The document discusses principles for designing interfaces for mobile devices. It covers topics like the history of mobile, mobile ecosystems, types of mobile apps, and mobile design. It also discusses the principles of Web 2.0 and how they apply to mobile, called Mobile 2.0. Mobile 2.0 leverages the social web and user-generated content on mobile platforms. It emphasizes making software work across multiple contexts and devices through web technologies to provide rich user experiences.
HCI 3e - Ch 13: Socio-organizational issues and stakeholder requirementsAlan Dix
Chapter 13: Socio-organizational issues and stakeholder requirements
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Chapter 12: Cognitive models
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
HCI 3e - Ch 14: Communication and collaboration modelsAlan Dix
Chapter 14: Communication and collaboration models
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
HCI 3e - Ch 13: Socio-organizational issues and stakeholder requirementsAlan Dix
Chapter 13: Socio-organizational issues and stakeholder requirements
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Chapter 12: Cognitive models
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
HCI 3e - Ch 14: Communication and collaboration modelsAlan Dix
Chapter 14: Communication and collaboration models
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Chapter 15: Task analysis
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Chapter 17: Models of the system
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
additional slides for Chapter 4: Paradigms
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
The third generation of the World Wide Web is referred as Web 3.0 or Web3. It is a concept for a decentralised, open, and more useful Web that is still under development. The key ideas of decentralisation, openness, and increased user utility are the foundations around which Web 3.0 development is based. Check it out for more info!
Chapter 15: Task analysis
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
Chapter 17: Models of the system
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
additional slides for Chapter 4: Paradigms
from
Dix, Finlay, Abowd and Beale (2004).
Human-Computer Interaction, third edition.
Prentice Hall. ISBN 0-13-239864-8.
http://www.hcibook.com/e3/
The third generation of the World Wide Web is referred as Web 3.0 or Web3. It is a concept for a decentralised, open, and more useful Web that is still under development. The key ideas of decentralisation, openness, and increased user utility are the foundations around which Web 3.0 development is based. Check it out for more info!
Unlock the potential of your mobile app with the best frameworks of 2023! Stay ahead of the competition and create apps that wow your users. Discover the top mobile app development frameworks now, by ultroNeous Technologies, a mobile app development company.
Cross-platform technologies, which allow app developers to create a shared solution for several platforms via hybrid mobile application development, will see the most promising improvements.
Looking For 2022 Trends In Web Development!.pptxTech Mobius
People are always finding new methods to innovate and accomplish things quicker and more creatively than ever. Web app development services is one of the few domains prevalent in this innovation.
Web development standards may change more quickly than they can be adopted. It is essential to keep up with the latest trends, tactics, and approaches to remain one step ahead.
Web development trends in 2022 have been examined by various businesses to build this comprehensive list. There will be certain trends that last as technology improves, but there will also be new trends that emerge to serve users better.
By keeping up with these web development trends, businesses and developers can stay ahead of the curve, deliver exceptional user experiences, and drive the success of their online initiatives.
Learn more: https://www.schneideit.com/blogs/top-web-development-trends/
Avail unique and secure web application development services that match your business strategies from Tvisha- the top web application development company.
In our increasingly interconnected world, web applications have become a cornerstone of both personal and business interactions. These dynamic software solutions, accessible through web browsers, have evolved to cater to a myriad of needs, from e-commerce to social networking. But what powers these modern marvels? The answer lies in web app development services.
Unlocking the Future: How 5G Transforms Mobile App DevelopmentQuokka Labs
The advent of 5G technology has revolutionized mobile app development. Its ultra-fast speeds and low latency enable developers to create more immersive and sophisticated applications. With 5G, apps can leverage augmented reality, real-time streaming, and cloud-based services, enhancing user experiences like never before.
Macmin Infotech Solutions Pvt. Ltd convey world class IT administrations and broad scope of web administrations. They unite a rich arrangement of system administrations and specialized arrangements inside the nation and abroad. Macmin has the notoriety of giving great administrations in different areas like mobile app development. They are very responsible for satisfying their customers, and continually looking for different ways of delivering a better options.
With the advent usage of smartphones and the increasing number of mobile users across the globe, many business owners and entrepreneurs are focusing on developing mobile applications for their businesses.
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
2. Recap - Seven Principles of Web 2.0
1. The Web as a platform - “write once, deploy everywhere,” moving
away from the costly native applications deployed over multiple
frameworks and networks.
2. Harnessing collective intelligence - WURFL—an open source
repository of device profiles provided by the community—is exactly
what mobile needs more of.
3. Data is the next Intel inside - It include the data we seek, the data
we create, and the data about or around our physical locations.
4. End of the software release cycle - Shorter agile cycles are needed
to make mobile development work as a business. Releasing for one
device, iterating, improving, and then releasing for another is a great
way to ensure profitability in mobile.
3. Recap - Seven Principles of Web 2.0
5. Lightweight programming models - decreasing the programming
overhead required means more innovation occurs faster.
6. Software above the level of a single device - We need to approach
new software as though the user will demand it work in multiple
contexts, from mobile phones to portable gaming consoles and
e-book readers.
7. Rich user experiences - helps people spend less time with the
software and more time living their lives. Mobile design is about
enabling users to live their lives better.
4. Topics covered :
1. Brief History of Mobile (Chapter - 1)
2. Mobility Ecosystem (Chapter - 2)
3. Types of Mobile Applications (Chapter - 6)
4. Mobile Information Architecture (Chapter - 7)
5. Mobile Design (Chapter - 8 )
6. Mobile 2.0 (Chapter -10 )
5. 6. Mobile 2.0 (from Wikipedia)
● Refers to a perceived next generation of mobile internet services
that leverage the social web, or what some call Web 2.0.
● Mobile Web 2.0, with an emphasis on Web, refers to bringing Web 2.0
services to the mobile internet, i.e., accessing aspects of Web 2.0
sites from mobile internet browsers.
● Refers to services that integrate the social web with the core
aspects of mobility – personal, localized, always-on and
ever-present.
6. 6. Mobile 2.0 - Enablers of Mobile 2.0
● Ubiquitous Mobile Broadband Access
● Affordable, unrestricted access to enabling software
platforms, tools and technologies
● Open access, with frictionless distribution and
monetization
Courtesy : Wikipedia
7. 6. Mobile 2.0 - Characteristics of Mobile 2.0
● The social web meets mobility
● Extensive use of User-Generated Content, so that the site
is owned by its contributors
● Leveraging services on the web via mashups
● Fully leveraging the mobile device, the mobile context, and
delivering a rich mobile user experience
● Personal, Local, Always-on, Ever-present
Courtesy : Wikipedia
8. 6. Mobile 2.0 Characteristics (from Brian Fling)
1. The Convergence of the Web and Mobile
2. The Mobile Web Browser As the Next Killer App
3. Mobile Web Applications Are the Future
4. JavaScript Is the Next Frontier
5. The Mobile User Experience Is Awful
6. Mobile Widgets Are the Next Big Thing
7. Mobile Needs to Check Its Ego
8. We Are Creators, Not Consumers
9. 6. Mobile 2.0 Characteristics (from Brian Fling)
● The Convergence of the Web and Mobile
○ integrating web services into the mobile medium is the
future of mobile development.
○ When the iPhone exploded onto the scene, it increased the
usage of the mobile web by its users to levels never seen
before. New mobile web apps were created just for the
iPhone doubled the number of mobile websites in a year.
○ Mobile 2.0 tells us that mobile will be the primary context in
which we leverage the Web in the future.
10. 6. Mobile 2.0 Characteristics (from Brian Fling)
● The Mobile Web Browser As the Next Killer App
○ As the future of mobile is the Web, then it only makes sense
that the mobile web browser is the next killer app of mobile.
○ The biggest challenge in mobile → device fragmentation.
The mobile browser enables us to penetrate the problem by
not having our content locked so specifically to the
device abilities, screen size, and form factor.
○ All new devices are judged by the quality of their mobile
web browser. Operators know it and therefore are demanding
better browsers from device makers and browser makers.
11. 6. Mobile 2.0 Characteristics (from Brian Fling)
● Mobile Web Applications Are the Future
○ Creating mobile web applications instead of mobile software
applications has remained an area of significant motivation
and interest.
○ Mobile web apps enable you to make sure that you never
ship a broken app, or if yourapp breaks in the future due to a
new device, to be able to fix it the same day the device hits the
street.
○ Mobile software has two fundamental problems that mobile
web applications solve : (1) Forcing users through a single
marketplace and (2) Ability to update your application.
12. 6. Mobile 2.0 Characteristics (from Brian Fling)
● JavaScript Is the Next Frontier
○ mobile web browser that supports Ajax, or,
XMLHttpRequest. It makes a lot of those cool interactions
in web browser work via the capability to load content
asynchronously into browser view.
○ In order for mobile web apps to rival native applications,
one needs the support some JavaScript.
○
13. 6. Mobile 2.0 Characteristics (from Brian Fling)
● JavaScript Is the Next Frontier
○ Rich interactions kill battery life
■ JavaScript consumes more processor power and
therefore more battery life.
■ Ajax apps fetch more data from the network,
meaning more use of the radio and more battery life.
○ Apple and the open source WebKit browser have made
huge strides by releasing a JavaScript engine that is
incredibly efficient on mobile devices,
14. 6. Mobile 2.0 Characteristics (from Brian Fling)
● The Mobile User Experience Is Awful
○ People in mobile treat the user experience like a
chicken-and-egg scenario: bad input/output of the user
experience prevents adoption, but designing a shiny user
experience with bells and whistles will bring them in droves
○ Device APIs usually force you to use their models of
user experience, meaning that you have to work in the
constraints of the API.
○ Needed a consistent user experience across multiple
mediums.
15. 6. Mobile 2.0 Characteristics (from Brian Fling)
● Mobile Widgets Are the Next Big Thing
○ The challenges with the mobile web is to create a series of
“small webs” targeted at a specific user or task.
○ Carrier Is the New “C” Word - It is clear that one of the
key drivers of Mobile 2.0
○ Focus on the mobile web is to find a way to build a
business that doesn’t rely on carrier control.
16. 6. Mobile 2.0 Characteristics (from Brian Fling)
● Mobile Needs to Check Its Ego
○ Mobile community and Web community → treated each
other like rivals.
■ Mobile side - have incredibly intelligent people who
have been innovating amazing products under insane
constraints for years.
■ Web side - Have creative amateurs who have helped
build a community and ecosystem out of passion and an
openness to share information
17. 6. Mobile 2.0 Characteristics (from Brian Fling)
● Mobile Needs to Check Its Ego
○ Unless the mobile community comes together with the
web community by sharing information, experience,
and guidance, one day they will find that their experience
has become obsolete
○ one principle of Web 2.0 that the mobile community has
left out: harnessing collective intelligence.
18. 6. Mobile 2.0 Characteristics (from Brian Fling)
● We Are Creators, Not Consumers
○ Mobile 2.0 is in the new age of consumerism.
○ The people of today’s market don’t view themselves as
consumers, but rather as creators.
○ Democratization of the Web took many forms that some
call “social media,” like blogging, social networks, media
sharing, microblogging, and lifestreams.
○ Entire markets have been created to provide today’s
consumer with gadgets, software, and web services to
record and publish content so that we can share it with our
friends and loved ones.
19. 6. Mobile 2.0 Characteristics (from Brian Fling)
● We Are Creators, Not Consumers
○ The center of revolution in publishing is the mobile
device.
○ As networked portable devices become more powerful,
allowing us to capture, record, and share content in the
moment, we are able to add a new kind of context to
content.
○ With Mobile 2.0, the personal relevance of the content
matches how personal the device is and how personally it
applies to our everyday situations or our context.