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Learning   material      for
promoting Newton’s laws of
motion            conceptual
development: What and How?
Apinya DHATSUWAN
Institute for Innovative Learning, Mahidol University, Thailand
Laws of
                                                                                        Motion
                                                                                 Explain Real Life Physical Phenomena




http://i665.photobucket.com/albums/vv15/katiabren/jfox-mylittlegarden-tree.png
http://craftcutz.com/wp-content/uploads/2011/09/Simple-Apple-Vector-File.jpg
Situation
                   The sled is started from rest and pushed to the right until it reached a
                   constant velocity, where the motion of a sled on a horizontal frictionless
                   surface was considered.
                   (Macabebe, Culaba & Maquiling, 2010)




http://officialpetsociety.files.wordpress.com/2010/01/wooden-sled.png
http://b.dryicons.com/images/icon_sets/stickers_icon_set/png/128x128/right_arrow.png
Question: Which force would keep the sled moving at constant velocity?
                  Answer: No applied force




Misconception Students merge the situation with there life experience.
http://t1.gstatic.com/images?q=tbn:ANd9GcQfanL_Yk2C6A81JBGwoLLDRflx9T4WYpprM.png
Question: Which force would keep the sled moving toward the left and speeding
                            up at a steady rate?
                  Answer: Constant force to the left




Misconception Students were confused about the given a situation where the object speed is change.
http://t1.gstatic.com/images?q=tbn:ANd9GcQfanL_Yk2C6A81JBGwoLLDRflx9T4WYpprM.png
Situation
                      Assuming that the truck is heavier than the car and that they are moving at
                      the same speed during the collision.
                      (Macabebe, Culaba & Maquiling, 2010)




http://www.clker.com/cliparts/7/2/a/7/11949851501819087709skoda_car_alejandro_teja_.svg.med.png
http://files.softicons.com/download/internet-icons/social-trucks-icons-by-cutelittlefactory.com/png/512/Social-Truck_facebook2.png
Question: What is the magnitude of the force exerted by the car and the truck on
                            each other?
                  Answer: Truck and car exert the same amount of force




Misconception Students are confused with the relationship between force and
momentum.
http://t1.gstatic.com/images?q=tbn:ANd9GcQfanL_Yk2C6A81JBGwoLLDRflx9T4WYpprM.png
Cause of Misconception
                                                             Limited of material, resource
                                                             and equipment
                                                             covered in the course
                                                             (Macabebe, et al., 2010)




          Lacking of relation between scientific
          knowledge with real life phenomena and
          experiences
          (Saglam-Arslan & Devecioglu, 2010)




http://www.freestockphotography.com.au/stockimages/518.jpg
Research Question

What is the learning situation of physics education
in the topic Newton’s laws of motion
in Thai primary school students?
Thai primary school
                                                                                                                                      Newton’s laws of
                                                                                                                                      motion:
                                                                                                                                       Force and Motion
                                                                                                                                       Grade 1, 3, 5
                                                                                                                                       Semester 2 after midterm test




http://l.rgbimg.com/cache1r1DuC/users/f/fa/fangol/600/n9UoWtm.jpghttp://www.veryicon.com/icon/png/Object/Standard%20City/School.png
http://t2ak.roblox.com/d26848bbf78b3e11e1c23456c40b45a8
Participants
Grade 4 public school
 Students
 Teachers
Data Collection Analysis Questionnaires
             Audience

The questionnaire will be conduct in 2 versions for the difference participants
- students and teachers
Questionnaire items according to the teaching and learning to the concept of
laws of motion will be separated into 4 particulars
1) General Information of Audiences
2) Accessibility of Educational Technology
3) Present Situation of Science Class
4) Audiences’ Requirement for the Topic of Force and Motion
Background of Audience




http://www.oapb.org/files/cache/8ade240657b38be2f67638e1b9ef201b.png
Background of Audience
                                                                                                             48 grade four students
                                                                                                                  33 boys
                                                                                 P.E.             Science
                                                                                                                  15 girls
                                                                                                             Age Range: 9-12
                                                                                                                        Favorite Subject
                                                                       Histroy                         Computer

                                                                                                                           P.E.      Science

                                                                 Art                                  Math
                                                                                 English                           Histroy                 Computer

                                                                                                                  Art                    Math
                                                                                           Thai                         English
                                                                                                                                  Thai




http://www.oapb.org/files/cache/8ade240657b38be2f67638e1b9ef201b.png
Background of Audience
                    4 Teachers
                          1 male
                          3 females
                    Role
                          2 Class teachers 8, 11 years experience
                          Computer teacher 2 years experience
                          Science teacher 3 years experience



http://www.oapb.org/files/cache/8ade240657b38be2f67638e1b9ef201b.png
Background of Audience
Educational Technology Provided at School
 Computer Laboratory (2 Laboratory)

 Sufficiency of Computer (40 Desktop Computers/Lab.)

 Operating System: Windows XP

 Internet Connection (10 Mbps)


 Available Time: Computer Class, Lunch Break, After School
Background of Audience
Educational Facilities in Science Class
 Additional Book


 Educational DVD

 TV with DVD player

 Computer with Internet Connection
Background of Audience
Educational Facilities in Teacher Room

 Computer

 Internet Connection

 Use Computer for Teaching Plan
    50 % of teacher (Class Teacher, Computer Teacher)
non-
        Background of Audience
Available


                                              Tablet
                                                       Desktop
             Available                       Laptop




                Computer Available at Home
non-
        Background of Audience
Available
                                          Windows XP       Windows
                                     Windows




             Available                                 Don't
                                                       know




                Computer Available at Home
non-
        Background of Audience
Available




                                              Internet
                                   No        Connection
             Available          Connection




                Computer Available at Home
Background of Audience
               Hours     Hours
       Hours

       Hours

                         Hour


                 Hours




       Computer Usage Per Day
Background of Audience
                                 Homework
                                 Report
                                 Lesson Revision
                                 Chat
                                 Social Media
                                 Playing Game
                                 Entertainment


      Purpose of Computer Used
Background of Audience
 Present Situation of Science Class
  Lecture
 
  Field Trip
 
  Expert/Guess Speaker
  Educational Video
 
  Model
 
  Computer Game
  Experiment
 
  Report
 
  Class Presentation
 
  Role Play
 
Background of Audience
     Feeling toward Present Science Class




                                            Really Like
                                            Like
                                            Neutral
                                            Dislike
Background of Audience
 Students’ problem from teachers’ view …
  Reading ability
  Different learning ability
 Teaching problem …
  Difficult to find information
  Low internet speed
  Lack of instructional media
  Lack of skill
Audiences’ Requirement for the Topic of Force
   and Motion
Apply Computer Game as a Tutorial Tool
 Student: 70.83 %
 Teacher: 100 %
Notice about Computer Tutorial Game
 6.25 % Student
 75 % Teacher
Experience Computer Tutorial Game
 6.25 % Student
 0 % Teacher
Games mentioned by students ...


                          Cooking Game                                                    Dressing Game                                     Gardening Game                                      Construction Game                                             Pet-raising Game                                                Dots Game




                            Racing Game                                               Shooting Game                                                 Mario                                                  Audition                                                    The Sims                                                    Seal




                                     GTA                                                   Angry Bird                                               Boomz                                               Special Force                                              Point Blank


http://www.androidapk-download.com/wp-content/uploads/2012/09/Cake-Now-Cooking-Games-       zK2icjnQv1M/Tg7Qtqb7U8I/AAAAAAAAAD8/Lfy1OF3RPno/s640/21816_logo_pointblank1.jpg   http://2.bp.blogspot.com/-                                                                 http://cdn-android.apptap.com/img/613/com.ggee.vividruntime.gg_1237/1305455960.pngLogo.jpg
Icon.png                                                                                    http://y8-love.com/plugins/site/themes/pog/img/logo.png                           KZRyMGymW7c/T0tG3Xb7ROI/AAAAAAAAAZE/vkswacSLZOk/s1600/Grand-Theft-Auto-Series.jpg          http://www.redbana.com/images/audition-game.jpg
http://www.girlonlyarcade.com/content/icons/sheridan-bratz-dress-up-icon-1.jpg              http://3.bp.blogspot.com/-                                                        http://www.talkandroid.com/wp-content/uploads/2010/11/angry-birds-game-logo.jpg?3995d3     https://twimg0-a.akamaihd.net/profile_images/1863727520/pss_icon.png
http://www.veryicon.com/icon/png/Application/3D%20Cartoon%20Icons%20Pack%20III/Sims.png     Yc2BSCnbbGE/TWJstUU6xYI/AAAAAAAABF4/U30Pb0MCJkE/s1600/1159162044.25988_logo.jpg   http://upload.wikimedia.org/wikipedia/en/c/cd/SealOnlineUSA_Logo.jpg
http://2.bp.blogspot.com/-                                                                  http://img.online-station.net/_news/2010/0715/38523_eng_logo.png                  http://cdn.androidpolice.com/wp-content/uploads/2011/04/BBR-Game-
The games were divided into eight
criteria (Lee, 2007)
22.91 %                  43.75 %            37.50 %               6.25 %
Simulation Game                RPG
                               RPG             Board Game         Community Game




10.41 %                   6.25 %            39.58 %               25.00 %
 Action Game              Adventure Game      Shooting Game         Sports Game


                  Frequency of game genre preferred by students
What kind of game do student
                          interested …
                                                                                                                                     Question
                                            Customize                                                                                   ??
                                            Character

                     Pe
                     t


http://gamefroot.com/wp-content/files/2012/05/newton-influences.jpg
http://4.bp.blogspot.com/_fsR1t0qlcG0/TMXQjZKa7mI/AAAAAAAAAAQ/N-cjcliePwY/s1600/Little_Big_Planet_Icon_Pack_1_by_Mike_Whitford.png
http://gamefroot.com/wp-content/files/2012/05/newton-influences.jpg
Characteristic of Role
Playing Game
A RPG is a game in which the participants assume the
roles of fictional characters and
collaboratively create or follow scenarios. Participants
determine the actions of their characters based on
their characterization, and the actions succeed or fail
according to a formal system of rules and guidelines.
Prat, Aulinas, Turon, Comas, & Poch, M. M. (2009)
Conclusion




                                                                                                         RPG
http://community.us.playstation.com/t5/image/serverpage/image-id/24113iAC7F14DA8544A174/image-size/large?v=mpbl-1&px   http://techkidbetty.edublogs.org/files/2011/04/Book-cover-for-blog-1wn17ky.png
http://t1.gstatic.com/images?q=tbn:ANd9GcTTO2icEuqNuX7KlSIwzFyRjct_5ounffEEYuRAZ7o9E6gKW-MBaEE--Pxo                    http://www.iconhot.com/icon/png/devine-icons-part-2/512/my-computer-2.png
                                                                                                                       http://www.jillianney.com/wp-content/uploads/2012/01/like.png
http://www.dailynews.co.th/sites/default/files/imagecache/620x245/photos/146257/0.jpg                                  http://missionroll.com/Resources/plansza3drozjasni.png
Conclusion
     It might be possible to use RPG
     tutorial as an Alternative
     Material to promote primary
     students’ conceptual


           RPG
Benefit
The survey was done in order to responds to the requirement of audience
Propose recommendation for
 Learning material
 Primary student
 Develop game-based learning material
References
Anderson, J., & Barnett, M. (2011). Using Video Games to Support Pre-Service Elementary Teachers Learning of Basic Physics Principles. [Article]. Journal of Science Education and Technology, 20(4), 347-362. doi:
      10.1007/s10956-010-9257-0
Atasoy, Ş., & Akdenız, A. R. (2007). Developing and Applying a Test Related to Appearing Misconceptions about Newtonian Laws of Motion. [Article]. Journal of Turkish Science Education (TUSED), 4(1), 45-50.
Bakker, J., Wiering, M., Kunst, H., & Beklemishev, L. (2004). Online Adaptive Learning in a Role Playing Game. [Doctoral Thesis Cognitive Artificial Intelligence].
Bieliková, M., Divéky, M., Jurnečka, P., Kajan, R., & Omelina, L. u. (2008). Automatic generation of adaptive, educational and multimedia computer games. Signal, Image & Video Processing, 2(4), 371.
Carr, D., & Bossomaier, T. (2011). Relativity in a rock field: A study of physics learning with a computer game. [Article]. Australasian Journal of Educational Technology, 27(6), 1042-1067.
Carron, T., & Marty, J.-C. (2009). User Modelling in Learning Games. [Article]. Proceedings of the European Conference on Games Based Learning, 86-94.
Getachew, T. (2009). Can computer simulations substitute real laboratory apparatus? [Journal article]. Latin-American Journal of Physics Education(3), 506.
Hughes, J. (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order. [ Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of
      clinical depression]. 23.
Law, E. L. C., & Kickmeier-Rust, M. D. (2008). 80Days: Immersive digital educational games with adaptive storytelling First International Workshop on Story-Telling and Educational Games (STEG'08) B2 - First
      International Workshop on Story-Telling and Educational Games (STEG'08). Maastricht, The Netherlands.
Macabebe, E. Q. B., Culaba, I. B., & Maquiling, J. T. (2010). Pre-conceptions of Newton’s Laws of Motion of Students in Introductory Physics. [Article]. AIP Conference Proceedings, 1263(1), 106-109. doi:
      10.1063/1.3479843
Maciuszek, D., & Martens, A. (2011). Computer Role-Playing Games as an Educational Game Genre: Activities and Reflection. [Tale]. Proceedings of the European Conference on Games Based Learning, 368-377.
Obaidat, I., & Malkawi, E. (2009). The Grasp of Physics Concepts of Motion: Identifying Particular Patterns in Students' Thinking. [Article]. International Journal for the Scholarship of Teaching & Learning, 3(1), 1-16.
Saglam-Arslan, A., & Devecioglu, Y. (2010). Student teachers' levels of understanding and model of understanding about Newton's laws of motion. [Article]. Asia-Pacific Forum on Science Learning & Teaching, 11(1), 1-
      20.
Squire, K., Barnett, M., Grant, J. M., & Higginbotham, T. (2004). Electromagnetism supercharged! Learning physics with digital simulation games Embracing diversity in the learning sciences: Proceedings of the Sixth
      International Conference of the learning sciences (ICLS'04 B2 - Embracing diversity in the learning sciences: Proceedings of the Sixth International Conference of the learning sciences (ICLS'04 (pp. 513-520).
      Mahwah, NJ: Lawrence Erlbaum.
Wernhuar, T., & Weichian, T. (2010). The Design and Analysis of Learning Effects for a Game-based Learning System. [Article]. World Academy of Science, Engineering & Technology, 61, 336-345.
White, B. Y. (1984). Designing Computer Games to Help Physics Students Understand Newton's Laws of Motion. [Article]. Cognition & Instruction, 1(1), 69.
Zacharia, Z. (2007). Comparing and combining real and virtual experimentation: an effort to enhance students' conceptual understanding of electric circuits. Journal of Computer Assisted Learning, 23(2), 120-132. doi:
      10.1111/j.1365-2729.2006.00215.x
Thank you

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Learning material for promoting newton’s laws of motion

  • 1. Learning material for promoting Newton’s laws of motion conceptual development: What and How? Apinya DHATSUWAN Institute for Innovative Learning, Mahidol University, Thailand
  • 2. Laws of Motion Explain Real Life Physical Phenomena http://i665.photobucket.com/albums/vv15/katiabren/jfox-mylittlegarden-tree.png http://craftcutz.com/wp-content/uploads/2011/09/Simple-Apple-Vector-File.jpg
  • 3. Situation The sled is started from rest and pushed to the right until it reached a constant velocity, where the motion of a sled on a horizontal frictionless surface was considered. (Macabebe, Culaba & Maquiling, 2010) http://officialpetsociety.files.wordpress.com/2010/01/wooden-sled.png http://b.dryicons.com/images/icon_sets/stickers_icon_set/png/128x128/right_arrow.png
  • 4. Question: Which force would keep the sled moving at constant velocity? Answer: No applied force Misconception Students merge the situation with there life experience. http://t1.gstatic.com/images?q=tbn:ANd9GcQfanL_Yk2C6A81JBGwoLLDRflx9T4WYpprM.png
  • 5. Question: Which force would keep the sled moving toward the left and speeding up at a steady rate? Answer: Constant force to the left Misconception Students were confused about the given a situation where the object speed is change. http://t1.gstatic.com/images?q=tbn:ANd9GcQfanL_Yk2C6A81JBGwoLLDRflx9T4WYpprM.png
  • 6. Situation Assuming that the truck is heavier than the car and that they are moving at the same speed during the collision. (Macabebe, Culaba & Maquiling, 2010) http://www.clker.com/cliparts/7/2/a/7/11949851501819087709skoda_car_alejandro_teja_.svg.med.png http://files.softicons.com/download/internet-icons/social-trucks-icons-by-cutelittlefactory.com/png/512/Social-Truck_facebook2.png
  • 7. Question: What is the magnitude of the force exerted by the car and the truck on each other? Answer: Truck and car exert the same amount of force Misconception Students are confused with the relationship between force and momentum. http://t1.gstatic.com/images?q=tbn:ANd9GcQfanL_Yk2C6A81JBGwoLLDRflx9T4WYpprM.png
  • 8. Cause of Misconception Limited of material, resource and equipment covered in the course (Macabebe, et al., 2010) Lacking of relation between scientific knowledge with real life phenomena and experiences (Saglam-Arslan & Devecioglu, 2010) http://www.freestockphotography.com.au/stockimages/518.jpg
  • 9. Research Question What is the learning situation of physics education in the topic Newton’s laws of motion in Thai primary school students?
  • 10. Thai primary school Newton’s laws of motion:  Force and Motion  Grade 1, 3, 5  Semester 2 after midterm test http://l.rgbimg.com/cache1r1DuC/users/f/fa/fangol/600/n9UoWtm.jpghttp://www.veryicon.com/icon/png/Object/Standard%20City/School.png http://t2ak.roblox.com/d26848bbf78b3e11e1c23456c40b45a8
  • 11. Participants Grade 4 public school  Students  Teachers
  • 12. Data Collection Analysis Questionnaires Audience The questionnaire will be conduct in 2 versions for the difference participants - students and teachers Questionnaire items according to the teaching and learning to the concept of laws of motion will be separated into 4 particulars 1) General Information of Audiences 2) Accessibility of Educational Technology 3) Present Situation of Science Class 4) Audiences’ Requirement for the Topic of Force and Motion
  • 14. Background of Audience 48 grade four students  33 boys P.E. Science  15 girls Age Range: 9-12 Favorite Subject Histroy Computer P.E. Science Art Math English Histroy Computer Art Math Thai English Thai http://www.oapb.org/files/cache/8ade240657b38be2f67638e1b9ef201b.png
  • 15. Background of Audience 4 Teachers  1 male  3 females Role  2 Class teachers 8, 11 years experience  Computer teacher 2 years experience  Science teacher 3 years experience http://www.oapb.org/files/cache/8ade240657b38be2f67638e1b9ef201b.png
  • 16. Background of Audience Educational Technology Provided at School  Computer Laboratory (2 Laboratory)   Sufficiency of Computer (40 Desktop Computers/Lab.)   Operating System: Windows XP   Internet Connection (10 Mbps)    Available Time: Computer Class, Lunch Break, After School
  • 17. Background of Audience Educational Facilities in Science Class  Additional Book    Educational DVD   TV with DVD player   Computer with Internet Connection
  • 18. Background of Audience Educational Facilities in Teacher Room   Computer   Internet Connection   Use Computer for Teaching Plan  50 % of teacher (Class Teacher, Computer Teacher)
  • 19. non- Background of Audience Available Tablet Desktop Available Laptop Computer Available at Home
  • 20. non- Background of Audience Available Windows XP Windows Windows Available Don't know Computer Available at Home
  • 21. non- Background of Audience Available Internet No Connection Available Connection Computer Available at Home
  • 22. Background of Audience Hours Hours Hours Hours Hour Hours Computer Usage Per Day
  • 23. Background of Audience Homework Report Lesson Revision Chat Social Media Playing Game Entertainment Purpose of Computer Used
  • 24. Background of Audience Present Situation of Science Class  Lecture   Field Trip   Expert/Guess Speaker  Educational Video   Model   Computer Game  Experiment   Report   Class Presentation   Role Play 
  • 25. Background of Audience Feeling toward Present Science Class Really Like Like Neutral Dislike
  • 26. Background of Audience Students’ problem from teachers’ view …  Reading ability  Different learning ability Teaching problem …  Difficult to find information  Low internet speed  Lack of instructional media  Lack of skill
  • 27. Audiences’ Requirement for the Topic of Force and Motion Apply Computer Game as a Tutorial Tool  Student: 70.83 %  Teacher: 100 % Notice about Computer Tutorial Game  6.25 % Student  75 % Teacher Experience Computer Tutorial Game  6.25 % Student  0 % Teacher
  • 28. Games mentioned by students ... Cooking Game Dressing Game Gardening Game Construction Game Pet-raising Game Dots Game Racing Game Shooting Game Mario Audition The Sims Seal GTA Angry Bird Boomz Special Force Point Blank http://www.androidapk-download.com/wp-content/uploads/2012/09/Cake-Now-Cooking-Games- zK2icjnQv1M/Tg7Qtqb7U8I/AAAAAAAAAD8/Lfy1OF3RPno/s640/21816_logo_pointblank1.jpg http://2.bp.blogspot.com/- http://cdn-android.apptap.com/img/613/com.ggee.vividruntime.gg_1237/1305455960.pngLogo.jpg Icon.png http://y8-love.com/plugins/site/themes/pog/img/logo.png KZRyMGymW7c/T0tG3Xb7ROI/AAAAAAAAAZE/vkswacSLZOk/s1600/Grand-Theft-Auto-Series.jpg http://www.redbana.com/images/audition-game.jpg http://www.girlonlyarcade.com/content/icons/sheridan-bratz-dress-up-icon-1.jpg http://3.bp.blogspot.com/- http://www.talkandroid.com/wp-content/uploads/2010/11/angry-birds-game-logo.jpg?3995d3 https://twimg0-a.akamaihd.net/profile_images/1863727520/pss_icon.png http://www.veryicon.com/icon/png/Application/3D%20Cartoon%20Icons%20Pack%20III/Sims.png Yc2BSCnbbGE/TWJstUU6xYI/AAAAAAAABF4/U30Pb0MCJkE/s1600/1159162044.25988_logo.jpg http://upload.wikimedia.org/wikipedia/en/c/cd/SealOnlineUSA_Logo.jpg http://2.bp.blogspot.com/- http://img.online-station.net/_news/2010/0715/38523_eng_logo.png http://cdn.androidpolice.com/wp-content/uploads/2011/04/BBR-Game-
  • 29. The games were divided into eight criteria (Lee, 2007) 22.91 % 43.75 % 37.50 % 6.25 % Simulation Game RPG RPG Board Game Community Game 10.41 % 6.25 % 39.58 % 25.00 % Action Game Adventure Game Shooting Game Sports Game Frequency of game genre preferred by students
  • 30. What kind of game do student interested … Question Customize ?? Character Pe t http://gamefroot.com/wp-content/files/2012/05/newton-influences.jpg http://4.bp.blogspot.com/_fsR1t0qlcG0/TMXQjZKa7mI/AAAAAAAAAAQ/N-cjcliePwY/s1600/Little_Big_Planet_Icon_Pack_1_by_Mike_Whitford.png http://gamefroot.com/wp-content/files/2012/05/newton-influences.jpg
  • 31. Characteristic of Role Playing Game A RPG is a game in which the participants assume the roles of fictional characters and collaboratively create or follow scenarios. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Prat, Aulinas, Turon, Comas, & Poch, M. M. (2009)
  • 32. Conclusion RPG http://community.us.playstation.com/t5/image/serverpage/image-id/24113iAC7F14DA8544A174/image-size/large?v=mpbl-1&px http://techkidbetty.edublogs.org/files/2011/04/Book-cover-for-blog-1wn17ky.png http://t1.gstatic.com/images?q=tbn:ANd9GcTTO2icEuqNuX7KlSIwzFyRjct_5ounffEEYuRAZ7o9E6gKW-MBaEE--Pxo http://www.iconhot.com/icon/png/devine-icons-part-2/512/my-computer-2.png http://www.jillianney.com/wp-content/uploads/2012/01/like.png http://www.dailynews.co.th/sites/default/files/imagecache/620x245/photos/146257/0.jpg http://missionroll.com/Resources/plansza3drozjasni.png
  • 33. Conclusion It might be possible to use RPG tutorial as an Alternative Material to promote primary students’ conceptual RPG
  • 34. Benefit The survey was done in order to responds to the requirement of audience Propose recommendation for  Learning material  Primary student  Develop game-based learning material
  • 35. References Anderson, J., & Barnett, M. (2011). Using Video Games to Support Pre-Service Elementary Teachers Learning of Basic Physics Principles. [Article]. Journal of Science Education and Technology, 20(4), 347-362. doi: 10.1007/s10956-010-9257-0 Atasoy, Ş., & Akdenız, A. R. (2007). Developing and Applying a Test Related to Appearing Misconceptions about Newtonian Laws of Motion. [Article]. Journal of Turkish Science Education (TUSED), 4(1), 45-50. Bakker, J., Wiering, M., Kunst, H., & Beklemishev, L. (2004). Online Adaptive Learning in a Role Playing Game. [Doctoral Thesis Cognitive Artificial Intelligence]. Bieliková, M., Divéky, M., Jurnečka, P., Kajan, R., & Omelina, L. u. (2008). Automatic generation of adaptive, educational and multimedia computer games. Signal, Image & Video Processing, 2(4), 371. Carr, D., & Bossomaier, T. (2011). Relativity in a rock field: A study of physics learning with a computer game. [Article]. Australasian Journal of Educational Technology, 27(6), 1042-1067. Carron, T., & Marty, J.-C. (2009). User Modelling in Learning Games. [Article]. Proceedings of the European Conference on Games Based Learning, 86-94. Getachew, T. (2009). Can computer simulations substitute real laboratory apparatus? [Journal article]. Latin-American Journal of Physics Education(3), 506. Hughes, J. (1988). Therapy is fantasy: role-playing, healing, and the construction of symbolic order. [ Australian National University honors paper in medical anthropology on the use of RPG in the self-treatment of clinical depression]. 23. Law, E. L. C., & Kickmeier-Rust, M. D. (2008). 80Days: Immersive digital educational games with adaptive storytelling First International Workshop on Story-Telling and Educational Games (STEG'08) B2 - First International Workshop on Story-Telling and Educational Games (STEG'08). Maastricht, The Netherlands. Macabebe, E. Q. B., Culaba, I. B., & Maquiling, J. T. (2010). Pre-conceptions of Newton’s Laws of Motion of Students in Introductory Physics. [Article]. AIP Conference Proceedings, 1263(1), 106-109. doi: 10.1063/1.3479843 Maciuszek, D., & Martens, A. (2011). Computer Role-Playing Games as an Educational Game Genre: Activities and Reflection. [Tale]. Proceedings of the European Conference on Games Based Learning, 368-377. Obaidat, I., & Malkawi, E. (2009). The Grasp of Physics Concepts of Motion: Identifying Particular Patterns in Students' Thinking. [Article]. International Journal for the Scholarship of Teaching & Learning, 3(1), 1-16. Saglam-Arslan, A., & Devecioglu, Y. (2010). Student teachers' levels of understanding and model of understanding about Newton's laws of motion. [Article]. Asia-Pacific Forum on Science Learning & Teaching, 11(1), 1- 20. Squire, K., Barnett, M., Grant, J. M., & Higginbotham, T. (2004). Electromagnetism supercharged! Learning physics with digital simulation games Embracing diversity in the learning sciences: Proceedings of the Sixth International Conference of the learning sciences (ICLS'04 B2 - Embracing diversity in the learning sciences: Proceedings of the Sixth International Conference of the learning sciences (ICLS'04 (pp. 513-520). Mahwah, NJ: Lawrence Erlbaum. Wernhuar, T., & Weichian, T. (2010). The Design and Analysis of Learning Effects for a Game-based Learning System. [Article]. World Academy of Science, Engineering & Technology, 61, 336-345. White, B. Y. (1984). Designing Computer Games to Help Physics Students Understand Newton's Laws of Motion. [Article]. Cognition & Instruction, 1(1), 69. Zacharia, Z. (2007). Comparing and combining real and virtual experimentation: an effort to enhance students' conceptual understanding of electric circuits. Journal of Computer Assisted Learning, 23(2), 120-132. doi: 10.1111/j.1365-2729.2006.00215.x

Editor's Notes

  1. Aim to explore the learning situation of physics education in the topic Newton’s laws of motion in Thai primary school students
  2. Aim to explore the learning situation of physics education in the topic Newton’s laws of motion in Thai primary school students