This document provides an overview of computers including:
1. It defines a computer as an electronic device that can perform calculations and process data according to stored instructions. Originally, the term "computer" referred to a job title for people who performed repetitive calculations.
2. It lists the main abilities of computers as storing data, retrieving stored files, processing data to create outputs, and communicating by sending and receiving information.
3. It asks how important computers are to students in their studies.
LESSON 1: INTRODUCTION TO PYTHON, VARIABLES, DNA CODING, AI
Introduction to Python, how to download (Python 3), Create your own Chat Bot. Introducing variables, sequence, programs, Alan Turing and Artificial Intelligence. Big ideas to discuss: DNA Coding and Intelligent design. Create apps which include the use of random number and item generation. Suggested videos on ‘Introducing Python’ and History of Computing. Learn about Mathematical and comparison operators and the importance of indentation in Python. Includes a suggested videos, ‘Big ideas’ discussion, and HW/research projects section.
LESSON 1: INTRODUCTION TO PYTHON, VARIABLES, DNA CODING, AI
Introduction to Python, how to download (Python 3), Create your own Chat Bot. Introducing variables, sequence, programs, Alan Turing and Artificial Intelligence. Big ideas to discuss: DNA Coding and Intelligent design. Create apps which include the use of random number and item generation. Suggested videos on ‘Introducing Python’ and History of Computing. Learn about Mathematical and comparison operators and the importance of indentation in Python. Includes a suggested videos, ‘Big ideas’ discussion, and HW/research projects section.
WORKSHOP: Making the World Easier with Interaction DesignCheryl Platz
An updated version of an Intro to Interaction Design workshop I've taught intermittently since 2012. Intended age level is middle to high school age students, but is also appropriate for adults curious about the field.
The first portion (excluding the optional heuristic review) can be taught, though tight, in approximately 90 minutes. With the optional second portion, allocate a minimum of 2 hours. More time allows for better discussion and perhaps expansion of the sketching into some flows. See the back of the deck for additional instructor notes.
Recommended materials:
Printer paper (~5 sheets per student minimum)
Pencils and erasers
I have delivered this workshop to over 500 students:
Amazon GirlsWhoCode Camp - 2015
Microsoft DigiGirlz Camp (Redmond) - 2012, 2013, 2014
UW's Dawgbytes Camp - 2012
For a blog post about the pilot sessions in 2012, as well as some examples from student sketches, see http://blog.cherylplatz.com/?p=181
To inquire about booking me to teach this workshop in your environment, email cheryl@cherylplatz.com.
Skippipe: skipping the watermark in digital contentGerard Fuguet
Words written on a physical or digital format, has an origin. The source can come from an individual or group of these who wants to transmit, document something to show it. The owners are free to impose their rules, like the protection of their works, generating a copyright or/and a watermark subject to a subordinate. It sometimes can create extra content; words, images or growing a file (if it’s a digital document). The processes that we focus on this white paper is to remove this extra content from a digital document, thus avoiding the obstacles that degrade it, which makes interpretation difficult.
We will demonstrate how to remove easily the student watermark from a Microsoft MOC (official courses) that uses Skillpipe as platform to read their digital courses. This situation motivated me to write it.
The intention is that owners of their works, takes consciousness protecting well their content but without disturbing it with possible distortions once protected.
User Interface Design - Module 1 IntroductionbrindaN
User Interface Design - Module 1 Introduction
Subject Code:15CS832 USER INTERFACE DESIGN VTU UNIVERSITY
Referred Text Book: The Essential Guide to User Interface Design (Second Edition) Author: Wilbert O. Galitz
WORKSHOP: Making the World Easier with Interaction DesignCheryl Platz
An updated version of an Intro to Interaction Design workshop I've taught intermittently since 2012. Intended age level is middle to high school age students, but is also appropriate for adults curious about the field.
The first portion (excluding the optional heuristic review) can be taught, though tight, in approximately 90 minutes. With the optional second portion, allocate a minimum of 2 hours. More time allows for better discussion and perhaps expansion of the sketching into some flows. See the back of the deck for additional instructor notes.
Recommended materials:
Printer paper (~5 sheets per student minimum)
Pencils and erasers
I have delivered this workshop to over 500 students:
Amazon GirlsWhoCode Camp - 2015
Microsoft DigiGirlz Camp (Redmond) - 2012, 2013, 2014
UW's Dawgbytes Camp - 2012
For a blog post about the pilot sessions in 2012, as well as some examples from student sketches, see http://blog.cherylplatz.com/?p=181
To inquire about booking me to teach this workshop in your environment, email cheryl@cherylplatz.com.
Skippipe: skipping the watermark in digital contentGerard Fuguet
Words written on a physical or digital format, has an origin. The source can come from an individual or group of these who wants to transmit, document something to show it. The owners are free to impose their rules, like the protection of their works, generating a copyright or/and a watermark subject to a subordinate. It sometimes can create extra content; words, images or growing a file (if it’s a digital document). The processes that we focus on this white paper is to remove this extra content from a digital document, thus avoiding the obstacles that degrade it, which makes interpretation difficult.
We will demonstrate how to remove easily the student watermark from a Microsoft MOC (official courses) that uses Skillpipe as platform to read their digital courses. This situation motivated me to write it.
The intention is that owners of their works, takes consciousness protecting well their content but without disturbing it with possible distortions once protected.
User Interface Design - Module 1 IntroductionbrindaN
User Interface Design - Module 1 Introduction
Subject Code:15CS832 USER INTERFACE DESIGN VTU UNIVERSITY
Referred Text Book: The Essential Guide to User Interface Design (Second Edition) Author: Wilbert O. Galitz
The Indian economy is classified into different sectors to simplify the analysis and understanding of economic activities. For Class 10, it's essential to grasp the sectors of the Indian economy, understand their characteristics, and recognize their importance. This guide will provide detailed notes on the Sectors of the Indian Economy Class 10, using specific long-tail keywords to enhance comprehension.
For more information, visit-www.vavaclasses.com
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Instructions for Submissions thorugh G- Classroom.pptxJheel Barad
This presentation provides a briefing on how to upload submissions and documents in Google Classroom. It was prepared as part of an orientation for new Sainik School in-service teacher trainees. As a training officer, my goal is to ensure that you are comfortable and proficient with this essential tool for managing assignments and fostering student engagement.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
Operation “Blue Star” is the only event in the history of Independent India where the state went into war with its own people. Even after about 40 years it is not clear if it was culmination of states anger over people of the region, a political game of power or start of dictatorial chapter in the democratic setup.
The people of Punjab felt alienated from main stream due to denial of their just demands during a long democratic struggle since independence. As it happen all over the word, it led to militant struggle with great loss of lives of military, police and civilian personnel. Killing of Indira Gandhi and massacre of innocent Sikhs in Delhi and other India cities was also associated with this movement.
Palestine last event orientationfvgnh .pptxRaedMohamed3
An EFL lesson about the current events in Palestine. It is intended to be for intermediate students who wish to increase their listening skills through a short lesson in power point.
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Read| The latest issue of The Challenger is here! We are thrilled to announce that our school paper has qualified for the NATIONAL SCHOOLS PRESS CONFERENCE (NSPC) 2024. Thank you for your unwavering support and trust. Dive into the stories that made us stand out!
2. WHAT IS COMPUTER?
- It comes from the word compute
means to calculate or to count
- it is originally refer to a job title for
a person whose line of work is to
count repetitive numbers and
calculations
At the end of the 19th century the
meaning computer was changed when
people realized that machines can
accurately perform calculations faster
than a human being.
- It is an electronic device
3. On the question:
A person that makes quick processing information
A person who computes
A programmable machine that can execute a programmed list of instructions and respond to
new instructions.
It can also perform large amount of mathematical calculations and logical operations quickly
A general-purpose machine that processes data according to a set of instructions stored
permanently or temporarily on tis attached hardware
What is ?
4. ABILITIES OF COMPUTER
1 Store – it is computer capacity to save or keep data for later use
2 Retrieve – it can load a saved file
3 Process – it can create an output based on the input of the user
4 Communicate – it can send and retrieve information
7. Working together in real time
When you share your presentation with others, you’ll see them
working with you at the same time.
How it works:
1 Select Share from above the ribbon,
or by using short-key Alt-ZS, to invite
people to work with you (You can
save to the cloud at this point.)
2 When other people are in the presentation,
a marker shows who is on which slide…
3 …and the part of the slide they're
editing.
8. You’re an expert with Tell Me
The Tell Me box finds the right command when you need it,
so you can save time and focus on your work.
Try it:
1 Select the Robot picture on the right.
2 Type animation in the Tell Me box, and then
choose Add Animation.
3 Choose an animation effect,
like Zoom, and watch
what happens.
9. Explore without leaving your slides
Smart Lookup brings research directly in to PowerPoint.
Try it:
1 Right-click in the word office in the
following phrase: office furniture
2 Choose Smart Lookup, and notice that
results are contextual for that phrase, not
Microsoft Office apps.
3 Just for fun, try Smart Lookup again by
right-clicking in the word Office in Step 2.
10. More questions about PowerPoint?
Select the Tell Me button and type what you want to know.
Visit the PowerPoint team blogGo to free PowerPoint training
SELECT THE ARROW WHEN IN SLIDE SHOW MODE