53. 3.0 2.5 1.5 1.0 High (parents, siblings, children) Tendency to Help 2.0 Degree of Relatedness Mod. (grand-parents) Low (first cousins) None (acquaintances) For everyday help , people tended to help close relatives more than non-relatives
54.
55. 3.0 2.5 1.5 1.0 High (parents, siblings, children) Tendency to Help 2.0 Degree of Relatedness Mod. (grand-parents) Low (first cousins) The difference became even more pronounced in life-or-death situations None (acquaintances)
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62. De Ropp’s Games Awakening Master Game Salvation Religion Game Knowledge Science Game Beauty Art Game Raise family Householder Game Glory or Victory Moloch Game Fame Cock on Dunghill Wealth Hog in the trough Trophy Game
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71. Batson's approach Distress Empathy Egoistic Motivation Altruistic Motivation Act to reduce Own distress (help or escape) Help to reduce Other’s distress Other’s Distress
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86. Jessica Lynch (2003 rescue) “ Her Iraqi guards had long fled, she was being well cared for - and doctors had already tried to free her.”
100. The decision process in Latane & Darley’s cognitive model + + + Attend to what is happening Define event as emergency Assume responsibility Decide what can be done Give help
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Editor's Notes
The aim of this lecture is to introduce and discuss the social psychology of prosocial behaviour and altruism. Image source: http://commons.wikimedia.org/wiki/Image:Lowering_rescue_basket_cropped.jpg License: GFDL 1.2