This document provides an overview of a game called "Mayan Mix-Up" that teaches students about geometric representation of functions. The game involves two players each creating a reference map with the locations of four Mayan sites marked by ordered pairs. Players take turns attempting to locate each other's sites, with the goal of being the first to excavate all four sites. Examples are provided of possible site placements and gameplay. The document discusses how ordered pairs are used to specify points on a graph and represent relationships between variables. It includes exploration activities where students practice solving equations and identifying points on a graph.
Economic Institution
Microeconomics and Macroeconomics
Basic Economic Problems
Philippines’ Social Hierarchy
Socioeconomic Mobility
Socioeconomic Stratification and its Perspectives
Sociological Analysis of Stratification and Class
Economic Institution
Microeconomics and Macroeconomics
Basic Economic Problems
Philippines’ Social Hierarchy
Socioeconomic Mobility
Socioeconomic Stratification and its Perspectives
Sociological Analysis of Stratification and Class
Problem Set 4 Due in class on Tuesday July 28. Solutions.docxwkyra78
Problem Set 4: Due in class on Tuesday July 28.
Solution
s to this homework will be posted right after
class hence no late submissions will be accepted. Test 4 on the content of this homework will be given
on August 4 at 9:00am sharp.
Problem 1 (4p)
Consider the following game:
(a) Suppose that the Column player announces that he will play X with probability 0.5 and Y
with probability 0.5 i.e., ½ X ½ Y. Identify all best response strategies of the Row
player, i.e., BR(½ X ½ Y) ?
(b) Identify all best response strategies of the Column player to Row playing ½ A ½ B,
i.e. BR(½ A ½ B)?
(c) What is BR(1/5 X 1/5 Y 3/5 Z)?
(d) What is BR(1/5 A 1/5 B 3/5 C)?
X
Y
Z
A
2
1
1
3
5
-2
B
4
-1
2
1
1
2
C
0
4
3
0
2
1
Page 2 of 4
Problem 2 (4p) Here comes the Two-Finger Morra game again:
C1
C2
C3
C4
R1
0
0
-2
2
3
-3
0
0
R2
2
-2
0
0
0
0
-3
3
R3
-3
3
0
0
0
0
4
-4
R4
0
0
3
-3
-4
4
0
0
To exercise notation and concepts involved in calculating payoffs to mixed strategies, calculate
the following (uR, uC stand for the payoffs to Row and Column respectively):
(a) uR(0.4 R1 0.6 R2, C2) =
(b) uC(0.4 C1 0.6 C2, R3) =
(c) uR(0.3 R2 0.7 R3, 0.2 C1 0.3 C2 0.5 C4 ) =
(d) uC(0.7 C2 0.3 C4, 0.7 R1 0.2 R2 0.1 R3) =
Problem 3 (4p)
X
Y
A
1
6
3
1
B
2
3
0
4
For the game above:
(1) Draw the best response function for each player using the coordinate system below.
Mark Nash equilibria on the diagram.
Page 3 of 4
(2) List the pair of mixed strategies in Nash equilibrium.
(3) Calculate each player’s payoffs in Nash equilibrium.
Problem 4 (4p)
C1
C2
C3
C4
R1
0
0
-2
2
3
-3
0
0
R2
2
-2
0
0
0
0
-3
3
R3
-3
3
0
0
0
0
4
-4
R4
0
0
3
-3
-4
4
0
0
In the Two-Finger morra game above suppose Row decided to play a mix of R1 and R2 and
Column decided to play a mix of C1 and C3. In other words, assume that the original 44 game
is reduced to the 22 game with R1 and R2 and C1 and C3. Using our customary coordinate
system:
(a) Draw the best response functions of both players in the coordinate system as above.
(b) List all Nash equilibria in the game.
(c) Calculate each player’s payoff in Nash equilibrium.
p=1
p=0
q=1 q=0
Page 4 of 4
Problem 5 (4p)
Lucy offers to play the following game with Charlie: “let us show pennies to each othe ...
The branch of mathematics which deals with location of objects in 2-D (dimensional) plane is called coordinate geometry. Need to present your work in most impressive & informative manner i.e. through Power Point Presentation call us at skype Id: kumar_sukh79 or mail us: clintech2011@gmail.com for using my service.
February Above & BeyondDue Friday, Feb. 27, 2015Name.docxmydrynan
February Above & Beyond
Due Friday, Feb. 27, 2015
Name:
Directions: Complete the following problems. Show your work and justify your answers.
1. Fibonacci Sequence
The Fibonacci sequence is a famous list of numbers named after the Italian merchant
(c. 1170 CE-c. 1250 CE) who popularized the Arabic numerals (0-9) that we use today.
The sequence appeared before Fibonacci in ancient Indian writings.
The sequence starts with two 1’s, and then every other number is formed by
adding the two preceding numbers. So the sequence begins
1, 1, 2, 3, 5, 8, . . .
and continues forever.
(a) Write the first ten numbers in the Fibonacci sequence (including the numbers
above).
(b) Fill in the chart below:
Sum of first two Fibonacci numbers: Fourth Fibonacci number:
Sum of first three Fibonacci numbers: Fifth Fibonacci number:
Sum of first four Fibonacci numbers: Sixth Fibonacci number:
Sum of first five Fibonacci numbers: Seventh Fibonacci number:
(c) Look for a pattern in part (b). The numbers in the first column should relate to
the numbers in the second column. Looking along each row, what pattern do you
see?
(d) Use your discovery in part (c) to find the sum of the first 8 Fibonacci numbers
(without adding them up). Explain how you got your answer.
The Fibonacci numbers are not just some weird mathematical pattern. They show up
in nature: in the spiraling scales on pineapples and pinecones, the spiraling “florets” on
the face of a sunflower, and the petals of daisies and roses! Why do Fibonacci numbers
show up in nature like this? Often, it occurs because plants, through natural selection,
have come up with the most efficient organization of their parts.
1
2. The Golden Ratio
The ancient Greeks were geometers, which means they did essentially all of their math-
ematics through geometry (they did not have an algebraic system like we have today).
As such, they often viewed numbers in a geometric way (i.e., as lengths or areas of
various shapes).
Suppose you have a wooden board that you want to cut into two pieces. The most
aesthetically pleasing way to do this, according to the ancient Greeks, is to cut it
according to the Golden Ratio: cut the board into two pieces, one longer and one
shorter, so that the ratio of the longer to the shorter is equal to the ratio of the total
board length to the longer. In symbols:
Golden Ratio =
Total board length
Longer piece
=
Longer piece
Shorter piece
(1)
Let’s figure out the value of this Golden Ratio using algebra.
(a) You want to cut a board into the Golden ratio. To make our lives easy, let’s assume
that we start with a wooden board that is 1 meter long. Let’s say the longer piece
has length x. What is the length of the shorter piece in terms of x?
1︷ ︸︸ ︷
cut
short
piece
long
piece
x
Longer board length: x
Shorter board length:
(b) Now rewrite equation (1) in terms of x, using your answers to (a).
Total board length
Longer piece
=
Longer piece
Shorter piece
1
= (2)
(c) S ...
Balloon Birthday Mystery Game - a classic "Clue-like" game infused with math ...Stacey Pinski
Who doesn't love solving a great mystery - with various clues about a) who the birthday person is, b) what is that person's favorite treat, c) where in the yard is their laundry basket filled with water balloons, and d) the highest number of balloons per a given round of adding (or multiplying) more and more balloons each round? It's a classic logical reasoning game with an upgrade - encouraging math to hold it's own in it's own right of fun. Students ages 8+ will get to not only solve the mystery, but get to solve math addition tables and multiplication tables - growth patterns that eventually will set the stage for linear and exponential growth models that is so vital for understanding in business, entrepreneurship, and finances to snowball your wealth and duplication of education being passed down. Watch Youtube videos to see math examples and strategies to solve the mystery - and behind the scenes fun of water balloons being filled up and how that connects to the concept of time (and fun being multiplied for the most good). This game was created by a 9 year old, meets core math standards for elementary and secondary schools, and is being entered in a contest for 3rd-5th graders with Mind Research Institute and ST Math.
Problem Set 4 Due in class on Tuesday July 28. Solutions.docxwkyra78
Problem Set 4: Due in class on Tuesday July 28.
Solution
s to this homework will be posted right after
class hence no late submissions will be accepted. Test 4 on the content of this homework will be given
on August 4 at 9:00am sharp.
Problem 1 (4p)
Consider the following game:
(a) Suppose that the Column player announces that he will play X with probability 0.5 and Y
with probability 0.5 i.e., ½ X ½ Y. Identify all best response strategies of the Row
player, i.e., BR(½ X ½ Y) ?
(b) Identify all best response strategies of the Column player to Row playing ½ A ½ B,
i.e. BR(½ A ½ B)?
(c) What is BR(1/5 X 1/5 Y 3/5 Z)?
(d) What is BR(1/5 A 1/5 B 3/5 C)?
X
Y
Z
A
2
1
1
3
5
-2
B
4
-1
2
1
1
2
C
0
4
3
0
2
1
Page 2 of 4
Problem 2 (4p) Here comes the Two-Finger Morra game again:
C1
C2
C3
C4
R1
0
0
-2
2
3
-3
0
0
R2
2
-2
0
0
0
0
-3
3
R3
-3
3
0
0
0
0
4
-4
R4
0
0
3
-3
-4
4
0
0
To exercise notation and concepts involved in calculating payoffs to mixed strategies, calculate
the following (uR, uC stand for the payoffs to Row and Column respectively):
(a) uR(0.4 R1 0.6 R2, C2) =
(b) uC(0.4 C1 0.6 C2, R3) =
(c) uR(0.3 R2 0.7 R3, 0.2 C1 0.3 C2 0.5 C4 ) =
(d) uC(0.7 C2 0.3 C4, 0.7 R1 0.2 R2 0.1 R3) =
Problem 3 (4p)
X
Y
A
1
6
3
1
B
2
3
0
4
For the game above:
(1) Draw the best response function for each player using the coordinate system below.
Mark Nash equilibria on the diagram.
Page 3 of 4
(2) List the pair of mixed strategies in Nash equilibrium.
(3) Calculate each player’s payoffs in Nash equilibrium.
Problem 4 (4p)
C1
C2
C3
C4
R1
0
0
-2
2
3
-3
0
0
R2
2
-2
0
0
0
0
-3
3
R3
-3
3
0
0
0
0
4
-4
R4
0
0
3
-3
-4
4
0
0
In the Two-Finger morra game above suppose Row decided to play a mix of R1 and R2 and
Column decided to play a mix of C1 and C3. In other words, assume that the original 44 game
is reduced to the 22 game with R1 and R2 and C1 and C3. Using our customary coordinate
system:
(a) Draw the best response functions of both players in the coordinate system as above.
(b) List all Nash equilibria in the game.
(c) Calculate each player’s payoff in Nash equilibrium.
p=1
p=0
q=1 q=0
Page 4 of 4
Problem 5 (4p)
Lucy offers to play the following game with Charlie: “let us show pennies to each othe ...
The branch of mathematics which deals with location of objects in 2-D (dimensional) plane is called coordinate geometry. Need to present your work in most impressive & informative manner i.e. through Power Point Presentation call us at skype Id: kumar_sukh79 or mail us: clintech2011@gmail.com for using my service.
February Above & BeyondDue Friday, Feb. 27, 2015Name.docxmydrynan
February Above & Beyond
Due Friday, Feb. 27, 2015
Name:
Directions: Complete the following problems. Show your work and justify your answers.
1. Fibonacci Sequence
The Fibonacci sequence is a famous list of numbers named after the Italian merchant
(c. 1170 CE-c. 1250 CE) who popularized the Arabic numerals (0-9) that we use today.
The sequence appeared before Fibonacci in ancient Indian writings.
The sequence starts with two 1’s, and then every other number is formed by
adding the two preceding numbers. So the sequence begins
1, 1, 2, 3, 5, 8, . . .
and continues forever.
(a) Write the first ten numbers in the Fibonacci sequence (including the numbers
above).
(b) Fill in the chart below:
Sum of first two Fibonacci numbers: Fourth Fibonacci number:
Sum of first three Fibonacci numbers: Fifth Fibonacci number:
Sum of first four Fibonacci numbers: Sixth Fibonacci number:
Sum of first five Fibonacci numbers: Seventh Fibonacci number:
(c) Look for a pattern in part (b). The numbers in the first column should relate to
the numbers in the second column. Looking along each row, what pattern do you
see?
(d) Use your discovery in part (c) to find the sum of the first 8 Fibonacci numbers
(without adding them up). Explain how you got your answer.
The Fibonacci numbers are not just some weird mathematical pattern. They show up
in nature: in the spiraling scales on pineapples and pinecones, the spiraling “florets” on
the face of a sunflower, and the petals of daisies and roses! Why do Fibonacci numbers
show up in nature like this? Often, it occurs because plants, through natural selection,
have come up with the most efficient organization of their parts.
1
2. The Golden Ratio
The ancient Greeks were geometers, which means they did essentially all of their math-
ematics through geometry (they did not have an algebraic system like we have today).
As such, they often viewed numbers in a geometric way (i.e., as lengths or areas of
various shapes).
Suppose you have a wooden board that you want to cut into two pieces. The most
aesthetically pleasing way to do this, according to the ancient Greeks, is to cut it
according to the Golden Ratio: cut the board into two pieces, one longer and one
shorter, so that the ratio of the longer to the shorter is equal to the ratio of the total
board length to the longer. In symbols:
Golden Ratio =
Total board length
Longer piece
=
Longer piece
Shorter piece
(1)
Let’s figure out the value of this Golden Ratio using algebra.
(a) You want to cut a board into the Golden ratio. To make our lives easy, let’s assume
that we start with a wooden board that is 1 meter long. Let’s say the longer piece
has length x. What is the length of the shorter piece in terms of x?
1︷ ︸︸ ︷
cut
short
piece
long
piece
x
Longer board length: x
Shorter board length:
(b) Now rewrite equation (1) in terms of x, using your answers to (a).
Total board length
Longer piece
=
Longer piece
Shorter piece
1
= (2)
(c) S ...
Balloon Birthday Mystery Game - a classic "Clue-like" game infused with math ...Stacey Pinski
Who doesn't love solving a great mystery - with various clues about a) who the birthday person is, b) what is that person's favorite treat, c) where in the yard is their laundry basket filled with water balloons, and d) the highest number of balloons per a given round of adding (or multiplying) more and more balloons each round? It's a classic logical reasoning game with an upgrade - encouraging math to hold it's own in it's own right of fun. Students ages 8+ will get to not only solve the mystery, but get to solve math addition tables and multiplication tables - growth patterns that eventually will set the stage for linear and exponential growth models that is so vital for understanding in business, entrepreneurship, and finances to snowball your wealth and duplication of education being passed down. Watch Youtube videos to see math examples and strategies to solve the mystery - and behind the scenes fun of water balloons being filled up and how that connects to the concept of time (and fun being multiplied for the most good). This game was created by a 9 year old, meets core math standards for elementary and secondary schools, and is being entered in a contest for 3rd-5th graders with Mind Research Institute and ST Math.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
June 3, 2024 Anti-Semitism Letter Sent to MIT President Kornbluth and MIT Cor...Levi Shapiro
Letter from the Congress of the United States regarding Anti-Semitism sent June 3rd to MIT President Sally Kornbluth, MIT Corp Chair, Mark Gorenberg
Dear Dr. Kornbluth and Mr. Gorenberg,
The US House of Representatives is deeply concerned by ongoing and pervasive acts of antisemitic
harassment and intimidation at the Massachusetts Institute of Technology (MIT). Failing to act decisively to ensure a safe learning environment for all students would be a grave dereliction of your responsibilities as President of MIT and Chair of the MIT Corporation.
This Congress will not stand idly by and allow an environment hostile to Jewish students to persist. The House believes that your institution is in violation of Title VI of the Civil Rights Act, and the inability or
unwillingness to rectify this violation through action requires accountability.
Postsecondary education is a unique opportunity for students to learn and have their ideas and beliefs challenged. However, universities receiving hundreds of millions of federal funds annually have denied
students that opportunity and have been hijacked to become venues for the promotion of terrorism, antisemitic harassment and intimidation, unlawful encampments, and in some cases, assaults and riots.
The House of Representatives will not countenance the use of federal funds to indoctrinate students into hateful, antisemitic, anti-American supporters of terrorism. Investigations into campus antisemitism by the Committee on Education and the Workforce and the Committee on Ways and Means have been expanded into a Congress-wide probe across all relevant jurisdictions to address this national crisis. The undersigned Committees will conduct oversight into the use of federal funds at MIT and its learning environment under authorities granted to each Committee.
• The Committee on Education and the Workforce has been investigating your institution since December 7, 2023. The Committee has broad jurisdiction over postsecondary education, including its compliance with Title VI of the Civil Rights Act, campus safety concerns over disruptions to the learning environment, and the awarding of federal student aid under the Higher Education Act.
• The Committee on Oversight and Accountability is investigating the sources of funding and other support flowing to groups espousing pro-Hamas propaganda and engaged in antisemitic harassment and intimidation of students. The Committee on Oversight and Accountability is the principal oversight committee of the US House of Representatives and has broad authority to investigate “any matter” at “any time” under House Rule X.
• The Committee on Ways and Means has been investigating several universities since November 15, 2023, when the Committee held a hearing entitled From Ivory Towers to Dark Corners: Investigating the Nexus Between Antisemitism, Tax-Exempt Universities, and Terror Financing. The Committee followed the hearing with letters to those institutions on January 10, 202
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
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Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Natural birth techniques - Mrs.Akanksha Trivedi Rama University
Math 116 pres. 2
1. Mark Anthony G. Arrieta BSEd – Math – 4 Math 116A
Mr. Allen C. Barbaso Presentation 2
CHAPTER 3 Functional Relationships
3.3 Geometric Representation
Introduction:
A student will be asked to lead a prayer.
Recall the previous topic being discussed by asking a student.
Introduce the purpose of studying the lesson.
Ask the students about their idea on the new topic being presented.
Purpose:
1.) Introduce graphs as a method of communicating information geometrically.
2.) Develop the ability to interpret graphs that display relationships between two quantities.
3.) Develop a geometric representation of functions.
Discussion:
Mayan Mix-Up:
Background: Two archaeologists, Dr. Art Fact and Dr. Barry Treasure, each have acquired
writings describing the location of an ancient Mayan city. Each archaeologist is aware of the
other’s planned search for Mayan treasures. Both Art and Barry have planted spies among
the persons working for the other archaeologist. Each plans to search for the other’s city first,
delaying the excavation of his own site to avoid having the other get both treasures first.
Each man hopes the other will run out of funds, get tired, and leave for home.
Rules:
Each player begins with a Reference Map (Figure 1) of his or her city by recording the
location of four sites as follows:
The Site of Worship intersects 4 consecutive vertices on the Reference Map,
horizontally, vertically, or diagonally.
The Site of Ancient Secrets intersects 3 consecutive vertices on the Reference Map,
horizontally, vertically, or diagonally.
The Site of Mathematical Writings, each intersecting 2 consecutive vertices on the
Reference Map, horizontally, vertically, or diagonally.
Vertices are labeled by recording the number of horizontal units from the origin followed
by the number of vertical units. The origin (0, 0) is at the lower left corner, the vertex (10,
10) is at the upper right corner. to mark the vertex (3, 7), we move 3 units to the right
from (0, 0) followed by 7 units up.
Player 1 names 7 locations where s/he plans to start digging by 7 vertices on the Search
Plan (Figure 1). Player 1 announces the 7 locations by naming the ordered pair
corresponding to the vertices selected.
Player 2 marks each of Player 1’s locations on the appropriate vertices his/her Reference
Map. After the 7 locations are named, Player 2 announces how many sites were located
and how many times each site was selected, saying “You located the Site of Worship
once” or “You located the Site of Ancient Secrets twice.” Player 2 does not name the
vertex or vertices of the sites discovered by Player 1.
2. When all the vertices of a given site have been located by a player, the site is considered
excavated and the other player loses location attempts: 3 attempts are lost when the Site
of Worship has been located; 2 attempts when the Site of Ancient Secrets is located, and
1 attempt when each Site of Mathematical Writings is located. For example, if Player 1
has located all 3 vertices of Player 2’s Site of Ancient Secrets, Player 2 gets only 5 rather
than 7 location probes in the next round.
After Player 1 completes 7 location probes, Player 2 has 7 attempts to locate Player 1’s
sites, unless Player 2 has excavated one or some of Player 1 sites. The game continues
until one player has located all of the opponent’s sites.
Investigation:
1.) Begin the game by creating a Reference Map for your city. Don’t show this to anyone else.
Record the vertices where each site is located.
Site of Worship:
Site of Ancient Secrets:
Math Site 1: Math Site 2:
Play the game. Keep track of all attempts and successful probes in each round, using the Search
Plan and Reference Map. Record vertices in boxes.
Figure 1
Reference Map
3. Search Plan
10
9
8
7
6
5
4
3
2
1
0
0 1 2 3 4 5 6 7 8 9 10
Discussion:
In the Mayan Mix-Up game, a vertex indicating the location of a site is given by supplying
two pieces of information: a horizontal component and a vertical component. Given these
two components, a point on the graph is specified.
An ordered pair has the form (a, b), where a and b are numbers in which the first number,
a, is called the first component, and the second number, b, is called the second component.
The notation (a, b) implies that order is important. This means that (a, b) and (b, a) are
different unless a = b.
We have a correspondence between an ordered pair of numbers and a point in the plane. This
is a powerful idea since it allows the application of geometry (a graph) to algebra and vice
versa. The idea of creating a correspondence between pairs of numbers and points in the
plane is credited to the French mathematician Rene Descartes in 1637.
Points to Ponder:
Point in the plane are indicated by choosing a starting point, called the origin.
The origin is the point that corresponds to the ordered pair (0, 0).
We identify a point by listing how far we must travel horizontally and then vertically from
the origin to reach the point.
For a given ordered pair (a, b):
o The first component, a, indicates a horizontal position of a point in the plane.
o The second component, b, indicates a vertical position of a point in the plane.
The input axis is the horizontal number line in the plane.
The output axis is the vertical number line in the plane.
Consider a possible placement of sites on the Reference Map (Figure 2). The vertices of each
site are identified by ordered pairs, as follows:
Site of Worship: (3, 3), (4, 3), (5, 3), (6, 3).
Site of Ancient Secrets: (2, 6), (3, 7), (4, 8).
Mathematical Writings Site I: (6, 5), (6, 6).
Mathematical Writings Site II: (7, 9), (8, 9).
4. Figure 2
Reference Map
Explorations:
1.) Given the Reference Map (Figure 3), identify the locations of each site by recording the
ordered pairs of vertices for each site.
Figure 3
Reference Map
2.) Solve for the variable.
a.) 4x = 28
b.) 4t – 9 = 11
c.) y + 5 = 17
d.) 3x + 5 = 5
Math Site II
Site of Ancient Secrets
Math Site I
Site of Worship
Math Site II
Site of Ancient Secrets
Math Site I
Site of Worship
5. 3.) Given the graph in Figure 4, identify the point on the graph where
a.) Input is zero. Write an ordered pair for each point identified.
b.) Output is zero. Write an ordered pair for each point identified.
Figure 4
Explorations: (Answers)
1.) Given the Reference Map (Figure 3), identify the locations of each site by recording the
ordered pairs of vertices for each site.
Site of Worship: (4, 10), (4, 9), (4, 8), (4, 7)
Site of Ancient Secrets: (7, 6), (8, 6), (9, 6)
Math Site I: (5, 1), (6, 1)
Math Site II: (1, 3), (2, 2)
2.) Solve for the variable. (Answers)
a.) 7
b.) 12
c.) 5
d.) 0
3.) Given the graph in Figure 4, identify the point on the graph where
a.) Input is zero. Write an ordered pair for each point identified.
Answer: (0, 2)
b.) Output is zero. Write an ordered pair for each point identified.
Answer: (5, 0) and (8, 0)
6. Reflection:
Using different types of representation help me become more knowledgeable in
mathematical representation as well as it improves my visual analysis. Using them, it is easy for
us to understand graphical representations and problems that are need to be represented
graphically. As a future math teacher in the future it is very important for me to know how to
represent problems using graphical representation because there are problems that easily be
understood when represented graphically.
Reference:
De Marois, Phil; McGowen, Mercedes and Whitkanack, Darlene (2001). “Mathematical
Investigations”. Liceo de Cayagan University, Main Library. Jason Jordan Publishing.