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![When I get to do it
and I signed up for it -
This is going to be so
epic! - because I
choosed [sic] it.
– Student](https://image.slidesharecdn.com/uva16makingmakerspacematter-handout-161010160730/85/Making-Makerspaces-Matter-Roanoke-County-Schools-48-320.jpg)


The document discusses how makerspaces can be used to engage all learners, including those who struggle with traditional teaching approaches, through design thinking activities. It provides examples of how a library makerspace was implemented in an elementary school to encourage creativity, collaboration, critical thinking and communication skills. Students participated in workshops exploring topics like 3D printing, electronics, coding and robotics. Feedback showed that students enjoyed learning real-world skills in a fun environment and having choice and ownership over their projects. The makerspace was expanded to additional schools and summer camps.















































![When I get to do it
and I signed up for it -
This is going to be so
epic! - because I
choosed [sic] it.
– Student](https://image.slidesharecdn.com/uva16makingmakerspacematter-handout-161010160730/85/Making-Makerspaces-Matter-Roanoke-County-Schools-48-320.jpg)
