This document provides an overview of an introductory lesson on computer technology for a senior high school course. It begins with learning objectives around understanding the brief history of computers and identifying different programming language types. It then discusses the history of computers from the abacus to the five generations of computers. It also provides key terms related to computer parts and functions. Finally, it defines computer programming and discusses related tasks.
Ict 9 module 3, lesson 2.3 installation of hardware components and other peri...Yonel Cadapan
This document provides step-by-step instructions for disassembling and assembling a personal computer. It begins with 10 steps for disassembly, such as unplugging all cables, removing screws from the case, and taking out components like the power supply, hard drive, and motherboard. It then describes preparing to assemble the computer, including taking inventory of parts, downloading necessary drivers, and taking anti-static precautions. The assembly steps include installing the CPU, heat sink, and other components in reverse order of disassembly. Proper preparation and following the order of steps is emphasized for a safe and successful installation or upgrade.
The document provides learning materials for installing and configuring computer systems, including:
1) Assembling computer hardware according to safety procedures and checking components.
2) Installing operating systems and device drivers following manufacturer instructions.
3) Testing installations to ensure proper function and conformance to requirements, documenting results.
CSS CORE 1 - INSTALL & CONFIGURE COMPUTER SYSTEMS AND NETWORKSEric Talamisan
The document provides learning materials for installing and configuring computer systems. It contains 5 learning outcomes covering assembling computer hardware, preparing installers, installing operating systems and device drivers, installing application software, and conducting testing and documentation. Each learning outcome includes information sheets, job sheets, and self-checks to help students complete the activities and demonstrate their knowledge and skills. The document was prepared by Mr. Eric M. Talamisan as a trainer for the Computer Systems Servicing NC II course.
CSS L01 - Introduction to Computer System Servicing (NCII)Marvin Bronoso
The document provides information about Computer Systems Servicing (CSS) NCII. It begins by explaining how CSS NCII upgraded and expanded upon the previous Computer Hardware Servicing (CHS) NCII qualification. The document then outlines the key differences between CHS NCII and CSS NCII, noting the expanded modules and competencies covered in CSS NCII. It proceeds to discuss occupational safety and health policies and procedures for computer system servicing, listing 12 specific safety guidelines to follow.
Here are the key points about assessing personal entrepreneurial competencies (PECs):
- It is important to assess one's own personal characteristics, attributes, lifestyles, skills, and traits to determine if they align with what is needed to be a successful entrepreneur.
- The PECs of a successful entrepreneur include traits like being hardworking, self-confident, future-oriented, profit-oriented, goal-oriented, persistent, able to cope with failure, open to feedback, taking initiative, willing to listen, setting own standards, coping with uncertainty, being committed, building on strengths, being reliable with integrity, and being willing to take risks.
- One should compare their own PECs to those of
A wireless router connects devices to the internet and each other via Wi-Fi. It has a WAN port to connect to a modem, LAN ports to connect devices via ethernet, and broadcasts a Wi-Fi signal for wireless connectivity. To set up the router, you connect it to the modem, access its management console via a web browser to configure settings like the Wi-Fi name and password, assign client IP addresses via DHCP, and activate the wireless functionality.
TLE ICT CSS 10 Weekly budget of lessonLeonel Rivas
This document outlines the weekly budget of lessons for a Computer Systems Servicing NC II course for Grade 10 students. Over the course of 4 weeks, students will learn about network designs and topologies, how to classify them, and how understanding these concepts impacts network interconnectivity. Students will also learn how to check network connectivity using commands like Ping, Netstat, and Ipconfig. They will watch instructional videos, install a terminal emulator on their phones, and practice using the commands to diagnose network issues. The goal is for students to understand how to set up computer networks based on procedures and hardware requirements and diagnose/repair any problems in the network system.
This lesson plan outlines a demonstration on LAN cabling. The objectives are for students to be able to identify tools for LAN cabling, the color coding of straight-through LAN cables, perform straight-through LAN cabling, and follow safety precautions. It discusses crimping tools, materials like UTP cable and RJ45 connectors, and the T568B wiring standard. Students will practice making a straight-through cable and be assessed on their process, product, time management, awareness of importance, safety observation, and workmanship. Follow-up assignments include defining crossover cables and structured cabling systems.
Ict 9 module 3, lesson 2.3 installation of hardware components and other peri...Yonel Cadapan
This document provides step-by-step instructions for disassembling and assembling a personal computer. It begins with 10 steps for disassembly, such as unplugging all cables, removing screws from the case, and taking out components like the power supply, hard drive, and motherboard. It then describes preparing to assemble the computer, including taking inventory of parts, downloading necessary drivers, and taking anti-static precautions. The assembly steps include installing the CPU, heat sink, and other components in reverse order of disassembly. Proper preparation and following the order of steps is emphasized for a safe and successful installation or upgrade.
The document provides learning materials for installing and configuring computer systems, including:
1) Assembling computer hardware according to safety procedures and checking components.
2) Installing operating systems and device drivers following manufacturer instructions.
3) Testing installations to ensure proper function and conformance to requirements, documenting results.
CSS CORE 1 - INSTALL & CONFIGURE COMPUTER SYSTEMS AND NETWORKSEric Talamisan
The document provides learning materials for installing and configuring computer systems. It contains 5 learning outcomes covering assembling computer hardware, preparing installers, installing operating systems and device drivers, installing application software, and conducting testing and documentation. Each learning outcome includes information sheets, job sheets, and self-checks to help students complete the activities and demonstrate their knowledge and skills. The document was prepared by Mr. Eric M. Talamisan as a trainer for the Computer Systems Servicing NC II course.
CSS L01 - Introduction to Computer System Servicing (NCII)Marvin Bronoso
The document provides information about Computer Systems Servicing (CSS) NCII. It begins by explaining how CSS NCII upgraded and expanded upon the previous Computer Hardware Servicing (CHS) NCII qualification. The document then outlines the key differences between CHS NCII and CSS NCII, noting the expanded modules and competencies covered in CSS NCII. It proceeds to discuss occupational safety and health policies and procedures for computer system servicing, listing 12 specific safety guidelines to follow.
Here are the key points about assessing personal entrepreneurial competencies (PECs):
- It is important to assess one's own personal characteristics, attributes, lifestyles, skills, and traits to determine if they align with what is needed to be a successful entrepreneur.
- The PECs of a successful entrepreneur include traits like being hardworking, self-confident, future-oriented, profit-oriented, goal-oriented, persistent, able to cope with failure, open to feedback, taking initiative, willing to listen, setting own standards, coping with uncertainty, being committed, building on strengths, being reliable with integrity, and being willing to take risks.
- One should compare their own PECs to those of
A wireless router connects devices to the internet and each other via Wi-Fi. It has a WAN port to connect to a modem, LAN ports to connect devices via ethernet, and broadcasts a Wi-Fi signal for wireless connectivity. To set up the router, you connect it to the modem, access its management console via a web browser to configure settings like the Wi-Fi name and password, assign client IP addresses via DHCP, and activate the wireless functionality.
TLE ICT CSS 10 Weekly budget of lessonLeonel Rivas
This document outlines the weekly budget of lessons for a Computer Systems Servicing NC II course for Grade 10 students. Over the course of 4 weeks, students will learn about network designs and topologies, how to classify them, and how understanding these concepts impacts network interconnectivity. Students will also learn how to check network connectivity using commands like Ping, Netstat, and Ipconfig. They will watch instructional videos, install a terminal emulator on their phones, and practice using the commands to diagnose network issues. The goal is for students to understand how to set up computer networks based on procedures and hardware requirements and diagnose/repair any problems in the network system.
This lesson plan outlines a demonstration on LAN cabling. The objectives are for students to be able to identify tools for LAN cabling, the color coding of straight-through LAN cables, perform straight-through LAN cabling, and follow safety precautions. It discusses crimping tools, materials like UTP cable and RJ45 connectors, and the T568B wiring standard. Students will practice making a straight-through cable and be assessed on their process, product, time management, awareness of importance, safety observation, and workmanship. Follow-up assignments include defining crossover cables and structured cabling systems.
This document discusses the Computer Systems Servicing course for the National Certificate Level II Qualification. It provides an introduction and explains the relevance of learning about computer systems servicing. Some key points made include:
- Understanding basic concepts of computer hardware servicing is important for starting a successful business in that industry.
- There is growing demand for computer repair technicians due to everyday technology use and the need to service hardware, software, and network infrastructure.
- Obtaining the National Certificate Level II Qualification in Computer Systems Servicing makes one competent to work as a computer repair technician in roles involving installation, troubleshooting, and maintenance of systems.
Computer Hardware Servicing Learning Module v.2.0Bogs De Castro
This document provides an introduction to the hardware components of a computer system. It identifies and describes the major internal and external hardware components, including the system unit, motherboard, CPU, memory, expansion bus, power supply, hard drive, optical drives, input devices like keyboards and mice, and other adapters. The objectives are to familiarize students with the important computer hardware, their functions, and basic servicing skills. Hands-on activities and exercises are provided to help students develop skills in assembling, installing, and servicing computer hardware.
This document outlines the most essential learning competencies for the Technology and Livelihood Education - Information and Communication Technology curriculum for Grade 10 students in the Philippines. It details the content standards, performance standards, learning competencies, and duration for two lessons: Setting Up Computer Networks and Setting Up Computer Servers. The lessons will teach students to configure network and wireless settings, inspect and test computer networks, set up user access and network services on a computer server.
The document discusses the importance of computer literacy. It defines computer literacy as having an understanding of computer concepts and the ability to use computers efficiently. It states that computer literacy is an important skill in today's world as computers are ubiquitous and society has become dependent on technology. Employers seek candidates with basic computer skills, and computer literacy is often taught in schools.
The document provides instructions for a lesson on installing the Windows 7 operating system. It outlines the objectives, standards, and procedures to follow. The lesson will involve a PowerPoint presentation defining key terms, a video demonstration of the installation steps, and an evaluation where students create their own video explaining how to install Windows 7 and are rated on content, video quality, and procedure accuracy. Students are also assigned to research installing device drivers as homework.
This document provides an introduction to network concepts for a training module on setting up computer networks. It defines key terms like client, server, media, network adapter, and protocols. It also explains different types of computer networks including local area networks (LANs), metropolitan area networks (MANs), wide area networks (WANs), storage area networks (SANs), and virtual private networks (VPNs). The goal is to give trainees background knowledge needed to understand network installation and configuration activities covered later in the module.
This course is designed to develop the knowledge, skills, and attitudes of a Computer Service Technician according to industry standards, covering topics such as installing, maintaining, configuring, diagnosing computer systems and networks. The course also focuses on workplace communication, teamwork, professionalism, health and safety, and includes hands-on training in installing, troubleshooting, configuring and maintaining computer systems and networks.
The document provides information on configuring client device systems, which involves setting default preferences for devices connected to a network. It discusses configuring time and date, computer name, network drivers, and installing software applications. Specific steps are outlined for configuring client devices in Windows 7, 8, and 10 by setting the time and date, computer name, installing network drivers, and necessary software applications like MS Office and antivirus, in accordance with manufacturer instructions and user preferences.
The document provides an introduction to understanding the computer system. It discusses the major hardware components of a computer system including the system unit, motherboard, CPU, primary storage, expansion bus, adapters, power supply unit, hard disk drive, optical drive, and digital versatile disc. It also covers input devices like the keyboard and pointing devices, output devices like the computer display monitor and printer, ports, cables, and system and application software. The goal is to familiarize readers with the basic components and functions of a computer system.
Here are some examples of behaviors that may affect quantity and quality of work:
Behaviors that may affect quantity of work:
1. Tardiness - arriving late will reduce the amount of time available to complete tasks.
2. Absenteeism - missing workdays will reduce the amount of work that can be done.
3. Wasting time - spending time on non-work activities like personal phone calls or internet browsing reduces productivity.
4. Inefficiency - poor organization or lack of focus can lead to wasting time on tasks.
5. Distractions - being easily distracted by noises or people walking by reduces focus on work.
6. Lack of motivation - without proper motivation, one may work at
This document discusses an introduction to computer education. It covers the module objectives which are to identify computer hardware and software functions, prepare and use appropriate hardware and software for tasks, transfer files between systems accurately, and maintain computer systems. It then discusses in detail various computer components like input devices, output devices, storage devices, types of computers and their characteristics. The document provides definitions and examples of different computer hardware, software, components and their uses to understand basic computer operations.
The document provides an overview of the curriculum for an introductory course on computer hardware servicing for Grade 7/8 students. The course covers key competencies including the use of tools, maintaining tools and equipment, performing measurements and calculations, interpreting technical drawings, and practicing occupational health and safety procedures. It aims to introduce students to basic concepts in the field and potential career opportunities. The curriculum is structured into 7 lessons that address topics like personal entrepreneurial competencies, understanding the environment and market, using and maintaining tools and equipment, and following safety protocols.
CSS LO6 - PREPARING AND INSTALLING OPERATING SYSTEMMarvin Bronoso
CSS LO6 - PREPARING AND INSTALLING OPERATING SYSTEM
LEARNING OUTCOME:
AT THE END OF THIS LESSON THE LEARNERS WILL BE ABLE TO . . .
1.Understand the function of Operating System
2. Learn the Minimum requirement for Windows 7 operating system.
3. Learn the procedure in creating and preparing the OS.
3. Learn and experience to install Window 7 operating system.
4. Discover and prepare the basic applications needed to be installed.
The document discusses the functions of communication, including informing to disseminate information, social interaction, control and regulation such as using commands to stop or go, emotional expression, and motivation. It also contains sections on analogies, group work rubrics, and assignments evaluating functions of language.
lesson 3; inspect and test the configured cs and network handoutslorbz
1. The document provides safety tips for inspecting and testing computer systems and networks, including wearing proper protective equipment, disconnecting power sources before opening covers, and reporting any accidents.
2. Common network error messages are described along with potential solutions, such as checking that the network adapter is securely connected, renewing the DHCP lease on the router, and verifying wireless network settings and signal strength.
3. Steps for upgrading computer components like memory, video cards, hard drives, and processors are outlined to improve performance, along with tips for speeding up an existing computer through tasks like defragmenting and cleaning up storage.
The document discusses computer networks and networking devices. It defines what a network is and the two basic types: local area networks (LANs) and wide area networks (WANs). LANs are confined to a small geographic area like a building, while WANs connect larger areas like countries. The document also describes common networking devices like hubs, switches, bridges, routers, and modems and their functions. It provides examples of how these devices are used to connect computers in networks.
computer systems servicing cbc ncii for vtvs Rogelio Alvarez
This document outlines a competency-based curriculum for a Computer Systems Servicing NC II qualification. It includes modules on basic competencies like communication, teamwork, and safety. Common competencies cover topics like computer operation, technical drawing, and electrical wiring. Core competencies focus on installing computer systems, setting up networks and servers, and repairing computers. Assessment involves hands-on demonstration, observation, exams. Training uses lecture, self-paced learning, and group discussion. Instructors must have experience in Computer Systems Servicing NCIII.
This document provides information about computer basics including hardware, software, and how computers work. It discusses the main parts of a computer including the CPU, memory, input/output devices, and storage. It defines system software and application software. It describes how data is input, processed, and output. The document also lists common computer applications and provides instructions for searching the internet. At the end, it includes assessment questions to test the reader's understanding.
This document outlines a competency-based curriculum for the qualification of Computer Systems Servicing NC II. It includes the course design, structure, resources needed, assessment methods for basic, common and core competencies. The basic competencies cover obtaining and conveying workplace information, participating in meetings, and teamwork. Common competencies include quality control, using computers and tools, making measurements, and testing electronics components. The core competencies focus on assembling, installing, configuring and maintaining computer hardware and networks, diagnosing and rectifying faults. The course is designed to develop the knowledge, skills and attitudes of computer service technicians according to industry standards over 280 hours of training.
UNit 1sbhejsjejdhdhdjjejejdhejjjdjdhdhheh.pptxhello1506hello
The document discusses the fundamentals of information technology and provides an overview of computers. It defines what a computer is, describes its basic components and functions. It explains that computers accept data as input, process it, and provide output. It also outlines the characteristics and limitations of computers. The document then discusses the evolution of computers from the early mechanical calculators to modern electronic digital computers through different generations based on the underlying technology. Finally, it provides examples of how computers are used across different domains like business, banking, insurance, education, and healthcare.
This document outlines the course content for an introductory computer course over one semester. The course covers the history of computers in the first two lessons, their uses in society and internal hardware in lessons 3-4, computer networks in lesson 5, and the internet in lessons 6-7. Students will complete weekly assignments, have exams, and a final semester project. Attendance, participation, and on-time assignment completion will factor into the final grade.
This document discusses the Computer Systems Servicing course for the National Certificate Level II Qualification. It provides an introduction and explains the relevance of learning about computer systems servicing. Some key points made include:
- Understanding basic concepts of computer hardware servicing is important for starting a successful business in that industry.
- There is growing demand for computer repair technicians due to everyday technology use and the need to service hardware, software, and network infrastructure.
- Obtaining the National Certificate Level II Qualification in Computer Systems Servicing makes one competent to work as a computer repair technician in roles involving installation, troubleshooting, and maintenance of systems.
Computer Hardware Servicing Learning Module v.2.0Bogs De Castro
This document provides an introduction to the hardware components of a computer system. It identifies and describes the major internal and external hardware components, including the system unit, motherboard, CPU, memory, expansion bus, power supply, hard drive, optical drives, input devices like keyboards and mice, and other adapters. The objectives are to familiarize students with the important computer hardware, their functions, and basic servicing skills. Hands-on activities and exercises are provided to help students develop skills in assembling, installing, and servicing computer hardware.
This document outlines the most essential learning competencies for the Technology and Livelihood Education - Information and Communication Technology curriculum for Grade 10 students in the Philippines. It details the content standards, performance standards, learning competencies, and duration for two lessons: Setting Up Computer Networks and Setting Up Computer Servers. The lessons will teach students to configure network and wireless settings, inspect and test computer networks, set up user access and network services on a computer server.
The document discusses the importance of computer literacy. It defines computer literacy as having an understanding of computer concepts and the ability to use computers efficiently. It states that computer literacy is an important skill in today's world as computers are ubiquitous and society has become dependent on technology. Employers seek candidates with basic computer skills, and computer literacy is often taught in schools.
The document provides instructions for a lesson on installing the Windows 7 operating system. It outlines the objectives, standards, and procedures to follow. The lesson will involve a PowerPoint presentation defining key terms, a video demonstration of the installation steps, and an evaluation where students create their own video explaining how to install Windows 7 and are rated on content, video quality, and procedure accuracy. Students are also assigned to research installing device drivers as homework.
This document provides an introduction to network concepts for a training module on setting up computer networks. It defines key terms like client, server, media, network adapter, and protocols. It also explains different types of computer networks including local area networks (LANs), metropolitan area networks (MANs), wide area networks (WANs), storage area networks (SANs), and virtual private networks (VPNs). The goal is to give trainees background knowledge needed to understand network installation and configuration activities covered later in the module.
This course is designed to develop the knowledge, skills, and attitudes of a Computer Service Technician according to industry standards, covering topics such as installing, maintaining, configuring, diagnosing computer systems and networks. The course also focuses on workplace communication, teamwork, professionalism, health and safety, and includes hands-on training in installing, troubleshooting, configuring and maintaining computer systems and networks.
The document provides information on configuring client device systems, which involves setting default preferences for devices connected to a network. It discusses configuring time and date, computer name, network drivers, and installing software applications. Specific steps are outlined for configuring client devices in Windows 7, 8, and 10 by setting the time and date, computer name, installing network drivers, and necessary software applications like MS Office and antivirus, in accordance with manufacturer instructions and user preferences.
The document provides an introduction to understanding the computer system. It discusses the major hardware components of a computer system including the system unit, motherboard, CPU, primary storage, expansion bus, adapters, power supply unit, hard disk drive, optical drive, and digital versatile disc. It also covers input devices like the keyboard and pointing devices, output devices like the computer display monitor and printer, ports, cables, and system and application software. The goal is to familiarize readers with the basic components and functions of a computer system.
Here are some examples of behaviors that may affect quantity and quality of work:
Behaviors that may affect quantity of work:
1. Tardiness - arriving late will reduce the amount of time available to complete tasks.
2. Absenteeism - missing workdays will reduce the amount of work that can be done.
3. Wasting time - spending time on non-work activities like personal phone calls or internet browsing reduces productivity.
4. Inefficiency - poor organization or lack of focus can lead to wasting time on tasks.
5. Distractions - being easily distracted by noises or people walking by reduces focus on work.
6. Lack of motivation - without proper motivation, one may work at
This document discusses an introduction to computer education. It covers the module objectives which are to identify computer hardware and software functions, prepare and use appropriate hardware and software for tasks, transfer files between systems accurately, and maintain computer systems. It then discusses in detail various computer components like input devices, output devices, storage devices, types of computers and their characteristics. The document provides definitions and examples of different computer hardware, software, components and their uses to understand basic computer operations.
The document provides an overview of the curriculum for an introductory course on computer hardware servicing for Grade 7/8 students. The course covers key competencies including the use of tools, maintaining tools and equipment, performing measurements and calculations, interpreting technical drawings, and practicing occupational health and safety procedures. It aims to introduce students to basic concepts in the field and potential career opportunities. The curriculum is structured into 7 lessons that address topics like personal entrepreneurial competencies, understanding the environment and market, using and maintaining tools and equipment, and following safety protocols.
CSS LO6 - PREPARING AND INSTALLING OPERATING SYSTEMMarvin Bronoso
CSS LO6 - PREPARING AND INSTALLING OPERATING SYSTEM
LEARNING OUTCOME:
AT THE END OF THIS LESSON THE LEARNERS WILL BE ABLE TO . . .
1.Understand the function of Operating System
2. Learn the Minimum requirement for Windows 7 operating system.
3. Learn the procedure in creating and preparing the OS.
3. Learn and experience to install Window 7 operating system.
4. Discover and prepare the basic applications needed to be installed.
The document discusses the functions of communication, including informing to disseminate information, social interaction, control and regulation such as using commands to stop or go, emotional expression, and motivation. It also contains sections on analogies, group work rubrics, and assignments evaluating functions of language.
lesson 3; inspect and test the configured cs and network handoutslorbz
1. The document provides safety tips for inspecting and testing computer systems and networks, including wearing proper protective equipment, disconnecting power sources before opening covers, and reporting any accidents.
2. Common network error messages are described along with potential solutions, such as checking that the network adapter is securely connected, renewing the DHCP lease on the router, and verifying wireless network settings and signal strength.
3. Steps for upgrading computer components like memory, video cards, hard drives, and processors are outlined to improve performance, along with tips for speeding up an existing computer through tasks like defragmenting and cleaning up storage.
The document discusses computer networks and networking devices. It defines what a network is and the two basic types: local area networks (LANs) and wide area networks (WANs). LANs are confined to a small geographic area like a building, while WANs connect larger areas like countries. The document also describes common networking devices like hubs, switches, bridges, routers, and modems and their functions. It provides examples of how these devices are used to connect computers in networks.
computer systems servicing cbc ncii for vtvs Rogelio Alvarez
This document outlines a competency-based curriculum for a Computer Systems Servicing NC II qualification. It includes modules on basic competencies like communication, teamwork, and safety. Common competencies cover topics like computer operation, technical drawing, and electrical wiring. Core competencies focus on installing computer systems, setting up networks and servers, and repairing computers. Assessment involves hands-on demonstration, observation, exams. Training uses lecture, self-paced learning, and group discussion. Instructors must have experience in Computer Systems Servicing NCIII.
This document provides information about computer basics including hardware, software, and how computers work. It discusses the main parts of a computer including the CPU, memory, input/output devices, and storage. It defines system software and application software. It describes how data is input, processed, and output. The document also lists common computer applications and provides instructions for searching the internet. At the end, it includes assessment questions to test the reader's understanding.
This document outlines a competency-based curriculum for the qualification of Computer Systems Servicing NC II. It includes the course design, structure, resources needed, assessment methods for basic, common and core competencies. The basic competencies cover obtaining and conveying workplace information, participating in meetings, and teamwork. Common competencies include quality control, using computers and tools, making measurements, and testing electronics components. The core competencies focus on assembling, installing, configuring and maintaining computer hardware and networks, diagnosing and rectifying faults. The course is designed to develop the knowledge, skills and attitudes of computer service technicians according to industry standards over 280 hours of training.
UNit 1sbhejsjejdhdhdjjejejdhejjjdjdhdhheh.pptxhello1506hello
The document discusses the fundamentals of information technology and provides an overview of computers. It defines what a computer is, describes its basic components and functions. It explains that computers accept data as input, process it, and provide output. It also outlines the characteristics and limitations of computers. The document then discusses the evolution of computers from the early mechanical calculators to modern electronic digital computers through different generations based on the underlying technology. Finally, it provides examples of how computers are used across different domains like business, banking, insurance, education, and healthcare.
This document outlines the course content for an introductory computer course over one semester. The course covers the history of computers in the first two lessons, their uses in society and internal hardware in lessons 3-4, computer networks in lesson 5, and the internet in lessons 6-7. Students will complete weekly assignments, have exams, and a final semester project. Attendance, participation, and on-time assignment completion will factor into the final grade.
This document outlines the course content for an introductory computer course over one semester. The course covers the history of computers in the first two lessons, their uses in society and internal hardware in lessons 3-4, computer networks in lesson 5, and the internet in lessons 6-7. Students will complete weekly assignments, have exams, and a final semester project. Attendance, participation, and on-time assignment completion will factor into the final grade.
This document outlines the course content for an introductory computer course covering the history of computers from the abacus to modern devices, hardware and software components, computer networks and the internet, and search engines and other internet applications. Students will complete weekly assignments, have exams, and a final semester project with ongoing grading. Class participation and behavior will also factor into the final grade.
This document outlines the course content for an introductory computer course over one semester. The course covers the history of computers in the first two lessons, their uses in society and internal hardware in lessons 3-4, computer networks in lesson 5, and the internet in lessons 6-7. Students will complete weekly assignments, have exams, and a final project. Grades will be based on these assessments as well as class participation and behavior.
Lesson 1 - Introduction to Computer SystemAndy Adovas
This document provides an introduction to computers, including definitions, components, characteristics, limitations, and history. It discusses how computers work by accepting input, processing and storing data, and producing output. The basic components are the input, output, CPU, memory, and storage units. Computers are fast, accurate, versatile, and have vast storage capacity. However, they are limited in that they cannot think creatively or learn from experience on their own. The document traces the evolution of computers from early mechanical calculators to modern electronic digital computers.
This document provides an introduction to computers. It defines a computer as an electronic device that can accept input, process data, store data, and produce output according to instructions. The history of computers is then summarized, beginning with early counting aids like the abacus, and progressing through pioneers like Pascal, Leibniz, Babbage, Zuse, and the development of the first general-purpose electronic computer, ENIAC. Important characteristics of computers are identified as speed, accuracy, storage, and versatility. Limitations include a lack of intelligence, dependency on humans for instructions, need for a suitable environment, and lack of feelings.
For 11th and 12th grade students, a powerpoint presentation on the topic "Getting started with C++".
Subject: Computer Science / Information Technology
That's all folks, see ya :)
The document provides an introduction to the history of computers. It discusses how early humans used tools like fingers, stones, and beads to count and perform basic calculations. Early mechanical calculating devices were then developed, including the abacus used by Babylonians in 300 BC. The first modern computer was the Pascaline, a mechanical calculator invented by Blaise Pascal in 1642 to help his father with taxes. In 1822, Charles Babbage proposed the Difference Engine, a steam-powered mechanical calculating machine. This marked the beginning of efforts to develop automated calculating machines and laid the foundations for modern computer development.
It is derived from the Latin word "computare" which means to calculate. Our Computer fundamentals tutorial includes all topics of Computer fundamentals such as input devices, output devices, memory, CPU, motherboard, computer network, viruses, software, hardware, etc.
The document provides an introduction to computer programming. It outlines the course contents which includes 7 chapters covering topics like introduction to computers and their components, operating systems, word processing, spreadsheets, presentations, algorithms and flowcharts, and programming languages. It then discusses what a computer is and its advantages such as improved employment prospects, skills that span aspects of life, greater self-sufficiency, and a foundation of lifelong learning. The document also covers the capabilities, limitations, and comparison between computers and humans. Finally, it discusses the history of data processing from manual mechanical devices to electronic devices.
The document discusses different types of personal computers. It describes the four generations of computers from the first generation in the 1940s-1950s which used vacuum tubes and were large, to the current fourth generation starting in 1971 which uses microprocessors on a single chip. It also discusses different models of computers including tower, hand-held, desktop, notebook, laptop, netbook, and tablet PC models. For each type or generation it provides brief details about important features and innovations.
The document is a seminar report on Raspberry Pi submitted in partial fulfillment of a degree in electronics and communications engineering. It begins with an acknowledgment section thanking various people for their support and guidance. It then provides a preface stating that the report aims to elucidate all relevant details about Raspberry Pi. The report goes on to discuss the history and inception of Raspberry Pi in its chapters, covering topics like the motivation for its creation, its specifications, and the history of affordable computers and embedded systems leading up to its development.
This document is a seminar report on Raspberry Pi submitted in partial fulfillment of an ECE degree. It begins with an acknowledgment section thanking various people for their support and guidance. It then provides a preface stating the topic will be elucidated in detail. The report goes on to provide several chapters on the history of computers and embedded devices, the inception of Raspberry Pi, and an overview of the Raspberry Pi hardware components.
The document provides an overview of the history and evolution of computers from the 1800s to present day. It discusses early mechanical calculating devices, followed by the development of vacuum tube-based computers in the 1940s-1950s. Transistor-based computers of the 1950s-1960s were smaller and more reliable. Integrated circuits were introduced in the 1960s-1970s, allowing for smaller and more powerful computers. Microprocessors were developed in the 1970s, leading to personal computers. The document also covers classifications of computers and their components.
23UCAFC11 Programming in C.pdf (MTNC)(BCA)ssuser7f90ae
The document provides information on the characteristics, history, generations, classifications, components, and functioning of computers. It discusses the key characteristics of computers as speed, accuracy, diligence, storage capability, and versatility. It then outlines the history of computing from early mechanical calculating devices to the development of modern digital computers. The document also describes the five generations of computers based on the underlying hardware technology used. It classifies computers by size and function into microcomputers, minicomputers, mainframe computers, and supercomputers. It then explains the basic components of a computer system as hardware, software, data, and users. Finally, it details the central processing unit and how it processes input data.
1. The document provides an introduction to basic concepts about computers, including definitions, history, and classifications.
2. It defines a computer as a device that can accept data as input, process it, store the data and results, and output the results. Computers have characteristics like speed, accuracy, and ability to store large amounts of data.
3. The history of computers is traced from early mechanical calculating devices to modern electronic computers through five generations of technology. The first generation used vacuum tubes, the second used transistors, and later generations integrated circuits, leading to smaller sizes.
1) A computer is an electronic machine that accepts data as input, processes it, and generates output. It can perform both simple and complex operations quickly and accurately.
2) Computers have two basic parts - hardware which are the physical components, and software which are sets of instructions.
3) Computers have evolved through five generations from vacuum tubes to integrated circuits to microprocessors. Modern computers are classified based on their size and use.
The document provides an introduction to computer technology and the history of computers. It discusses:
1) The two main branches of computer technology - computer engineering which deals with hardware, and computer science which deals with software.
2) The early history of computing dating back to the abacus in 500 BC, and the designs of Charles Babbage for the Difference Engine and Analytical Engine in the 1800s, which laid the foundations for modern computers.
3) The development of computers in five generations from 1945-1970s, with advances from vacuum tubes to transistors to integrated circuits leading to smaller, faster personal computers.
4) The three main types of computers - analog, digital, and hybrid,
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
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We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
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• Communication Mining Overview
• Why is it important?
• How can it help today’s business and the benefits
• Phases in Communication Mining
• Demo on Platform overview
• Q/A
Sudheer Mechineni, Head of Application Frameworks, Standard Chartered Bank
Discover how Standard Chartered Bank harnessed the power of Neo4j to transform complex data access challenges into a dynamic, scalable graph database solution. This keynote will cover their journey from initial adoption to deploying a fully automated, enterprise-grade causal cluster, highlighting key strategies for modelling organisational changes and ensuring robust disaster recovery. Learn how these innovations have not only enhanced Standard Chartered Bank’s data infrastructure but also positioned them as pioneers in the banking sector’s adoption of graph technology.
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In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
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One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
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GraphRAG for life science domain, where you retriever information from biomedical knowledge graphs using LLMs to increase the accuracy and performance of generated answers
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HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
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We’ll show you how to fix common misconfigurations that cause higher-than-expected user counts, and how to identify accounts which you can deactivate to save money. There are also frequent patterns that can cause unnecessary cost, like using a person document instead of a mail-in for shared mailboxes. We’ll provide examples and solutions for those as well. And naturally we’ll explain the new licensing model.
Join HCL Ambassador Marc Thomas in this webinar with a special guest appearance from Franz Walder. It will give you the tools and know-how to stay on top of what is going on with Domino licensing. You will be able lower your cost through an optimized configuration and keep it low going forward.
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- How do CCB and CCX licenses really work?
- Understanding the DLAU tool and how to best utilize it
- Tips for common problem areas, like team mailboxes, functional/test users, etc
- Practical examples and best practices to implement right away
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This webinar will review:
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2. .Net Technology -Senior High School Alternative Delivery Mode
Quarter 1 – Basic Competencies
Module 1: The Principles and Concepts in Performing Computer
Operations
Lesson 1: Introduction to Computer
Lesson 2: Computer System
Lesson 3: Computer Hardware and Its Functions
Lesson 4: Computer Devices
Lesson 5: Types of software
What This Module is About
Welcome to .Net Technology!
Computers have become an integral part of our lives because they can
accomplish easy tasks repeatedly without getting bored and complex ones repeatedly
without committing errors. In this module we will discuss in detail about the different parts
of computer that enable it to carry out tasks efficiently and correctly. We will also discuss
about the brief history of computers, what programming is all about, and the different
types of programming languages.
This module is designed for students to understand the basic concepts of what a
computer is and how it functions.
General Instructions
To do well in this module, you need to remember the following:
1. Read texts carefully so that you can easily comprehend what you are
reading.
2. Answer questions with all honesty. Success does not come from
copying from others. It is made possible by trying hard on your own
so that you can learn even from your mistakes.
3. Review your answers. It is safe to go back and think about what you
have written. This can help you lessen if not avoid errors.
4. Follow instructions given and ask if there is something that you did
not understand.
5. Do the tasks given and do not delay in submitting requirements. This
can help you avoid having a pile of unfinished activities.
6. Feel free to communicate with your teacher. There is no harm in
asking for clarification so that you will not be lost in the discussion.
7. Remember to review every time you are done answering the activities.
8. Have fun as you learn. This course is very important. When you’re
having fun, you can easily learn the lessons.
i
3. Icons of this Module
What I Need to
Know
This part contains learning objectives that
are set for you to learn as you go along
the module.
What I know This will assess your level of knowledge
to the subject matter at hand, it meant
specifically to gauge prior related
knowledge
What’s In This part connects previous lesson with
that of the current one.
What’s New An introduction of the new lesson through
various activities, before it will be
presented to you
What is It These are discussions of the activities
as a way to deepen your discovery
and understanding of the concept.
What’s More These are follow-up activities that are
intended for you to practice further in
order to master the competencies.
What I Have
Learned
Activities designed to process what you
have learned from the lesson
What I can do These are tasks that are designed to
showcase your skills and knowledge
gained, and help you to apply it to real-
life concerns and situations.
ii
4. Introduction to Computers
What I Need to Know
At the end of the lesson, learners should be able to:
1. Understand the brief history of computer.
2. Identify the different types of programming languages
Let us check your prior knowledge about this module’s coverage.
Directions: Match Column A with Column B. Write the letter of the correct
answer on your answer sheet.
Column A Column B
1. Device used in third generation of computer A. Lady Ada
2. First counting device originated from Egypt B. Vacuum Tubes
3. First Computer Programmer C. Charles Babbage
4. Device used in first Generation of computer
5. Father of computer
D. Integrated Circuit
1
E. Abacus
F. Blaise Pascal
What I Know
5. Learning about the history of computer will make
you understand more how & when computer machine was
invented. This time you will learn about the history of
computer and some career opportunities by studying this
course .Net Technology.
Directions: Arrange the following in chronological order. Write 1-5.
____ Artificial Intelligence
____ Microprocessor
____ Vacuum Tubes
____ Integrated Circuits
____ Transistors
Computer - it is an electronic, programmable device that can process,
store and retrieve data.
hardware - refers to the physical, tangible computer equipment and
devices
software - known as programs or applications
liveware - computer user
data - a collection of raw facts, figures and symbols, such as numbers,
words, images, video and sound, given to the computer during
the input phase
information - data that is organized, meaningful, and useful
Motherboard- contains different computer parts.
RAM – Random Access Memory
ROM – Read Only Memory
A computer is an electronic, programmable device that can process, store
and retrieve and controls data or "information." It can store, recover, and
process information. You can utilize a PC to type reports, send email, and surf
the Internet. You can likewise utilize it to deal with spreadsheets, bookkeeping,
2
What’s New
What Is It
Key Terminologies
What’s In
6. database the executives, introductions, games, and that's only the tip of the
iceberg.
It was the math procedure of Abacus which was originated in Egypt and
popularized in China that prompted the improvement of computers. In 1642,
the Pascaline, a mechanical calculating device was invented by the French
philosopher and mathematician Blaise Pascal. It has eight movable dials on
wheels that could perform only addition and subtraction. While math device is
an old ascertaining device, computers are present day devices, which performs
numerous capacities. The PCs have become an integral part of individuals. Math
device can likewise be called as the most seasoned PC.
Regardless of whether you understand it or not, PCs assume a significant
job in our lives. At the point when you pull back money from an ATM, examine
staple goods at the store, or utilize an adding machine, you're utilizing a kind of
PC.
Charles Babbage is considered to be the father of computer while Lady
Ada is the first computer programmer. Computer are divided into 5 generations
namely:
First Generation: Vacuum Tubes (1940-1956)
Initially discovered by Thomas Edison, the vacuum tube formed the
building block for the entire electronics industry. Vacuum tubes were later used
as electron valves in the 20th century to build the first electronic computers.
The primary PC frameworks utilized vacuum tubes for hardware and
attractive drums for memory, and were frequently gigantic, occupying whole
spaces. These PCs were over the top expensive to work and notwithstanding
utilizing a lot of power, the primary PCs created a great deal of warmth, which
was regularly the reason for breakdowns.
Original PCs depended on machine language, the least level programming
language comprehended by PCs, to perform tasks, and they could just take care
of each issue in turn. It would take administrators days or even a long time to
set-up another issue. Info depended on punched cards and paper tape, and
yield was shown on printouts. Punched cards were used by the French weaver
Joseph Jacquard in 1810. The cards carried weaving instructions for the looms,
later this idea offered a great use for storing information.
Second Generation: Transistors (1956-1963)
The world would see transistors supplant vacuum tubes in the second era
of PCs. The transistor was imagined at Bell Labs in 1947 yet didn't see broad
use in PCs until the late 1950s.
3
7. The transistor was far better than the vacuum tube, permitting PCs to
decrease, quicker, less expensive, more vitality productive and more solid than
their original ancestors. In spite of the fact that the transistor despite everything
created a lot of warmth that exposed the PC to harm, it was a tremendous
improvement over the vacuum tube. Second-age PCs despite everything
depended on punched cards for information and printouts for yield.
Third Generation: Integrated Circuits (1964-1971)
The advancement of the coordinated circuit was the sign of the third era
of PCs. Transistors were scaled down and put on silicon chips, called
semiconductors, which definitely sped up and productivity of PCs.
Rather than punched cards and printouts, clients communicated with
third era PCs through consoles and screens and interfaced with a working
framework, which permitted the gadget to run a wide range of utilizations one
after another with a focal program that observed the memory. PCs just because
got open to a mass crowd since they were littler and less expensive than their
antecedents.
Fourth Generation: Microprocessors/Microchips (1971-Present)
The microprocessor brought the fourth era of PCs, as a large number of
coordinated circuits were constructed onto a solitary silicon chip. What in the
original occupied a whole room could now fit in the palm of the hand. The Intel
4004 chip, created in 1971, found all the parts of the PC—from the focal
preparing unit and memory to enter/yield controls—on a solitary chip.
Fifth Generation: Artificial Intelligence (Present and Beyond)
Fifth era figuring gadgets, in view of artificial intelligence, are still being
developed, however there are a few applications, for example, voice
acknowledgment, that are being utilized today. The utilization of equal handling
and superconductors is assisting with making man-made reasoning a reality.
COMPUTER PROGRAMMING
Computer programming is the process of designing and building an
executable computer program for accomplishing and building an executable
computer program for accomplishing a specific computing task. Programming
involves tasks such as: analysis, generating algorithms, profiling algorithms’
accuracy and resource consumption, and the implementation of algorithms in
a chosen programming language (commonly referred to as coding). The source
code of a program is written in one or more languages that are intelligible to
programmers, rather than machine code, which is directly executed by the
central processing unit. The purpose of programming is to find a sequence of
instructions that will automate the performance of a task (which can be as
complex as an operating system) on a computer, often for solving a given
problem. The process of programming thus often requires expertise in several
4
8. different subjects, including knowledge of the application domain, specialized
algorithms, and formal logic.
TYPES OF COMPUTER PROGRAMMING
1. Machine and Assembly Languages - is a low-level programming
language. It is a group of languages. It implements a symbolic
representation of the machine code.
2. Algorithmic Languages – are used to design mathematical or symbolic
computations. It is used to express algebraic operations. This is the first
high-level language.
3. Business-Oriented Languages - is a high-level programming language
that is used for business applications. It is used to design the operating
system agnostic and in many business applications today.
4. Education-Oriented Languages - are some Education-oriented
languages like BASIC, Pascal, Logo etc.
5. Scripting Languages – is a scripting language can be defined as a
programming language is used for integrating and communicating with
other programming languages. JavaScript, VB Script, PHP, Perl are the
most used scripting language.
6. Document Formatting Languages - is used to specify the organization
of printed text and graphics. This mark-up describes the intended
function of portions of a document.
7. Declarative Languages - is a very high-level programming languages. It
is also known as the non-procedural programming language.
8. Object-Oriented Languages - is a computer programming language that
revolves around the concept of an object.
COMPUTER PROGRAMMER
A computer programmer creates the code for software applications and
operating systems. After a software developer designs a computer program, the
programmer writes code that converts that design into a set of instructions a
computer can follow. They test the program to look for errors and then rewrite
it until it is error-free. The programmer continues to evaluate programs that are
in use, making updates and adjustments as needed.
5
9. MOST POPULAR TYPES OF A PROGRAMMER
Programmer Description Example
System
Programmers
The system programmer
installs, customizes, and
maintains the operating
system, and also installs
or upgrades products that
run on the system.
CAD Engineer
System Engineers
DevOps Developer
Software Developer
Web
Programmers
A web developer is a
programmer who engaged
in, the development of
World Wide
Web applications, or
applications that are run
over HTTP, CSS OR HTML
from a web server to a
web browser.
Frontend Developer
Backend Developer
Full stack web
developer
Game
Programmers
A game programmer is a
programmer who develops
codebases for video games
or related software, such
Game Designer
Audio Engineer
as game development
tools. Game
programming has many
specialized disciplines, all
of which fall under the
“game programmer”.
Lead-
Programmer(Games)
Animators(Games)
Application
Programmers
The application
programmer is a
programmer who is
responsible for designing
and testing program logic,
coding programs, program
documentation and
preparation of programs for
computer operations.
SDE1
SDE2
Software Engineer
6
10. ACTIVITY :
Directions: Write down 5 uses of computer. Explain each.
The evolution of computer started when people started
to use the Abacus, a manual counting device originated
form Babylon (Egypt) and popularized in China. There are
five generations of computer wherein different devices was
used.
Directions: Since computer has five generations, enumerate the year and
devices used for each generation.
Directions: From the types of programmer, which of them would you like to
be after taking this course/strand. Explain your answer.
7
What’s More
What I Have Learned
What I Can Do
11. Computer System
What I Need to Know
At the end of the lesson, learners should be able to:
1. Name the basic parts of a computer
2. Identify the components of a computer system
3. Give reasons why a computer is powerful
Let us check your prior knowledge about this lesson.
A. Directions: Name the basic parts of a computer. Write your answer on your
answer sheet.
8
What I Know
2
12. B. Directions: Create a flow of operation of a computer system from the
symbols and words below.
Input
Store
Output
Process
In the previous lesson, you have learned about the history of computers
and the career opportunities of studying programming languages. This
time, you are going to identify the parts of the computer and learn the
components of a computer system.
Computer
A computer is an electronic device, operating under the control of
instructions (software) stored in its own memory unit, that can accept data
(input), manipulate data (process), and produce information (output) from the
processing. Generally, the term is used to describe a collection of devices that
function together as a system.
9
What Is It
What’s In
13. Basic Parts of a Computer
Computers can perform four general operations
Input
Process
Output
Storage
Data and Information
All computer processing requires data, which is a collection of raw facts,
figures and symbols, such as numbers, words, images, video and sound, given
to the computer during the input phase. Computers manipulate data to create
information. Information is data that is organized, meaningful, and useful.
During the output Phase, the information that has been created is put into some
form, such as a printed report. The information can also be put in computer
storage for future use.
COMPUTER SYSTEM
It is a collection of entities (hardware, software and liveware) that are
designed to receive, process, manage and present information in a meaningful
format.
COMPONENTS OF COMPUTER SYSTEM
Computer hardware - Are physical parts/ intangible parts of a
computer. eg Input devices, output devices, central processing unit and
storage devices
Computer software - also known as programs or applications. They are
classified into two classes namely - system software and application
software
Liveware - is the computer user. Also known as orgware or the
humanware. The user commands the computer system to execute on
instructions.
10
Printer
Scanner
Speaker
Monitor
System Unit
Headphone
Mouse
14. What are the primary components of a computer hardware?
Input devices
Central Processing Unit (containing the control unit and the
arithmetic/logic unit)
Memory
Output devices
Storage devices
Uses of Microcomputer
Word Processing
Home entertainment
Home banking
Printing
Surfing the internet
ACTIVITY :
Directions: Give 5 reasons why a computer is so powerful.
1.
2.
3.
4.
5.
A computer is a complex machine. While most of it works on a
microscopic level, it certainly has recognizable macroscopic components that
contribute to its uses. A computer can be used to do just about anything from
simple calculations to preparing reports to sending rockets into space to simulating
the spread of cancer in body organs.
11
What’s More
15. Directions: Read each item carefully and write the letter of the correct
answer on your answer sheet.
1. Which part of the computer shows you information coming from the
computer?
A. Keyboard B. Screen C. Monitor D. Camera
2. Which part of the computer is the "brains" of the computer?
A. Keyboard B. Monitor C. Central Processing Unit D. Hard drive
3. The CPU is found in what part of the computer?
A. CD ROM B. Printer C. Monitor D. System Unit
4. Which of the following is a hardware?
A. Facebook B. Windows C. Router D. Notepad
5. Which of the following is a software?
A. MSWord B. Hard disk C. Motherboard D. Printer
Directions: Research on the different hardware and software. List 5 for each
and give its uses.
Hardware Uses Software Uses
1. 1.
2. 2.
3. 3.
4. 4.
5. 5.
12
What I Have Learned
What I Can Do
16. Different Computer Hardware and
its Functions
What I Need to Know
At the end of the lesson, learners should be able to:
1. Define computer hardware
2. Identify the parts of a motherboard
Let us check your prior knowledge about this lesson.
Direction: Fill in the blanks. Write your answer on your answer sheet.
______________1. It is the heart and brain of the computer.
______________2. It is also known as the primary memory.
______________3. It is considered as secondary storage device.
______________4. Tangible part of computer.
______________5. Responsible for the supply of current in the computer.
In the previous lesson, you were able to know the different basic parts
of the computer. After reading the discussion you be able to know the
functions of the different hardware components of a computer and its
functions.
13
What I Know
3
What’s In
17. What is Computer Hardware?
Computer hardware is the physical components that a computer system
requires to function. It encompasses everything with a circuit board that
operates within a PC or laptop; including the motherboard, graphics card, CPU
(Central Processing Unit), ventilation fans, webcam, power supply, and so on.
14
What Is It
18. What is a Motherboard?
The motherboard is at the focal point of what
makes a PC work. It houses the CPU and is a
center that all other equipment goes through. The
motherboard goes about as a mind; designating
power where it's required, speaking with and
planning over every single other segment – making
it one of the most significant bits of equipment in
a PC. A motherboard contains the different components of computer.
15
19. What is a CPU (Central Processing/Processor Unit)?
The CPU (Central Processing Unit or processor) is
answerable for preparing all data from programs
run by your PC. The 'clock speed', or the speed at
which the processor forms data, is estimated in
gigahertz (GHz). This implies a processor
publicizing a high GHz rating will probably perform
quicker than a correspondingly determined
processor of a similar brand and age. It is the heart and brain of the computer.
What is RAM?
Random Access Memory, or RAM, is hardware found in
the memory openings of the motherboard. The job of
RAM is to briefly store on-the-fly data made by programs
and to do as such that makes this information promptly
open. The assignments that require irregular memory could be; rendering
pictures for visual communication, altered video or photos, performing various
tasks with numerous applications open (for instance, running a game on one
screen and visiting by means of Discord on the other).
16
20. What is a Hard Drive?
The hard drive is a capacity gadget answerable for putting away
lasting and impermanent information. This information comes
in a wide range of structures, however is basically anything
spared or introduced to a PC: for instance, PC programs, family
photographs, working framework, word-handling archives, etc.
What is a Graphics Processing Unit (GPU)?
Particularly significant for 3D rendering, the GPU does precisely what its name
proposes and forms enormous batches of realistic information. You will find
that your PC's illustrations card has at any rate one GPU. Instead of the
essential on-board realistic abilities that PC motherboards gracefully,
committed designs cards interface with the motherboard by means of a
development space to work only on realistic rendering. This likewise implies you
can overhaul your illustrations card in the event that you need to get more
execution from your PC.
What is a Power Supply Unit (PSU)?
A power supply unit, ordinarily condensed as PSU,
accomplishes something beyond flexibly your PC with
power. It is the point where force enters your
framework from an outside force source and is then
dispensed by the motherboard to singular part
equipment. Not all power supplies are made similarly
be that as it may, and without the correct wattage PSU, your framework will
neglect to work.
Directions: Open this link/site to answer questions about computer
hardware. Enjoy and have fun.
https://player.quizalize.com/quiz/d03c88a4-aa38-4c5c-a7fe-
ec4e54dafac0
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What’s More
ACTIVITY :
21. Computers are having 3 general components and one of which is the hardware.
Hardware is the tangible part of computer which means that you can see and touch.
Each computer hardware as a special function to make the computer work accordingly.
Directions: Tell whether the following statements is True of False, write T for
True and write F for false in the blank provided.
______________1. Hardware is intangible part of computer.
______________2. Memory is the primary storage device.
______________3. The motherboard houses the CPU.
______________4. CPU is the heart and brain of the computer.
______________5. PSU stands for power sink unit.
Direction: List down 10 computer hardware and give its functions.
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What I Have Learned
What I Can Do
22. Computer Peripheral Devices
What I Need to Know
At the end of the lesson, learners should be able to:
1. Define peripheral devices
2. Classify devices as input, output, or storage device
3. Name some computer peripheral devices
Let us check your prior knowledge about this lesson.
A. Directions: Classify the following devices as input, output or storage. Write Input,
Output, Storage on your answer sheet.
1. 2. 3. 4. 5.
In the previous lesson, you were able to know the basic parts of a
computer hardware and its function. In this lesson, you will learn what are
the different computer peripheral devices.
A peripheral device connects to a computer system to add functionality.
Examples are a mouse, keyboard, monitor, printer and scanner. Learn about
the different types of peripheral devices and how they allow you to do more with
19
What I Know
What Is It
4
What’s In
23. your computer.
A computer peripheral is a device that is connected to a computer but
is not part of the core computer architecture. The core elements of a computer
are the central processing unit, power supply, motherboard and the computer
case that contains those three components. Technically speaking, everything
else is considered a peripheral device. However, this is a somewhat narrow view,
since various other elements are required for a computer to actually function,
such as a hard drive and random-access memory (or RAM).
Most people use the term peripheral more loosely to refer to a device
external to the computer case. You connect the device to the computer to expand
the functionality of the system. For example, consider a printer. Once the printer
is connected to a computer, you can print out documents. Another way to look
at peripheral devices is that they are dependent on the computer system. For
example, most printers can't do much on their own, and they only become
functional when connected to a computer system.
Types of Peripheral Devices
There are many different peripheral devices, but they fall into three
general categories:
1. Input devices, such as a mouse and a keyboard
2. Output devices, such as a monitor and a printer
3. Storage devices, such as a hard drive or flash drive
Some devices fall into more than one category. Consider a CD-ROM drive;
you can use it to read data or music (input), and you can use it to write data to
a CD (output).
Peripheral devices can be external or internal. For example, a printer is
an external device that you connect using a cable, while an optical disc drive is
typically located inside the computer case. Internal peripheral devices are also
referred to as integrated peripherals. When most people refer to peripherals,
they typically mean external ones.
The concept of what exactly is 'peripheral' is therefore somewhat fluid.
For a desktop computer, a keyboard and a monitor are considered peripherals
- you can easily connect and disconnect them and replace them if needed. For
a laptop computer, these components are built into the computer system and
can't be easily removed.
The term 'peripheral' also does not mean it is not essential for the function
of the computer. Some devices, such as a printer, can be disconnected and the
computer will keep on working just fine. However, remove the monitor of a
desktop computer and it becomes pretty much useless.
1. INPUT DEVICE - device used for entering data or instructions to the
central processing unit
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24. Classification of input devices according to the method they use to enter data.
A. KEYING DEVICES - devices used to enter data into the computer using
a set of Keys e.g. Keyboard, key-to- storage and keypad.
ex. keyboard
B. POINTING DEVICES - devices that enter data and instructions into the
computer using a pointer that appears on the screen. The items to be
entered are selected by either pointing to or clicking on them. e.g mice,
joystick, touch sensitive screen, trackballs
ex. mouse
C. SCANNING DEVICES - devices that capture an object or a document
directly from the source. They are classified according to the technology
used to capture data e.g. Scanners and Document readers.
ex. scanners, document readers, bar code readers, optical scanner
readers
2. OUTPUT DEVICE - any piece of computer hardware equipment which
converts information into human-readable form. It can
be text, graphics, tactile, audio, and video.
ex. Monitor, Printer, Graphic Output devices, Plotters, Speakers
3. STORAGE DEVICE - refers to a computing hardware used to store
information permanently or temporarily
The device can be external or internal to a computer, server, and other
computing systems. Storage devices are also known as storage medias or
storage medium.
Two types of storage device
1. secondary storage device - has a larger storage capacity and can store
data permanently
Ex. compact disk, USB flash drive, hard disk
2. primary storage device - quite smaller in size and it’s designed to
capture or hold data for a temporary period
Ex. Cache memory and RAM
Directions: In the Venn Diagram, classify the following devices
as output, input, or both (input or output).
1. Monitor 6. Track Ball
2. Mouse 7. Digital camera
3. Headphone 8. Light pen
4. Touch Screen 9. Scanner
5. Keyboard 10. Printer
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INPUT OUTPUT
25. There are three type of peripheral devices: input, output, and
storage devices.
Directions: Read each item carefully and choose the letter of the best answer.
1. I am an input device which allows user to transmit letters, number
and symbols.
A. Camera B. Keyboard C. Mouse D. Printer
2. I am a storage device which stores many files, photos and videos.
A. USB Drive B. Keyboard C. Monitor D. Speakers
3. I am an output device that allows a user to have a paper copy of
what is on the screen.
A. Printer B. Keyboard C. Monitor D. Game Controller
4. I am an output device that allows a user a person to listen to
music/sounds.
A. Headphones B. Keyboard C. Monitor D. Mouse
5. A monitor is
A. An input device that shows images of what is happening in
the computer
B. A computer
C. An output device that shows images of what is happening in
the computer
D. A storage device
6. I am a device that allows user to touch me to input information, but
also output images of what my system is doing.
A. Mouse B. Touch Screen C. Monitor D. Headphones
7. What data does a webcam transmit to a computer?
A. Pictures/Videos C. Sounds
B. Letters/Numbers D. Clicks and movement
8. What data does a microphone transmit to a computer?
A. Pictures/Videos C. Sounds
B. Letters/Numbers D. Clicks and movement
9. Where are your files permanently stored?
A. Hard Drive B. Floppy Drive C. CD Drive D. RAM
10. A pointing and input device that allow the user to move a cursor
around the screen and select items with the click of a button.
A. Mouse B. CPU C. Memory (RAM) D. laptop
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What I Have Learned
26. Types of Software
What I Need to Know
At the end of the lesson, learners should be able to:
1. Define software
2. Identify the two types of software
Let us check your prior knowledge about this lesson.
Directions: Write T if the statement is True and F if the statement is false.
1. Software is a program which consists of a set of instructions that tells
the computer how to perform an operation.
2. Microsoft Windows is an example of an application software.
3. Microsoft Word is an example of a system software.
4. System software is a type of software that enables a computer and its
peripheral devices to function smoothly.
5. The two categories of software are system software and application
software.
6. A computer will still function smoothly even without a system
software.
7. Each computer is only able to have one application software.
8. Database program, spreadsheet and graphics software are example of
utility software.
9. We can have more than 5 application software.
10. A computer will still be able to function smoothly without an
application software.
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What I Know
5
27. In the previous lesson, you learn about the different peripheral
devices. In this lesson, you will learn the intangible part of a computer
and its classification.
What is Software?
• Software is a set of electronic instructions that tells the computer
how to do certain tasks. A set of instructions is often called a
program.
• When a computer is using a particular program, it is said to be
running or executing the program.
Computer software is the key to productive use of computers. Software can be
categorized into two types:
System software
Application software.
System software
It is a software that exists primarily for the computer itself, to help the
computer perform specific functions. One major type of system software is the
operating system (OS). All computers require an operating system. The OS tells
the computer how to interact with the user and its own devices. Operating
system software tells the computer how to perform the functions of loading,
storing and executing an application and how to transfer data. Today, many
computers use an operating system that has a graphical user interface (GUI)
that provides visual clues such as icon symbols to help the user. Microsoft
Windows 10 is a widely used graphical operating system. DOS (Disk Operating
System) is an older but still widely used operating system that is text-based.
Ex. Windows, the Macintosh OS, OS/2, and UNIX .
Application Software
Application software consists of programs that tell a computer how to
produce information. It tells the computer how to accomplish tasks the user
requires, such as creating a document or editing a graphic image. Some of the
more commonly used packages are:
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What Is It
What’s In
28. • Word processing programs Spreadsheet software
• Database management Presentation graphics programs
• Graphics programs Networking software
• Web design tools and browsers Internet applications
• Communications programs Utilities
• Entertainment and education Multimedia authoring
Word Processing
Word Processing software is used to create and print documents. A key
advantage of word processing software is that users easily can make
changes in documents.
Electronic Spreadsheet
Electronic spreadsheet software allows the user to add, subtract, and
perform user-defined calculations on rows and columns of numbers.
These numbers can be changed and the spreadsheet quickly recalculates
the new results.
25
29. Database Software
Allows the user to enter, retrieve, and update data in an organized and efficient
manner, with flexible inquiry and reporting capabilities.
Presentation Graphics
Presentation graphic software allows the user to create documents called slides
to be used in making the presentations. Using special projection devices, the
slides display as they appear on the computer screen.
Directions: Research on the following applications. Identify what type of
application software it is.
1. AutoCAD
2. MSExcel
3. MCAfee Antivirus
4. WordPress
5. Google Slides
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What’s More
30. Software is a set of electronic instructions that tells the
computer how to do certain tasks. It is categorized into two types: system
software and application software. Application software consists of programs
that tell a computer how to produce information. System software is a software
that exists primarily for the computer itself, to help the computer perform
specific functions.
Directions: Identification
1. It is a series of instructions that tells the computer hardware what to do
and how to do it.
2. It consists of programs that perform specific tasks for users.
3. It allows users to create and print documents.
4. It is used to create website.
5. It tells the computer how to perform the functions of loading, storing
and executing an application and how to transfer data
Give the importance of software in the computer system.
References:
https://www.mhconsults.com/blog/what-are-the-five-generations-of-
computer-technology/
https://www.crucial.com/articles/pc-builders/what-is-computer-hardware
https://www.tutorialspoint.com/basics_of_computers/basics_of_computers_i
ntroduction.htm
https://study.com/academy/lesson/what-are-peripheral-devices-of-a-
computer-definition-examples-types.html
https://en.wikipedia.org/wiki/Output_device
https://www.cleverfiles.com/howto/what-is-storage-device.html
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What I Have Learned
What I Can Do