core State Standards related to reading, writing, speaking, listening, and language.
The Net Generation at School: Balancing Student and Faculty ExpectationsStaci Trekles
A presentation about the Net Generation and how faculty can balance their expectations with the expectations of their students when it comes to working and learning with digital technologies, including the Internet.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
Macroeconomics- Movie Location
This will be used as part of your Personal Professional Portfolio once graded.
Objective:
Prepare a presentation or a paper using research, basic comparative analysis, data organization and application of economic information. You will make an informed assessment of an economic climate outside of the United States to accomplish an entertainment industry objective.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Biological screening of herbal drugs: Introduction and Need for
Phyto-Pharmacological Screening, New Strategies for evaluating
Natural Products, In vitro evaluation techniques for Antioxidants, Antimicrobial and Anticancer drugs. In vivo evaluation techniques
for Anti-inflammatory, Antiulcer, Anticancer, Wound healing, Antidiabetic, Hepatoprotective, Cardio protective, Diuretics and
Antifertility, Toxicity studies as per OECD guidelines
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
The French Revolution, which began in 1789, was a period of radical social and political upheaval in France. It marked the decline of absolute monarchies, the rise of secular and democratic republics, and the eventual rise of Napoleon Bonaparte. This revolutionary period is crucial in understanding the transition from feudalism to modernity in Europe.
For more information, visit-www.vavaclasses.com
Embracing GenAI - A Strategic ImperativePeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Acetabularia Information For Class 9 .docxvaibhavrinwa19
Acetabularia acetabulum is a single-celled green alga that in its vegetative state is morphologically differentiated into a basal rhizoid and an axially elongated stalk, which bears whorls of branching hairs. The single diploid nucleus resides in the rhizoid.
1. Using digital storytelling and dynamic media to promote the development of understanding Oh no! Anything digital is so scary! Joel Marquis ELL Specialist-First Grade Teacher Lois Craig Elementary School North Las Vegas, Nevada
2. Essential Questions: 2 Our treasure hunt for digital knowledge begins with four essential questions that beg to be answered.
3. Essential Questions: 3 How can the use of digital storytelling and dynamic media promote the development of understanding in the classroom? How can digital storytelling and dynamic media be integrated into the classroom in order to promote understanding?
4. Essential Questions: 4 How do educators assist other educators who are not technologically proficient in incorporating digital storytelling and dynamic media in their classrooms? How are digital storytelling and dynamic media most successfully implemented in early elementary (K-2) grades?
5. Lois Craig Elementary School 2637 East Gowan Road North Las Vegas, NV 89030 870 Students Grades K-5 77% Hispanic 18% Black/African American 4% White 85% Free or Reduced Lunch AYP Designation: Year 6 In Needs of Improvement http://schools.ccsd.net/craig/index.html
8. Lois Craig is Rich in Technology All classrooms have smart-boards, Elmos, and multiple computers. We have one large computer lab with new computers. We need more digital cameras, scanners and microphones
10. What combination of services and qualities make for a great community? Click to watch digital story.
11. Nevada’s First Grade Social Studies Standards H1.1.2 Listen to stories that reflect the beliefs, customs, ceremonies, and traditions of the varied cultures in the neighborhood. H1.1.3 Listen to histories of important local landmarks that create a sense of community among H3.1.1 Describe the neighborhood around their school. H3.1.3 Identify and describe occupations in the community that help people, i.e., police officers, fire fighters, and nurses. H3.1.4 Demonstrate respect for each other and people in the neighborhood. G5.1.5 Visually display geographic information using simple lists, graphs, and maps. G6.1.2 Identify similarities and differences between people in the community. G7.1.2 Explain that some people live in locations other than where they were born. G8.1.2 Identify locations for accessing basic resources available to the student, i.e., food, water.
12. What are buzz words in dynamic media and digital storytelling?
13. Dynamic Media What is Dynamic Media? Digital Media are dynamic rather than static. The distinction is so important that we have begun using the term dynamic media to refer to their use. The dynamic quality of digital media goes beyond the ability to revise and remix, and its fluid nature allows it to be easily shared. T (Dynamic Media, 2009) exp allows the author to further express his or her story in a digital medium. Just as a playwright tells his or her story on a stage, or a writer creates a story to be told on film, digital storytelling is an extension of the writing process. Dynamic Media enhances any lesson. Start slow, and gradually add more to see student success! For more information about using web 2.0 in the classroom read this informative article. http://www.citejournal.org/vol8/iss2/editorial/article1.cfm
15. Digital Storytelling What is digital storytelling? Digital Storytelling applies computer-based tools to traditional storytelling using images, music, video, text, and narration to express a point of view. Rooted in the foundation of the storytelling process, digital storytelling allows the author to further express his or her story in a digital medium. Just as a playwright tells his or her story on a stage, or a writer creates a story to be told on film, digital storytelling is an extension of the writing process. - http://hubforteachers.com/taking-it-digital/index.cfm Click links to view stand out examples of digital stories. http://digitalstorytelling.coe.uh.edu/movie_art_05.html http://www.storycenter.org/stories/index.php?cat=8 Digital Storytelling is easy! Photo Story 3 is a simple, fun, and FREE program. My students love it! Download from: http://www.microsoft.com/download/en/default.aspx Photo Story 3 is great for young kids! It’s so easy!
16. Are Digital Stories too Difficult for Younger Children and People not Familiar with Computers? From the beginning writer to the advanced storyteller, if a student has a story to tell, he/she can create a digital story. To assist with digital storytelling, there are many computer-based tools available that range in technical complexity. - http://hubforteachers.com/taking-it-digital/index.cfm
17. Essential Questions What is an essential question? An essential question is – well, essential: important, vital, at the heart of the matter – the essence of the issue. Think of questions in your life that fit this definition – but don’t just yet think about it like a teacher; consider the question as a thoughtful adult. What kinds of questions come to mind? What is a question that any thoughtful and intellectually-alive person ponders and should keep pondering? (What is an essential question, 2007) Essential Questions lead the lesson, and encourage exploration, deep thought, and expertise!
18. A question is essential when it: causes genuine and relevant inquiry into the big ideas and core content; provokes deep thought, lively discussion, sustained inquiry, and new understanding as well as more questions; requires students to consider alternatives, weigh evidence, support their ideas, and justify their answers; stimulates vital, on-going rethinking of big ideas, assumptions, and prior lessons; sparks meaningful connections with prior learning and personal experiences; naturally recurs, creating opportunities for transfer to other situations and subjects. (What is an essential question, 2007)
19. Increase Student Understanding with Digital Storytelling and Dynamic Media Get your students to the top of the pyramid!!!
20. To Create you must be able to: Know Understand Apply Analyze Evaluate “When first I heard the expression ‘digital storytelling’ I understood it to refer to fictional writing. At the time I believe it did but now it covers all manner of writing and what have we always got our children to do to demonstrate learning? Retell what they have been taught. This doesn’t necessarily move us far along Bloom’s Taxonomy so what’s the alternative? Anderson and Krathwohl (2001) have presented a reworking of Bloom that is suited to an age where material is deconstructed and reconstructed i.e. mashed. Creating, that 21 century skill, is at the apex.” -Rob Ellishttp://www.icttalk.co.uk/digitalstorytelling
21. Dynamic Media Keeps Students Near the Top of Bloom’s Pyramid Students who Remix, Comment, Like, Mash-up, Create Video, and Social Network must… …Analyze, Evaluate, and Create!
22. How do I get started? Make sure you have everything you need. David Jakes’ website should help. http://www.jakesonline.org/tools.htm Follow a tried and true plan. David Jakes to the rescue again! http://www.jakesonline.org/dstory_ice.pdf Create a rubric http://digitalstorytelling.coe.uh.edu/rubrics.html Have Fun!
23. ISTE NETS Standards 1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. Students: a. apply existing knowledge to generate new ideas, products, or processes b. create original works as a means of personal or group expression c. use models and simulations to explore complex systems and issues d. identify trends and forecast possibilities I only wish I could choose them all! 4. Critical Thinking, Problem Solving, and Decision Making Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources. Students: a. identify and define authentic problems and significant questions for investigation b. plan and manage activities to develop a solution or complete a project c. collect and analyze data to identify solutions and/or make informed decisions d. use multiple processes and diverse perspectives to explore alternative solutions
24. Digital Story Citations Retrieved from http://www.aaroads.com/license_plates/california.htm Retrieved from http://www.ahrensadventures.com Retrieved from http://www.flickr.com/photos/joebehr/5029439883/ Retrieved from http://foreclosurenv.wordpress.com/2011/05/31/eighty-percent-of-north-las-vegas-underwater/ Isaac, C. (1995). Forever blue . On Forever blue [CD]. Burbank, CA: Reprise Records. (1995) Retrieved from http://www.nctimes.com/news/local/oceanside/article_fbc14381-f334-55c6-bf47-e7a398362ede.html Retrieved from http://www.tripadvisor.com/Restaurant_Review-g32815-d540776-Reviews-Harbor_Fish_and_Chips-Oceanside_California.html
25. Presentation Citations Anderson, L W, & Krathwohl D R (eds.) (2001). A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom's Taxonomy of Educational Objectives. New York: Longman Retrieved from http://www.apa.org/ed/new_blooms.htm Bull, G, & Garofalo, J (Feb 2009)Dynamic Media: connected classroom. Retrieved from http://www.pbs.org/moodle/file.php/3117/docs/bull_dynamic_media.pdf Bull, G., Thompson, A., Searson, M., Garofalo, J., Park, J., Young, C., & Lee, J (2008). Connecting informal and formal learning: Experiences in the age of participatory media. Contemporary Issues in Technology and Teacher Education, 8(2), 100-107. Digital storytelling. (2010). Retrieved from http://www.icttalk.co.uk/digitalstorytelling Retrieved from http://hubforteachers.com/taking-it-digital/index.cfm Jakes, D. (2005). Getting started. Retrieved November 17, 2009, from http://www.jakesonline.org/started.htm Partnership for 21st Century Skills. (2009). P21 Framework Definitions Document. Retrieved September 8, 2009, from http://www.21stcenturyskills.org/documents/p21_framework_definitions_052909.pdf Retrieved from http://schools.ccsd.net/craig/index.html The University of Houston. (2008). Educational uses of digital storytelling: Rubrics. Retrieved November 15, 2009, from http://digitalstorytelling.coe.uh.edu/rubrics.htm Wiggins, G. (Nov. 2007) What is an essential question. Retrieved from http://www.authenticeducation.org/bigideas/article.lasso?artId=53