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Learning by
Making
Elizabeth Goins
Games in the Classroom

• Make Your Own Games
• Use serious or commercial
games
• Let students to build their
own games
Commercial Off The Shelf games in the classroom

COTS
Learn with Portals
Physics and Critical Thinking
http://www.learnwithportals.com/
Surgeon Simulator
http://www.surgeonsimulator2013.com/
COTS: Practicalities

1.Teacher owned copy for playing on
screen
2.Students each purchase their own
copy
3.Have library copies that they can
check out
Serious/Educational Games
http://www.playsweatshop.com/
A Selection of titles
Layoff Game
http://www.tiltfactor.org/play-layoff

Pox and the City
http://scholarworks.rit.edu/jih/vol1/iss1/5/

Darfur is Dying
http://www.darfurisdying.com/

History of Biology
http://www.spongelab.com/game_pages/hob.cfm

High Tea
http://www.wellcomecollection.org/whatson/exhibitions/high-society/high-tea.aspx
Using Templates

DIY
Free Game templates and Ideas
http://people.uncw.edu/ertzbergerj/ms
games.htm
https://www.superteachertools.net/jeo
pardyx/
http://www.edtechnetwork.com/power
point.html
http://www.classtools.net/
http://classroom-aid.com/educationalresources/play-and-learn/gamebuilding/
Students as Game Designers

LEARNING BY BUILDING
BASICs
Focus on Process
Not the product

Research
Educational Goals and Outcomes
Practicalities
Platform/technology
Art work
Narrative and text elements
Game Mechanics and art
Examples
Review
Trivia Game

•
•
•

Divide students into teams
Each team makes up Trivia questions to
try to stump the other team
Open book/notes

Discussion, Research and Reflection
Create a design document

•
•
•
•

Require bibliography and references
Student teams?
Give plenty of time in class to work on
project
Teams present game ideas to the class for
critique
Back to YOU!
Design your game exercise

• General Topic
• Assignment parameters

• Educational content (what will they
build?)
• Platform or tools (how will they build it)
• Time frame
• Assessment
• Discussions
• Critiques (important to give feedback
during the process)
• Final project
Step 1

• Pick your topic
• Educational goals (one or two)

• What do you want students to learn?
Intersections
Narrative (dramatic elements)
Mechanics/formal (what will players
do?)
Agency (how much choice will players
have?)
Educational Goals: tie everything
together

Example:
Layoff Game
http://www.tiltfactor.org/play-layoff
Play
er

dram
atic

form
al

desig
ner
Example: Chemistry
Create a design and paper prototype
for a game about:
Organic chemical reactions
The history of organic chemistry
Why organic chemistry is
important in everyday life
Organic chemistry

•
•
•
•
Step 2:
Refine topic
Define audience
Or not you can require students to
specify
Prototypes or documents?

BUILDING
Tools of the trade
Paper and pen
Role playing
Powerpoint presentations
Design documents (Word)
Interactive Tools
Twine
StoryNexus
VaryTale
Game builders
Game Maker
RPG Maker
Resources
Game Maker
https://www.yoyogames.com/studio

Twine
http://twinery.org/

VaryTale
http://varytale.com/books/
Story Nexus
http://www.storynexus.com/s
How to Write a Game Design Doc
http://www.stemchallenge.org/students
/game-design-documents/
Step 3
Decide on format
What will students build/deliver?
Design document or treatment?
Prototype and presentation?
Document + prototype?

What components MUST they include?
Examples:
Educational goals
Research/references/bibliographies
Focus expectations

ASSESSMENT
Example Rubric

• Theme/thematic statement: 10
• Equivalent of educational goal
• Narrative elements: 35
• Narrative Treatment: 30
• Research and Analysis: 25
Example guidelines
http://www.slideshare.net/ElizabethGoins/anim
e-final
Step 4
Sketch out guidelines and rubric

• Make sure students know what is
important to you
• Important to give feedback during the
process

• Critiques and presentations

Questions to ask
How does this (mechanic,
character, etc) help me
understand your educational goal
or add to my knowledge?

•

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Learning by making: It's All fun and Games

Editor's Notes

  1. Civilization series (history)
  2. http://www.surgeonsimulator2013.com/
  3. These games are often free