The document discusses the development of an emotion training computer game called MindHabits that aims to help people train their automatic thoughts and habits to boost self-esteem, self-confidence, and reduce stress. Scientific studies show that specially designed games can help people practice beneficial thought patterns. MindHabits was created based on 20 years of research and includes games and tasks to train inhibition, association, and activation related to social and emotional processing. Evaluation found the game helped reduce stress and increase self-esteem and performance. It is being marketed and distributed internationally on various platforms.