Just what does the new
                                         position statement say and
                                           how does it apply to my
                                                   program?



  Common Sense Choices
     About Technology
              in
  Early Childhood Settings
NAEYC Professional Development Institute
                   6.10.2012


          Copyright, Simon and Nemeth. All rights               1
                         reserved.
Slides




http://slidesha.re/CSeceTech
          Copyright, Simon and Nemeth. All rights
                                                    2
                         reserved.
Agenda                                               Who?     When?
• Planning to integrate technology

• Evaluating digital products
• Using technology meaningfully…
                                                     What?    Why?


     Within the context of the
     NAEYC/FRC Joint Position
                                                     Where?   How?
   Statement on Technology Use

 Copyright, Simon and Nemeth. All rights reserved.                3
Who?    When?




                                             What?    Why?




                                             Where?   How?




       The keys to
           DAP
       Technology
         Practice

Copyright, Simon and Nemeth. All rights reserved.             4
New NAEYC & FRC Tech Position
          Statement



       +
                                             =
Technology & Interactive Media as Tools in Early
Childhood Programs Simon and Nemeth. All Children from Birth
                Copyright,
                           Serving rights
                                                           5
                through Age 8
                            reserved.
Our ECE Technology Bible




http://www.naeyc.org/content/technology-and-young-
                                                            6
                         children
                  Copyright, Simon and Nemeth. All rights
                                 reserved.
Technology can be an effective tool
     to support learning and
     development when used
 intentionally and appropriately




      1     Copyright, Simon and Nemeth. All rights
                           reserved.
                                                      7
Takeaway
  You don’t have to use technology.
If you do use tech tools intentionally,
 you will find they are not always the
              best choice.



           Copyright, Simon and Nemeth. All rights
                                                     8
                          reserved.
2
To use tech intentionally, you need to
know about the tool itself and the
implications for young children
using that tool



             Copyright, Simon and Nemeth. All rights
                                                       9
                            reserved.
Takeaway
Adults need technology “play time”
     AND formal professional
 development to understand the
     implications of the tools.



         Copyright, Simon and Nemeth. All rights
                                                   10
                        reserved.
Tech should only
3                                               be used with
                                              children younger
                                                  than 2 if it
                                                   supports
                                                 responsive
                                                interactions
                                                   between
                                               caregivers and
                                                   children



    Copyright, Simon and Nemeth. All rights
                                                           11
                   reserved.
Takeaway
    Tech for infants and toddlers:
   Laptime and floortime with the
  youngest children might include
technology, but in very limited doses
       and ONLY with an adult.


          Copyright, Simon and Nemeth. All rights
                                                    12
                         reserved.
Copyright, Simon and Nemeth   13
Copyright, Simon and Nemeth   14
Copyright, Simon and Nemeth   15
Copyright, Simon and Nemeth   16
Limitations
should be placed
on screen time
and tech use




        4   Copyright, Simon and Nemeth. All rights
                           reserved.
                                                      17
Takeaway

   Time limits: Guidelines and
  expectations should consider
variables like age, objectives, and
       type of interaction.



         Copyright, Simon and Nemeth. All rights
                                                   18
                        reserved.
How Much Time?
Recommendations from
   Digital Decisions




   Copyright, Simon and Nemeth. All rights
                                             19
                  reserved.
Copyright, Simon and Nemeth   20
Copyright, Simon and Nemeth   21
Copyright, Simon and Nemeth   22
Be attentive to digital citizenship
and equitable access
             Copyright, Simon and Nemeth. All rights
                            reserved.
                                                       5
                                                       23
Takeaway

 Digital literacy learning should be
woven into the fabric of the day, not
time set aside for “computer time”.




          Copyright, Simon and Nemeth. All rights
                                                    24
                         reserved.
http://bit.ly/DigilitECTeach
         Copyright, Simon and Nemeth   25
Takeaway
  Equity: Include technology that
 enhances dual language learning,
  represents diversity, and allows
access for children with disabilities.



          Copyright, Simon and Nemeth. All rights
                                                    26
                         reserved.
Copyright, Simon and Nemeth   27
Ongoing research and professional
    development are needed




  6       Copyright, Simon and Nemeth. All rights
                         reserved.
                                                    28
Takeaway
Investments in technology tools are
  wasted without investments in
    professional development.
   Research will inform ongoing
       investments (or not!)


          Copyright, Simon and Nemeth. All rights
                                                    29
                         reserved.
Who?     When?




                                      What?    Why?




                                      Where?   How?




 Evaluating
products and
    tools

 Copyright, Simon and Nemeth. All rights               30
                reserved.
“Technology tools are neutral”
                                                     Chip Donohue




People have to do something to make
         something happen
           Copyright, Simon and Nemeth. All rights
                                                                    31
                          reserved.
We could tell you, but
                 we won’t

Tools to help you make decisions on your own!




               Copyright, Simon and Nemeth. All rights
                                                         32
                              reserved.
Bad news – most Early Learning
  apps, Websites, and software…

• have moderate entertainment
• have low production value
• have low educational value
• are redundant
• are rote/skill based
                                        according to Simon & Nemeth

              Copyright, Simon and Nemeth. All rights
                                                                      33
                             reserved.
Be selective




  It’s not rocket
science! You do it
    every day!

   Copyright, Simon and Nemeth. All rights
                                             34
                  reserved.
Apps and websites that:

• fit your philosophy
• fit the needs and interests of the children
• provide feedback, not praise
• offer challenges through “leveled” experiences
    • offer more than rote direct instruction
        • offer a range of experiences
        •offer high interactivity
        • value learning over entertainment
        • do not include commercial temptations or
        inappropriate content
              Copyright, Simon and Nemeth. All rights   35
                             reserved.
From Digital Decisions




                                                                                   36
Copyright, Simon and Nemeth. All rights reserved   http://bit.ly/commonsenseTECH
Decisions about using software:
    Level 1- Basic pedagogical decisions
• What are the objectives?
• Is this the right tool for the objective?
• Does it extend other activities?
• Is it interactive? Is the interaction
  meaningful?
• Does it fit in with my project/theme/study?
• Does it work with the curriculum?
• What is my role using this software?
                Copyright, Simon and Nemeth. All rights
                                                          37
                               reserved.
Decisions about using software:
    Level 2 – A question of balance
Is the software for:
•   A large group, small group, or for individual
    children?
•   Teacher-directed or child-initiated activities?
•   Open-ended or skill-focused?
•   Short periods of time or deeper exploration?


                 Copyright, Simon and Nemeth. All rights
                                                           38
                                reserved.
Decisions about using software:
  Level 3 – Usability and instructional
                design
Is the software:
• Flashy, distracting, overwhelming or just
    enough appealing graphics and sounds to
    engage, but not distract?
• Free of ads or enticements for children?
• Deemed safe by trusted resources?
• Easy for children to navigate independently?
• Provide feedback to guide children?
• Interactive with meaning or just fun?
                Copyright, Simon and Nemeth. All rights
                                                          39
                               reserved.
PLAY TIME!!




Copyright, Simon and Nemeth. All rights
                                          40
               reserved.
Who?     When?




                                     What?    Why?




                                     Where?   How?




Best practice
   in the
 classroom

Copyright, Simon and Nemeth. All rights               41
               reserved.
Daily Routines
• Plan technology use along with ordinary
  day-to-day, project to project planning
• Examine the group’s learning objectives
  and make choices that fit
• Examine each child’s objectives and make
  choices that fit
• Work with children to review their
  choices in all areas of the room
  throughout the week
       Copyright, Simon and Nemeth. All rights
                                                 42
                      reserved.
Make it as natural as possible:
Put technology throughout the room




          Copyright, Simon and Nemeth. All rights
                                                    43
                         reserved.
Opportunities to foster relationships with
          children and adults




               Copyright, Simon and Nemeth. All rights
                                                         44
                              reserved.
Make sure adults
 are available to
support learning




             Copyright, Simon and Nemeth. All rights
                                                       45
                            reserved.
Opportunities for Autonomy




        Copyright, Simon and Nemeth. All rights
                                                  46
                       reserved.
Integrate technology
 throughout choices
     Copyright, Simon and Nemeth. All rights
                    reserved.
                                               47
Integrate technology throughout




              the day
          Copyright, Simon and Nemeth. All rights
                         reserved.
                                                    48
Integrate technology throughout




         special events
          Copyright, Simon and Nemeth. All rights
                                                    49
                         reserved.
Copyright, Simon and Nemeth   50
Integrate technology




when children go home
     Copyright, Simon and Nemeth. All rights
                                               51
                    reserved.
Set up internal & external support networks
           http://bit.ly/ECEtechResources
                 Copyright, Simon and Nemeth. All rights
                                                           52
Join the Digital Decisions
Virtual Book Network
                 on

                                                     To join and receive your
                                                    personalized discount code
   your summer with a FREE online                              go to
   book club to read and discuss
   Digital Decisions with the authors              ECEtech.net/booknet
    • Guided discussions                                          It’s free to join!
    • Live “webinar style” online
    chats




                        Copyright, Simon and Nemeth. All rights
                                                                                       53
                                       reserved.
Take the Early Childhood Technology Today
          Teacher’s Voice Survey




               Copyright, Simon and Nemeth   54
Connect with us!




   Copyright, Simon and Donohue

Making common sense choices about technology

  • 1.
    Just what doesthe new position statement say and how does it apply to my program? Common Sense Choices About Technology in Early Childhood Settings NAEYC Professional Development Institute 6.10.2012 Copyright, Simon and Nemeth. All rights 1 reserved.
  • 2.
    Slides http://slidesha.re/CSeceTech Copyright, Simon and Nemeth. All rights 2 reserved.
  • 3.
    Agenda Who? When? • Planning to integrate technology • Evaluating digital products • Using technology meaningfully… What? Why? Within the context of the NAEYC/FRC Joint Position Where? How? Statement on Technology Use Copyright, Simon and Nemeth. All rights reserved. 3
  • 4.
    Who? When? What? Why? Where? How? The keys to DAP Technology Practice Copyright, Simon and Nemeth. All rights reserved. 4
  • 5.
    New NAEYC &FRC Tech Position Statement + = Technology & Interactive Media as Tools in Early Childhood Programs Simon and Nemeth. All Children from Birth Copyright, Serving rights 5 through Age 8 reserved.
  • 6.
    Our ECE TechnologyBible http://www.naeyc.org/content/technology-and-young- 6 children Copyright, Simon and Nemeth. All rights reserved.
  • 7.
    Technology can bean effective tool to support learning and development when used intentionally and appropriately 1 Copyright, Simon and Nemeth. All rights reserved. 7
  • 8.
    Takeaway Youdon’t have to use technology. If you do use tech tools intentionally, you will find they are not always the best choice. Copyright, Simon and Nemeth. All rights 8 reserved.
  • 9.
    2 To use techintentionally, you need to know about the tool itself and the implications for young children using that tool Copyright, Simon and Nemeth. All rights 9 reserved.
  • 10.
    Takeaway Adults need technology“play time” AND formal professional development to understand the implications of the tools. Copyright, Simon and Nemeth. All rights 10 reserved.
  • 11.
    Tech should only 3 be used with children younger than 2 if it supports responsive interactions between caregivers and children Copyright, Simon and Nemeth. All rights 11 reserved.
  • 12.
    Takeaway Tech for infants and toddlers: Laptime and floortime with the youngest children might include technology, but in very limited doses and ONLY with an adult. Copyright, Simon and Nemeth. All rights 12 reserved.
  • 13.
  • 14.
  • 15.
  • 16.
  • 17.
    Limitations should be placed onscreen time and tech use 4 Copyright, Simon and Nemeth. All rights reserved. 17
  • 18.
    Takeaway Time limits: Guidelines and expectations should consider variables like age, objectives, and type of interaction. Copyright, Simon and Nemeth. All rights 18 reserved.
  • 19.
    How Much Time? Recommendationsfrom Digital Decisions Copyright, Simon and Nemeth. All rights 19 reserved.
  • 20.
  • 21.
  • 22.
  • 23.
    Be attentive todigital citizenship and equitable access Copyright, Simon and Nemeth. All rights reserved. 5 23
  • 24.
    Takeaway Digital literacylearning should be woven into the fabric of the day, not time set aside for “computer time”. Copyright, Simon and Nemeth. All rights 24 reserved.
  • 25.
    http://bit.ly/DigilitECTeach Copyright, Simon and Nemeth 25
  • 26.
    Takeaway Equity:Include technology that enhances dual language learning, represents diversity, and allows access for children with disabilities. Copyright, Simon and Nemeth. All rights 26 reserved.
  • 27.
  • 28.
    Ongoing research andprofessional development are needed 6 Copyright, Simon and Nemeth. All rights reserved. 28
  • 29.
    Takeaway Investments in technologytools are wasted without investments in professional development. Research will inform ongoing investments (or not!) Copyright, Simon and Nemeth. All rights 29 reserved.
  • 30.
    Who? When? What? Why? Where? How? Evaluating products and tools Copyright, Simon and Nemeth. All rights 30 reserved.
  • 31.
    “Technology tools areneutral” Chip Donohue People have to do something to make something happen Copyright, Simon and Nemeth. All rights 31 reserved.
  • 32.
    We could tellyou, but we won’t Tools to help you make decisions on your own! Copyright, Simon and Nemeth. All rights 32 reserved.
  • 33.
    Bad news –most Early Learning apps, Websites, and software… • have moderate entertainment • have low production value • have low educational value • are redundant • are rote/skill based according to Simon & Nemeth Copyright, Simon and Nemeth. All rights 33 reserved.
  • 34.
    Be selective It’s not rocket science! You do it every day! Copyright, Simon and Nemeth. All rights 34 reserved.
  • 35.
    Apps and websitesthat: • fit your philosophy • fit the needs and interests of the children • provide feedback, not praise • offer challenges through “leveled” experiences • offer more than rote direct instruction • offer a range of experiences •offer high interactivity • value learning over entertainment • do not include commercial temptations or inappropriate content Copyright, Simon and Nemeth. All rights 35 reserved.
  • 36.
    From Digital Decisions 36 Copyright, Simon and Nemeth. All rights reserved http://bit.ly/commonsenseTECH
  • 37.
    Decisions about usingsoftware: Level 1- Basic pedagogical decisions • What are the objectives? • Is this the right tool for the objective? • Does it extend other activities? • Is it interactive? Is the interaction meaningful? • Does it fit in with my project/theme/study? • Does it work with the curriculum? • What is my role using this software? Copyright, Simon and Nemeth. All rights 37 reserved.
  • 38.
    Decisions about usingsoftware: Level 2 – A question of balance Is the software for: • A large group, small group, or for individual children? • Teacher-directed or child-initiated activities? • Open-ended or skill-focused? • Short periods of time or deeper exploration? Copyright, Simon and Nemeth. All rights 38 reserved.
  • 39.
    Decisions about usingsoftware: Level 3 – Usability and instructional design Is the software: • Flashy, distracting, overwhelming or just enough appealing graphics and sounds to engage, but not distract? • Free of ads or enticements for children? • Deemed safe by trusted resources? • Easy for children to navigate independently? • Provide feedback to guide children? • Interactive with meaning or just fun? Copyright, Simon and Nemeth. All rights 39 reserved.
  • 40.
    PLAY TIME!! Copyright, Simonand Nemeth. All rights 40 reserved.
  • 41.
    Who? When? What? Why? Where? How? Best practice in the classroom Copyright, Simon and Nemeth. All rights 41 reserved.
  • 42.
    Daily Routines • Plantechnology use along with ordinary day-to-day, project to project planning • Examine the group’s learning objectives and make choices that fit • Examine each child’s objectives and make choices that fit • Work with children to review their choices in all areas of the room throughout the week Copyright, Simon and Nemeth. All rights 42 reserved.
  • 43.
    Make it asnatural as possible: Put technology throughout the room Copyright, Simon and Nemeth. All rights 43 reserved.
  • 44.
    Opportunities to fosterrelationships with children and adults Copyright, Simon and Nemeth. All rights 44 reserved.
  • 45.
    Make sure adults are available to support learning Copyright, Simon and Nemeth. All rights 45 reserved.
  • 46.
    Opportunities for Autonomy Copyright, Simon and Nemeth. All rights 46 reserved.
  • 47.
    Integrate technology throughoutchoices Copyright, Simon and Nemeth. All rights reserved. 47
  • 48.
    Integrate technology throughout the day Copyright, Simon and Nemeth. All rights reserved. 48
  • 49.
    Integrate technology throughout special events Copyright, Simon and Nemeth. All rights 49 reserved.
  • 50.
  • 51.
    Integrate technology when childrengo home Copyright, Simon and Nemeth. All rights 51 reserved.
  • 52.
    Set up internal& external support networks http://bit.ly/ECEtechResources Copyright, Simon and Nemeth. All rights 52
  • 53.
    Join the DigitalDecisions Virtual Book Network on To join and receive your personalized discount code your summer with a FREE online go to book club to read and discuss Digital Decisions with the authors ECEtech.net/booknet • Guided discussions It’s free to join! • Live “webinar style” online chats Copyright, Simon and Nemeth. All rights 53 reserved.
  • 54.
    Take the EarlyChildhood Technology Today Teacher’s Voice Survey Copyright, Simon and Nemeth 54
  • 55.
    Connect with us! Copyright, Simon and Donohue