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Talk	
  and	
  Play	
  for	
  Interac1ve	
  	
  
Learning	
  Playground	
  
Member
1.	
  Chatsuda	
  Ra,arasan	
   	
   	
  ID:	
  53270615	
  
2.	
  Surasawadee	
  Mantaak	
   	
 	
  ID:	
  53270647	
  
3.	
  Arthit	
  Kritsin	
   	
   	
   	
   	
  ID:	
  53270651	
  
Advisor	
  :	
  Dr.	
  Priyakorn	
  Pusawiro	
  
Co-­‐Advisor	
  :	
  Dr.	
  Jaturon	
  Harnsomburana	
  
Outline
• 
• 
• 
• 
• 
• 
• 

Project	
  DescripMon	
  
Problem	
  Statement	
  and	
  MoMvaMon	
  
ObjecMve	
  
Project	
  Scope	
  
Proposed	
  Methodology	
  
Equipment	
  and	
  Tools	
  Required	
  
Deliverables	
  for	
  Term	
  1	
  
TaP

Talk and Play for Interactive
Learning Playground
What is
“TaP”
Motivation

Photo credit: http://www.madeformums.com/toddler/children-bribed-to-read-by-parents/11270.html
Motivation

Jean Piaget

Seymour Papert

Constructivism

Constructionism
Motivation
SO HARD

Photo credit: http://www.dyslexia.ie/wp-content/uploads/2011/01/Maths.jpg
Motivation

Game Based Learning
Photo credit: http://www.upsidelearning.com/blog/wp-content/uploads/2011/06/What-Is-Game-Based-Learning.jpg
Motivation
Social
Interaction

Activity with
Real World

Photo credit: http://enableeducation.com/blog/wp-content/uploads/2013/04/shutterstock_16121635.jpg

Learn
Through
Game
Objective
1

2

Make learning easy

Deliver direct /
indirect knowledge

3

Study movements
and Physics
Objective
4

5

Compare motion
detecting devices

Compare developing
environment

6

Practise engineering
methods and teamwork
Project Scope

School-age children to preteen children

Photo credit : http://agent-for-endring.no/wp-content/uploads/2013/08/dev-bg-home-2.jpg
Project Scope

6 - 12 years old

Photo credit : http://agent-for-endring.no/wp-content/uploads/2013/08/dev-bg-home-2.jpg
Project Scope
What Toys are
Appropriate for My Child

Good Toys for Young
Children by Age and Stage
National Association for Education of
Young Children
Project Scope

Photo credit : http://0.tqn.com/d/familyinternet/1/0/L/2/-/-/Kinect_Lifestyle1.jpg
Project Scope

Covered knowledge from
general education subjects

Photo credit : http://fargoparks.areavoices.com/files/2012/03/art-kids.jpg
Project Scope
●  Mixing Colors Game
●  Reflecting Light Game
●  Word Guessing Game
●  Math Game
●  Geometry Game
Related Work
Methodology
Compare	
  moMon	
  detecMon	
  devices	
  	
  
	
  

Kinect	
  

Leap	
  Mo1on	
  

Web	
  camera	
  

Pla=orm	
  

Windows 7, 8
Mac OS

Windows 7, 8
Mac OS

Develop	
  

Kinect SDK
Microsoft Visual Studio,
OpenCV, OpenNI,
EmguCV

Leap Motion SDK,
Microsoft Visual
Microsoft Visual Studio Studio, OpenCV,
EmguCV

Language	
  

C#, C++, Java,
Processing

Java, C++, C, C#,
Python, JavaScript

Constrain	
  

Recognize 6 people but
detect full body up to 2
people

Cannot detect full body Difficult to detect
skeleton in real time

	
  Detec1on	
  length	
  

3.5 meters

1 meter (3 feet)

Windows 7, 8
Mac OS

C#, VB .NET

More than 2 meters
(depend on model)
Limitation
●  2 players for full body
●  High of player at least 1 M
●  Playground area 3.5 x 3.5 M
●  Indoor place / Dim place
●  Player must stand in the straight orientation
●  Flat Floor / smooth surface
Methodology
Related theories
Children development and learning

Photo credit : http://www.cbtrust.org.uk/prevention/learningzone/
Methodology
Related theories
Colors theory
Physics of color which
guidelines of color mixing

Photo credit : http://www.artsparx.com/colorwheel.asp
Methodology
Related theories
Light theory
Learning physical of light such as
absorption, Reflection, etc.

Photo credit : http://upload.wikimedia.org/wikipedia/en/f/f8/Prismagoethe.gif
Methodology
Related theories
Geometric theory

Photo credit : http://ktenaglia.blogspot.com/2011/04/geometry-riddles_10.html
Methodology
Consider	
  plaUorm	
  to	
  be	
  used	
  
Methodology
	
  	
  Research	
  on	
  library	
  and	
  consider	
  to	
  be	
  used.	
  
Kinect SDK
Tool and APIs need to develop Kinect-enabled
applications for Microsoft Windows
OpenNI
Kinect library or tools use to develop Kinect
OpenCV
Image processing library
Methodology
	
  	
  Research	
  on	
  library	
  and	
  consider	
  to	
  be	
  used.	
  
EmguCV
Cross platform .Net wrapper to the OpenCV
image processing library
OpenCVSharp
Cross platform wrapper of OpenCV
for .NET Framework written in C#
Methodology
System	
  schemaMc	
  

Kinect
(Input Device)

Projector
(Output Device)

Computer
(Processor)
Game Logic Design
InteracMon	
  design	
  
Game Logic Design
●  Mixing Colors Game
●  Reflecting Light Game
●  Word Guessing Game
●  Math Game
●  Geometry Game
Game Logic Design
Game	
  design	
  :	
  Mixing	
  Color	
  Game	
  
●  Challenge	
  quest	
  

●  Player	
  area	
  
Game Logic Design
Game	
  design	
  :	
  ReflecMng	
  Light	
  Game	
  
●  Challenge	
  quest	
  
●  Player	
  area	
  
●  Reflecting objects
Game Logic Design
Game	
  design	
  :	
  Word	
  Guessing	
  Game	
  
●  Challenge	
  quest	
  

●  Dropped	
  Alphabet	
  
Game Logic Design
Game	
  design	
  :	
  Math	
  Game	
  
●  Challenge	
  quest	
  

+	
  
●  Dropped	
  Objects	
  

1	
  2	
  3	
  
9	
  4	
  5	
  

+
Game Logic Design
Game	
  design	
  :	
  Geometry	
  Game	
  
●  Challenge	
  quest	
  
●  Real	
  objects	
  
Equipment and Tools
Hardware part

Kinect

Project

Computer
Equipment and Tools
Windows	
  7	
  or	
  8	
  

Faast	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  

Visual	
  Studio	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  	
  Emgu	
  CV	
  

	
  Photoshop	
  
Schedule
August

Study

April

Design

Implement

Testing

Report
Schedule
August

Study

April

Design

August - October
●  Motion detecting devices
●  Library
●  Related theories
●  Platform
●  Programming language

Implement

Testing

Report
Schedule
August

Study

April

Design

September
●  Graphic interface
●  User scenario
●  Paper prototype

Implement

Testing

Report
Schedule
August

Study

April

Design

Implement

Testing

September - February
●  Detection modules
●  Games

Report
Schedule
August

Study

April

Design

Implement

Testing

Report

March
●  Module
●  Real environment
Schedule
August

Study

April

Design

Implement

Testing

Report

April
●  Report document
●  Report Submission
●  Final Presentation
Responsibility
Responsibility

Research
●  Motion detecting devices
●  Library and tools
Game develope and design
●  Geometry game
●  Reflecting light game
Responsibility

Research
●  Children development and learning
●  Color theory
●  Geometric theory
Design user interface
Game develope and design
●  Mixing color game
Responsibility

Research
●  Hardware and software Platform
●  Light theory
Design user interface
Game develope and design
●  Word guessing game
●  Math game
Outcome
●  Game	
  for	
  children	
  that	
  projected	
  as	
  physical	
  playground	
  and	
  
detect	
  movement	
  by	
  using	
  kinect.	
  Children	
  can	
  use	
  their	
  
gesture	
  to	
  play	
  a	
  games.	
  
●  So_ware	
  games	
  on	
  Windows	
  plaUorm	
  
○ 
○ 
○ 
○ 
○ 

Mixing	
  color	
  game	
  
Reflexing	
  light	
  game	
  
Word	
  guessing	
  game	
  
Math	
  game	
  
Geometry	
  game	
  
Deliverables for Term 1
●  InteracMon	
  design	
  concept	
  
●  Graphic	
  interface	
  design	
  
●  Paper	
  prototype	
  
●  ImplementaMon	
  first	
  module	
  via	
  simulaMon	
  	
  
	
   	
  
	
   	
  

	
  
	
  	
  

	
  	
  
Q&A	
  
Thank you

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