This project involves the design of a modular and sustainable wheelchair. The wheelchair is intended to cut costs by separating the chair and foundation components, allowing them to be used individually or assembled as needed. It would use standard modular parts to reduce manufacturing costs and leverage existing spare chairs in a geriatric care facility. The design aims to make the wheelchair more affordable and useful over multiple stages of its lifecycle.
The attached narrated power point presentation explains the principles process and frame work of design thinking. The material also mentions a few applications of design thinking. The material will be useful for KTU second year students who prepare for the subject EST 200, Design and Engineering.
I design think, therefore I am a UX'er.Chris Jackson
My closing keynote from the inaugural UX Homegrown conference in New Zealand. It focussed on the need to bridge the perceived gap between design thinking and UX, building on my previous "Beyond Design Thinking" presentation. It identifies the richness and diversity of both approaches and how they are better when they are closely connected, especially when framed in a digital context.
I don't present from notes, so they aren't included in the presentation, so you just see text from the slides. I am currently writing a blog post about the presentation, which I will add a link to in due course.
The document discusses materials from a design thinking course and workshop hosted by Touch360 on front-end innovation and human-centered design, including topics around understanding users, integrating human factors into product development, and communicating between humans and machines. The presentation covers strategies for innovating products and experiences through a human-centered design approach focused on understanding user needs. It provides examples of how understanding human cognition and emotions can be applied to optimize products and interactions between humans, machines, and integrated systems.
The attached narrated power point presentation attempts to explain the fundamentals and the different components of engineering design.The presentation also throws light into different levels of design and the importance of engineering design. The material will be useful for KTU final year B Tech students who prepare for the subject, EST 200, Design and Engineering.
The document discusses design thinking as an approach to innovation that involves understanding user needs through empathy, visualizing insights through prototyping, and collaborating across disciplines. It outlines key principles of design thinking, such as embracing ambiguity, asking the right questions over providing answers, learning through building ideas, and creating change by bringing ideas to life. The document argues that design thinking can help organizations prepare for innovation by creating commitment through collaboration and finding deep insights through diverse perspectives.
This document provides an overview of design thinking. It discusses design thinking as a human-centered approach to innovation. It covers the philosophy and history of design thinking, why it is an important approach today, and how to properly apply it through tools like empathy, defining problems, ideating solutions, prototyping, and testing. The document also provides examples of how design thinking has created value for organizations and in grassroots innovations through case studies. It emphasizes that design thinking is an iterative process aimed at meeting user needs rather than a single outcome or magic solution.
This document discusses Richard Buchanan's views on design thinking and "wicked problems" in design. It makes three key points:
1. Design problems are often "wicked problems" that are indeterminate, have incomplete requirements, and lack clear solutions unlike problems addressed by other disciplines. This challenges linear models of the design process.
2. Communicating between designers and scientists is difficult as they have different specialized approaches, yet both use design thinking. Wicked problems require an integrative approach.
3. Buchanan argues that design should be considered a new "liberal art" that uses synthesis to integrate ideas across disciplines to address complex problems in society, not just a technical skill.
IDEO is a design firm that uses an approach called "design thinking" to help organizations innovate. Design thinking is a human-centered process that involves empathizing with people to understand their needs on multiple levels. It uses techniques like prototyping ideas early and telling stories to spread concepts. IDEO has used this approach to help clients like the American Red Cross, Kaiser Permanente, and Palo Alto Medical Foundation improve experiences for donors, nurses, and patients.
The attached narrated power point presentation explains the principles process and frame work of design thinking. The material also mentions a few applications of design thinking. The material will be useful for KTU second year students who prepare for the subject EST 200, Design and Engineering.
I design think, therefore I am a UX'er.Chris Jackson
My closing keynote from the inaugural UX Homegrown conference in New Zealand. It focussed on the need to bridge the perceived gap between design thinking and UX, building on my previous "Beyond Design Thinking" presentation. It identifies the richness and diversity of both approaches and how they are better when they are closely connected, especially when framed in a digital context.
I don't present from notes, so they aren't included in the presentation, so you just see text from the slides. I am currently writing a blog post about the presentation, which I will add a link to in due course.
The document discusses materials from a design thinking course and workshop hosted by Touch360 on front-end innovation and human-centered design, including topics around understanding users, integrating human factors into product development, and communicating between humans and machines. The presentation covers strategies for innovating products and experiences through a human-centered design approach focused on understanding user needs. It provides examples of how understanding human cognition and emotions can be applied to optimize products and interactions between humans, machines, and integrated systems.
The attached narrated power point presentation attempts to explain the fundamentals and the different components of engineering design.The presentation also throws light into different levels of design and the importance of engineering design. The material will be useful for KTU final year B Tech students who prepare for the subject, EST 200, Design and Engineering.
The document discusses design thinking as an approach to innovation that involves understanding user needs through empathy, visualizing insights through prototyping, and collaborating across disciplines. It outlines key principles of design thinking, such as embracing ambiguity, asking the right questions over providing answers, learning through building ideas, and creating change by bringing ideas to life. The document argues that design thinking can help organizations prepare for innovation by creating commitment through collaboration and finding deep insights through diverse perspectives.
This document provides an overview of design thinking. It discusses design thinking as a human-centered approach to innovation. It covers the philosophy and history of design thinking, why it is an important approach today, and how to properly apply it through tools like empathy, defining problems, ideating solutions, prototyping, and testing. The document also provides examples of how design thinking has created value for organizations and in grassroots innovations through case studies. It emphasizes that design thinking is an iterative process aimed at meeting user needs rather than a single outcome or magic solution.
This document discusses Richard Buchanan's views on design thinking and "wicked problems" in design. It makes three key points:
1. Design problems are often "wicked problems" that are indeterminate, have incomplete requirements, and lack clear solutions unlike problems addressed by other disciplines. This challenges linear models of the design process.
2. Communicating between designers and scientists is difficult as they have different specialized approaches, yet both use design thinking. Wicked problems require an integrative approach.
3. Buchanan argues that design should be considered a new "liberal art" that uses synthesis to integrate ideas across disciplines to address complex problems in society, not just a technical skill.
IDEO is a design firm that uses an approach called "design thinking" to help organizations innovate. Design thinking is a human-centered process that involves empathizing with people to understand their needs on multiple levels. It uses techniques like prototyping ideas early and telling stories to spread concepts. IDEO has used this approach to help clients like the American Red Cross, Kaiser Permanente, and Palo Alto Medical Foundation improve experiences for donors, nurses, and patients.
Design Thinking Dallas by Chris BernardChris Bernard
The document discusses design thinking and its importance for meaningful innovation. It defines design thinking as focusing on what is desirable to users, going beyond usability to create desirable experiences. It emphasizes that design thinking is needed for all roles and organizations to stay competitive. It outlines how organizations can develop design thinking capabilities through people, awareness/understanding, and execution of user experience principles and processes.
Design thinking is a complex concept that has no single agreed upon definition. It can refer to both the cognitive processes of designers ("designerly thinking") and the use of design methods by non-designers to address problems ("design thinking"). While design thinking aims to provide a framework for innovation, some argue it risks oversimplifying design or being used ineffectively by those without sufficient skills. For design thinking to achieve its potential, closer collaboration is needed between fields like management, design, and innovation research.
Is Design Thinking important? We think it is - it’s one of our 8 building blocks for digital transformation. But what it is it, and why? In the run up to the Global Legal Hackathon, we thought we’d distil our workshop slides and ideas with an associated blog post to explain it.
Let’s set the scene with five quotes from experts and artists you will recognise explaining what design really is:
"The ultimate defense against complexity” - David Gelernter, Professor of Computer Science, Yale
"Simplicity is the ultimate sophistication” - Leonardo da Vinci
"Design is a way of changing life and influencing the future” - Sir Ernest Hall. Pianist, Entrepreneur, and Philanthropist
“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer - that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.” - Steve Jobs
“Design-thinking firms stand apart in their willingness to engage in the task of continuously redesigning their business… to create advances in both innovation and efficiency - the combination that produces the most powerful competitive edge.” - Roger Martin, author of the Design of Business
The document discusses design driven innovation, design thinking, and service design. It contrasts deductive and inductive reasoning, noting that deductive reasoning works from the general to the specific while inductive reasoning works from specific observations to broader theories. It also mentions that service design aims to address "wicked problems."
This document discusses design thinking from the perspectives of a graphic designer, business experts, and business school deans. It describes Bruce Mau's "Massive Change Exhibition" and how it framed design as shaping the world. Business advisor Daniel Pink and author argues design thinking relies on right-brain abilities and will be important in the future. Roger Martin, dean of Rotman School of Management, believes design thinking can provide a competitive advantage and business education should incorporate its principles of abductive reasoning.
Design thinking is an approach to problem solving that focuses on addressing user needs. It involves looking at systems rather than just products, considering how people will use a product or service, and taking an innovative approach to distinguish a brand. The document discusses design thinking techniques like games that emphasize cooperation and thinking differently to solve problems. It also outlines the design thinking process of inspiration, ideation, and implementation and provides tips for applying design thinking. Healthcare innovation examples discussed include using mobile technology for remote diagnosis and affordable solutions to improve healthcare access.
Creativity and Innovation - introduction الإبداع والابتكار - مقدمة Galala University
This document discusses creativity and innovation. It provides definitions of creativity from various sources that commonly describe it as the production of novel and useful ideas or solutions. Barriers to creativity like negative attitudes, fear of failure, and overreliance on logic are discussed. The document also outlines Csikszentmihalyi's systems model of creativity, which describes it as the interaction between an individual, their domain of work, and the field that judges whether the work is creative.
December 2017 presentation covering: What is design thinking? What does it look like in practice? What are some case stories of design thinking being used in the real world? How can we use design thinking in our organization? Where can I learn more?
Motivated by curiosity and a strong conviction that the tools and methods of design thinking ignite innovative ideas and solutions, a group of Portland-based, like-minded practitioners set out to survey the local landscape. Our goal: to uncover the tactics, challenges, benefits and themes surrounding design thinking in our community.
This is the result.
We found more than a dozen common themes and insights. Some of them speak directly to the benefits of a design thinking approach. Some express deep challenges to making that approach work in the real world. In all cases, we are pleasantly surprised by the conviction, passion, and commitment to overcoming those challenges and sharing the benefits of design thinking. !
The document provides an overview of a class on design thinking. It discusses the agenda, which includes an introduction to design thinking basics and exercises applying design thinking to social ventures. It then covers key aspects of the design thinking process, including discovery to define challenges and audiences, gathering inspiration through research, interpretation to find themes and insights, and ideation and prototyping to generate ideas. The goal is for students to understand and apply the human-centered, collaborative, and experimental nature of design thinking.
Design Thinking 101 - An Introduction to Design Thinking for DevelopersBill Bulman
This document provides an overview of design thinking. It defines design thinking as a human-centered approach to innovation that draws from design methods to meet user needs, technological possibilities, and business requirements. The document outlines the key stages of design thinking: empathize, define, ideate, prototype, and test. It compares traditional waterfall and agile development processes to an agile process integrated with design thinking. The document promotes adopting behaviors like collaboration, embracing ambiguity, and learning from failure when using design thinking.
Are you constantly coming up short on forward-thinking ideas and prototypes that excite your test audience? Time for a new course of action - Design Thinking! Join us in this complimentary training lesson as we introduce you to the five key factors of The Design Thinking Process and show you how to begin implementing innovative and successful project solutions.
The document discusses using design driven innovation to transform everyday products into experiences. It uses the example of transforming a coffee brewer from a utilitarian device into a coffee experience. The document advocates using human-centered design and design driven innovation to discover and fulfill unmet needs, and provides examples of how this approach could drive both incremental and radical changes to technologies like transportation and healthcare.
The document discusses various topics related to creativity and problem solving, including mental blocks, creativity methods, and theories of innovative problem solving. It describes brainstorming, synectics, mind mapping, and TRIZ as approaches to creative problem solving. Synectics is defined as making connections through analogical and metaphorical thinking. Different types of analogy used in synectics are also outlined. The document stresses the importance of generating novel ideas through creative thinking techniques.
It’s common to hear that design is only aesthetics or usability - “can you make this pretty?”
This presentation is a myth-busting discussion that shatters the false belief that only some people can be creative.
See how the Zappos Mobile UX Designers use a design process to solve problems, and how YOU can use this creative potential in your everyday life.
Help your team discover needs and nurture your next great innovation. Discover proven methods for cultivating your team's full potential including:
* Essential ingredients for creating an optimal environment
* Tips for empowering all members to confidently contribute
* Expert insights to identify true user needs
Ideas & Creativity & Innovation الابداع والابتكار والافكارGalala University
Dr. Yasser Mahgoub's presentation discusses creativity and innovation. It defines creativity as novel, useful, and understandable ideas. Creativity involves generating new ideas, while innovation is implementing those ideas. The presentation explores historical examples of creative Muslims and Arabs. It also examines barriers to creativity like negative attitudes, fear of failure, and overreliance on logic. Finally, the presentation suggests having curiosity, flexibility, and seeing problems as interesting to boost creativity.
The document summarizes Meme Time workshops that are designed to empower staff, boost performance, and improve strategic awareness across platforms through creativity and innovation. The workshops use techniques like brainstorming, collaborative exercises, and feedback to generate ideas. They have been run for organizations like the BBC and Media Trust to help with projects like developing websites and social media sites. Testimonials praise the workshops for stimulating creative thinking in engaging and practical ways.
This document discusses design thinking and provides examples of its applications. It defines design thinking as human-centered, collaborative, and experiential. It emphasizes the importance of understanding user needs and extracting user aspirations. The core components of design thinking are identified as being user-centered, having a systems perspective, and fostering creativity. The design thinking process is outlined as involving research, analyzing insights, ideating solutions, and prototyping. Examples are provided of companies and organizations that have successfully applied design thinking to address problems.
Design Thinking Dallas by Chris BernardChris Bernard
The document discusses design thinking and its importance for meaningful innovation. It defines design thinking as focusing on what is desirable to users, going beyond usability to create desirable experiences. It emphasizes that design thinking is needed for all roles and organizations to stay competitive. It outlines how organizations can develop design thinking capabilities through people, awareness/understanding, and execution of user experience principles and processes.
Design thinking is a complex concept that has no single agreed upon definition. It can refer to both the cognitive processes of designers ("designerly thinking") and the use of design methods by non-designers to address problems ("design thinking"). While design thinking aims to provide a framework for innovation, some argue it risks oversimplifying design or being used ineffectively by those without sufficient skills. For design thinking to achieve its potential, closer collaboration is needed between fields like management, design, and innovation research.
Is Design Thinking important? We think it is - it’s one of our 8 building blocks for digital transformation. But what it is it, and why? In the run up to the Global Legal Hackathon, we thought we’d distil our workshop slides and ideas with an associated blog post to explain it.
Let’s set the scene with five quotes from experts and artists you will recognise explaining what design really is:
"The ultimate defense against complexity” - David Gelernter, Professor of Computer Science, Yale
"Simplicity is the ultimate sophistication” - Leonardo da Vinci
"Design is a way of changing life and influencing the future” - Sir Ernest Hall. Pianist, Entrepreneur, and Philanthropist
“Most people make the mistake of thinking design is what it looks like. People think it’s this veneer - that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works.” - Steve Jobs
“Design-thinking firms stand apart in their willingness to engage in the task of continuously redesigning their business… to create advances in both innovation and efficiency - the combination that produces the most powerful competitive edge.” - Roger Martin, author of the Design of Business
The document discusses design driven innovation, design thinking, and service design. It contrasts deductive and inductive reasoning, noting that deductive reasoning works from the general to the specific while inductive reasoning works from specific observations to broader theories. It also mentions that service design aims to address "wicked problems."
This document discusses design thinking from the perspectives of a graphic designer, business experts, and business school deans. It describes Bruce Mau's "Massive Change Exhibition" and how it framed design as shaping the world. Business advisor Daniel Pink and author argues design thinking relies on right-brain abilities and will be important in the future. Roger Martin, dean of Rotman School of Management, believes design thinking can provide a competitive advantage and business education should incorporate its principles of abductive reasoning.
Design thinking is an approach to problem solving that focuses on addressing user needs. It involves looking at systems rather than just products, considering how people will use a product or service, and taking an innovative approach to distinguish a brand. The document discusses design thinking techniques like games that emphasize cooperation and thinking differently to solve problems. It also outlines the design thinking process of inspiration, ideation, and implementation and provides tips for applying design thinking. Healthcare innovation examples discussed include using mobile technology for remote diagnosis and affordable solutions to improve healthcare access.
Creativity and Innovation - introduction الإبداع والابتكار - مقدمة Galala University
This document discusses creativity and innovation. It provides definitions of creativity from various sources that commonly describe it as the production of novel and useful ideas or solutions. Barriers to creativity like negative attitudes, fear of failure, and overreliance on logic are discussed. The document also outlines Csikszentmihalyi's systems model of creativity, which describes it as the interaction between an individual, their domain of work, and the field that judges whether the work is creative.
December 2017 presentation covering: What is design thinking? What does it look like in practice? What are some case stories of design thinking being used in the real world? How can we use design thinking in our organization? Where can I learn more?
Motivated by curiosity and a strong conviction that the tools and methods of design thinking ignite innovative ideas and solutions, a group of Portland-based, like-minded practitioners set out to survey the local landscape. Our goal: to uncover the tactics, challenges, benefits and themes surrounding design thinking in our community.
This is the result.
We found more than a dozen common themes and insights. Some of them speak directly to the benefits of a design thinking approach. Some express deep challenges to making that approach work in the real world. In all cases, we are pleasantly surprised by the conviction, passion, and commitment to overcoming those challenges and sharing the benefits of design thinking. !
The document provides an overview of a class on design thinking. It discusses the agenda, which includes an introduction to design thinking basics and exercises applying design thinking to social ventures. It then covers key aspects of the design thinking process, including discovery to define challenges and audiences, gathering inspiration through research, interpretation to find themes and insights, and ideation and prototyping to generate ideas. The goal is for students to understand and apply the human-centered, collaborative, and experimental nature of design thinking.
Design Thinking 101 - An Introduction to Design Thinking for DevelopersBill Bulman
This document provides an overview of design thinking. It defines design thinking as a human-centered approach to innovation that draws from design methods to meet user needs, technological possibilities, and business requirements. The document outlines the key stages of design thinking: empathize, define, ideate, prototype, and test. It compares traditional waterfall and agile development processes to an agile process integrated with design thinking. The document promotes adopting behaviors like collaboration, embracing ambiguity, and learning from failure when using design thinking.
Are you constantly coming up short on forward-thinking ideas and prototypes that excite your test audience? Time for a new course of action - Design Thinking! Join us in this complimentary training lesson as we introduce you to the five key factors of The Design Thinking Process and show you how to begin implementing innovative and successful project solutions.
The document discusses using design driven innovation to transform everyday products into experiences. It uses the example of transforming a coffee brewer from a utilitarian device into a coffee experience. The document advocates using human-centered design and design driven innovation to discover and fulfill unmet needs, and provides examples of how this approach could drive both incremental and radical changes to technologies like transportation and healthcare.
The document discusses various topics related to creativity and problem solving, including mental blocks, creativity methods, and theories of innovative problem solving. It describes brainstorming, synectics, mind mapping, and TRIZ as approaches to creative problem solving. Synectics is defined as making connections through analogical and metaphorical thinking. Different types of analogy used in synectics are also outlined. The document stresses the importance of generating novel ideas through creative thinking techniques.
It’s common to hear that design is only aesthetics or usability - “can you make this pretty?”
This presentation is a myth-busting discussion that shatters the false belief that only some people can be creative.
See how the Zappos Mobile UX Designers use a design process to solve problems, and how YOU can use this creative potential in your everyday life.
Help your team discover needs and nurture your next great innovation. Discover proven methods for cultivating your team's full potential including:
* Essential ingredients for creating an optimal environment
* Tips for empowering all members to confidently contribute
* Expert insights to identify true user needs
Ideas & Creativity & Innovation الابداع والابتكار والافكارGalala University
Dr. Yasser Mahgoub's presentation discusses creativity and innovation. It defines creativity as novel, useful, and understandable ideas. Creativity involves generating new ideas, while innovation is implementing those ideas. The presentation explores historical examples of creative Muslims and Arabs. It also examines barriers to creativity like negative attitudes, fear of failure, and overreliance on logic. Finally, the presentation suggests having curiosity, flexibility, and seeing problems as interesting to boost creativity.
The document summarizes Meme Time workshops that are designed to empower staff, boost performance, and improve strategic awareness across platforms through creativity and innovation. The workshops use techniques like brainstorming, collaborative exercises, and feedback to generate ideas. They have been run for organizations like the BBC and Media Trust to help with projects like developing websites and social media sites. Testimonials praise the workshops for stimulating creative thinking in engaging and practical ways.
This document discusses design thinking and provides examples of its applications. It defines design thinking as human-centered, collaborative, and experiential. It emphasizes the importance of understanding user needs and extracting user aspirations. The core components of design thinking are identified as being user-centered, having a systems perspective, and fostering creativity. The design thinking process is outlined as involving research, analyzing insights, ideating solutions, and prototyping. Examples are provided of companies and organizations that have successfully applied design thinking to address problems.
Design Thinking Workshop
an introduction to MBA Students at HEC Montréal, QC, Canada
Key Note - Why we need to change how we solve problems
What is Design Thinking, how is it applied, what are the key success factors
In Practice - a vision for 2025 of e-commerce
Design thinking is a process centered around understanding user needs through methods like observation and interviews to define problems and generate innovative solutions. It is an iterative process involving prototyping ideas and testing them with users to refine solutions. Organizations use design thinking to develop more user-centered products and services that better meet customer needs and reduce risks, which can lead to increased profits and differentiation from competitors. The Stanford design thinking process involves the phases of empathizing, defining, ideating, prototyping, and testing to manage projects with a user-focused approach.
Systematic Innovation and Agile Portfolio ManagmentTeemu Toivonen
Agile Finland Scaled Agile meetup presentation on systematic innovation on the portfolio level. The presentation gives guidance on what are the building blocks in addition to Agility to achieve innovation.
Design Thinking and types of prototyping. The final testing phase frequently uses prototyping, which is a crucial step in the Design Thinking process. Every product has a target market and is created to in some manner address their needs. Designers build an almost-working model or mock-up of the product, known as a prototype, and test it with potential customers and stakeholders to see whether it truly answers the problems of its consumers.
Deck I created for IEM 628: Product and Process Design and Development, Master of Science in Industrial Engineering and Management at Polytechnic University of the Philippines.
Topic assigned: Comprehensive Guide to Product Concept and Design
I used JUUL to illustrate the basic concepts of product design.
Last slide includes references used for this deck. Some text in slide 17 are not visible due to animation, sorry about that.
Faced with an industry-wide talent drought, HUGE took drastic measures to snare new prospects for our UX department. The solution? One summer, 10 Trainees from around the globe, and some good ol’ UX Fundamentals. If we can't find people, we will create them. This presentation covers how we built an unprecedented school to teach trainees the basics of interaction design and the way HUGE approaches challenges of all kinds. It includes how we designed the program: what’s in the curriculum (and what’s not), other aspects of the training experience, and how we worked the best minds at HUGE into the mix.
Presented at Internet Week in London 2011.
This document provides an overview of a human-centered design workshop. It begins with an agenda that includes context, characteristics, an example, and analysis of human-centered design. It then discusses five design decision styles - unintended design, self design, genius design, activity-centered design, and empathic design. The document presents the key characteristics of human-centered design as iterative, empathic, systemic, and collaborative. It provides an example of human-centered design applied to improving anemia treatment. It analyzes criticisms of human-centered design and ways it can continue to evolve, including participatory and society-centered approaches.
The document summarizes the design thinking process, which is a 5-step user-centered approach to problem solving. The 5 steps are: 1) Empathize to understand user experiences and situations, 2) Define the problem clearly based on user needs, 3) Ideate potential solutions through brainstorming and other techniques, 4) Prototype solutions quickly and cheaply to get feedback, and 5) Test prototypes with users and observe their feedback to improve solutions. Design thinking focuses on creating solutions that are people-centered, highly creative, iterative, and address user needs through a hands-on process of building and testing prototypes.
The document discusses applying business analysis in an agile environment. It begins by explaining that the purpose is to understand the agile mindset, know the value of business analysis, learn a framework for business analysis with an agile mindset, and understand the role of the business analyst. It then covers key aspects of the agile mindset including being value-focused, seeking feedback, collaboration, learning through discovery, and continuous delivery. It also discusses business analysis principles for agile environments and analyzing at different levels from strategy to initiative to delivery.
HCD involves investigating social problems, analyzing knowledge, engaging users, and iterating solutions. It focuses on users to gain insights and learn about their needs in order to create positive impact. Design thinking is a human-centered method for creative problem solving and innovation that can drive the five biggest innovations this century: transportation, healthcare, collaboration, aging, and mainstreaming for disabilities.
Student will be able to learn the basic concepts of deign thinking along with 5 phases of Design Thinking Process. This PPT covers the following topics: Introduction to design thinking, Need for design thinking, Design and Business, The Design Process, Design Brief, Visualization, Four Questions & Ten Tools, Explore
STEEP Analysis, Strategic Priorities, Activity System, Stakeholder Mapping, Opportunity Framing.
Peter Shanley, Principal & Evangelist at Neo Startup Product
Presentation by Peter Shanley, Principle & Evangelist at Neo on August 11, 2014 at Startup Product Talks San Francisco: Going Global With Prezi, Neo And Visiting Guests
Peter has a passion for customer-centered product design and organizational change, having worked in both large enterprises and startups to bring new ventures to market. He held intrepreneurial roles at Yahoo! Brickhouse and HP Labs/Snapfish, and he led a strategic pivot at the startup Betable.com. https://www.linkedin.com/pub/peter-shanley/12/348/400
More info: bit.ly/1rj876o
http://startupproduct.com/startup-product-sf-going-global-prezi-neo-visiting-guests/
Can adopting the design thinking approach help organizations innovate? How do the principles of design thinking help organizations break barriers that hinder innovation? Who are the enemies of innovation?
Design Thinking - unlock your creative potentialSameer Chavan
Design thinking is a human-centered approach to problem solving that involves divergent and convergent thinking. It emphasizes generating many ideas through brainstorming and then converging on the best solutions. The process involves understanding user needs, rapid prototyping, and iterating based on user feedback. At Intuit, adopting design thinking led to transforming the company into one driven by a focus on customer experience and innovation. After initial success improving their Net Promoter Score stalled, Intuit's CEO decided to focus on the role of design in innovation. This included creating a team of "innovation catalysts" and holding forums to teach employees design thinking techniques.
Knowing that a problem exists is one thing. Knowing how to solve it efficiently and cost-effectively is another. Discover the core foundational requirements in UX and Design Thinking that are vital to the success of an application that gets optimal buy-in from your users. If you're looking to optimize data visualizations, dashboards, and reports for effective communication of key business metrics, this will put you on the right track.
Creativity and Design Thinking 2012 SM MDMichael Tizio
This document discusses the need for creativity in change management. It notes how business thinking has stayed the same while the external environment has changed significantly. It then covers different aspects of creativity like brain hemispheres, design thinking processes, mind mapping techniques, and creative exercises. The document provides examples of using creativity in a change management project for sustainability at a university. It concludes with a creative assignment to design a logo for a fictional company.
Meetup creative design literature philosophy methodology frameworkKai Bruns
Overview of 16 texts within the Design Thinking literature with examples of how to think of design thinking as innovation methodology or philosophy with concrete examples how to translate insights from literature into the teaching and training of design thinking abilities, skills and methods.
Want to foster a culture of innovation at work? Here are 3 tips to be an effective agent of change. We will share a framework to assess your organizational readiness for innovation and offer strategies to help you in your journey.
Visit: http://fosterinnovationculture.com/
zkStudyClub - LatticeFold: A Lattice-based Folding Scheme and its Application...Alex Pruden
Folding is a recent technique for building efficient recursive SNARKs. Several elegant folding protocols have been proposed, such as Nova, Supernova, Hypernova, Protostar, and others. However, all of them rely on an additively homomorphic commitment scheme based on discrete log, and are therefore not post-quantum secure. In this work we present LatticeFold, the first lattice-based folding protocol based on the Module SIS problem. This folding protocol naturally leads to an efficient recursive lattice-based SNARK and an efficient PCD scheme. LatticeFold supports folding low-degree relations, such as R1CS, as well as high-degree relations, such as CCS. The key challenge is to construct a secure folding protocol that works with the Ajtai commitment scheme. The difficulty, is ensuring that extracted witnesses are low norm through many rounds of folding. We present a novel technique using the sumcheck protocol to ensure that extracted witnesses are always low norm no matter how many rounds of folding are used. Our evaluation of the final proof system suggests that it is as performant as Hypernova, while providing post-quantum security.
Paper Link: https://eprint.iacr.org/2024/257
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...Jason Yip
The typical problem in product engineering is not bad strategy, so much as “no strategy”. This leads to confusion, lack of motivation, and incoherent action. The next time you look for a strategy and find an empty space, instead of waiting for it to be filled, I will show you how to fill it in yourself. If you’re wrong, it forces a correction. If you’re right, it helps create focus. I’ll share how I’ve approached this in the past, both what works and lessons for what didn’t work so well.
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
Generating privacy-protected synthetic data using Secludy and MilvusZilliz
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Monitoring and Managing Anomaly Detection on OpenShift.pdfTosin Akinosho
Monitoring and Managing Anomaly Detection on OpenShift
Overview
Dive into the world of anomaly detection on edge devices with our comprehensive hands-on tutorial. This SlideShare presentation will guide you through the entire process, from data collection and model training to edge deployment and real-time monitoring. Perfect for those looking to implement robust anomaly detection systems on resource-constrained IoT/edge devices.
Key Topics Covered
1. Introduction to Anomaly Detection
- Understand the fundamentals of anomaly detection and its importance in identifying unusual behavior or failures in systems.
2. Understanding Edge (IoT)
- Learn about edge computing and IoT, and how they enable real-time data processing and decision-making at the source.
3. What is ArgoCD?
- Discover ArgoCD, a declarative, GitOps continuous delivery tool for Kubernetes, and its role in deploying applications on edge devices.
4. Deployment Using ArgoCD for Edge Devices
- Step-by-step guide on deploying anomaly detection models on edge devices using ArgoCD.
5. Introduction to Apache Kafka and S3
- Explore Apache Kafka for real-time data streaming and Amazon S3 for scalable storage solutions.
6. Viewing Kafka Messages in the Data Lake
- Learn how to view and analyze Kafka messages stored in a data lake for better insights.
7. What is Prometheus?
- Get to know Prometheus, an open-source monitoring and alerting toolkit, and its application in monitoring edge devices.
8. Monitoring Application Metrics with Prometheus
- Detailed instructions on setting up Prometheus to monitor the performance and health of your anomaly detection system.
9. What is Camel K?
- Introduction to Camel K, a lightweight integration framework built on Apache Camel, designed for Kubernetes.
10. Configuring Camel K Integrations for Data Pipelines
- Learn how to configure Camel K for seamless data pipeline integrations in your anomaly detection workflow.
11. What is a Jupyter Notebook?
- Overview of Jupyter Notebooks, an open-source web application for creating and sharing documents with live code, equations, visualizations, and narrative text.
12. Jupyter Notebooks with Code Examples
- Hands-on examples and code snippets in Jupyter Notebooks to help you implement and test anomaly detection models.
What is an RPA CoE? Session 1 – CoE VisionDianaGray10
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Topics covered:
• The role of a steering committee
• How do the organization’s priorities determine CoE Structure?
Speaker:
Chris Bolin, Senior Intelligent Automation Architect Anika Systems
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor IvaniukFwdays
At this talk we will discuss DDoS protection tools and best practices, discuss network architectures and what AWS has to offer. Also, we will look into one of the largest DDoS attacks on Ukrainian infrastructure that happened in February 2022. We'll see, what techniques helped to keep the web resources available for Ukrainians and how AWS improved DDoS protection for all customers based on Ukraine experience
The Microsoft 365 Migration Tutorial For Beginner.pptxoperationspcvita
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This slide deck presents DLHT, a concurrent in-memory hashtable. Despite efforts to optimize hashtables, that go as far as sacrificing core functionality, state-of-the-art designs still incur multiple memory accesses per request and block request processing in three cases. First, most hashtables block while waiting for data to be retrieved from memory. Second, open-addressing designs, which represent the current state-of-the-art, either cannot free index slots on deletes or must block all requests to do so. Third, index resizes block every request until all objects are copied to the new index. Defying folklore wisdom, DLHT forgoes open-addressing and adopts a fully-featured and memory-aware closed-addressing design based on bounded cache-line-chaining. This design offers lock-free index operations and deletes that free slots instantly, (2) completes most requests with a single memory access, (3) utilizes software prefetching to hide memory latencies, and (4) employs a novel non-blocking and parallel resizing. In a commodity server and a memory-resident workload, DLHT surpasses 1.6B requests per second and provides 3.5x (12x) the throughput of the state-of-the-art closed-addressing (open-addressing) resizable hashtable on Gets (Deletes).
Skybuffer SAM4U tool for SAP license adoptionTatiana Kojar
Manage and optimize your license adoption and consumption with SAM4U, an SAP free customer software asset management tool.
SAM4U, an SAP complimentary software asset management tool for customers, delivers a detailed and well-structured overview of license inventory and usage with a user-friendly interface. We offer a hosted, cost-effective, and performance-optimized SAM4U setup in the Skybuffer Cloud environment. You retain ownership of the system and data, while we manage the ABAP 7.58 infrastructure, ensuring fixed Total Cost of Ownership (TCO) and exceptional services through the SAP Fiori interface.
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An English 🇬🇧 translation of a presentation to the speech I gave about the main changes brought by CCS TSI 2023 at the biggest Czech conference on Communications and signalling systems on Railways, which was held in Clarion Hotel Olomouc from 7th to 9th November 2023 (konferenceszt.cz). Attended by around 500 participants and 200 on-line followers.
The original Czech 🇨🇿 version of the presentation can be found here: https://www.slideshare.net/slideshow/hlavni-novinky-souvisejici-s-ccs-tsi-2023-2023-1695/269688092 .
The videorecording (in Czech) from the presentation is available here: https://youtu.be/WzjJWm4IyPk?si=SImb06tuXGb30BEH .
2. Summary
[ ]
This project is associated with graduation designs of
students in our team. When figuring out the project, we
established a cross-grade and multi-majors cooperative
project team immediately. Under the guide of design
thinking, we now have determined our design
direction and finished the investigation and earlier
design work. Next step is to develop our concepts
further.
3. To know To make
Abstract
Concrete
What does it mean?
What is the landscape?
What could we/ would we /should we do?
How should we do it?
Project Process
Figure
Out the
Story
Tell a
New
Story
Analysis
Analysis
Synthesis
Synthesis
Immersion
Immersion
Action
Action
It’s a dynamic and emergent process that often
seeks opportunity by entering through the end
users world to craft and shape, problems,
opportunities, strategies, ideas and solutions
Understand
•Co-design workshops
•literature search
•Initial ideas
Observe•SET analyse
•Existing products
•Interview
•Analysis of needs & problems
•Opportunity search
•Scenario Brainstorming
•Idea Brainstorming
•Persona Hypothesis
•Project Management
•Brief development
•Mood boards
•Persona
Insights
Vision
•Breath-wise exploration
•Brainstorming
•Genesis of 4 directions
•Evaluation & selection
Ideation
•Depth-wise exploration
•Brainstorming
•Genesis of 6 concepts
•Evaluation & selection
•Experts specialized
in users’condition & needs
•Users’close relations
•Specialists in engineering
Concept Generation
•Sketches & sketch models
•Ergonomics analysis
•Functional & technical resolution
•User scenarios
•Evaluation
Concept Development
•Mechanical test models
•Prototype construction
•User trial & evaluation
•Expert consultation
•Modifications
•Refinement
•Simplification
Testing & Modification
•Business plan
•Registered company
•Development Ventures
Business Development
•Final digitalmodelling
•Final appearance scalemodel construction
•Illustration of presentation panels
•Finalization of design report
•Exhibition design
Design Delivery
Design Thinking
Expert
Consultation
Project Process
4. To know To make
Abstract
Concrete
What does it mean?
What is the landscape?
What could we/ would we /should we do?
How should we do it?
Project Process
Figure
Out the
Story
Tell a
New
Story
Analysis
Analysis
Synthesis
Synthesis
Immersion
Immersion
Action
Action
It’s a dynamic and emergent process that often
seeks opportunity by entering through the end
users world to craft and shape, problems,
opportunities, strategies, ideas and solutions
Understand
•Co-design workshops
•literature search
•Initial ideas
Observe•SET analyse
•Existing products
•Interview
•Analysis of needs & problems
•Opportunity search
•Scenario Brainstorming
•Idea Brainstorming
•Persona Hypothesis
•Project Management
•Brief development
•Mood boards
•Persona
Insights
Vision
•Breath-wise exploration
•Brainstorming
•Genesis of 4 directions
•Evaluation & selection
Ideation
•Depth-wise exploration
•Brainstorming
•Genesis of 6 concepts
•Evaluation & selection
•Experts specialized
in users’condition & needs
•Users’close relations
•Specialists in engineering
Concept Generation
•Sketches & sketch models
•Ergonomics analysis
•Functional & technical resolution
•User scenarios
•Evaluation
Concept Development
•Mechanical test models
•Prototype construction
•User trial & evaluation
•Expert consultation
•Modifications
•Refinement
•Simplification
Testing & Modification
•Business plan
•Registered company
•Development Ventures
Business Development
•Final digitalmodelling
•Final appearance scalemodel construction
•Illustration of presentation panels
•Finalization of design report
•Exhibition design
Design Delivery
Design Thinking
Expert
Consultation
Finished Stages in Process
5. WhyDesign
Thinking
Design Thinking is a methodology for practical, creative resolution
of problems or issues that looks for an improved future result.
We are supposed to use this methodology to guide our work and
create brand new design resolutions. The strength of this thinking
way is to help us probe the problems in depth from a synthetical
and multidimensioned perspective. The key point is to remind us
to consider the design value on the position of all mankind.
As to our project:
When we select the concept evaluation standards, the value for
dealing with social problems has the priority and the technology
and business factors come after that.
8. 1 Basic living allowances improving
2 Problems facing agriculture, countryside, farmers being heeded
3 Migration of rural labor
4 Natural disasters
5 Charity developing
6 Public services enhancing
7 Creative industries developing
8 City development and traffic jams problems solving
9 Food quality being heeded
10 Fashion life being pursued
11 Low-carbon spirits being popular
12 Gymnasium being perfected gradually
13 Importance attached to the development of both the east and
the west
14 Internet and SNS being popular
15 Private economy booming and atmosphere of pioneering in an
enterprise being densified
1 Opportunities existed in economic crisis and large consumer
markets in China
2 Developing country chances
3 Large investment in emergent industries
4 real estate hot
5 E-business booming
6 Economic and tech development zone developing
7 Imbalance in salaries and huge gap between the rich and the
poor
8 Luxury consumption level enhancing
1 Advanced machining technology
2 World biggest worksite of OEM
3 Traditional handicraft being heeded
4 Chinese high-speed Railway being constructed
5 BYD new energy automobile
6 High-tech development in aerospace and military
combat field
CHINESE BACKGROUND
OUR PERSPECTIVES
Society
Economy
Technology
9. Initial ideas
Keywords
惜木如金 Treasure wood as gold
怀文抱质
文质彬彬
Sustainability
Culture
Health
Social Problems
Mainstreaming
Youth
Products should inspire
Manufacture in china
Products /environments/person
Unspoken emotional needs are powerful motivators
Unique
Stories in China
Oriental wisdom
Problem-oriented
10. Mindmap
Sustainability
就地取材
Ecology
Stories in China
Economy
goods of local resources
就地取材
Hemp Rope
Bamboo
Utilization of waste
Multifunction
Household Chair
Physiology
Mainstreaming
Psychology
Beggars of crural paralysis
Set up stalls
Cherish reminiscence
Sell local products far outside
Live by handicraft art
Muniuliuma designed by Zhuge Liang
Material-shooting
Ingenious structures derived from history
Culture redesign
Cater to needs of the old
Utilization Enhancement
Oriental wisdom
Modularization
Affordable for people in poor areas
Interregional transportation
Cost leadership
Impetus of region economy growth
Unicase seat
HealthProblem-oriented
Social Problems
Convenient to transfer to bed or chair
Stand up by oneself
Facilitate ourdoor movement
Sense of movement embodied in design
Can be used unaided
Can be mechanically assembled
Unique
Cross country
Tripod
Leveraged Freedom Chair(MIT)
Lie with operation
Structure of“Baibaile”
Ride like a bicycle
Rotate to operate
Pull and push to operate
Lean forward and backward to operate
Wagging to operate
Culture
Regional differences
Cost reduction
Manufacture in china
Aging
Recovery
Younger
Equality
Beyond the standard wheelchair
Dynamic
Fashion
Structure
Operation
11. Evaluation
Innovation
Innovation (design,
experience,
manufacturing)
Perception
How we perceive the
world(quality of
life,emotional factors,
unmet needs,
performance, comfort,
safety, ease of use,
affordability,Cognition)
Aesthetics
Visual appeal and
appropriate aesthetics
Humanity
Responsibility: Benefit
society,
environment, culture
and economy
Development
commercial profit consideration/
Profitability /Design Strategy
Based on design value system, we formulate a series of idea
evaluation criterion to recognize the degree of excellence of
each idea.
12. Selection
1Modularization
Use modules to reach goals of easy
assembling and convenient transportation. 2Fresh Experience
Offer users fresh using experience.It is just
like boating, skating, etc. 3Sports Experience
The encourage handicapped to do outdoor sports.
The accesories of wheelchair come from moutain bike. 4Living
Provide users not only a convenient life
but also a way of making a living. 5Fashion
Provide users novel feelings about
fashion.
6Simplicity
Simplicity, easy making,easy using,
Simplicity is the best 7Warm
Create a warm atmosphere for old couples'
interdependence, just like she sitting on his rear
seat when they are both young. 8Independence
Help the handicapped standup freely in order to solve
the problem like they cannot reach things overhead. 9Low-income
Help the handicapped standup freely in order to
solve problems like they cannot reach things
overhead.
10Wheel Chair
Wheelchair without a chair,but offers
dignity and care to those who need these.
10 best ideas were born from large numbers of the concepts
produced during our brainstorming and the second
brainstorming for developing the ideas proceeded afterwards.
13. What Persona
An artifact that consists of a narrative relating to a
desired user or customer’s daily behavior patterns.
Why Persona
Under the guide of design thinking, we employ persona
methodology to fulfill our research workflow. As an extractive
process, personas construction not only adheres to our train of
thought to evaluate factors from synthetical perspective, but
also is derived from groups labeling by distinguishing various
kinds of target users. It is after concluding the specific
demands (both psychological needs and physical needs) of
different groups that personas embodied the clear description
of aims of our design could be built. Thus, personas could
interact with our thinking way to direct our development of
concepts and finally achieve our goals.
14. Persona Hypothesis
Our persona hypothesis building is based on evaluating the
target users by main factors including region, economy and
emotion.
Segment1
Tieling,Liaoning
Farmer
Segment2
Beijing
Office Worker
Segment3
Yiwu,Zhejiang
Affluent 2nd generation
Segment4
Yangshuo, Guangxi
Welfare house
Segment5
Shanghai
Manager
Segment6
Jiuquan,Gansu
Unemployed
Tieling
BeijingJiuquan
Yangshuo
Yiwu
Shanghai
15. Design Concept
[ ]We finally selected five design orientations
to study further. Meanwhile, members of
our design team are divided into each
orientation groups to develop concepts.
This report emphasizes What / Why / Who
/ How and next plan of each concepts.
16. Concept: Touch the happiness of sports! So can I!
It fits complex locality and saves people’s energy to have field
sports. It emboldens people to love it as a part of life and even
modify it as whatever they want.
WHY: Young people are supposed to hold a young attitude. The
creation of products is expected to bring happiness and
convenience to people instead of constraint of their lives.
Freedom Trike
17. Freedom Trike
Living Experience
Outdoor Activities Young Attitude
Leveraged Freedom Chair
Existing Problem
Design Brief
1.Existing wheelchair design refines young people to
experience colorful life.
2.Teaditional operation and drive way of wheelchair causes
trouble of long journey.
Experience of young attitude Take empathy of dissipating
psychological problems into consideration and create unique
life experience for the young with disabled feet or leg.
Leveraged Freedom Chair designed by MIT The operation and
drive way enable travelling be easier and our design is based
on the structure.
Fit various and complex locality Having field activity needs
mobility with high adaptability.
Based on the research, a design brief, and its specific set of aims are drawn up. A mood board was
also defined to help guide the design of the product’s form, aesthetics and emotional notions.
18. A Consciousness
Motivation & Target Project Vision:
Persona
“Life on a wheelchair could still be young and energetic!”
21
Yiwu,Zhejiang
Secretary in a family factory
Li Jundong is born in Yiwu, Zhejiang China, where is known for the mature
manufacturing industry. Li is now 21 years old, but due to a disease in his
childhood, he has to stay in a wheelchair for his legs were paralyzed.
Like many other local families in Yiwu, Li’s family runs a factory, so
generally his family supports him easily.
He’s working in the family factory as a secretary, and he enjoy his work
there. But, like other young people at his age, he would also want to be
different and special with his own style. Even he has to stay on a
wheelchair, but he still wants to go outside, and appreciate the
nature and the fresh air.
His parent bought him a mountain wheelchair in case that he would like to go outside with his friends,
he even DIY some part of his wheelchair to make it more personal, young and sporty. He
lives his live positively, like he said”I could do things normal people could do, and I
could even enjoy my life the way they couldn’t ! ”He is also a social network
enthusiast, like Renren (the Chinese Facebook) and Douban. So He really lives a life like everybody else!
• Li wants to be sporty and energetic like his friend.
• He’s been positive towards his life.
• He wants to go outside easily, but the wheelchair makes
it quite difficult.
• He feels unique and energetic even if he’s on a
wheelchair.
• He could go outside much with ease.
• This wheelchair is truly for the young.
Li Jundong
Entertainment
Entertainment
Utilization
Utilization
Fashion
Fashion
Emotion
Emotion
PricePrice
19. Prototype
We build our prototypes by various kinds of materials including the
plasticine, chopsticks, iron wires etc. Also, we construct the structure
prototypes with LEGO.
20. Buying accessories of bikes
Constructing a 1:1
prototype based on LEGO
modules
Arriving at conclusion of
suitable size and
proportion of the product
depending on the real
prototype
21. Problem and next
1. We try to rebuild a more fashionable and unlike-wheelchair design plan
based on the original structure. By using 3D modeling software, we figure
out the general principles of the structure.
2.Now the prototype adopts existing accessories of bikes, which may have
negative impact on its sense of design. Should we design a brand new
appearance of the wheelchair like MIT (LFC)did?
22.
23. Existing Problem
Design Brief Additional Wheelchair
Intergral Modularity
Monomer Modularity
Traditional
Sustainable
1.Many wheelchairs are used temporary because the
users are just finishing their operation. Therefore, buying a
wheelchair is unnecessary, meanwhile, it would be useless
after using.
2.“Wheelchair”contains wheel and chair as spelling. If the
wheelchair canbe assembled by foundation and an using
chair,the cost might be cut down.
Integral modularity separating chairs and the foundation
in order to cut down cost.
Monomer modularity using standard parts in order to
reduce molds spend.
Sustainable design based on the foundation, the integral
could have more functions.
Traditional design in coopration with region culture
chairs,wheelchair could have more cultural ethos.
24. B Consciousness
Motivation & Target Project Vision:
Persona
“I want to offer the elderly better later years.”
40
Yangshuo,Guangxi
Head of a Geracomium, in a small town
Zhang is a head of a local Geracomium, with the support of the local
government he could run the Geracomium and offer the elderly a decent
place to stay, but they could just offer a very basic life to the people there.
He noticed that many people there would like to spend some time
outdoors, but they are just too old to walk out and back to the room.
But with limited founds he could hardly afford buying many wheelchair
with which the elderly there could appreciate the sunshine just as they
want.
Even though the Geracomium is every small, but it is well organized and decorated with the cheap
local bamboo furniture, they have some lots of spare chair in the storage room which they
only use during the Chinese New Year. He loves his job and cares for the old people with all his heart.
• He wants to offer help to the elderly people.
• He cares for the health of the elderly.
• We want to make use of the bamboo chair they has.
• This wheelchair is multi-function, it has several life circles.
• He could later donate these products to other charity
organizations for different use.
Zhang Yu
Entertainment
Entertainment
Utilization
Utilization Fashion
Fashion
Emotion
Emotion
Price
Price
25. Finish operation
Take home Assembling Using
Wheelchair needed E-buying Lonly using Sell after using Cannot sell
A wheelchair but not only a wheelchair.
Modularity and sustainable design dould
save more money for low-income person
28. Form questions
Usage mode
Based on the bamboo chair,which plan is better for the chair ?
Plan 1 Get help Plan 2 On their own
1. metal inside,bamboo paint on the surfaces.
2. hemp rope twist on the surfaces.
3. fine surface finishing on the metal.
4. (now) carbon fiber pipe.
In china, many wheelchairs is used temporary,and there allways have
someone to help your life.
But , people cannot help the patients at any moment. So, they may
need big rear wheels for them to live on their own.
On the other hand , if there are big rear wheels,the structure of the
foundation would be modified into more modules and bigger volume.
At that time, the sustainabledesigned functions may not exist. That goes
against with this design’s idea.
29.
30. GRAEC
1. Most wheelchairs are more like a medical device.
2. Wheelchairs have no gender.
3. People bear wheelchair time not enjoy it.
1.A grace wheelchair designed for female.
2.Uses gear mechanism. Hands play circle, wheelchair
moves on.
3.Can be decorated like a fashion piece.
4. A pet or even friend to user.
Existing Problem
Design Brief
Fantasy
Grace
Unique Soft
Beautiful
31. C Consciousness
Motivation & Target Project Vision:
Persona
“Wheel chair is my friend and she could be just beautiful like me.”
28
Work in Beijing
Fashion Design
Lily Chan is a fashion designer working in a studio in Beijing, the capital
city of China. She makes to dress herself up, her office and her
apartment like almost everything. She broke her legs in a car accident,
even though she make through the hard days, but until now she has to
spend most of her time on a wheelchair.
At first, she was quite sad about that, she could no longer wear her
beautiful high heels and her fashionable garments. But later, she
came to realize that she could still stay beautiful the same way before the
accident, she began to gain her confidence back, and went back work
to the studio.
Then wheel chair turn out to be a close friend to her, which she hated a lot at the beginning, and now
she even dress her wheelchair. So her wheelchair is more of a pet or even friend to her, her
wheelchair is like a fashion piece.
• Like a close accompany.
• She wants to stay beautiful as she was.
• She loves decorating her wheelchair.
• Wheelchair could as well be fashion and trendy.
• We hope to design a kind of wheelchair as ladies'
privilege with elegance and beauty.
• She could even buy clothes for her wheelchair.
Lily Chan
Entertainment
Entertainment
Utilization
Utilization
Fashion
Fashion
Emotion
Emotion
Price
Price
39. Humanity Design
The Chinese philosophy always focuses on the relationship between man and nature.
So using the local resource or material could be a very meaningful approach. Due to
the serious financial condition in the rural part of China, we use their own chair as the
chair for wheelchair, thus cut down the expenses to the lowest. We want this to be a
humanity design sending care to the people in need, and this could also be a charity
action by the Red Cross or other Organizations. We only designed the wheels which
could be attached to their wood chairs at home, while hand-made furniture is quite
common in the rural part, which would make it much easier for the user to use.
Local Resource
Dignity BuildingCharity Action
Design Philosophy:
Wheelchairs for the poor in the rural part could be a very sensitive issue, because an
affordable wheelchair with decent quality is vital. To make it possible, we need to cut
down every expense possible, and it should be easy to use. The handmade wood chair
is very common in the rural part in china, like they always have an extra chair at home.
And if we could design a project of wheelchair for the poor in combination with the
charity action that could really solve the problem showing our respect and humanity.
Present Problem:
Social Care
40. D Consciousness
Motivation & Target Project Vision:
Persona
“I just need an affordable wheelchair,on which I could move around
and do something I could for my family.“
42
Tieling,Laoning
Farmer
Ma and her family have some earth in a rural country side in the
northern part of China. She has two sons and one daughter, but her life is
quite hard for the poor financial condition. Since she got
seriously sick at 42, her life is now even hard. A wheelchair could still be very
expensive to a family like this.
But the wood craft work in the rural area is quite normal and easy to
get. They made most of their home objects by hand, and they have many
wooden chairs and benches at home. The family grows their own food on
their farmland, and raised some chickens and a cow.
They went to the market in the town like once a month to sell the goods to earn some extra money
for the family. Her husband is quite familiar with the basic craftwork, and they should save
every coin to support their children’s study, life is quite hard. But they still have a positive perspective
towards life, like Ma she is still doing things she could to help the family.“If I have a wheelchair, a
cheap one, just with the function would suffice”as she said. ”I could still do a lot of things
except for the two poor legs.”
• Ma needs a wheelchair for basic need.
• She has many kids with low income so she could hardly afford
one wheelchair.
• In the rural area, handmade wood furniture is affordable and
common.
• If she had a wheelchair she could help her family with some
simple task.
• We want to make use of the local material they have, thus
could count down the cost greatly.
• We took the oriental philosophy Xi Mu Ru Jin and Jiu Di Qu
Cai as a reference.
• This wheelchair is affordable and she could assemble the
wheelchair to the wood chair they had.
• This wheelchair could also raise her dignity, and she could
feel the care from the society.
Ma Guohui
Entertainment
Entertainment
Utilization
Utilization
Fashion
Fashion
Emotion
Emotion
Price
Price
41.
42. We build up a prototype using the
Lego for the first demonstration
and this could also help us with the
structure of this product.
43. The wheels is the product we designed.
Assemble the wheels to owner’s own chair.
We want this to be charity action,sending
love and care to the people who needed.
44.
45. In our daily life,we can easily catch an uncomfortable and strange
sense:Anyone will be considered as a disabled person only if
being seated on a wheelchair no matter how healthy he truly is.
This feeling to some extent derives from old-obstinate mode of
thinking embedded in public minds as well as the outmoded
convention of wheelchair design.
In fact,we are expected to redefine special population.From the
perspective of potential customers for wheelchairs,people far more
than the disabled need this product including people with
temporary or spasmodic rest of their feet.Actually,those people
demands for a mobility tool,which is our new definition of SPRM
instead of just wheelchair.We hope to enable people with feet or leg
problems back to mainstream which means they could ignore the
unwanted attention towards them as well as the questions of
reputation.Yet we want to make riding on SPRM be a definite
fashion!
Present Problem
Design Philosophy
BEAUTY
FOR PUBLIC
CHARACTERISTIC
CONVENIENT
HUMANITY
DESIGN
46. SPRM
This is a mobility design for public,used in places
such as in airports,train stations,etc.It provides a
convenient and comfortable mobility way for the
special population.New structural modeling we
designed has changed the traditional ones much,to
achieve low cost,lightweight,fashion and many other
advantages.It helps people abate worries about the
danger and inconvenience when carrying a
wheelchair in a crowed place.The innovation design
focusing on the method of usage enables users feel
better with psychological and self-reliance rather
than self-esteem and anxiety minds.They could have
their own lifestyles just like the healthy people.
Concept Design
FashionEmotional
Ease Of Use
Public
47. E Consciousness
Motivation & Target Project Vision:
Persona
“I Actually I just need some simple mobility for a short time.“
36
Shanghai
Manager
Xie is a manager of an international company in Shanghai, taking a
flight would all the common to him. But since he had an operation
early this year, he wouldn’t be able to walk a lot. So walking in the airport
from terminal to terminal could be very difficult to him.
He follows the trend of the electronic devices, he changes his cell
phone very regular, because he also want to e trendy even if he’s a
company manager. He has to wear suit most of the time,
which make it even hard for him to travel, not talking about the
heavy luggage.
Good news is that nowadays most airport offers wheelchair under special needs, but he thinks they
are not trendy enough, he believes there is a great potential of business there.
• He just needs the wheelchair during his operation recovery.
• He lives mostly in the big cities, so he hopes that wheelchairs
could also be trendy.
• He hopes that these products could be well designed to fit the
public environment.
• We hope wheelchair could also be part of the public
project.
• There could be business potentials in the big cities for the
new generation of wheelchair.
• To people who just need wheelchair for a short, more
concentrate could be put on design.
Xie Qiangren
Entertainment
Entertainment
Utilization
Utilization
Fashion
Fashion
Emotion
Emotion
PricePrice
48. Story BoardA System for Public to Rent a Mobility
On the Way to Airport
Amy. Help me to get a
“SPRM”when we
arrive airport first~
OK SIR~
At the Gate
Go Boarding How to UseGo to Check-in
SPRM Station in Airport
50. Based on the concept,question
relating to designing and
marketing of SPRM have been
raised as follows:
1.Would fiber glass be strong enough to be the
material of SPRM?
2.Would the structure be strong enough or do we need
to add another rope to make it much more steady?
3.Would a bike seat be better and fashionable for
SPRM?
4.May hypermarkets be nice places for SPRM to sell?
52. Next stage of plan
[ ]
The project has reached the further development stage
followed our planning schedule. We sincerely hope
professors and teachers to give us some advice about it.
After Spring Festival, we will continue our work.
Meanwhile, we also hope to keep touch with teachers and
students in your college. Plus, we earnestly hope that some
of the students in your lab are willing to join our team!
Wish all the best!
53. Next stage of plan
To know To make
Abstract
Concrete
What does it mean?
What is the landscape?
What could we/ would we /should we do?
How should we do it?
Project Process
Figure
Out the
Story
Tell a
New
Story
Analysis
Analysis
Synthesis
Synthesis
Immersion
Immersion
Action
Action
It’s a dynamic and emergent process that often
seeks opportunity by entering through the end
users world to craft and shape, problems,
opportunities, strategies, ideas and solutions
Understand
•Co-design workshops
•literature search
•Initial ideas
Observe•SET analyse
•Existing products
•Interview
•Analysis of needs & problems
•Opportunity search
•Scenario Brainstorming
•Idea Brainstorming
•Persona Hypothesis
•Project Management
•Brief development
•Mood boards
•Persona
Insights
Vision
•Breath-wise exploration
•Brainstorming
•Genesis of 4 directions
•Evaluation & selection
Ideation
•Depth-wise exploration
•Brainstorming
•Genesis of 6 concepts
•Evaluation & selection
•Experts specialized
in users’condition & needs
•Users’close relations
•Specialists in engineering
Concept Generation
•Sketches & sketch models
•Ergonomics analysis
•Functional & technical resolution
•User scenarios
•Evaluation
Concept Development
•Mechanical test models
•Prototype construction
•User trial & evaluation
•Expert consultation
•Modifications
•Refinement
•Simplification
Testing & Modification
•Business plan
•Registered company
•Development Ventures
Business Development
•Final digitalmodelling
•Final appearance scalemodel construction
•Illustration of presentation panels
•Finalization of design report
•Exhibition design
Design Delivery
Design Thinking
Expert
Consultation
54. References
EMOTIONAL DESIGN:Why We Love (or) Hate Everyday Things
by DONALD A. NORMAN
ENGAGING PERSONAS AND NARRATIVE SCENARIOS
by Ph.D. LENE NIELSEN
CREATING BREAKTHROUGH PRODUCTS
by JONATHAN CAGAN CRAIG M. VOGEL
CHANGE BY DESIGN
by TIM BROWN
DESIGN THINKING
by TIM BROWN
QUALITY FOR LIFE
by OAAO BOCK
DESIGN AND TESTING OF A LOW-COST ROBOTIC WHEELCHAIR
PROTOTYPE
by DAVID P. MILLER
http://d-lab.mit.edu/
http://www.yankodesign.com/search/bike
http://www.frogdesign.com/process
http://www.ottobock.com/cps/rde/xchg/ob_com_en/hs.xsl/350.html
http://www.segway.com/
http://www.ideo.com/cn/
http://libweb.zju.edu.cn/libweb/
http://www.flickr.com/photos/adirides/
http://mlab.mit.edu/lfc/Welcome.html
http://www.colourlessdesign.com/wp/2010/04/22/15-wheelchairs-bringing-a-ray-
of-hope-in-bleak-lives-of-physically-disabled/
http://www.designboom.com/weblog/cat/8/view/7753/wheelchair-design.html
https://www.surveymonkey.com/s.aspx?sm=CROFqF2p81MSwFjkdxZmvRvTjGBle
miOPw9AORj8sfQ%3d
https://www.surveymonkey.com/
http://www.reasonablyclever.com/lego/contest/chair/grid1.html
http://www.bbc.co.uk/ouch/messageboards/F3611783?thread=7609742&latest=1
http://www.flickr.com/photos/44067864@N00/229808036/
http://www.flickr.com/photos/cambodiatrust/858006224/
http://www.ianmurchison.info/test/themes/paralympics/wheelchair.html
http://www.designersreviewofbooks.com/2008/12/process-50-product-designs-fro
m-concept-to-manufacture/
http://www.gampermartino.com/projects/a-100-chairs-in-a-100-days/
http://fairmobility.com/2005/10/12/wijit-gadgjet-power-assist-modification/
http://www.worldortho.com/dev/index.php?option=com_content&task=view&id=
535&Itemid=296
http://bikeforth.org/
55. Team leader
QIU Yiwu
SHAO Shiyi
Senior
Industrial Design - Art Layout
http://www.qiuyiwu.com
http://www.you-miss.me
Industrial Design - Art Layout - SDI
SDI( Studio of Design Innovation ) -- A minor in Chu Kochen Honors College
ITP( Intensive Training Program of Innovation and Entrepreneurship ) -- A minor in Chu Kochen Honors College
Industrial Design + Business Administration
Industrial Design - Science
Industrial Design - Digital Media - SDI
Mechanical - Engineering - SDIIndustrial Design - Engineering
Industrial Design (Sichuan University)
Senior
Junior
Junior
Junior
Junior
Sophomore
Sophomore
Senior
LI Ke
CHEN Qingyuan
QIAN Yedan
YE Haiwei
ZHAO Chen
SUN Xin
CAO Yu
LUO Zhening LI Qiong
PENG Junjie
Born in Wenzhou,a city with booming
private economy.
Love experience special things as well as
unique life.
Born in Hangzhou ,Zhejiang Province
like film photographic and something
fashion.I believe that "imagination rules
the world"
Born in Hangzhou ,Zhejiang Province
what he always insist on is "to be the
best,you could be the better at least"
Born in Changsha , Hunan Province
Always passionate! Always optimistic!
Always cherish a belief that in this world I
can make the difference!
Born in Nantong , Jiangsu Province
She always have passion on what I do,no
matter industrial design or media
design,Biology or Chemistry.
Born in Wenzhou , Zhejiang Province
With a heart in faithful belief to welcome the
surprising unknowns in different realms.Free
shuttle between engineering and art.
Born in Tianjin
I am a person who works only for
examinations but for the pursuit of
creative works.
Senior
Industrial Design - Art Layout - SDI
http://www.zhening.me
born in Taizhou but live in Shanghai,like
graphic design.I hope I have a
hardworking spirit on my design.
Senior
Industrial Design - English - ITP
http://www.alexpe.me/
Born in Chongqian
Experimental me.
Senior
Industrial Design - Art Layout
http://www.yuansisi.me/
Born in Ningbo ,Zhejiang Province
Never forget dream even you are awake.
Born in Baotou , Nei Monggol
Warm the world with a designer's passion!
Senior
Industrial Design - Art Layout - SDI
http://www.qioong.com/
Born in Zhoushan ,Zhejiang Province
She always think about what will be
"Good Design" and try my best to do her
"good design"
Industrial Design - Art Layout - SDI
http://www.sunxin.me/
Born in Nanjing , Jiangsu Province
Like the search for new things,like to keep trying
different experience.
Would like to bring people a better life through design.
GU Shihong
Industrial Design - Art Layout
Born in Zhoushan , Zhejiang Province
A energetic boy like interaction design and hot music.I
will always be gentle and humble to do my design.
YUAN Sisi
Team Members